a04a99251f
Fix building Dolphin on OSX without precompiled headers
2014-09-21 00:37:47 -04:00
a5f4e4ad25
Merge pull request #1128 from lioncash/bits
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VideoCommon: Make zfreeze in GenMode 1 bit in size
2014-09-21 00:03:36 +02:00
91438fa9e7
VideoCommon: Make zfreeze in GenMode 1 bit in size
2014-09-20 14:30:41 -04:00
a829e596c7
Merge pull request #1121 from FioraAeterna/fixfsel
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JIT: fix fsel/ps_sel implementations for NaN input
2014-09-20 12:40:55 -05:00
6043c790b6
JIT: fix indexed paired singles
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I didn't realize the I and W fields were in a different place for these
variants.
This should fix Paper Mario and probably lots of other things I accidentally
broke.
2014-09-20 00:20:49 -07:00
ae17d91992
Merge pull request #1096 from RachelBryk/save-slots
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Add hotkeys to select save state slots
2014-09-20 15:45:02 +10:00
2db7413a19
Merge pull request #1118 from lioncash/lolwinapi
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FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-19 20:48:27 -05:00
eb23882398
Merge pull request #1120 from rohit-n/muh-precompiled-headers
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Fix build failing when disabling precompiled headers.
2014-09-19 17:43:42 -05:00
46057db37d
Fix build failing when disabling precompiled headers.
2014-09-19 18:17:51 -04:00
d7b40fa94c
Merge pull request #1119 from FioraAeterna/bytereverse
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JIT: support byte-reversed stores/loads
2014-09-19 15:54:27 -05:00
2e1377ab7e
Merge pull request #1107 from FioraAeterna/opcodesearch
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Debugger: make opcode search a bit better
2014-09-19 15:50:54 -05:00
bdca720e33
Fix some indention on AArch64 JIT.
2014-09-19 15:23:21 -05:00
47e47891d4
[AArch64] Implement a bunch of integer instructions
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16 new instructions for AArch64.
2014-09-19 15:23:21 -05:00
5671530026
Merge pull request #1101 from FioraAeterna/fixfallbacks
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JIT: simpler fallback conditions for load/store float
2014-09-19 15:23:01 -05:00
5b4aa1d6d4
Merge pull request #1123 from FioraAeterna/eieio
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JIT: change eieio and tlbsync to DoNothing
2014-09-19 15:19:41 -05:00
7cc586d615
Merge pull request #1100 from FioraAeterna/psq_insts
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JIT: implement remaining psq_l/st instruction variants
2014-09-19 15:16:44 -05:00
0f53bba45a
JIT: change eieio and tlbsync to DoNothing
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The interpreter functions for these are no-ops anyways.
Also add some missing DoNothings to the ARM64 JIT.
2014-09-19 13:14:49 -07:00
522d7eb275
Merge pull request #1109 from FioraAeterna/ps_cmp
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JIT: add ps_cmp0/ps_cmp1/ps_res/ps_rsqrte
2014-09-19 14:41:05 -05:00
526e92464b
Merge pull request #1103 from FioraAeterna/floatconstnaming
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JIT: rename a few constants to be more accurate
2014-09-19 13:21:06 -05:00
c5f9301e6e
Add a comment to the software renderer that stride should be implemented
2014-09-19 12:33:15 -05:00
32e5043b29
WIP XFB scaling.
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Still an ugly mess.
2014-09-19 12:33:15 -05:00
d544c563ea
Merge pull request #1112 from Sonicadvance1/AArch64-mov-aliases
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Add AArch64 emitter aliases for MOV and MVN.
2014-09-19 09:19:33 -05:00
ec310811a8
Merge pull request #1114 from Sonicadvance1/AArch64-fix-build
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Fix AArch64 JIT compiling.
2014-09-19 09:19:25 -05:00
c130a496f2
JIT: fix fsel/ps_sel implementations for NaN input
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fselx was the main problem, but ps_sel was wrong too (even if there were no
known reported bugs with it).
This fixes Beyond Good and Evil (at the least).
2014-09-19 01:58:13 -07:00
d96016ed21
JIT: support byte-reversed stores/loads
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4 more instructions down.
Store ones should be pretty well-tested; load ones seem to almost never be
used. I found them in Turok Evolution, so I was able to check code generation,
but the relevant code didn't seem to be called.
2014-09-18 20:38:44 -07:00
bd740ae9c7
Merge pull request #1111 from Tilka/fix_gcpad_setmotor
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Fix GCPad::SetMotor()
2014-09-19 13:26:05 +10:00
af8772700a
JIT: add ps_res and ps_rsqrte using scalar implementations
2014-09-18 18:36:15 -07:00
c33a9de6af
FrameTools: Set focus on Windows via CFrame::SetFocus
2014-09-18 21:15:26 -04:00
1b425dedd1
JIT: add ps_cmp0/ps_cmp1 implementations using current fcmp code
2014-09-18 17:57:28 -07:00
3c49200b22
X64Emitter: add MOVHLPS/MOVLHPS
2014-09-18 17:57:27 -07:00
a8abbdae85
Merge pull request #1106 from FioraAeterna/fixdebug2
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JIT: fix debug mode
2014-09-18 19:52:35 -05:00
68d62c3d32
Merge pull request #1110 from lioncash/apple-code
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DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX
2014-09-18 20:17:16 -04:00
3df935b98e
Reset RSP after calling Jit in case it cleared the code cache.
2014-09-18 18:23:36 -04:00
f709dda6aa
Fix AArch64 JIT compiling.
2014-09-18 16:50:49 -05:00
7608e3f11e
Add AArch64 emitter aliases for MOV and MVN.
2014-09-18 16:30:40 -05:00
e35db54454
Fix and simplify GCPad::SetMotor()
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abs() takes an int argument. Casting -0.5..0.5 to int always resulted in
zero.
2014-09-18 21:34:07 +02:00
207d7787a4
DolphinWX: Fix GC/Wiimote input windows randomly crashing on OSX
2014-09-18 14:52:12 -04:00
e9164247d6
Merge pull request #1108 from FioraAeterna/fixdebugscroll
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Debugger: scroll by multiples of 4 bytes
2014-09-18 06:52:44 -05:00
d54c8eb6bf
Merge pull request #1098 from FioraAeterna/cvtsi2ss
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JIT: use cvtsi2ss in paired singles
2014-09-18 06:51:37 -05:00
0294b344e2
Merge pull request #1086 from FioraAeterna/fixsrawint
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Interpreter: fix carry calculation in srawx
2014-09-18 06:41:37 -05:00
20c3a0f2d8
Debugger: scroll by multiples of 4 bytes
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Avoids that weird effect where scrolling offsets code from 4-byte boundaries,
showing nonsense 75% of the time.
2014-09-18 03:54:57 -07:00
8ce4676605
Debugger: make opcode search a bit better
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Search a wider range (not all games fit in the originally searched range).
Print a notice if the opcode isn't found, instead of silently failing.
2014-09-18 03:47:46 -07:00
cd7853bd50
JIT: fix debug mode
2014-09-18 03:14:04 -07:00
9ab816e6e9
JIT: fix regression in ps_sel
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My code didn't maintain correct semantics with floating-point NaNs (a < b is
not the same as "not a >= b" in float), which seems to have broken FIFA 12.
2014-09-17 21:43:44 -07:00
217758b607
Correct inaccurate comment.
2014-09-17 22:30:33 -04:00
6695b5acce
Fix backwards #ifdef.
2014-09-17 22:30:20 -04:00
97c9cb5882
Add missing push wrapper around UpdatePerformanceMonitor
2014-09-17 21:10:43 -04:00
29fc151cc7
JIT: implement remaining psq_l/st instruction variants
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These are used in at least a few popular games, including Super Smash Bros.
Brawl.
2014-09-17 17:10:27 -07:00
7ad9027593
Be pedantic about stack overflow on Linux and OS X.
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Add some magic to the fault handler to handle stack overflow due to BLR
optimization, and disable the optimization if fastmem is not enabled.
2014-09-17 20:08:09 -04:00
cfd65c2762
JIT: rename a few constants to be more accurate
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Remove the '2'; it's not longer applicable.
2014-09-17 16:59:35 -07:00