6befa34b60
Merge pull request #647 from lioncash/disasm
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Common: Introduce the new Gekko disassembler to Common.
2014-08-03 21:52:08 -07:00
0718937237
Common: Introduce the new Gekko disassembler to Common.
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This moves the Gekko disassembler to Common where it should be. Having it in the Bochs disassembly Externals is incorrect.
Unlike the PowerPC disassembler prior however, this one is updated to have an API that is more fitting for C++. e.g. Not needing to specify a string buffer and size. It does all of this under the hood.
This modifies all the DebuggingInterfaces as necessary to handle this.
2014-08-04 00:45:07 -04:00
497de04c52
Merge pull request #671 from lioncash/non-panic
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DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
2014-08-03 21:27:27 -07:00
4c42b38de1
Merge pull request #428 from Sonicadvance1/x86_32-removal
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Remove x86_32 support from Dolphin.
2014-08-03 21:17:28 -07:00
e15ec56bf0
Merge pull request #716 from delroth/vertex-loader
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Make vertex loader testable
2014-08-03 21:14:59 -07:00
3aba909b25
Core: Get rid of Host_GetInstance()
2014-08-03 23:47:29 -04:00
1515262be9
Merge pull request #710 from Armada651/d3dfullscreen_fixes
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CFrame: Only re-assign focus when "Render to main" is enabled.
2014-08-03 22:40:02 -04:00
d8d99f919c
Merge pull request #683 from Armada651/linux_hotkeys
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Fix hotkeys in Linux and Mac OS X
2014-08-03 22:36:46 -04:00
a66a7e1344
Isolate D3D and Software Renderer from wxWidgets code
2014-08-03 20:28:50 -04:00
b67ec4ea58
CFrame: Always exit fullscreen before showing the stop dialog.
2014-08-03 23:38:20 +02:00
857c116210
CFrame: Add fullscreen window styles to enable exclusive mode in OpenGL.
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This is not implemented within the backend, but relies purely on driver heuristics.
2014-08-03 23:36:54 +02:00
21ee61d7fc
Remove x86_32 from DolphinWX.
2014-08-03 13:44:37 -05:00
b6e7e0d57f
CFrame: Only re-assign focus when "Render to main" is enabled.
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It may cause fullscreen loops and since m_RenderFrame == m_RenderParent now it's not necessary to re-assign focus anymore.
2014-08-03 13:37:19 +02:00
44a157fc09
Core: Kill off an unused parameter for NetPlayServer::StartGame
2014-08-02 18:28:26 -04:00
a89416306a
DolphinWX: Remove an unused variable from ISOProperties
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Was used for when we still had the toggle for projection hacks in the UI.
2014-08-02 15:23:31 -04:00
0ed29e1fac
DolphinWX: Use a regular wxMessageBox instead of a PanicAlert for non-panic errors.
2014-08-02 13:49:51 -04:00
8b26d7bf1e
UnitTests: make it possible to build tests for code that has global dependencies
2014-08-02 09:34:39 -07:00
226a9c2392
Move GLInterface around to remove VideoBackends dependency on DolphinWX
2014-08-02 09:34:39 -07:00
6ab6d07948
FrameTools: Add a wxPanel as the child of the RenderFrame.
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Needed for hotkeys to be captured on Linux.
2014-08-02 13:55:23 +02:00
f6995d1eff
Merge pull request #704 from lioncash/pjhack-removal
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DolphinWX: Remove the Projection Hack UI
2014-07-31 20:20:02 -07:00
cd37af8590
DolphinWX: Remove the Projection Hack UI
2014-07-30 19:32:41 -04:00
83838a645f
Merge pull request #690 from Armada651/d3dfullscreen_fixes
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Exclusive fullscreen fixes
2014-07-30 16:28:56 -07:00
3b5625c76b
VideoConfig: Ignore Borderless Fullscreen setting when the backend does not support exclusive fullscreen.
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This was expected to be handled by VerifyValidity(), but that only verifies the validity of the INI files.
2014-07-30 12:15:58 +02:00
5bbd34637b
CFrame: Don't check the video config fullscreen setting.
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Checking this flag could sometimes incorrectly have the UI assume fullscreen is already off when we're still exiting.
2014-07-30 12:15:32 +02:00
4501aeefbe
CFrame: Check borderless fullscreen setting before enabling exclusive fullscreen in the video config.
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Fixes a bug where "Use Fullscreen" would initialize into exclusive fullscreen regardless of the borderless fullscreen setting.
Also relieves the need for the video renderer to check the borderless fullscreen setting each time.
2014-07-30 12:15:26 +02:00
abc7845e0c
Android: Remove an unused variable from MainAndroid.cpp
2014-07-29 21:05:57 -04:00
e07c06cb16
CFrame: Handle close events that can't be vetoed.
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This can happen during shutdown.
As long as we don't call event.Skip() the CFrame won't be closed yet, so even if we can't veto the shutdown will still happen in the correct order.
2014-07-29 12:36:10 +02:00
313a743cee
Update framelimit tooltip text because the Audio option has been removed.
2014-07-28 19:08:43 +02:00
9c7d4b6408
Merge pull request #667 from RachelBryk/remove-audio-limit
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Remove audio frame limit.
2014-07-28 14:38:35 +02:00
4fa71dd59e
Remove fakepoll.h.
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It was only used for Windows XP and lower.
This also bumps the _WIN32_WINNT define in the stdafx precompiled headers to set the minimum version as Windows Vista.
2014-07-26 22:53:40 -04:00
1f24122d35
Frame: Only prevent exclusive fullscreen switches when the emulator is paused.
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This fixes the "Use Fullscreen" setting in which case the switch is done while the emulator is uninitialized.
2014-07-27 00:08:27 +02:00
8e865f3848
Merge pull request #506 from Armada651/d3dfullscreen
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D3D: Add exclusive fullscreen support.
2014-07-26 13:22:11 +02:00
6724ce6275
Cosmetic changes based on feedback on PR #506 .
2014-07-26 13:04:39 +02:00
eea7086b23
CFrame: Prevent fullscreen switches if the renderer is halted.
2014-07-26 12:45:19 +02:00
bd9953d97e
Remove the 3D Vision hack.
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The hack was needed because the Nvidia 3D Vision heuristics are documented to only support surfaces that are the same size as the backbuffer. This would be the case if you enabled the hack and selected the "Auto (Window Size)" internal resolution.
However, on recent drivers the same effect is achieved by selecting the "Auto (Multiple)" internal resolution. Therefore the hack is no longer required.
2014-07-26 12:45:10 +02:00
acaac51077
Remove audio frame limit.
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It serves no purpose and causes bugs and confusion for users.
2014-07-25 12:17:10 -04:00
5c4e5e9f8a
Merge pull request #660 from lioncash/warning
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DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-25 18:11:40 +02:00
cd8b65bd8a
Prevent potential buffer overflow in sscanf
2014-07-23 10:03:49 -04:00
008b907bf0
Merge pull request #655 from lioncash/crashes
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Fix two possible crashes related to the debugger.
2014-07-23 21:24:03 +12:00
8a7640f8b4
DolphinWX: Fix a double truncation warning in InputConfigDiagBitmaps
2014-07-22 06:58:32 -04:00
0c81494c89
Frame: Make the fullscreen transitions more reliable.
2014-07-21 20:50:49 +02:00
009b4dd376
Exit exclusive fullscreen when the stop confirmation is shown.
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Also have the renderer remember its own fullscreen state. This is done to prevent a case where we exit exclusive fullscreen through the configuration and a focus shift at the same time. In this case the renderer would fail to detect that the fullscreen state was changed.
2014-07-21 20:50:48 +02:00
36ea1890c8
Let the Renderer decide when to exit fullscreen.
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This ensures the transition from/to exclusive mode happens while the RenderFrame is fullscreen.
This prevents fullscreen loops and relieves us of having to restore the window size after we exit fullscreen.
2014-07-21 17:11:13 +02:00
0d2bef2743
GCPadStatus: coalescing magic numbers into consts
2014-07-21 19:56:05 +08:00
cd94ff1966
VideoConfig: Add "Borderless Fullscreen" option.
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This option will disable exclusive fullscreen for users who prefer the old behaviour.
2014-07-20 22:02:57 +02:00
298425920a
DolphinWX: Fix a possible crash when setting debugger memory values.
2014-07-19 19:59:44 -04:00
fa2944898f
DolphinWX: Move some public variables to be private in CodeView
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It's not used outside of the class, and it also shouldn't be modified
outside of it either (considering it holds all the blr instructions inserted by the user).
2014-07-19 17:23:43 -04:00
77bc879384
D3D: Add exclusive fullscreen support.
2014-07-19 21:14:44 +02:00
8d76dca30d
Frame: Make RendererHasFocus() compatible with the new window structure.
2014-07-19 21:14:38 +02:00
66fec6d0bd
Remove CPanel.
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Let the RenderFrame handle those messages.
2014-07-19 21:13:15 +02:00