Commit Graph

24520 Commits

Author SHA1 Message Date
b8715b42d2 Only reset drive chip state (not DI registers) when changing discs
Resetting the DI registers disables interrupts, which means any errors reported (for instance) are just not sent though.
2020-07-29 16:57:35 -07:00
537e40afb5 Only update DIMAR and DILENGTH if transfer completed without error
Turns out, Gamecube games actually do check DILENGTH, and if DILENGTH is at 0, they'll think the transfer completed successfully even if DEINT is used, since after all, surely that means everything was sent.  That caused all sorts of issues, from audio looping when a disc is removed since it's re-using the same buffer to just flat-out crashing instead of showing the disc removed screen.
2020-07-29 16:57:35 -07:00
fba51b2956 Split drive state and drive error into 2 fields, and fix some inaccuracies
In particular:
- Trying to play audio in a non-ready state returns the state-specific error, not an audio buf error
- Audio status cannot be requested in non-ready states
- The audio buffer cannot be configured in states other than ReadyNoReadsMade
- Using the stop motor command while the motor is already stopped doesn't change states

Additionally, the internal state IDs are used (which distinguish ReadyNoReadsMade and Ready), instead of the state IDs exposed in request error.  This makes some of the weird behavior a bit more obvious.

State and error behavior of the seek command was not implemented in this commit.
2020-07-29 16:57:34 -07:00
LC
b354e343a7 Merge pull request #8988 from JosJuice/no-refresh-rate-round
VideoCommon: Don't round the refresh rate
2020-07-28 17:17:34 -04:00
f72b756778 VideoCommon: Don't round the refresh rate
We now provide a double to the FPS counter and exact values
to FIFO recording and frame dumping.
2020-07-28 21:01:38 +02:00
f9b856aeda WiimoteEmu: Mark several getters as const
These don't modify internal class state, so they can be made const.
2020-07-24 15:48:27 -04:00
062dd5ab0a DolphinQt: fix -Wunused-variable warning 2020-07-24 17:44:32 +01:00
5bd2b2699c DolphinQt: fix -Wsign-compare warning 2020-07-24 17:44:32 +01:00
750cb1f830 DolphinQt: fix -Wunused-but-set-variable warning 2020-07-24 17:41:37 +01:00
bf5b1092b2 DiscIO: fix -Wreorder warning 2020-07-24 17:41:37 +01:00
04b31e7eee IOS: work around incorrect -Wunused-but-set-variable warning
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96311
2020-07-24 16:38:54 +01:00
fbd34f72ad EXI: fix -Wunused-variable warning 2020-07-24 15:35:35 +01:00
7b2e93eea8 EXI: fix -Wreorder warning 2020-07-24 15:35:24 +01:00
781662c6ad Merge pull request #8793 from iwubcode/dump-texture-options
DolphinQt / VideoCommon: Add additional texture dumping options
2020-07-24 01:38:10 -04:00
213c1841f7 Merge pull request #8903 from AdmiralCurtiss/gcmemcard-file-identity-check
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
2020-07-23 17:44:16 +02:00
9c8338ec4c DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
LC
d7a91316da Merge pull request #8974 from Filoppi/patch-4
Fix disc image conversion button not being clear #3
2020-07-22 17:24:23 -04:00
f6ba54b74e Fix disc image conversion button not being clear #3
It wasn't clear whether the conversion would create a new file or replace the old one

Recreated #8952 directly from github
2020-07-22 23:00:20 +03:00
26536832c3 Config: Simplify IsSettingSaveable
Should make it both easier to edit and faster to run.
2020-07-22 11:46:47 +02:00
LC
ae2348023b Merge pull request #8964 from JosJuice/list-wad-file-type
DolphinQt: Show WAD as "WAD" instead of "" in file format column
2020-07-19 17:35:34 -04:00
fe5e92f706 DolphinQt: Show WAD as "WAD" instead of "" in file format column
https://bugs.dolphin-emu.org/issues/12190
2020-07-19 21:30:48 +02:00
ae44f17667 HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware. 2020-07-19 09:45:33 -05:00
LC
487cd7abd9 Merge pull request #8905 from JosJuice/jni-encoding
Android: Use correct encoding when converting strings
2020-07-18 22:13:14 -04:00
0ede5d1537 Use range loop (if possible) 2020-07-18 18:29:16 -05:00
aa4896fb3f DolphinQt: Add i18n comment for "Surround" 2020-07-17 19:10:31 +02:00
8b3e9e6a81 DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role. 2020-07-16 20:27:07 -05:00
LC
a7e475e57b Merge pull request #8958 from jordan-woyak/sort-fix
DolphinQt: Fix default sort direction of game list.
2020-07-16 21:20:43 -04:00
ecf016e80a DolphinQt: Fix default sort direction of game list. 2020-07-16 19:21:14 -05:00
037aa2192f NetPlay: Limit nickname length
Ridiculously long nicknames cause UI silliness, so 30 characters seems
like a reasonable limit, as it's the same as the forum.
2020-07-16 19:03:54 -04:00
92812d0b0b QtUtils: Add UTF8CodePointCountValidator 2020-07-16 19:03:46 -04:00
LC
c59648337a Merge pull request #8955 from JosJuice/android-no-ashmem
Android: Don't access /dev/ashmem on newer Android versions
2020-07-16 14:23:51 -04:00
00cde7cbbd Android: Don't access /dev/ashmem on newer Android versions
Fixes a critical regression where 95945a0 made us unable to
start emulation on Android 10 and newer. Android is restricting
direct access to /dev/ashmem starting with the new SDK version,
but we can use the new (and simpler) ASharedMemory API instead.
We have to keep using the /dev/ashmem approach on old versions
of Android, though.
2020-07-16 20:06:58 +02:00
f2cc3a2948 Add Android check for strerror_r variant
I don't know why Android does it like this, but at least
it's easy to fix. (We are currently at __ANDROID_API__ == 21.)
2020-07-16 18:51:58 +02:00
556e93f357 GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.

It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.

The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00
695a96498a Merge pull request #8922 from Filoppi/timer-fixes
Timer fixes
2020-07-13 00:16:45 +01:00
3c70fb7277 Merge pull request #8950 from jordan-woyak/double-time-fix
Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008.
2020-07-12 15:52:15 -04:00
eab07866a3 Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008. 2020-07-12 12:55:02 -05:00
LC
4d36f6a5b0 Merge pull request #8936 from jordan-woyak/wiimote-extension-calibration-fix
ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration.
2020-07-12 12:46:15 -04:00
d9e7d0514c WiimoteEmu: Allow writes of the i2c bus to play speaker data. 2020-07-11 21:19:16 -05:00
5299e902aa ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration data. 2020-07-11 19:55:14 -05:00
LC
ed32a2a1fe Merge pull request #8946 from jordan-woyak/unbreak-mayflash
InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail.
2020-07-11 11:56:30 -04:00
f7c32bc04e RVZ: Fix split seed reads
This could cause read errors if chunks were laid out a certain
way in the file and the whole chunk wasn't being read at once.
Should fix https://bugs.dolphin-emu.org/issues/12184.
2020-07-11 17:45:16 +02:00
b350d3cca3 InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail. 2020-07-09 17:17:44 -05:00
9c7704c0ac DolphinQt: Attempt to fix ParallelProgressDialog constantly reopening
I believe the value returned by value() resets when we call
setValue() with the maximum (due to auto-reset). I have been
unable to test this because I can't reproduce the issue, which is
described at https://bugs.dolphin-emu.org/issues/12158#note-9.
2020-07-09 15:45:29 +02:00
aeeb85aa3a DolphinQt: Replace QTBUG-10561 workaround with better workaround
This workaround is not timing sensitive, unlike the old one.

Hopefully fixes https://bugs.dolphin-emu.org/issues/12158
and https://bugs.dolphin-emu.org/issues/12180.
2020-07-08 20:29:26 +02:00
f5da6e07d7 Android: Use correct encoding when converting strings
The functions with "UTF" in the name use "modified UTF-8" rather
than the standard UTF-8 which Dolphin uses, at least according
to Oracle's documentation, so it is incorrect for us to use them.
This change fixes the problem by converting between UTF-8 and
UTF-16 manually instead of letting JNI do it for us.
2020-07-08 14:52:05 +02:00
38791eec18 Common: Never convert from UCS-2 in WStringToUTF8
Probably not something we would run into in practice since
Windows uses a separate implementation, but let's do it
for the sake of correctness.
2020-07-08 14:51:35 +02:00
15d9fab0bb Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts
from UTF-16 on Windows and UTF-32 on other operating systems.

Also renaming UTF8ToUTF16 for consistency, even though it
technically doesn't have the same problem since it only was
implemented on Windows.
2020-07-08 14:51:35 +02:00
LC
87287181dd Merge pull request #8907 from JosJuice/android-overlay-stick-gate
Android: Use octagonal stick gate in overlay
2020-07-08 08:50:47 -04:00
LC
4c50eadf34 Merge pull request #8908 from jordan-woyak/wiimote-battery-hax
WiimoteCommon: Tweak battery level math.
2020-07-08 08:46:58 -04:00