lioncash
a687cc556b
Common: Make TITLEID_SYSMENU a static const variable in NandPaths.h
2014-09-03 18:03:23 -04:00
lioncash
f69e6ef16f
Common: Remove unnecessary define check in Log2
2014-09-03 13:04:48 -04:00
shuffle2
db84a22109
Merge pull request #770 from lioncash/panic
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Core: Fix case where a panic alert wouldn't be shown in MemoryUtil.cpp
2014-09-03 00:10:12 -07:00
comex
64575d565a
Merge pull request #923 from FioraAeterna/fixcallersave
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JIT: Fix caller-save registers on WIN64
2014-09-03 02:27:44 -04:00
shuffle2
532b7bb7da
Merge pull request #893 from rohitnirmal/scan-build-fixes
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Scan build fixes
2014-09-02 23:15:18 -07:00
Fiora
9e4419e786
x64Emitter: add support for shorter EAX forms of instructions
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Should save a few bytes of code size here and there.
2014-09-02 21:52:41 -07:00
Fiora
6655c7775e
JIT: Fix callee-save registers on WIN64
2014-09-02 10:56:14 -07:00
Pierre Bourdon
e72146d19c
x64Emitter: Do not assert-fail on redundant MOVs, instead show an error log
2014-09-02 10:17:32 +02:00
Pierre Bourdon
a79ced2fc2
x64Emitter: Make it clear for both SSE to int conv that X64 regs are expected
2014-09-02 09:55:47 +02:00
Pierre Bourdon
c428c5999f
x64Emitter: UNPCKLPS/HPS are now tested
2014-09-02 09:53:00 +02:00
Pierre Bourdon
cc0b048c0b
x64Emitter: Support FLD/FSTP with 80 bits operands
2014-09-02 09:52:59 +02:00
Pierre Bourdon
f99f302c91
x64Emitter: assert instead of crashing when generating MOVZX with a wrong size
2014-09-02 09:52:04 +02:00
Pierre Bourdon
b1738b60fc
x64Emitter: Fix MUL with AH/BH/CH/DH registers.
2014-09-02 09:52:04 +02:00
Pierre Bourdon
f0e8b1fda8
x64Emitter: Error out on 8 bits CMOV, and emit 16 bits CMOV properly
2014-09-02 09:52:04 +02:00
Pierre Bourdon
d4ec9737bd
x64Emitter: Assert when using an invalid POP instead of generating an INT3
2014-09-02 09:52:04 +02:00
Pierre Bourdon
9c4daac3a4
x64Emitter: RDTSC now without a typo'd name
2014-09-02 09:52:04 +02:00
Pierre Bourdon
88af225070
x64Emitter: Remove a declared function that is never implemented
2014-09-02 09:52:04 +02:00
Pierre Bourdon
5941653d47
Merge pull request #920 from shuffle2/msvc-gtest
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Provide a way to build and run unittests on Windows
2014-09-02 07:40:49 +02:00
Pierre Bourdon
9b10d36a85
Merge pull request #938 from lioncash/statics
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Common: Make the LUTs in ColorUtil static
2014-09-02 07:36:17 +02:00
Lioncash
824a0a19f1
Common: Make the LUTs in ColorUtil static
2014-09-02 00:52:13 -04:00
Shawn Hoffman
839cace5ff
msvc: get UnitTests compiling
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Choose it from VS or pass /p:RunUnitTests=true to msbuild
2014-09-01 21:27:45 -07:00
Shawn Hoffman
266992684d
msvc: remove some remnants of SDL and DSound from projects and general cleanup.
2014-09-01 21:27:44 -07:00
Lioncash
ec9fc6bfc1
Common: Remove unnecessary "using namespace Gen;" from x64emitter
2014-09-01 23:10:56 -04:00
Lioncash
ba4934b75e
Common: Clean up brace placements
2014-08-30 18:06:35 -04:00
Lioncash
1d706b2311
Get rid of C-style empty function parameter indicators
2014-08-30 15:23:48 -04:00
comex
683191b6c6
Merge pull request #892 from comex/oh-the-abstraction
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Optimize PointerWrap.
2014-08-28 17:28:16 -04:00
comex
faa2666393
PointerWrap currently checks its mode for every individual byte of everything it 'does', including all of RAM. Make it not do that.
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Decreases total Wii state save time (not counting compression) from
~570ms to ~18ms.
The compiler can't remove this check because of potential aliasing; this
might be fixable (e.g. by making mode const), but there is no reason to
have the code work in such a braindead way in the first place.
- DoVoid now uses memcpy.
- DoArray now uses DoVoid on the whole rather than Doing each element
(would fail for an array of STL structures, but we don't have any of
those).
- Do also now uses DoVoid. (In the previous version, it replicated
DoVoid's code in order to ensure each type gets its own implementation,
which for small types then becomes a simple load/store in any modern
compiler. Now DoVoid is __forceinline, which addresses that issue and
shouldn't make a big difference otherwise - perhaps a few extra copies
of the code inlined into DoArray or whatever.)
2014-08-28 15:35:19 -04:00
Fiora
f9d4ff0d5d
x64Emitter: add support for some missing CVT instructions
2014-08-27 20:15:42 -07:00
Rohit Nirmal
4c14ebdf32
Remove pointless initializations.
2014-08-27 20:36:49 -05:00
comex
de7294ecc1
Add Flag support to ChunkFile.h
2014-08-26 12:43:39 -04:00
comex
d128795594
Merge pull request #862 from comex/registersinuse
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Reduce my idiocy in register saving code.
2014-08-24 16:16:32 -04:00
Dolphin Bot
f31ebd23bb
Merge pull request #864 from FioraAeterna/avx2bmi
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Add AVX2/BMI1/BMI2 detection support
2014-08-24 18:55:01 +02:00
Fiora
ce6d09ca5d
Add AVX2/BMI1/BMI2 detection support
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Also clean up the formatting in a bit of the CPU detection code.
2014-08-24 09:14:54 -07:00
comex
d19ec35363
Reduce my idiocy in register saving code.
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(1) Rename ABI_ALL_CALLEE_SAVED to ABI_ALL_CALLER_SAVED, because that's
what it was actually defined as (and used as). Derp.
(2) RegistersInUse is always used for the purpose of saving registers
before calling a C++ function in the middle of a JIT block (without
flushing). There is no need to save callee-saved registers in this
case. Change the name to CallerSavedRegistersInUse and mask with
ABI_ALL_CALLER_SAVED.
Nothing obvious broke when starting up a Melee game. (I added a test
for anything actually being masked out; it happens, but in this
particular case seemed to occur at most a few dozen times per second, so
the actual performance benefit is probably negligible.)
2014-08-23 15:46:10 -04:00
Shawn Hoffman
327d35377d
windows: remove now-extraneous NOMINMAX and WIN32_LEAN_AND_MEAN #defines from dolphin code.
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Wrap dinput.h in a header defining DIRECTINPUT_VERSION instead of repeating it multiple places.
2014-08-23 10:48:48 -07:00
Tillmann Karras
80be585fef
x64Emitter: remove redundant "Gen::"
2014-08-20 02:56:07 +02:00
Tillmann Karras
a363f4fa3e
x64Emitter: make 'packed' parameter a bool
2014-08-20 02:54:30 +02:00
Shawn Hoffman
87c324c55a
Add Common::Event::WaitFor(), which has the same semantics as std::condition_variable::wait_for() (with millisecond units).
2014-08-17 21:52:40 -07:00
Shawn Hoffman
375be67158
Add Common/Event.h to the VS project files.
2014-08-17 21:52:40 -07:00
Fiora
802b28daf9
x64Emitter: refactor to support longer opcodes
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Also add some new SSE4 opcodes.
2014-08-17 04:48:17 -07:00
Lioncash
4759510f70
Get rid of instances of "using namespace std;" in the project
2014-08-17 02:05:33 -04:00
Lioncash
6ee2267b2d
Merge pull request #771 from lioncash/32bit-cruft
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Core: Remove leftover Windows 32-bit functions in MemArena.cpp
2014-08-17 01:40:23 -04:00
Lioncash
1b92c68f05
Common: Add Flag.h to the Visual Studio project.
2014-08-16 23:33:28 -04:00
Lioncash
d18d3e1f3e
Common: Get rid of StdConditionVariable, StdMutex, and StdThread.
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All of the compilers we support have support for these now.
2014-08-16 23:33:19 -04:00
shuffle2
2270c3e90a
Merge pull request #797 from shuffle2/msvc-pch
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Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-16 14:58:28 -07:00
Lioncash
cf46ac7dc9
Core: Kill off Host_ShowJitResults
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Another host function that can be killed off by simple wx event handling
2014-08-15 15:18:28 -04:00
Shawn Hoffman
f1b82a34b2
Windows: Use a shared precompiled header for dolphin code under Source/
2014-08-14 23:51:13 -07:00
Shawn Hoffman
66fdbdd18d
Windows: Give SCMRevGen a configuration for x64 instead of Win32.
2014-08-13 03:57:10 -07:00
Ryan Houdek
6bdc32c54a
Add the VideoCommon PostProcessing class.
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This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
Ryan Houdek
3a657fe33c
Add TryParseVector to StringUtil.
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Adds a nice way to have options be in a vector for results
2014-08-12 23:45:14 -05:00