Commit Graph

12211 Commits

Author SHA1 Message Date
Pierre Bourdon
0ea58cddf9 Merge pull request #144 from Parlane/fix_include_order
Fixes include order of TextureConversionShader.cpp
2014-03-09 01:34:50 +01:00
Matthew Parlane
d1610cf45f Merge pull request #143 from lioncash/no-comment
[Android] Remove unnecessary comment from VideoSettingsFragment.
2014-03-09 13:09:51 +13:00
Lioncash
c5fb4ac96f [Android] Remove unnecessary comment from VideoSettingsFragment.
Misleading comment. We won't need to access index four for anything.
2014-03-08 19:08:26 -05:00
Matthew Parlane
25341f88ef Fixes include order of TextureConversionShader.cpp 2014-03-09 12:38:29 +13:00
Matthew Parlane
2e70ff2441 Add missing functional include caused by PR111 2014-03-09 12:28:58 +13:00
Pierre Bourdon
9f931ae621 Merge pull request #111 from Parlane/callstack_print_fix
Fix bug in PrintCallstack caused by trying to use MMIO
2014-03-09 00:25:59 +01:00
Matthew Parlane
d9ca5c83c9 Fix bug in PrintCallstack caused by trying to use MMIO
Also tidy up methods in Debugger_SymbolMap.cpp
2014-03-09 12:23:30 +13:00
Pierre Bourdon
1fbfc4902a Merge pull request #114 from delroth/mmio-optimization
MMIO reads JIT optimization
2014-03-09 00:02:47 +01:00
Pierre Bourdon
8802770a85 JitUtil: Optimize MMIO loads by generating code to directly access a given MMIO. 2014-03-08 23:32:43 +01:00
Pierre Bourdon
edba8096bf x64Emitter: Add functions to call a C++ std::function from JITed code 2014-03-08 23:32:43 +01:00
Pierre Bourdon
9869c53859 x64ABI: Add two more CallFunction functions (for additional parameter types). 2014-03-08 23:32:43 +01:00
Pierre Bourdon
6d6abfa61f x64Emitter: Allow const pointers where it makes sense to do so. 2014-03-08 23:32:43 +01:00
Pierre Bourdon
71962ee0eb MMIO: Pass pointers to the complex method lambdas when visiting. 2014-03-08 23:32:43 +01:00
Pierre Bourdon
6b645f5cac MMIO: Add a function to check if a given address refers to MMIO registers. 2014-03-08 23:32:43 +01:00
Matthew Parlane
886060aaf7 Merge pull request #96 from lioncash/remove-console-correctly
Remove console correctly
2014-03-08 15:54:06 +13:00
Matthew Parlane
6704832f3d Merge pull request #139 from lioncash/wx-clean
Remove some superfluous arguments from some wx control creations
2014-03-08 15:50:34 +13:00
Matthew Parlane
ca6946bcbf Merge pull request #138 from Tilka/sw_fix
SW renderer: add missing ClearCurrent()
2014-03-08 15:50:05 +13:00
Pierre Bourdon
248f5d7f22 Merge pull request #130 from lioncash/breakpoint-clear
Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.
2014-03-07 20:42:52 +01:00
Pierre Bourdon
0be38e7b08 Merge pull request #141 from Parlane/fix_mac_read_windows
Fix MAC address reading on Windows.
2014-03-07 09:52:10 +01:00
Matthew Parlane
57f2eda130 Fix MAC address reading on Windows. 2014-03-07 21:40:59 +13:00
Pierre Bourdon
c7b8c75d38 Merge pull request #140 from shuffle2/master
Implement workaround for Windows versions which do not support XSAVE.
2014-03-06 23:59:52 +01:00
Shawn Hoffman
932945d480 Implement workaround for Windows versions which do not support XSAVE.
Fixes CRT math routines using FMA instructions from causing illegal instructions.
2014-03-06 14:38:10 -08:00
Shawn Hoffman
8995d299f2 windows: move arch defines to base.props 2014-03-06 14:37:40 -08:00
Lioncash
b2d47401b2 Remove some superfluous arguments from some wx control creations
wx has these as default parameters.
2014-03-05 23:02:34 -05:00
Lioncash
aa82680be7 Mark functions in the PPCDebugInterface and DSPDebugInterface as final.
The way they currently were, they would allow for a class to inherit and override these interfaces functions. However, this doesn't make sense conceptually.
2014-03-05 21:54:34 -05:00
Lioncash
610a6f9b23 Add ClearAllMemChecks to DebugInterface
Breakpoints have one, but memchecks don't, despite being cleared directly in the breakpoint window.

Now DolphinWX should call the interface functions and not the direct functions of the breakpoints or memchecks for clearing.
2014-03-05 21:50:23 -05:00
lioncash
96328902a5 Actually make PPCDebugInterface::ClearAllBreakpoints have functionality.
Fairly simple - just clear the breakpoints.
2014-03-05 20:27:27 -05:00
Tillmann Karras
d461b3f33c SW renderer: add missing ClearCurrent()
courtesy of degasus
2014-03-06 01:53:29 +01:00
Matthew Parlane
e5b250fa79 Merge pull request #122 from lioncash/rename-default
Rename the JIT function Default() to FallBackToInterpreter(). Communicates intent way better in terms of telling the reader what's going on.
2014-03-06 12:13:54 +13:00
Matthew Parlane
8557e9665a Merge pull request #137 from RachelBryk/isoproperties
Fix reading revision specific default game inis in ISOProperties.
2014-03-06 11:38:02 +13:00
Rachel Bryk
d06eb0f668 Fix reading revision specific default game inis in ISOProperties. 2014-03-05 17:05:36 -05:00
Matthew Parlane
fce9ac84e7 Merge pull request #134 from shuffle2/fix-vs-build
Allow VS builds to be speedy again
2014-03-06 08:21:17 +13:00
Shawn Hoffman
3647dfa711 Allow VS builds to be speedy again. 2014-03-05 11:17:14 -08:00
Ryan Houdek
3d927d577b Merge pull request #133 from shuffle2/fix-ldmxscr-exception
commit 1a428de189 introduced a bug by usin...
2014-03-05 12:23:13 -06:00
Shawn Hoffman
7733463e65 commit 1a428de189 introduced a bug by using a signed enum in a bitfield, the value of which is then used in a ldmxcsr instruction. The sign-extension corrupts the value, causing an exception by attempting to load mxcsr with an invalid value. 2014-03-05 10:19:29 -08:00
Matthew Parlane
0c613a5f5b Merge pull request #132 from Sonicadvance1/Arch-clean
OS X likes to be different. It reports the host processor type as i386 i...
2014-03-05 10:01:12 +13:00
Ryan Houdek
4dc2d71e34 OS X likes to be different. It reports the host processor type as i386 instead of x86 or x86_64 like a typical sane system. 2014-03-04 14:45:50 -06:00
Matthew Parlane
09212d4912 Merge pull request #120 from Sonicadvance1/Arch-clean
Make our architecture defines less stupid.
2014-03-05 09:26:02 +13:00
Ryan Houdek
4f02132f93 Make our architecture defines less stupid.
Our defines were never clear between what meant 64bit or x86_64
This makes a clear cut between bitness and architecture.
This commit also has the side effect of bringing up aarch64 compiling support.
2014-03-04 09:36:59 -06:00
Pierre Bourdon
d1ccd964cd Merge pull request #131 from lioncash/file-monitor-simplifications
Simplify ShowSound() in FileMonitor.cpp.
2014-03-04 15:14:17 +01:00
lioncash
2c8b9735ae Add two other formats to the list of extensions in IsSoundFile
.adx is used in various games, so this should definitely be here.
2014-03-04 08:57:07 -05:00
lioncash
f39c757edf Simplify ShowSound() in FileMonitor.cpp.
Now if more sound types are found, they just need to simply be added to
the unordered set.

- Also changed ShowSound() to IsSoundFile()
- Fixed IsSoundFile’s definition in FileMonitor.h. This whole time it
has been defined as a void method, when in reality it was a bool
function.

- Changed the FileMonitor’s string parameters to be constant references.
2014-03-04 08:39:25 -05:00
Pierre Bourdon
6fa39c28fe Merge pull request #118 from neobrain/videosoftware-bypass-xfb-hack
Software renderer: Restore FifoPlayer support by emulating hardware backend behavior.
2014-03-03 19:05:35 +01:00
Tony Wasserka
1bdf232fed videosoftware: More coding style fixes. 2014-03-03 19:03:15 +01:00
Pierre Bourdon
91676ad930 Merge pull request #128 from lioncash/normalize-debug-interface-func-names
Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase function names.
2014-03-03 18:58:36 +01:00
Pierre Bourdon
9ef627f2b6 Merge pull request #129 from Tilka/128bit_fix
Fix 32 bit non-Windows build
2014-03-03 18:50:55 +01:00
Tillmann Karras
891b334f52 Fix 32 bit non-Windows build 2014-03-03 10:46:08 +01:00
Lioncash
279a8c0148 Change the DebugInterface, PPCDebugInterface, and DSPDebugInterface to use CamelCase names.
This is the standard coding convention in the codebase, so our interfaces should use it too.
2014-03-03 00:39:08 -05:00
Pierre Bourdon
32e0544088 Merge pull request #127 from lioncash/cheat-dlg-simplification
Make the base calculation in CheatsWindow simpler.
2014-03-03 04:16:43 +01:00
Lioncash
10f3d90f83 Make the base calculation in CheatsWindow simpler.
First and foremost this should test the checked state, not its direct value.
This should never have used multiplication at all. Seriously, what the hell?

The only values it would have given is true or false, so the only cases are 0*6 and 1*6.
2014-03-02 22:15:01 -05:00