Ryan Houdek
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ab6151a5ba
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Build Fix 2x
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2013-06-11 08:41:30 -05:00 |
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Ryan Houdek
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9df3dbe13c
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Build Fix
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2013-06-11 08:38:45 -05:00 |
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Ryan Houdek
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703a51e4c0
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[Android] Start of *working* GLES3 support. Needs to be able to compile in Windows still.
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2013-06-11 08:33:56 -05:00 |
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Ryan Houdek
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1bea76a6e0
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[Android] Remove artificial limitation to not leave the sdcard directory in the folder browser as well.
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2013-06-11 08:25:15 -05:00 |
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Ryan Houdek
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fcf86f112a
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[Android] Remove artificial limitation to not leave the sdcard directory. Keep screen on while running.
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2013-06-11 08:24:23 -05:00 |
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Ryan Houdek
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8efdbcda9e
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[Android] Fix drawn buttons causing rendering issues.
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2013-06-11 08:23:32 -05:00 |
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Rachel Bryk
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3e40f28369
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Get video backend name via g_video_backend->GetName() instead of sconfig for movies, since that can be wrong.
Also, I still can't code. Or even notice when something obviously doesn't work.
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2013-06-10 21:04:55 -04:00 |
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skidau
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92fdc15aa3
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Implemented field order detection for PAL games. Fixes the shaking of the screen when XFB is enabled with a PAL game.
Fixes issue 6316.
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2013-06-08 14:05:02 +10:00 |
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skidau
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196d152ad7
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Invalidate the texture cache using the GPU thread when the CPU thread makes a request.
Fixes issue 6350.
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2013-06-08 11:28:54 +10:00 |
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ondra.hosek
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3ff2a3a11a
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Fix the GameCube mic dialog header's invalid include guard.
Fixes issue 6349.
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2013-06-06 21:30:50 +10:00 |
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John Peterson
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b6e1127c8a
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Adding stick radius setting
because that makes it easier to adjust it
Adding visual aid for the hardware range because that makes it easier to adjust the radius relative to it
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2013-06-06 09:28:59 +02:00 |
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eli173
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7aae9ccbc0
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Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp
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2013-06-01 19:17:52 -05:00 |
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John Peterson
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80b09c074e
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Changing the Gecko code comparison from metadata to data comparison
because different data sometimes have the same metadata
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2013-06-01 09:21:57 +02:00 |
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John Peterson
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4dad640d5f
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Reading shake force from calibration rather than a constant
because that allow maximum force regardless of calibration
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2013-05-28 23:46:01 +02:00 |
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John Peterson
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388ddee685
|
Adding condition to CoreTiming state function
because ev->type might be undefined in MODE_READ
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2013-05-27 23:26:17 +02:00 |
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Ryan Houdek
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2697b8c04f
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Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
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2013-05-26 22:30:38 -05:00 |
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Ryan Houdek
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f06fc78814
|
[Android] Properly open the navigation drawer when pressing menu or back in the game list.
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2013-05-26 22:29:40 -05:00 |
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Ryan Houdek
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0bd8aaf9d4
|
[Android] 0.3 Release
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2013-05-25 23:16:47 -05:00 |
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Ryan Houdek
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4a3bbf6165
|
[Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
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2013-05-25 23:00:30 -05:00 |
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Ryan Houdek
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92bea77e56
|
[Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
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2013-05-25 22:20:34 -05:00 |
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Ryan Houdek
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61aa272bfb
|
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
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2013-05-25 22:20:34 -05:00 |
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Rachel Bryk
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ca12e7ee8f
|
Make auto fullscreen resolution the default.
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2013-05-25 13:51:52 -04:00 |
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degasus
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3378f7d6a7
|
fix auto fullscreen resolution on linux
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2013-05-25 11:43:56 +02:00 |
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Rachel Bryk
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743230500f
|
Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
Fixes issue 6082.
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2013-05-25 03:08:09 -04:00 |
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Rachel Bryk
|
026ab26755
|
Save settings to file when booting a game.
Fixes issue 6310.
|
2013-05-24 19:06:01 -04:00 |
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degasus
|
a51d6a6ddd
|
add new statistics for gpu buffer streaming
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2013-05-23 21:07:01 +02:00 |
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degasus
|
6a5e7d7be4
|
also hide hacked buffer option on d3d
|
2013-05-23 13:58:37 +02:00 |
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degasus
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ae55d82e43
|
disable hacked buffer option for d3d
|
2013-05-23 11:08:07 +02:00 |
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John Peterson
|
f452a6442f
|
Adding MMU state values to state
because that allow the MMU state to be loaded
|
2013-05-23 01:55:29 +02:00 |
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Matthew Parlane
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3778c96d48
|
Edge case where balance board returns corrupt extension type...
|
2013-05-22 22:39:55 +12:00 |
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Ryan Houdek
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2effab9a9f
|
[Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder'
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2013-05-22 05:29:47 -05:00 |
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John Peterson
|
9ab63aba88
|
Adding unit test project to VS solution
because that inform about compile errors because of changes in function identity
DSP unit test build fix
|
2013-05-22 03:29:58 +02:00 |
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Rachel Bryk
|
2412b2287a
|
Buildfix for dsptool.
|
2013-05-21 20:30:09 -04:00 |
|
Rachel Bryk
|
10630989a4
|
Merge remote-tracking branch 'john-peterson/state4'
|
2013-05-21 20:14:15 -04:00 |
|
John Peterson
|
5e801fd6ef
|
Adding DSP state values to state
because that allow the DSP state to be loaded
|
2013-05-22 02:13:23 +02:00 |
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Rachel Bryk
|
10d1d19409
|
Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame.
|
2013-05-21 19:20:22 -04:00 |
|
Matthew Parlane
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86b4a87fef
|
Merge branch 'wii_bb'
Adds Balance Board support.
|
2013-05-21 23:34:58 +12:00 |
|
Matthew Parlane
|
d642abce46
|
Only show 4 config dialogs in wiimote config.
|
2013-05-21 23:31:41 +12:00 |
|
Matthew Parlane
|
f178015461
|
Better checking for extension.
|
2013-05-21 22:54:01 +12:00 |
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Matthew Parlane
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e2b0632334
|
Added a method for detecting Wiimote extension.
This is run before a Wiimote will be considered.
|
2013-05-21 21:42:19 +12:00 |
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Ryan Houdek
|
f8a5d05c07
|
[Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
|
2013-05-20 02:59:12 -05:00 |
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John Peterson
|
9a1b9e9b3b
|
Removing ISO ini presence requirement for reading movie settings
because it's not necessary for running a movie
|
2013-05-19 19:47:32 +02:00 |
|
Ryan Houdek
|
252edb942d
|
[Android] Beginning of setting menu, doesn't do anything yet.
|
2013-05-19 05:25:02 -05:00 |
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Matthew Parlane
|
56976ad6ea
|
Fix coding style.
|
2013-05-19 14:57:04 +12:00 |
|
Matthew Parlane
|
065d772696
|
Windows should have support for Balance Board now.
Needs to be tested.
|
2013-05-19 14:45:24 +12:00 |
|
Matthew Parlane
|
7208823396
|
Added config for enabling Balance Board.
Fixed other structures that still assumed 4 of everything.
|
2013-05-19 00:30:20 +12:00 |
|
Matthew Parlane
|
59924d0291
|
It never had logging here anyway...
|
2013-05-18 22:31:22 +12:00 |
|
Matthew Parlane
|
08f6ba8274
|
I'm bad at mac.. sorry.
Used the correct name string.
|
2013-05-18 22:29:51 +12:00 |
|
Matthew Parlane
|
0b869cf12d
|
Add mac support for balance board.
|
2013-05-18 22:26:00 +12:00 |
|
Ryan Houdek
|
10018cfe9a
|
[Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
|
2013-05-18 04:04:07 -05:00 |
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