Commit Graph

23 Commits

Author SHA1 Message Date
Brad Smith
29a8226ac5 Fix building on OpenBSD
86c1f6e1e7 introduced code that had not
been build tested on OpenBSD.

https://bugs.dolphin-emu.org/issues/13241
2023-04-29 19:21:48 -04:00
JosJuice
86c1f6e1e7 Jit: Don't use a second stack
This second stack leads to JNI problems on Android, because ART fetches
the address and size of the original stack using pthread functions
(see GetThreadStack in art/runtime/thread.cc), and (presumably) treats
stack addresses outside of the original stack as invalid. (What I don't
understand is why some JNI operations on the CPU thread work fine
despite this but others don't.)

Instead of creating a second stack, let's borrow the approach ART uses:
Use pthread functions to find out the stack's address and size, then
install guard pages at an appropriate location. This lets us get rid
of a workaround we had in the MsgAlert function.

Because we're no longer choosing the stack size ourselves, I've made some
tweaks to where the put the guard pages. Previously we had a stack of
2 MiB and a safe zone of 512 KiB. We now accept stacks as small as 512 KiB
(used on macOS) and use a safe zone of 256 KiB. I feel like this should
be fine, but haven't done much testing beyond "it seems to work".

By the way, on Windows it was already the case that we didn't create
a second stack... But there was a bug in the implementation!
The code for protecting the stack has to run on the CPU thread, since
it's the CPU thread's stack we want to protect, but it was actually
running on EmuThread. This commit fixes that, since now this bug
matters on other operating systems too.
2023-02-28 20:29:46 +01:00
Pokechu22
2025763420 Treewide: Adjust order of includes 2021-12-10 14:49:57 -08:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
David Carlier
2c355b81f2
Add NetBSD support 2020-12-15 02:34:25 +01:00
Shawn Hoffman
a769dff1d0 windows: additionally set thread name via SetThreadDescription 2020-08-22 17:22:07 -07:00
Shawn Hoffman
e1a3e41bf3 fix various instances of -1 being assigned to unsigned types 2017-06-07 19:52:07 -07:00
Augustin Cavalier
0831dad467 Initial support for Haiku. 2017-03-27 23:46:19 -04:00
Michael Maltese
713ec5ffd5 Add includes for building on Windows without PCH 2017-01-23 01:37:41 -08:00
Anthony J. Bentley
64fb96e493 OpenBSD uses pthread_set_name_np() to set the name of a thread. 2016-07-17 04:09:46 -06:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
degasus
231daa2da1 Thread: Limit thread name to 15 bytes on linux. 2016-01-27 07:23:17 +01:00
mathieui
4b06e92731 A few more asterisks, mostly casts 2016-01-21 22:20:22 +01:00
Rohit Nirmal
8aed7589ae Fix building with PCH disabled. 2015-09-04 10:34:45 -05:00
Jeffrey Pfau
7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00
Tillmann Karras
30ebb2459e Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Tillmann Karras
0ec48e0ec9 JitRegister: fix VTune integration 2015-02-12 02:14:49 +01:00
Rohit Nirmal
46057db37d Fix build failing when disabling precompiled headers. 2014-09-19 18:17:51 -04:00
Rohit Nirmal
fbc64984ca Include CommonTypes.h instead of Common.h. 2014-09-08 15:39:58 -04:00
lioncash
bd91e8b0c8 Common: Remove unused header from Thread.cpp
This define isn't even used in the Windows builds.
2014-09-04 09:15:18 -04:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00