Commit Graph

39421 Commits

Author SHA1 Message Date
c510ff4ee4 .gitmodules: change SPIRV-Cross branch to main
See https://github.com/KhronosGroup/SPIRV-Cross/issues/2081 for more details.
2023-01-14 20:39:48 +01:00
4fa9fa997e Core: Allocate 2 GiB of guard pages below fastmem area
See the comment added by this commit. We were previously guarding against
overshooting in address calculations, but not against undershooting.
Perhaps someone assumed that the displacement of an x86 loadstore was
treated as unsigned?

Note: While the comment says we can undershoot by up to 2 GiB, in
practice Jit64 as it currently behaves won't actually undershoot by more
than 0x8000 if my analysis is correct. But address space is cheap, so
let's guard the full 2 GiB.
2023-01-14 20:35:50 +01:00
5538583f1b Merge pull request #11439 from SuperSamus/patch-1
CMake: search for shared `minizip-ng` as `minizip`
2023-01-14 13:13:26 +01:00
2929742d82 CMake: search for shared minizip-ng as minizip
The pkgconfig file for `minizip-ng` is `minizip.pc.cmakein`.
2023-01-14 12:39:12 +01:00
9c90b31e6a Memmap: Remove some remnants from the 32-bit JITs 2023-01-14 11:46:37 +01:00
9d350fd56b Merge pull request #11437 from t895/grid-options-fix
Android: Fix grid options text borders
2023-01-14 09:42:56 +01:00
23ad07b368 Add VISkip 2023-01-14 01:56:37 -05:00
8a1cac9be1 Merge pull request #11348 from Sam-Belliveau/improved-pacing
CoreTiming: Throttle Before Every Event Using std::chrono
2023-01-13 21:52:07 -05:00
3910bdd68b VertexLoader: Don't write position_cache if vertex is skipped
This is the behavior in the x64 and ARM64 vertex loaders. I don't know if it makes sense (the whole skipped vertex system seems jank, but several games behave incorrectly without it).
2023-01-13 15:38:00 -08:00
16c0593a52 VertexLoader: Fix loading tangent/binormal caches with NormalIndex3 2023-01-13 15:38:00 -08:00
2d53b73643 VertexLoaderTester: Add assertions for position/binormal/tangent caches 2023-01-13 15:38:00 -08:00
c681d96d46 VertexLoaderTester: Use asserts instead of logs
Logs don't show up in unit tests, and since this is debugging functionality (though not enabled for tests by default) it's better to do it this way.
2023-01-13 15:38:00 -08:00
92b6446da1 UnitTests: Add custom main that calls RegisterMsgAlertHandler
This prevents a failed assertion from hanging on the MSVC buildbots.
2023-01-13 15:38:00 -08:00
e849172dc9 Limit Throttling to 1200hz 2023-01-13 18:17:24 -05:00
4f397edab3 Android: Fix grid options text borders
Previously on displays with a small width, text would appear under the switch. Now the text will break into a new line.
2023-01-13 17:02:53 -05:00
937e08980e Android: Change slider step size based on range
Credit to JosJuice for the slider formula
2023-01-13 16:32:09 -05:00
e70b57fe8a Android: Adjust width of slider value text view 2023-01-13 16:32:09 -05:00
27e64e6855 Android: Add Performance Sample Window slider 2023-01-13 16:32:09 -05:00
e95c1d55e8 Limit Sleep Calls to 8192hz at most 2023-01-13 11:59:32 -05:00
f2aed92fd1 cmake: update msvc conformance flags 2023-01-13 01:55:42 -08:00
2a5c699489 msvc: note some things to enable in vs 17.5 2023-01-13 01:36:03 -08:00
9723dba780 msvc: set /Zc:enumTypes 2023-01-13 01:35:17 -08:00
07de7337eb msvc: dont explicitly set /Zc:lambda
it's implied by /std
2023-01-13 01:26:23 -08:00
05ed25d482 DolphinQt: Add button to open graphics mod folder on settings 2023-01-12 21:47:18 -05:00
f4f94396e9 Merge pull request #11433 from Pokechu22/gba-tas-window-typo
DolphinQt: Fix typo in GBA TAS input window
2023-01-13 02:25:51 +01:00
7abee1a97b DolphinQt: Fix typo in GBA TAS input window
This generated a warning on GCC about the operation being potentially undefined (-Wsequence-point). I'm not sure if that was actually the case, but either way it is a mistake.
2023-01-12 14:33:58 -08:00
2ad92776c6 Merge pull request #11310 from OatmealDome/steamrt-qt-fix
CMakeLists: Copy entire plugins folder on Steam Runtime build
2023-01-11 05:40:13 +01:00
5c80a9fd87 CMakeLists: Copy LICENSE files when building for Steam Runtime 2023-01-10 23:21:24 -05:00
fff13c385f CMakeLists: Copy entire plugins folder on Steam Runtime build 2023-01-10 23:21:24 -05:00
9d81c84db0 Merge pull request #11427 from UltraHDR/patch-1
Set LSApplicationCategoryType to games
2023-01-10 19:00:26 +01:00
4b6d6883f8 Merge pull request #11428 from t895/cheats-fix-2
Android: Ignore workaround view height if 0
2023-01-10 18:57:14 +01:00
6b97b64e93 Android: Ignore workaround view height if 0 2023-01-10 12:01:54 -05:00
d51e4e5236 get rid of HAS_STD_FILESYSTEM
just use std::filesystem
2023-01-10 05:17:43 -08:00
18454906cf Set LSApplicationCategoryType to games
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
2023-01-10 11:34:42 +00:00
558e3b5b15 Merge pull request #11425 from t895/expose-frame-time-toggle
Android: Expose "Log Render Time to File" toggle
2023-01-10 09:56:30 +01:00
7fe2faff4a Android: Expose "Log Render Time to File" toggle 2023-01-09 23:29:31 -05:00
acafb07707 Merge pull request #11421 from t895/disable-header-focus
Android: Disable focus on non-actionable UI
2023-01-09 21:40:18 +01:00
f49f3441b3 Android: Disable focus on workaround view 2023-01-09 14:20:50 -05:00
72176641ef Android: Revert "Make the header focusable" 2023-01-09 14:20:34 -05:00
653e0ccf28 Merge pull request #11365 from iwubcode/cheat_manager_freeze_value
DolphinQt: add ability to lock / freeze values in the watches window
2023-01-09 18:41:28 +01:00
993d2ab173 PatchEngine: Use std::span in ApplyMemoryPatches(). 2023-01-09 17:24:41 +01:00
21c29bad6b Merge pull request #11407 from AdmiralCurtiss/globals-gpfifo
HW/GPFifo: Refactor to class, move to Core::System.
2023-01-09 17:09:48 +01:00
eeeab3c3be Merge pull request #11183 from TheLordScruffy/write-back-cache
Implement PowerPC data cache
2023-01-09 17:09:32 +01:00
901e4c7697 Reset Throttle Variables In Init 2023-01-09 11:06:12 -05:00
e06c1158e9 Merge pull request #11361 from shuffle2/osx
update min macos version to 10.15
2023-01-08 20:08:59 -05:00
1af8602530 Merge pull request #11411 from t895/managed-device-update
Android: Update managed device for baseline profile generation
2023-01-08 13:37:41 +01:00
f7de0e4147 Fix issue that would disable Throttling 2023-01-08 01:20:19 -05:00
d85f6c8298 DolphinAnalytics: Remove ICACHE_MATTERS 2023-01-08 00:17:46 -05:00
825bacde43 PPCCache: Change u32 to u8 for plru, valid, modified 2023-01-07 20:18:59 -05:00
dcded04719 Merge pull request #11410 from t895/fullscreen-fix
Android: Fix use of fullscreen modes on Cheats Activity
2023-01-07 19:27:30 +01:00