a35e1d42d9
Provide clearly defined densities of the controller icons.
2014-03-23 01:23:39 -04:00
13c780d6a7
Fix two untranslated Japanese strings.
2014-03-22 22:42:29 -04:00
7922428dd7
Fix a call to a parent class method in InputOverlay.
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Should have been a call to draw, not onDraw. Behavior-wise, it's still the
same however.
2014-03-22 22:41:42 -04:00
d85b8afe58
Pass our signing information to gradle by argument.
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Changes from using environment variables that the world can see to arguments.
So we don't have to expose our keys and aliases to people
2014-03-22 07:33:18 -05:00
89efec6109
Merge pull request #167 from neobrain/ogl-efbpokes
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Implement EFB pokes in the OpenGL backend.
2014-03-20 15:25:56 -05:00
ae260e55e4
OGL/VertexManager: Do not check if g_nativeVertexFmt is zero
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The variable is already dereferenced both before and after this
check which means that if this variable would ever be zero it would
have crashed dolphin already.
2014-03-18 21:33:30 +01:00
80421156b6
OGL/VertexManager: Minor cleanup of if case
2014-03-18 21:33:30 +01:00
c11aadee41
Merge pull request #182 from RachelBryk/extract-gc-dol
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Add extract dol/apploader options back for gc disks.
2014-03-18 20:41:35 +01:00
aecc8ea666
Remove usesMixer function from the sound streams.
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This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
2014-03-18 10:42:07 -04:00
5e5ab61d0c
Mark the audio streams as final.
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These aren't intended to be continually extended.
2014-03-18 10:37:45 -04:00
4a68550d01
Remove superfluous bit shift
2014-03-18 04:07:45 +01:00
484fb46390
Clang 3.4 exposes some warnings on Android.
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Fixes all warnings on Android build except for what is in externals.
Removes a function from TextureDecoder_Generic since it is unused and generates a warning.
2014-03-17 18:17:12 -05:00
3586ab1d4c
Fix the Android build when using clang 3.4
2014-03-17 17:56:22 -05:00
adaf095229
Fix building the release APK with gradle.
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In release build all warnings are errors, and lint has some obnoxious warnings.
2014-03-17 16:28:31 -05:00
57f3e1c907
Add extract dol/apploader options back for gc disks.
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It was removed from the menu for the disk item in 868c6278
, but we want to keep it there for gc games, since they don't have separate partitions.
2014-03-17 03:10:17 -04:00
6445e02d53
Merge pull request #159 from Tilka/misc
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Cleanup stuff
2014-03-17 17:43:20 +13:00
46becfc06b
Tests: fix signed/unsigned comparison warning
2014-03-17 02:55:58 +01:00
fa3cc05753
Turn some non-const refs into pointers
2014-03-17 02:55:57 +01:00
7e39cf3b0d
.gitignore: fix the build directory pattern
2014-03-17 02:55:56 +01:00
2fcaca0603
More range-based loops and overrides
2014-03-17 02:55:55 +01:00
3fc9ca0789
UCodes: nits
2014-03-17 02:55:54 +01:00
3c46c0ede9
Interpreter: make some class members private
2014-03-17 02:55:54 +01:00
692deb24ba
Remove unused function PanicAlertToVideo from Core.cpp.
2014-03-16 21:07:34 -04:00
4a906fdf7b
Merge pull request #170 from RachelBryk/save-skip-bios
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Save bHLE_BS2 to config cache before it can be changed while booting.
2014-03-17 01:06:46 +01:00
89dbec437f
Save bHLE_BS2 to config cache before it can be changed while booting.
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This variable can be changed in SConfig::AutoSetup, so we need to save it before that is called.
2014-03-16 20:05:09 -04:00
291c95b780
Cleanup a little bit of the PHackSettings.
2014-03-16 18:42:56 -04:00
a9a15690a2
UCode_AX: don't always call NotifyAXThread()
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StartWorking() already does this if needed
2014-03-16 22:05:59 +01:00
a9adaa5601
Prevent VideoConfig inheritance.
2014-03-16 17:00:29 -04:00
927a97c2a5
Merge pull request #166 from Sonicadvance1/Android-config
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Fix the Android build's configuration setting/getting
2014-03-15 18:11:20 +01:00
7b86716c65
Due to the removal of our char* IniFile setters/getters this broke Android build which relied on that.
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Convert our C-strings to std::strings before using
2014-03-15 12:09:49 -05:00
82f772fdcc
Remove the extra parameters field from the PH.
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Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644.
2014-03-15 15:04:39 +02:00
aa3ca6d8ea
Fix extracting dols.
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There is no "/" after partition number when extracting a dol. Also the .remove is completely unneeded.
2014-03-14 21:20:20 -04:00
3b27a2d22e
Make WiiSocket function names conform to the coding style.
2014-03-14 20:11:52 -04:00
8d679e76d2
Merge pull request #164 from lioncash/cstr-cull
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Kill off some usages of c_str.
2014-03-15 00:57:56 +01:00
12c2e345a3
Merge pull request #168 from RachelBryk/extract-files
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Fix extracting files on partition > 0.
2014-03-15 12:57:46 +13:00
76e3a74c5c
Merge pull request #165 from delroth/mi-mmio-fix
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MemoryInterface: properly register region MMIOs.
2014-03-15 12:57:01 +13:00
f6dfc1f653
Fix extracting files on partition > 0.
2014-03-14 19:09:36 -04:00
d946e4e238
OpenGL: Implement color and z pokes.
2014-03-14 23:39:52 +01:00
0f81cbd6be
PixelShaderGen: More code alignment fixes.
2014-03-14 22:33:26 +01:00
c1016205d3
Pixel/LightingShaderGen: Fix code alignment issues.
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Most of these weren't even introduced by me, but hey - I'm nice and love wasting my time :p
2014-03-14 22:33:26 +01:00
2067f88e0f
PixelShaderGen: Don't make local lookup tables "static".
2014-03-14 22:33:26 +01:00
0ce92e0162
PixelShaderGen: Remove the "i" prefix for integer variables.
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The prefix was just required in the development stage to reduce the risk of regressions.
2014-03-14 22:33:26 +01:00
bdd629c598
PixelShaderGen: Use spaces for alignment where appropriate.
2014-03-14 22:33:26 +01:00
6e65e02c9e
ConstantManager: Do not use single-element arrays.
2014-03-14 22:33:25 +01:00
6c2971eaf6
PixelShaderGen: Write 16777215 in hex (0xFFFFFF) so that it's easier to understand.
2014-03-14 22:33:25 +01:00
8ebb65ebf2
PixelShaderGen: Prettify generated shader source.
2014-03-14 22:33:24 +01:00
e2e1c5c905
PixelShaderGen: Add a note about a random idea which should be checked with hardware tests.
2014-03-14 22:33:12 +01:00
6fcbda6752
PixelShaderGen: Cleanup and clarify bump alpha combiner inputs.
2014-03-14 22:33:12 +01:00
9a96a1d525
PixelShaderGen: Remove old, mostly useless comments.
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A few vague lines of comments cannot replace an afternoon reading of how TEV works.
2014-03-14 22:33:12 +01:00
8b8bb04fd3
PixelShaderGen: Use bit shifts instead of multiplications as a small optimization.
2014-03-14 22:33:12 +01:00