Commit Graph

12624 Commits

Author SHA1 Message Date
522e721830 OGL: Add glClipControl support. 2015-05-22 23:52:20 +02:00
9ad35cc986 ExpressionParser: Add missing break in UnaryExpression value setting 2015-05-22 15:02:22 -04:00
760a17abef WII_IPC_HLE_Device_net: Fix a leak with getaddrinfo 2015-05-22 13:15:27 -04:00
ad9dae30a8 Merge pull request #2410 from lioncash/swatomic
Software: Convert most volatile variables to atomics
2015-05-22 14:11:16 +02:00
474188d606 Merge pull request #2432 from lioncash/android
ButtonManager: Pass strings by const reference
2015-05-21 22:37:47 -04:00
8a2f70b2ef ButtonManager: Pass strings by const reference 2015-05-21 22:22:52 -04:00
df34d43936 Jit64: merge ps_sign into fsign 2015-05-21 12:33:37 +02:00
36d6a16559 Jit64: merge ps_maddXX into fmaddXX 2015-05-21 12:33:37 +02:00
c6147c5ed5 Jit64: merge ps_arith into fp_arith 2015-05-21 12:33:37 +02:00
6d23b511a6 Jit64: merge tri_op into fp_tri_op 2015-05-21 12:33:37 +02:00
dc220fa13d Jit64: merge ps_sel into fselx 2015-05-21 12:33:36 +02:00
05a55de08f Jit64: optimize ps_sum 2015-05-21 12:33:36 +02:00
6593ba7ecc XEmitter: add BLENDPS/BLENDPD 2015-05-21 12:33:36 +02:00
ece0ef4ca8 Jit64: add packed optimization to frsp 2015-05-21 12:33:36 +02:00
6b8ab5993a Jit64: make ForceSinglePrecision more versatile 2015-05-21 12:33:36 +02:00
9792976ee9 Jit64: fix ForceSinglePrecisionS/P
This bug never broke anything because of how these functions are used.
Fixing it should avoid some false dependencies though.
2015-05-21 12:33:36 +02:00
a7d753922d Interpreter: fix instruction table flags of frsp
frsp overwrites both ps0 and ps1 so frD is not an input. Regardless of
whether that's what the hardware does, it's what we do.
2015-05-21 12:33:36 +02:00
eb94e742f1 [AArch64] Implement block profiling.
This is time based block profiling unlike the ARMv7 core.
I would like to add cycle counter based block profiling like the ARMv7 core, but it first requires writing a kernel module to enable the counters to userland applications
2015-05-20 22:23:59 -05:00
3e5e352fee Android: Implement an SQLite database-based game library. 2015-05-20 19:55:55 -04:00
5b0c047e0b Android: Remove inheritance from Game model, and improve the relevance of its content 2015-05-20 19:46:19 -04:00
4c786cb70c Android: Implement reading country value from game files. 2015-05-20 19:44:31 -04:00
8dc2909c00 JitWindow: Add missing virtual destructor to HostDisassembler
HostDisassemblerLLVM has a destructor, but the class uses a pointer to the base class.
2015-05-20 12:27:47 -04:00
05f42f94a0 OGL: Use floating point arithmetic to scale the depth value. 2015-05-20 14:22:30 +02:00
05d60f4fef Revert "OGL: Change the depth buffer type to GL_FLOAT."
This reverts commit 4b2e04b862.
2015-05-20 14:22:29 +02:00
9ef1ca4141 Revert "OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format."
This reverts commit be810eb750.
2015-05-20 14:22:28 +02:00
d91d935057 OGL: reimplement poke-color 2015-05-20 11:05:31 +02:00
c7bae5ad11 VideoCommon: Merge EFB pokes 2015-05-20 10:39:21 +02:00
ad6b522c3b XEmitter: fix L bit in VEX prefix 2015-05-20 09:34:27 +02:00
695a72c24c Merge pull request #2414 from Armada651/depth-clamp
VideoBackends: Clamp depth to uint24 range.
2015-05-19 14:44:34 +02:00
22317ac74c Merge pull request #2417 from Tilka/vex
XEmitter: VEX-related cleanup

I'm merging this solely because of the FMA3 error message
2015-05-18 16:23:23 -07:00
ace0a6ec90 Merge pull request #2412 from Tilka/x64cpudetect
x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
2015-05-18 16:22:23 -07:00
b260500045 Merge pull request #2411 from Tilka/cosmetic
PowerPC: cosmetic changes
2015-05-18 16:20:52 -07:00
ef78941042 VideoBackends: Clamp depth to uint24 range. 2015-05-18 23:22:28 +02:00
c2c31086ae XEmitter: restructure WriteVEXOp wrappers 2015-05-17 18:44:56 +02:00
ae8efaa6a3 XEmitter: add VBLENDVPD and VCMPPD 2015-05-17 18:42:36 +02:00
18e9241637 XEmitter: rename WriteVex to WriteVEX 2015-05-17 09:35:53 +02:00
9e3f4df733 XEmitter: rename WriteRex to WriteREX 2015-05-17 09:35:53 +02:00
f7151a2a5c Revert "D3D: Use a 32-bit floating point depth buffer."
This reverts commit a224c604a3.
2015-05-16 22:16:31 +02:00
562b9d4a9f VideoCommon: Abort texture prefetching on low RAM
There is no nice way to correctly "detect" the "used" memory, so we just say
we're fine to use 50% of the physical memory for custom textures.

This will fix out-of-memory crashes, but we still might run into swapping issues.
2015-05-16 15:39:36 +02:00
242f7d964d CustomTexture: prefetch all available textures 2015-05-16 15:12:07 +02:00
132ae5f457 Merge pull request #2349 from mathieui/remove-traversal-options-ui
Netplay: don’t show traversal server/port options (INI config only)
2015-05-15 12:34:05 +10:00
7f57e27a65 x64CPUDetect: fix AVX2/BMI1/BMI2/HTT detection
On non-Windows platforms, ECX was not being initialized to 0.
2015-05-14 23:14:34 +02:00
1b01911c01 Jit64: indent far code because it looks nice 2015-05-14 19:12:58 +02:00
6c5e5cc7b8 PowerPC: clean up instruction tables 2015-05-14 19:12:54 +02:00
accefbf0a5 JitBase: small cleanup 2015-05-14 19:08:07 +02:00
5b023b83ec Jit64: rename twx to twX
We use the lower-case x to signal an optional Rc bit.
2015-05-14 19:08:07 +02:00
2074abbe86 Jit64: drop unused argument from SetFPRFIfNeeded 2015-05-14 19:08:05 +02:00
9723a4e2ed Interpreter: use IntDouble instead of casts 2015-05-14 18:59:05 +02:00
26a3eaf959 Software: Convert most volatile variables to atomics 2015-05-14 12:33:19 -04:00
8290fa1e46 Merge pull request #2377 from degasus/zfreeze
PixelShaderGen: apply zfreeze before ztextures
2015-05-14 11:26:46 +02:00