Commit Graph

11888 Commits

Author SHA1 Message Date
Charles Rozhon
a8c31d134b Removed warnings by explicitly casting to u8 for controllers 2014-08-14 14:44:10 -05:00
Ryan Houdek
64697abe48 Merge pull request #798 from FioraAeterna/integerflush
JIT: Don't needlessly flush register state in merged integer+branch code
2014-08-14 12:21:03 -05:00
Fiora
97beea1963 JIT: Don't needlessly flush register state in merged integer+branch code
The actual branch code doesn't flush the register state, so it doesn't make
much sense for the merged optimization to do so either.
2014-08-14 09:55:11 -07:00
Fiora
a4b23d80b7 JIT: correctly set skipNext even if conditional-continue is off
Part 2: I missed the other branch-merging case in the first commit.
2014-08-14 09:31:35 -07:00
Ryan Houdek
7f3458e957 Merge pull request #800 from FioraAeterna/showdebugjit
Debugger: make "PPC to x86" open JIT window
2014-08-14 10:41:42 -05:00
Fiora
c1f7b0ddc9 Debugger: make "PPC to x86" open JIT window
The button just silently did nothing if the window wasn't open, with no hint
as to how to make it work.
2014-08-14 08:37:33 -07:00
Ryan Houdek
e6fa582753 Merge pull request #799 from FioraAeterna/mergebranchfix
JIT: correctly set skipNext even if conditional-continue is off
2014-08-14 10:12:19 -05:00
Fiora
75cc8917a1 JIT: correctly set skipNext even if conditional-continue is off 2014-08-14 07:57:55 -07:00
Pierre Bourdon
7b6b9b0945 Merge pull request #735 from Armada651/d3dfullscreen_fixes
Fix hotkeys in Linux and Mac OS X (properly this time).
2014-08-14 15:27:21 +02:00
kamiyo
e4c7cce412 updated frametools 2014-08-13 13:10:08 -04:00
Ryan Houdek
287758f15d Add the configuration dialog for post processing configuration options.
Only enables the config button when the shader options available to it
2014-08-13 01:05:15 -05:00
Ryan Houdek
cced3b4a18 Change OpenGL's post processing to use the new VideoCommon PP object.
Let's OpenGL's PostProcessing namespace be changed to a class inheriting from VideoCommon's PostProcessing class.
2014-08-13 01:05:15 -05:00
Ryan Houdek
b8a21b3744 Add the PostProcessing class object to RenderBase in VideoCommon.
Backends will initialize this variable with their own inherited PostProcessing class object.
2014-08-13 01:05:14 -05:00
Ryan Houdek
6bdc32c54a Add the VideoCommon PostProcessing class.
This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00
Ryan Houdek
3a657fe33c Add TryParseVector to StringUtil.
Adds a nice way to have options be in a vector for results
2014-08-12 23:45:14 -05:00
Pierre Bourdon
e4e44909d5 Merge pull request #762 from booto/dma-audio-3
DSP: DMA behaviour adjustments to fix regressions
2014-08-12 18:18:51 -07:00
shuffle2
7b9c8da468 Merge pull request #726 from Armada651/ogl-exclusive
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
2014-08-12 14:55:18 -07:00
shuffle2
6a336f66a8 Merge pull request #569 from RyDroid/desktop-file-without-translation
Minor improvement of the desktop file
2014-08-12 14:51:55 -07:00
shuffle2
d704ebdb40 Merge pull request #691 from Armada651/veto_fix
CFrame: Handle close events that can't be vetoed.
2014-08-12 14:46:01 -07:00
shuffle2
d1702b1160 Merge pull request #676 from lioncash/zelda-ratio
Core: Remove the ratio parameter in Zelda UCode's SizeForResampling func
2014-08-12 14:43:32 -07:00
shuffle2
43010818fa Merge pull request #785 from lioncash/string
Common: Fix AsciiToHex returning true on overflow values
2014-08-12 14:43:02 -07:00
shuffle2
9f4008c5bc Merge pull request #760 from lioncash/swap
Common: Use the OSX equivalent byte-swap functions
2014-08-12 14:31:32 -07:00
shuffle2
b8d126c101 Merge pull request #754 from FioraAeterna/immediateopt
x64Emitter: optimize immediate sizes
2014-08-12 14:19:31 -07:00
shuffle2
fe2321e117 Merge pull request #748 from lioncash/null
Core: Default initialize a pointer to nullptr in gdsp_do_dma()
2014-08-12 13:56:54 -07:00
shuffle2
4e73dd2d0c Merge pull request #722 from lioncash/casts
Fix a cast warning when compiling with MSVC
2014-08-12 13:45:31 -07:00
booto
adf2ae2ac9 DSP: Add minor delay to initial AIDMA interrupt
When AIDMA begins, the first thing it does is load the source address
and length into internal registers. It then triggers the AID interrupt.
Some begin the AIDMA process without all the data necessary for the
interrupt callback being set up already - they require a few more cycles
to set it up (the delay between the DMA being set to begin and the
interrupt firing). The value of this delay was approximated by tests on real
hardware.
2014-08-13 00:20:13 +08:00
Tony Wasserka
d03e91962e Merge pull request #779 from lioncash/software-cleanup
Small software backend cleanup.
2014-08-12 11:59:21 +02:00
shuffle2
a46151e146 Merge pull request #786 from shuffle2/fix-toolbar-toggle
Fix regression with toggling the toolbar from PR761
2014-08-12 01:13:32 -07:00
Shawn Hoffman
27f496fa34 Fix regression with toggling the toolbar from PR761 2014-08-12 01:04:51 -07:00
Lioncash
5afb9cc5c4 Common: Fix AsciiToHex returning true on overflow values
We should be checking errno against ERANGE.
2014-08-12 02:49:04 -04:00
archshift
c0008b2012 Removed Tracer.h/cpp from VS files 2014-08-11 23:25:04 -07:00
archshift
9aa7a4ddae Removed unused Tracer.h/cpp 2014-08-11 23:06:44 -07:00
shuffle2
36af1b518d Merge pull request #777 from shuffle2/vs2013-update3
Use official flag for detailed symbols. Require VS2013 with update 3 or later to build.
2014-08-11 20:12:52 -07:00
shuffle2
0b27e0f3f0 Merge pull request #761 from archshift/better-toolbar
Changed main toolbar to be flush with the rest of the window.
2014-08-11 20:12:24 -07:00
shuffle2
edf660f21f Merge pull request #776 from shuffle2/improve-xsaveworkaround
Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason.
2014-08-11 12:47:39 -07:00
Jasper St. Pierre
dd2e9d1fc7 X11_Util: Fix build when using EGL
We forgot to remove the reference to GLWin.width / GLWin.height here.
2014-08-10 23:57:48 -04:00
Lioncash
bcd10bfda6 Software: Fix function casing in SWRenderer 2014-08-10 22:28:18 -04:00
Lioncash
f9f46f33d6 Software: Fix some if-statement body placements 2014-08-10 22:28:17 -04:00
Lioncash
34eb0c6e1c Software: Fix over-indentation of SetupQuad() 2014-08-10 22:28:16 -04:00
Lioncash
4129cdeb4d Software: Apply static to some functions 2014-08-10 22:28:15 -04:00
Lioncash
568bdec598 Software: Fix function casing in TextureEncoder 2014-08-10 22:28:14 -04:00
Lioncash
2918f46d8b Software: Fix the formatting and function casing in Vec3.h 2014-08-10 22:28:04 -04:00
Lioncash
6625d9cba5 Software: Fix various brace styling errors 2014-08-10 21:18:38 -04:00
Lioncash
b95d9b43de Software: Make an enum into a static constant in DebugUtil.cpp 2014-08-10 20:51:10 -04:00
Lioncash
b050657322 Software: Make constants char_width and char_height private in RasterFont 2014-08-10 20:48:28 -04:00
Shawn Hoffman
d0c3e46c80 Windows: Improve XSaveWorkaround to behave correctly when XSAVE processor feature is enabled, but AVX support isn't available for whatever reason. 2014-08-10 14:50:29 -07:00
Shawn Hoffman
5eccc08c7e Use official flag for detailed symbols. Require VS2013 with update 3 or later to build. 2014-08-10 14:47:29 -07:00
Lioncash
a141819241 Merge pull request #768 from lioncash/hex-view
DolphinWX: Fix scrolling in hex mode for the memory view
2014-08-10 14:58:48 -04:00
booto
a4bc15e7ba DSP: Do updates to DSP interrupt bits asap
This was being scheduled on the next possible event, which caused
timing issues (in FFCC, AI interrupt would fire before DSP interrupt)
2014-08-11 02:04:08 +08:00
booto
92064d1025 DSP: Fixes behaviour for audio dmas of length 0
This behaviour was tested on a real (wii) console.
2014-08-11 02:02:18 +08:00