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mirror of https://github.com/dolphin-emu/dolphin.git synced 2025-06-28 01:49:33 -06:00
Code Issues Packages Projects Releases Wiki Activity
43,834 Commits 10 Branches 16 Tags
b3f50c969eef54c07b28860be6c8e172e03daaed
Commit Graph

8 Commits

Author SHA1 Message Date
iwubcode
b3f50c969e VideoCommon: rename m_bytes_loaded in asset library to bytes_loaded 2025-06-06 23:03:02 -05:00
iwubcode
3b83907b88 VideoCommon: update CustomAsset's load time to be before the load occurs (this prevents issues where the load time might be incorrectly inflated by long load operations)
Co-authored-by: Jordan Woyak <jordan.woyak@gmail.com>
2025-06-06 23:03:02 -05:00
iwubcode
bafe78203d VideoCommon: remove 'GetLastAssetWriteTime' and switch to a steady_clock for asset times 2025-06-06 23:03:02 -05:00
iwubcode
15f125ebee VideoCommon: change asset loading to return the number of bytes loaded instead of a pass/fail 2025-06-06 23:03:02 -05:00
iwubcode
316740daed VideoCommon: add 'Unload' functionality to CustomAsset 2025-06-06 23:03:02 -05:00
iwubcode
9ec69b5925 VideoCommon: add a handle to custom asset, this is an id that is only relevant for a particular game session but is slightly faster as a numeric value for lookups than the traditional asset id 2025-06-06 19:20:25 -05:00
iwubcode
9d7ab47738 VideoCommon: add additional locks around asset access and usage to ensure thread safety 2023-06-05 16:19:46 -05:00
iwubcode
b2c5a5485a VideoCommon: add custom asset implementation and asset library that can load an asset 2023-06-01 19:57:57 -05:00
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