Commit Graph

10810 Commits

Author SHA1 Message Date
a35e1d42d9 Provide clearly defined densities of the controller icons. 2014-03-23 01:23:39 -04:00
13c780d6a7 Fix two untranslated Japanese strings. 2014-03-22 22:42:29 -04:00
7922428dd7 Fix a call to a parent class method in InputOverlay.
Should have been a call to draw, not onDraw. Behavior-wise, it's still the
same however.
2014-03-22 22:41:42 -04:00
d85b8afe58 Pass our signing information to gradle by argument.
Changes from using environment variables that the world can see to arguments.
So we don't have to expose our keys and aliases to people
2014-03-22 07:33:18 -05:00
89efec6109 Merge pull request #167 from neobrain/ogl-efbpokes
Implement EFB pokes in the OpenGL backend.
2014-03-20 15:25:56 -05:00
ae260e55e4 OGL/VertexManager: Do not check if g_nativeVertexFmt is zero
The variable is already dereferenced both before and after this
check which means that if this variable would ever be zero it would
have crashed dolphin already.
2014-03-18 21:33:30 +01:00
80421156b6 OGL/VertexManager: Minor cleanup of if case 2014-03-18 21:33:30 +01:00
c11aadee41 Merge pull request #182 from RachelBryk/extract-gc-dol
Add extract dol/apploader options back for gc disks.
2014-03-18 20:41:35 +01:00
aecc8ea666 Remove usesMixer function from the sound streams.
This isn't used anywhere in the codebase. Not even the base SoundStream has it as part of its interface.
2014-03-18 10:42:07 -04:00
5e5ab61d0c Mark the audio streams as final.
These aren't intended to be continually extended.
2014-03-18 10:37:45 -04:00
4a68550d01 Remove superfluous bit shift 2014-03-18 04:07:45 +01:00
484fb46390 Clang 3.4 exposes some warnings on Android.
Fixes all warnings on Android build except for what is in externals.
Removes a function from TextureDecoder_Generic since it is unused and generates a warning.
2014-03-17 18:17:12 -05:00
3586ab1d4c Fix the Android build when using clang 3.4 2014-03-17 17:56:22 -05:00
adaf095229 Fix building the release APK with gradle.
In release build all warnings are errors, and lint has some obnoxious warnings.
2014-03-17 16:28:31 -05:00
57f3e1c907 Add extract dol/apploader options back for gc disks.
It was removed from the menu for the disk item in 868c6278, but we want to keep it there for gc games, since they don't have separate partitions.
2014-03-17 03:10:17 -04:00
6445e02d53 Merge pull request #159 from Tilka/misc
Cleanup stuff
2014-03-17 17:43:20 +13:00
46becfc06b Tests: fix signed/unsigned comparison warning 2014-03-17 02:55:58 +01:00
fa3cc05753 Turn some non-const refs into pointers 2014-03-17 02:55:57 +01:00
7e39cf3b0d .gitignore: fix the build directory pattern 2014-03-17 02:55:56 +01:00
2fcaca0603 More range-based loops and overrides 2014-03-17 02:55:55 +01:00
3fc9ca0789 UCodes: nits 2014-03-17 02:55:54 +01:00
3c46c0ede9 Interpreter: make some class members private 2014-03-17 02:55:54 +01:00
692deb24ba Remove unused function PanicAlertToVideo from Core.cpp. 2014-03-16 21:07:34 -04:00
4a906fdf7b Merge pull request #170 from RachelBryk/save-skip-bios
Save bHLE_BS2 to config cache before it can be changed while booting.
2014-03-17 01:06:46 +01:00
89dbec437f Save bHLE_BS2 to config cache before it can be changed while booting.
This variable can be changed in SConfig::AutoSetup, so we need to save it before that is called.
2014-03-16 20:05:09 -04:00
291c95b780 Cleanup a little bit of the PHackSettings. 2014-03-16 18:42:56 -04:00
a9a15690a2 UCode_AX: don't always call NotifyAXThread()
StartWorking() already does this if needed
2014-03-16 22:05:59 +01:00
a9adaa5601 Prevent VideoConfig inheritance. 2014-03-16 17:00:29 -04:00
927a97c2a5 Merge pull request #166 from Sonicadvance1/Android-config
Fix the Android build's configuration setting/getting
2014-03-15 18:11:20 +01:00
7b86716c65 Due to the removal of our char* IniFile setters/getters this broke Android build which relied on that.
Convert our C-strings to std::strings before using
2014-03-15 12:09:49 -05:00
82f772fdcc Remove the extra parameters field from the PH.
Metroid: Other M was the only game which required this field, but the
issue in that game can be fixed properly by enabling format change
emulation. Hence, there's no point in having this around anymore.
Fixes issue 6644.
2014-03-15 15:04:39 +02:00
aa3ca6d8ea Fix extracting dols.
There is no "/" after partition number when extracting a dol. Also the .remove is completely unneeded.
2014-03-14 21:20:20 -04:00
3b27a2d22e Make WiiSocket function names conform to the coding style. 2014-03-14 20:11:52 -04:00
8d679e76d2 Merge pull request #164 from lioncash/cstr-cull
Kill off some usages of c_str.
2014-03-15 00:57:56 +01:00
12c2e345a3 Merge pull request #168 from RachelBryk/extract-files
Fix extracting files on partition > 0.
2014-03-15 12:57:46 +13:00
76e3a74c5c Merge pull request #165 from delroth/mi-mmio-fix
MemoryInterface: properly register region MMIOs.
2014-03-15 12:57:01 +13:00
f6dfc1f653 Fix extracting files on partition > 0. 2014-03-14 19:09:36 -04:00
d946e4e238 OpenGL: Implement color and z pokes. 2014-03-14 23:39:52 +01:00
0f81cbd6be PixelShaderGen: More code alignment fixes. 2014-03-14 22:33:26 +01:00
c1016205d3 Pixel/LightingShaderGen: Fix code alignment issues.
Most of these weren't even introduced by me, but hey - I'm nice and love wasting my time :p
2014-03-14 22:33:26 +01:00
2067f88e0f PixelShaderGen: Don't make local lookup tables "static". 2014-03-14 22:33:26 +01:00
0ce92e0162 PixelShaderGen: Remove the "i" prefix for integer variables.
The prefix was just required in the development stage to reduce the risk of regressions.
2014-03-14 22:33:26 +01:00
bdd629c598 PixelShaderGen: Use spaces for alignment where appropriate. 2014-03-14 22:33:26 +01:00
6e65e02c9e ConstantManager: Do not use single-element arrays. 2014-03-14 22:33:25 +01:00
6c2971eaf6 PixelShaderGen: Write 16777215 in hex (0xFFFFFF) so that it's easier to understand. 2014-03-14 22:33:25 +01:00
8ebb65ebf2 PixelShaderGen: Prettify generated shader source. 2014-03-14 22:33:24 +01:00
e2e1c5c905 PixelShaderGen: Add a note about a random idea which should be checked with hardware tests. 2014-03-14 22:33:12 +01:00
6fcbda6752 PixelShaderGen: Cleanup and clarify bump alpha combiner inputs. 2014-03-14 22:33:12 +01:00
9a96a1d525 PixelShaderGen: Remove old, mostly useless comments.
A few vague lines of comments cannot replace an afternoon reading of how TEV works.
2014-03-14 22:33:12 +01:00
8b8bb04fd3 PixelShaderGen: Use bit shifts instead of multiplications as a small optimization. 2014-03-14 22:33:12 +01:00