Commit Graph

1792 Commits

Author SHA1 Message Date
6603f98d04 JIT: add 64-bit write support to FIFO functions
Also fix 64-bit values passed to CallAC and otherwise correct immediate
handling in FIFO writes.
Fixes 007 Nightfire.
2014-11-09 21:24:30 -08:00
f6b4b4dbba Merge pull request #1497 from lioncash/host
Host: Kill off Host_SysMessage
2014-11-06 20:41:53 -05:00
d79c794e8c Merge pull request #1490 from rohit-n/initialize
Common: Fix -Wmaybe-uninitialized warning.
2014-11-06 20:37:32 -05:00
884ec2ed13 Host: Kill off Host_SysMessage
Equivalent facilities already exist.
2014-11-05 02:30:48 -05:00
f361ef1eb3 Common: Fix -Wmaybe-uninitialized warning. 2014-11-03 21:38:42 -06:00
9cba787871 Merge pull request #1408 from randomstuff/perf
Profiling: measure time on non-Windows/POSIX using clock_gettime
2014-11-03 22:36:32 -05:00
e290a3d39c MemArena: Fix the launching of non-Wii games
When we cleaned up the code to calculate the shm_position and total_mem
in one step, we sometimes skipped over certain views because they were
Wii-only. When looking at the total memory, we'd look at the last field,
whether or not it was skipped. Since Wii-only fields are the last view,
this meant that the shm_position was 0, since it was skipped, causing us
to map a 0-sized field. Fix this by explicitly returning the total size
from MemoryMap_InitializeViews.

Additionally, the shm_position was being calculated incorrectly because
it was adding up the shm_position *before* the mirror, rather than after
it. Fix this by adopting a scheme similar to what we had before.
2014-11-03 11:08:59 -08:00
f660789254 MemArena: Merge the initialization code with the size calculation code
To make mistakes like in the previous commit less prevalent in the future.
2014-11-02 19:59:14 -08:00
5e5ed07b41 MemArena: Fix the calculation of position in SHM
The code to calculate the offsets into the SHM file wasn't properly
respecting the skip flags, causing it to calculate offsets beyond
the end of the SHM file.
2014-11-02 19:25:42 -08:00
64540bc60d MemArena: Fix a memory leak caused by pointer confusion
This code was ported from out_ptr, which was a double-pointer, and
wanted to double-check that the proper arena was actually allocated.

When I ported it to store the pointer directly in the view regardless
of whether out_ptr was non-NULL, I got confused here and instead
caused the code to only free the arena if the first byte was non-zero.
2014-11-02 19:25:42 -08:00
1e93b0db19 MemArena: Rename GrabLowMemSpace to GrabSHMSegment
This code originally tried to map the "low space" for the Gamecube's
memory layout, but since has expanded to mapping all of the easily
mappable memory on the system. Change the name to "GrabSHMSegment" to
indicate that we're looking for a shared memory segment we can map into
our process space.
2014-11-02 16:51:27 -08:00
079b881d20 MemArena: Clean up the code that does the mirroring 2014-11-02 16:51:26 -08:00
6813473367 MemArena: Remove the low mappings for our pointers
These are effectively unused, since the memmap already maps them in one
place. For 32-bit, they might have some slight advantage, but we already
special-case the regular "high-mem" pointer for 32-bit, so just use the
one we already have...
2014-11-02 16:50:36 -08:00
4a59750b30 MemArena: Bail on Arch64 if the out_ptr allocation fails 2014-11-02 16:34:17 -08:00
48aff73b6a MemArena: Remove duplicated code
I can't find any obvious difference between these two paths.
2014-11-02 16:34:17 -08:00
641e820257 Profiling: measure time on POSIX systems using clock_gettime 2014-11-03 00:07:12 +01:00
033f2a7e93 x64ABI: get rid of some duplicate code 2014-11-02 02:00:47 +01:00
a09afe8821 Fix build failing with PCH disabled. 2014-10-29 13:00:48 -04:00
089e32ba7d Merge pull request #1307 from comex/bitset
Higher level bitset wrapper
2014-10-28 23:39:35 -04:00
d9a1fc1564 BreakPoints: Fix compile warning 2014-10-28 12:22:30 -07:00
1630b0c684 Merge pull request #1291 from skidau/debugger-step-out
Dolphin debugger enhancements
2014-10-28 12:53:22 +11:00
043bd710a0 Merge pull request #1394 from Sonicadvance1/fix-arm-cpudetect
Fixes ARM CPU detection routine for the hardware.
2014-10-27 05:07:24 -06:00
4570dd7eeb Fixed a crash that would occur if a new watch were added by entering a watch name.
Code style updates.
2014-10-26 23:23:45 +11:00
73dca1ca33 Added a new option to add memchecks from the Watch window.
Fixed watch labels from being truncated at the first whitespace.
2014-10-26 16:14:17 +11:00
b73130af77 Added Load/Save function for the Watch window.
Made the floating windows toolbars dockable.
Scaled down the breakpoint toolbar icons to 16x16.
2014-10-26 14:56:03 +11:00
b34e220086 Added a "Delete watch" context menu to the Watch window.
Added a "View memory" command to the context menu.
2014-10-26 14:56:03 +11:00
613cae613a Added a RAM Watch window to the debugger
Conflicts:
	Source/Core/Core/HW/Memmap.cpp
	Source/Core/Core/HW/Memmap.h
	Source/Core/DolphinWX/Debugger/CodeWindow.h
2014-10-26 14:56:02 +11:00
df37649b9f Changed the step over routine to a single stepping version that steps until a blr is encountered.
Cleared out all temporary breakpoints on each step to prevent phantom breakpoints from stopping the debugger.
2014-10-26 14:56:02 +11:00
5f21683343 Merge pull request #1388 from waddlesplash/dolphin-qt
DolphinQt: About dialog fixes, SystemInfo dialog
2014-10-25 21:20:02 -04:00
f51c233a08 Add workaround for OS X symbol clash and AllOnes helper method. 2014-10-25 16:57:25 -04:00
eb7f4dac50 Convert registersInUse to BitSet. 2014-10-25 16:57:25 -04:00
b6a7438053 Add BitSet and, as a test, convert some JitRegCache stuff to it.
This is a higher level, more concise wrapper for bitsets which supports
efficiently counting and iterating over set bits.  It's similar to
std::bitset, but the latter does not support efficient iteration (and at
least in libc++, the count algorithm is subpar, not that it really
matters).  The converted uses include both bitsets and, notably,
considerably less efficient regular arrays (for in/out registers in
PPCAnalyst).

Unfortunately, this may slightly pessimize unoptimized builds.
2014-10-25 16:56:51 -04:00
4b0c6d8e0f Merge pull request #1385 from lioncash/bitfield
BitField: Fix a typo in the sample usage.
2014-10-25 16:48:31 -04:00
3ac2d8e1f1 Revert "Removes ARMv7 specific byteswap routines from CommonFuncs.h" 2014-10-25 15:28:04 -05:00
b66a7f83c2 Fixes ARM CPU detection routine for the hardware.
We weren't dropping a newline character from the string, we were cutting off the last character of the hardware name.
This fixes my TK1 being called 'lagun' when it's name is 'laguna'
2014-10-25 09:14:14 -05:00
8598d6bc2b Merge pull request #1364 from RachelBryk/titles
Read game title from ini file, or titles.txt if it exists.
2014-10-25 13:33:26 +11:00
6483f8d45c Removes ARMv7 specific byteswap routines from CommonFuncs.h
GCC has optimized this using the exact same code since 4.7 or 4.8.
Android building falls back to the __linux__ route.
No need to keep these around anymore since we aren't building on an old GCC version.
2014-10-24 16:21:54 -05:00
51700a2b68 Fix the brand/cpu_string reversal.
Before this commit, the two were reversed ("cpu_string" had the brand, e.g. "AuthenticAMD"; and "brand_string" had the CPU type, e.g. "AMD Phenom II X4 925").
2014-10-24 16:09:21 -04:00
c0c835d0b6 BitField: Fix a typo in the sample usage. 2014-10-24 13:33:02 -04:00
716fe06289 Merge pull request #1349 from comex/good-job-dereferencing-null-on-purpose
Fix some warnings from Clang trunk in an overly aggressive manner
2014-10-24 13:03:09 +11:00
00c6ec97a6 Merge pull request #1347 from comex/header-hygiene
Add missing includes where headers depend on other headers having been included first.
2014-10-22 23:23:58 -04:00
b1e14a65a2 Read game title from ini file, or titles.txt if it exists. 2014-10-22 22:19:40 -04:00
6e774f1b64 Add missing includes where headers depend on other headers having been included first.
This is good hygiene, and also happens to be required to build Dolphin
using Clang modules.

(Under this setup, each header file becomes a module, and each #include
is automatically translated to a module import.  Recursive includes
still leak through (by default), but modules are compiled independently,
and can't depend on defines or types having previously been set up.  The
main reason to retrofit it onto Dolphin is compilation performance - no
more textual includes whatsoever, rather than putting a few blessed
common headers into a PCH.  Unfortunately, I found multiple Clang bugs
while trying to build Dolphin this way, so it's not ready yet, but I can
start with this prerequisite.)
2014-10-21 21:22:16 -04:00
06433652be Improve some libcdio CoreFoundation code.
I found it via clang complaining about a useless null check on an array,
but I decided to get rid of the array in favor of dynamic allocation, as
there was no reason to assume a maximum length of 0x32 bytes.  Plus, add
a CFString type check just in case, and switch to UTF-8 in the
off-chance it matters.

The result has not actually been tested, as I have no CD drive.
2014-10-21 21:20:11 -04:00
2e94814441 Changes from ARMv6 NOP to ARMv7 NOP.
Dolphin doesn't support ARMv6. Get this out of here.
2014-10-21 14:17:07 +00:00
e8da34ef25 Merge pull request #1320 from FioraAeterna/hash64bitcrc
Use CRC to output 64 bits instead of 32
2014-10-20 14:50:21 +11:00
3782be15a3 Merge pull request #1309 from Stevoisiak/spellingFix
Minor spelling fix
2014-10-18 22:40:41 -04:00
d2e004fa9e Use CRC to output 64 bits instead of 32
A bit hacky, but should dramatically reduce the odds of hash collision.
2014-10-18 00:24:35 -07:00
15a4bccb73 Hash: unroll CRC loop, since CRC32 typically has nontrivial latency
Seems to be about 20-30% faster texture cache hashing on my machine.
2014-10-17 15:39:08 -07:00
ed5e698511 Minor spelling fix 2014-10-17 15:51:19 -04:00