0767c3d94d
DiscIO: add empty UNKNOWN_REGION case (fixes warning)
...
Fixes warning:
```
dolphin/Source/Core/DiscIO/Enums.cpp:171:11: warning: enumeration value 'UNKNOWN_REGION' not handled in switch [-Wswitch]
switch (GetSysMenuRegion(title_version))
^
```
2017-03-23 20:14:11 -07:00
6e2e48e9ea
Merge pull request #5137 from lioncash/arm
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Arm64Emitter: Get rid of pointer casts in PoisonMemory
2017-03-23 15:52:58 +01:00
4b5995a6e0
Merge pull request #5138 from lioncash/init
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VertexLoaderBase: In-class initialize class members where applicable
2017-03-23 15:15:32 +01:00
da2e34f69b
VertexLoaderBase: In-class initialize class members where applicable
...
Same thing, less code.
2017-03-23 08:37:18 -04:00
a7ec2d3831
Arm64Emitter: Get rid of pointer casts in PoisonMemory
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The previous code invokes undefined behavior.
2017-03-23 07:10:21 -04:00
6d065a02b5
Merge pull request #5134 from degasus/texture_cache
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TextureCache: Don't lock freed rendertargets for one frame.
2017-03-23 09:48:32 +01:00
1d6d85963f
ARDecrypt: const correctness
2017-03-22 20:35:00 -04:00
ca8d9e2215
TextureCache: Don't lock freed rendertargets for one frame.
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New Super Mario Bros on PAL still renders at 60 fps, but skips every 5th XFB copy.
So our detection of "per frame" fails, and we require twice the amound of texture objects.
But our pool frees unused textures after 3 frames, so half of them needs to be reallocated
every few frames.
This commit removes the lock for render targets. It was introduced to not update a texture
while it is still in use. But render targets aren't updated while rendering, so this
lock isn't needed. Non-rendertarget textures however aren't as dynamic, so the lock should
have no performance update.
2017-03-22 23:28:42 +01:00
9ea59133b3
Merge pull request #5121 from MerryMage/children-happen
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Jit64: Merge memory allocations into a single allocation
2017-03-22 22:42:46 +01:00
8804f759b9
Merge pull request #5127 from lioncash/gcode
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GeckoCodeConfig: Minor changes
2017-03-23 07:13:45 +13:00
09f4d494ef
Merge pull request #5132 from ligfx/commentoutpagetagshift
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MMU: comment-out unused var HW_PAGE_TAG_SHIFT
2017-03-22 09:43:45 +01:00
da6a1daef6
MMU: remove unused var HW_PAGE_TAG_SHIFT
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It's not used, so produces a warning during compilation.
2017-03-21 23:47:10 -07:00
2f52d04e30
GeckoCodeConfig: Use compare instead of substr for comparing substrings
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Gets rid of an unnecessary string construction.
2017-03-21 18:12:40 -04:00
a32a2d1a02
Merge pull request #5126 from leoetlino/version
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UICommon: Don't print --version option twice
2017-03-22 11:10:36 +13:00
0d0e9f626d
GeckoCodeConfig: Amend unnecessary string literals to char literals
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Also gets rid of an unnecessary std::string construction in a loop.
std::string already has an operator+ overload to prepend characters.
2017-03-21 18:03:06 -04:00
28235b5cb6
GeckoCodeConfig: Remove unused commented out code
2017-03-21 18:03:06 -04:00
f0fa692457
GeckoCodeConfig: Move gecko code title building to its own function
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Keeps it separate from the rest of the saving code and also allows for
easy rvalue-reference moving into the lines vector as a side-benefit.
2017-03-21 18:03:02 -04:00
3028158873
UICommon: Don't print --version option twice
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cpp-optparse already has the --version option built-in, so having our
own version option results in --version being shown twice.
2017-03-21 22:29:01 +01:00
f91292eff2
GeckoCodeConfig: Return vector by value for LoadCodes()
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Using an out-param is a leftover from C++03. Action Replay codes already
return the vector of codes by value as well.
2017-03-21 16:58:13 -04:00
cb7d9556bf
Jit64: Merge memory allocations into a single allocation
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Instead of each component allocating their own memory, we instead allocate
the memory once and divvy that up among the components as required. This
ensures that relative memory offsets remain within architecture limits.
2017-03-21 20:16:12 +00:00
da434e1a1c
ConstantPool: Externalize memory allocation
2017-03-21 20:16:12 +00:00
615fcc621d
CodeBlock: Add support for multiple children
2017-03-21 20:16:12 +00:00
780dffcb13
FifoDataFile: In-class initialize member variables where applicable
2017-03-21 15:41:05 -04:00
4e5e7cff0a
FifoRecorder: In-class initialize member variables where applicable
2017-03-21 15:41:05 -04:00
eda27ee397
FifoPlayer: In-class initialize member variables where applicable
2017-03-21 15:40:56 -04:00
0d1bc53e55
JitBase: Rename MergeAllowedNextInstructions to CanMergeNextInstructions
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This is more indicative that it's checking for something
2017-03-21 13:50:03 -04:00
f98211bfcf
JitBase: Make MergeAllowedNextInstructions a const member function
2017-03-21 13:45:18 -04:00
f03fa54bcb
Merge pull request #5116 from degasus/ArmRegCache
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JitArm64: Fix usages in conditional code.
2017-03-21 18:14:16 +01:00
8a788ebdd9
JitAsm: Add missing forward declaration of X64CodeBlock
2017-03-21 16:56:43 +00:00
d2690568f9
Merge pull request #5110 from MerryMage/const-pool
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Jit64: Implement a constant pool
2017-03-20 13:29:57 -07:00
4491e9b829
Jit_SystemRegisters: Add missing sizes to constant arrays
2017-03-20 20:21:43 +00:00
9058ccea3f
IR_X86: Use MConst for constants
2017-03-20 20:21:43 +00:00
3dccc369d3
Jit64AsmCommon: Use MConst for constants
2017-03-20 20:21:43 +00:00
4814c4ac5a
EmuCodeBlock: Use MConst for constants
2017-03-20 20:21:43 +00:00
8b93baefb7
Jit_SystemRegisters: Use MConst for constants
2017-03-20 20:21:43 +00:00
0fe234ec9b
Jit_FloatingPoint: Use MConst for constants
2017-03-20 20:21:42 +00:00
ff441efc26
EmuCodeBlock: Use ConstantPool
2017-03-20 20:21:42 +00:00
9951961338
ConstantPool: Implement a constant pool
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Constants are copied into this pool so that they live at a memory
location that is close to the code that references it. The pool allocates
memory from a provided X64CodeBlock to use.
The purpose of the pool is to overcome the 32-bit offset limitation that
RIP-relative addressing has.`
2017-03-20 20:21:42 +00:00
b0d6c29073
JitAsmCommon: Add missing sizes to constant arrays
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This allows generic code to determine the size of these arrays.
2017-03-20 20:21:41 +00:00
c5b9c740c9
JitArm64: Fix gpr.R() usages in conditional code.
2017-03-20 21:18:13 +01:00
f7a52c0c35
JitArm64: Fix gpr.GetReg usages in conditional code.
2017-03-20 21:18:13 +01:00
26bb26fe54
Merge pull request #4901 from JosJuice/filemonitor-redesign
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FileMonitor redesign
2017-03-20 12:46:19 -07:00
50faffc9c2
Merge pull request #5009 from aldelaro5/memcheck-fix
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Fix memory breakpoint when checking the middle of the data
2017-03-20 12:41:02 -07:00
5cc55f0fe3
Merge pull request #5096 from Armada651/anything-with-a-viewport
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VertexShaderGen: Correct for negative viewport dimensions.
2017-03-20 10:55:56 +01:00
b35bbdfb58
Merge pull request #4856 from ligfx/backgroundinput
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Move "Background Input" out of individual controller configurations
2017-03-19 22:31:30 -07:00
8eb26d298e
Merge pull request #5099 from JosJuice/wii-menu-strings
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Display nicer version strings for the Wii Menu
2017-03-20 14:03:04 +13:00
9da35edd15
Merge pull request #5093 from JosJuice/six-char-game-ids
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Use 6-char game IDs for NAND tiles (if they are printable)
2017-03-20 13:38:35 +13:00
910360f7e7
Merge pull request #5085 from leoetlino/es-nandutils
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IOS: Add NandUtils
2017-03-20 13:27:17 +13:00
a20b73cfb4
Merge pull request #5112 from MerryMage/quantize
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Jit64AsmCommon: Use correct quantization table
2017-03-20 13:26:38 +13:00
5f59755d15
Jit64AsmCommon: Use correct quantization table
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Stores quantize, loads dequantize.
2017-03-19 14:49:24 +00:00