Commit Graph

1188 Commits

Author SHA1 Message Date
JMC47
f83addee68
Merge pull request #8718 from JosJuice/android-tv-long-press
Android TV: Fix crash when long pressing a game
2020-04-22 04:25:44 -04:00
JMC47
a5bd263dfb
Merge pull request #8714 from JosJuice/progress-dialog-thread
DolphinQt: Run tasks that use progress dialogs on separate threads
2020-04-21 23:59:37 -04:00
JosJuice
cf67b2093e
Merge pull request #8735 from Ebola16/INIT
Android: Reload Wii Remote settings upon saving them
2020-04-17 11:31:18 +02:00
Ryan Meredith
096e63d3f9 Android: Set Insert SD Card default setting to true 2020-04-16 19:11:19 -04:00
JMC47
19fc43f190
Merge pull request #8708 from Ebola16/Wii
Android: Add Insert SD Card and update the description
2020-04-16 18:27:51 -04:00
Ryan Meredith
0b66310957 Android: Reload Wii Remote settings upon saving them 2020-04-10 10:23:32 -04:00
JosJuice
55f787b898 Remove unused function Host_UpdateProgressDialog 2020-04-03 12:53:38 +02:00
JosJuice
163b176bab Android: Use the newly added style for all dialogs
For consistency, and in case I missed any cases where not specifing
a theme could lead to a crash on Android TV.
2020-04-02 15:06:34 +02:00
JosJuice
ff0c36b21a Android: Use the newly added style for the analytics alert too
See 85ac06a.
2020-04-02 15:03:39 +02:00
JosJuice
4fd42d994e Android TV: Fix crash when long pressing a game
Also fixes the same crash when accessing the game details
(which only can be accessed after long pressing a game).
The problem was that we were not using a theme that had
an AppCompat theme as a parent.

Unfortunately, the game details dialog uses white on white on
Android TV, and I don't know how to fix this in a clean way.
2020-04-02 15:03:24 +02:00
Paul Keith
85ac06a57d Android: Force an AppCompat theme in the analytics AlertDialog
This fixes a crash on ATV devices, because the the AlertDialog is
from the appcompat class, but the theme derived from the parent
view on ATV devices isn't from AppCompat.
2020-04-01 18:46:57 -05:00
Ryan Meredith
a3ff20a5f9 Android: Add Insert SD Card and update description 2020-03-31 14:58:00 -04:00
JosJuice
1b97f081b8
Merge pull request #7920 from Ebola16/DISO
Android: Add Paths to UI
2020-03-29 15:13:27 +02:00
Ryan Meredith
d15d6e70d7 Android: Don't let onSettingChanged clobber ConfirmRunnable changes 2020-03-24 17:08:35 -04:00
Léo Lam
584eee818c
Merge pull request #8660 from TheRealPSV/master
Android: Set up Day/Night mode for system-compatible optional dark theme
2020-03-24 10:03:35 +01:00
JosJuice
de5430b222 Android: Don't use SettingsAdapter's static state in file picker 2020-03-23 00:53:22 -04:00
Ryan Meredith
ccda75f33f Android: Add Paths to UI 2020-03-22 06:43:35 -04:00
Parthiv Vora
0ba3f497a7 Android: add lighter accent color for dark mode 2020-03-18 23:57:21 -04:00
JosJuice
868cc15b71 Android/JNI: Remove odd usage of the comma operator
This was probably a copypaste mistake of mine.
(env is used as the first argument when calling ToJString.)
2020-03-18 12:37:28 +01:00
Parthiv Vora
5446e7b7d6 Android: Set up Day/Night mode for system-compatible optional dark theme 2020-03-17 01:00:59 -04:00
Léo Lam
d4085382dc
Merge pull request #8598 from JosJuice/channel-sync-android-tv
Android: More robust check for whether to sync channels
2020-03-16 20:53:47 +01:00
Léo Lam
f81c0658c0
Merge pull request #8503 from JosJuice/android-stick-calibration
Android: Use square stick calibration
2020-03-15 23:42:05 +01:00
Stenzek
86db015c23 Common: Add a render_window field to WindowSystemInfo
We need this because we need to pass the layer to MoltenVK, not
the view handle. But the input subsystem still needs the window.
2020-03-11 23:09:30 +10:00
Ryan Meredith
38fa38d424 Android: Add Set as Default ISO to UI 2020-03-11 01:06:32 -04:00
Ryan Meredith
163d9506e8 Android: Fix obscured Dolphin version 2020-03-03 13:19:08 -05:00
Tilka
e323f47ceb
Merge pull request #8472 from degasus/jitsetting
Core/Jits: Adds an option to disable the register cache.
2020-02-08 13:49:33 +00:00
JosJuice
64953bb63a Android: More robust check for whether to sync channels
This changes channel syncing to happen when the operating system is
Android TV rather than when TvMainActivity is launched. (You can run
TvMainActivity on a phone by specifying a launch activity manually
in Android Studio, which I do sometimes for testing purposes. Without
this change, you get an exception when channel syncing runs.)
2020-02-01 22:07:29 +01:00
Stenzek
f83b2fc62d Android: Fix typo in Skip Presenting Duplicate Frames setting name 2020-01-31 22:14:51 +10:00
Stenzek
11ba623f26 Add an option to present/skip presenting duplicate frames
Currently, we do not display every second frame in 25fps/30fps games
which run to vsync. This improves performance as there's less rendering
for the GPU to perform, but when combined with vsync, could cause frame
pacing issues.

This commit adds an option to force every frame generated by the console
to be displayed to the host, which may improve pacing for these games.
2020-01-14 10:57:35 +10:00
Simonx22
345152b148 Android: update to Gradle 3.5.3 2019-12-06 12:13:53 -05:00
OatmealDome
ef32a10d69 InputCommon: Decouple ButtonManager and Touchscreen from Android
Changes were also made for codestyle compliance.
2019-11-28 15:20:51 -05:00
JosJuice
d9c78d54da Android: Use square stick calibration
Fixes https://bugs.dolphin-emu.org/issues/11911 and makes the range of
values when using touch controls correct. Also affects the range of
values for physical controllers in a way that may or may not be
desirable, depending on the controller model. (If there are
undesirable effects, they would be that the range of inputs is too
small, especially diagonally.) Such is our messy Android input system.
Should be an improvement on the whole for physical controllers, though.
2019-11-28 18:50:05 +01:00
JosJuice
7e64bdc85f Android: Clear preferences linked to WiimoteNew.ini when overwriting
Otherwise the preferences can end up in a state that is inconsistent
with WiimoteNew.ini.
2019-11-28 18:50:05 +01:00
JosJuice
6e0130351e Android: Fix crash on enabling GC adapter
We must set Java_GCAdapter.manager before the GC adapter thread (C++)
starts. We used to set it at emulation start, which was fine until
9f3f45a made the GC adapter thread start much earlier.
2019-11-28 00:47:58 +01:00
Anthony
155016531f
Merge pull request #8439 from JosJuice/android-native-motion-controls
Android: Native motion controls
2019-11-27 15:40:43 -08:00
Anthony
34a1df1c68
Merge pull request #8493 from JosJuice/android-audio-volume
Android: Add audio volume setting
2019-11-27 15:36:54 -08:00
Anthony
8d814baf79
Merge pull request #8494 from JosJuice/android-checkbox-no-description
Android: Fix displaying checkbox settings with no description
2019-11-27 15:35:29 -08:00
JosJuice
cf8208ace9 Android: Add audio volume setting 2019-11-26 21:10:27 +01:00
JosJuice
8339793918 Android: Fix displaying checkbox settings with no description
https://bugs.dolphin-emu.org/issues/11904
2019-11-25 00:14:40 +01:00
JosJuice
9639dde114 Address review comments on old code 2019-11-23 17:48:44 +01:00
JosJuice
8e2b12e1ea GameDetailsDialog: Use labels instead of icons 2019-11-23 17:48:44 +01:00
JosJuice
2e13353201 GameDetailsDialog: Convert layout to ConstraintLayout
This also removes the FAB from GameDetailsDialog. It was
previously outside of the visible area and thus unusable.
2019-11-23 17:48:43 +01:00
JosJuice
4f1511043c GameDetailsDialog: Fix banner placeholder 2019-11-23 17:48:43 +01:00
JosJuice
ec91674d07 GameDetailsDialog: Show game ID and revision 2019-11-23 17:48:43 +01:00
JosJuice
84e616337d GameDetailsDialog: Remove the screenshot ImageView
It takes up a lot of space on the screen, and the functionality for
saving these screenshots isn't in Dolphin anymore as far as I can tell.
2019-11-23 17:48:43 +01:00
JosJuice
100e7e2b3d GameDetailsDialog: Hide description if empty
In particular, Wii games don't have descriptions.
2019-11-23 17:48:43 +01:00
JosJuice
100f032e2f GameDetailsDialog: Don't use CircleImageView for banners
Because trying to fit a 3:1 banner into a circle looks very awkward.

Also move the banner below the title/description now that it
takes up more space horizontally.
2019-11-23 17:48:42 +01:00
JosJuice
fcb96a179d GameDetailsDialog: Actually load the banner 2019-11-23 17:48:42 +01:00
JosJuice
c2952c466f Bring back game banner loading code deleted in 3f21975 2019-11-23 17:48:42 +01:00
JosJuice
5ed0cf8e0e Rename GameSettingsDialog to GamePropertiesDialog
Since it no longer only contains settings.
2019-11-23 17:48:42 +01:00