Commit Graph

1756 Commits

Author SHA1 Message Date
d75f45979b Copy data files into OS X application bundle. 2011-12-12 01:30:42 +01:00
344ca5d360 Applied compile and link flags from SCons build for OS X to CMake build.
The following changes were made:
Restricted the "-march=core2" option to i386 because the first Intel Macs
had Intel Core CPUs, not Core2.
Removed the "-mdynamic-no-pic" flag as GCC lists it as a PPC specific flag.
Removed "-Wl,-read_only_relocs,suppress" because it seems to be related
to "-mdynamic-no-pic" and I see no need for it.
Removed "-Wextra-tokens -Wnewline-eof" because they are GCC specific and
not OS X specific.
2011-12-11 21:27:06 +01:00
780e5e7244 Use a custom template to generate the Info.plist for the OS X bundle.
This allows us to add keys that don't exist in the CMake template.
I added the keys from the Info.plist that was generated by our SCons build
to the new template.
2011-12-11 16:54:37 +01:00
c1cf4f80cf Added bundle version and copyright string to OS X bundle info. 2011-12-11 16:21:17 +01:00
9d2f589f01 Create application bundle on OS X. 2011-12-11 16:07:59 +01:00
f9133a7376 Link to the required OS X frameworks.
Previously, there was just one list of frameworks regardless of which part
of the code depended on which frameworks. Now we keep separate lists for
the Dolphin core, the Dolphin GUI and internal use by wxWidgets.
2011-12-07 08:26:44 +01:00
8a75351674 Link against OpenGL using the info gathered by the FindOpenGL module. 2011-12-05 06:18:04 +01:00
d440dfe9b2 Link against systemwide LZO using the info gathered by check_lib(). 2011-12-05 05:33:35 +01:00
7f055d6b56 UI: refactor the game list sorting code 2011-11-02 02:45:51 +01:00
dd551814c9 Bounding Box bugfixes.
- Fixes all (I hope) BBox-related unknown pointer crashes.
- Fixes wrong BBox values with Frame Skip on (and the resulting unknown pointer crashes).
- Fixes a small oversight on the change I made to the ISO Properties dialog.

This should also be a (very very little) bit faster than the previous version.
2011-10-28 21:12:12 +01:00
852fe9c4be Added proper Bounding Box support.
Should fix most graphical issues with Paper Mario: TTYD and Super Paper Mario. Fixes issue 360.

Since only those two games seem to require BBox support, and as per ector's suggestion, BBox is only enabled for those two games.

BBoxes and Display List Caches don't get along too well, causing Paper Mario: TTYD to hang during certain effects where BBoxes are used. For now, I disabled DList Cache for the Paper Mario games, hopefully both will be compatible in the future.
2011-10-26 01:19:10 +01:00
105e7e4eb4 Added TaruKonga (DK Bongos) support.
Separated SI Device IDs from the enums used for config/gui since quite a few device types all have the gc controller SI ID.
2011-10-23 07:01:17 -07:00
8d9061ac39 Possible fix for random crashes with plenty of games(like Mario Galaxy) and issue 4568 (please test).
Gameini database changes that affects Black & Bruised, BLOODY ROAR(R): PRIMAL FURY, CASPER, Karaoke Revolution Party, Wii Music, TMNT.
2011-10-19 21:03:08 +03:00
46afefb14f Merge branch 'master' into gc-mic 2011-10-16 02:22:21 -07:00
da9bd95a68 Renamed the "Disable Wiimote Speaker" option to "Alternate Wiimote Timing". 2011-10-09 22:10:47 +11:00
41424d98e8 Make the mic button respect which slot it's plugged into.
*You need to open the Gamecube config page and reselect the devices in slot A and B after this commit*

Just jitil left...
2011-10-09 03:18:15 -07:00
ade9485aac ok...just need to update the button... 2011-10-09 01:11:48 -07:00
5316c6d97b Move GCMemcard from DolphinWX/Memorycards to Core/HW 2011-10-04 13:14:18 -07:00
8d91f1e0c1 EXI_Memcard: HLE memcard Formatting, GCMemcard: Add static format function, cleanup checksums code 2011-10-04 13:14:17 -07:00
86950e7cce fix gcmemcard format broken by 5f9591cf9d
small cleanup to format, now works for slot a and b and any memcard size
2011-10-04 13:14:17 -07:00
13ef4fc54f Merge remote-tracking branch 'remotes/origin/freebsd-port' 2011-09-12 21:08:18 +02:00
854c4903eb Only link against libav if it's available. 2011-09-12 18:01:45 +02:00
95517a9741 vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
06e640532a Various changes which improve FreeBSD support.
Patches by martymac, all credits go to him ;)
2011-08-27 20:42:11 +02:00
62e790f109 Have the ability to disable screensaver due to Nvidia + Displayport can cause annoying flickering
Bring up to standards guidelines and also support Windows

Switch this around...
2011-08-26 13:29:01 -07:00
7737b2cef1 create the User/* dirs on windows
configuration/savestates/etc will now save
Fixes issue 4815.
2011-08-25 21:49:20 -07:00
7f56842a79 fixup scons (osx) to generate scmrev.h and build.
hopefully this will be the last code change committed directly to master for a while... :/
next is cmake to replace scons on osx hopefully. pointers anyone? (soren?)
2011-08-23 03:50:06 -07:00
fc12633055 Make the jscript for writing out scmrev.h work on windows.
Add scmrev.h to .gitignore
Remove some SubWCRev.exe and it's template
2011-08-21 19:15:50 -07:00
e8fe15c3f7 Make titlebar and about dialog fancy for cmake build.
Windows needs fixing.
2011-08-21 17:43:05 -05:00
5ea787b087 Linux build fix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7695 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-08-07 15:34:53 +00:00
5f9591cf9d make it significantly harder to choose an invalid memory card file in the main dolphin config
should fix most errors of "Can not use memory card in slot A"
also fix display of a (rarely seen) panicalertT when the same file is chosen for both memorycards
recent examples ... http://forums.dolphin-emulator.com/showthread.php?tid=18408 http://forums.dolphin-emulator.com/showthread.php?tid=18354

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7694 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-08-07 07:17:49 +00:00
2a829fe36c New Wiimote configuration dialog design.
Uses a single page for configuring ALL wiimotes now.

Due to the use of wxWindow::NewControlId, this might increase our wx version requirements (irrelevant for windows users). Works fine with wx 2.8.10 at least, but the docs aren't more specific about when wxWindow::NewControlId was introduced. If anyone doesn't like this, I'll change it.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7692 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-08-06 14:38:23 +00:00
0655ee571d Shader compilation error message modified to contain some helpful information for noobs (includes a reference to the full bad shader dump).
Removed the "Hide Shader Errors" option; hide shader errors if panic handlers are disabled now.
Removed superfluous error messages about shader compilations; display only one error message instead.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7688 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-29 22:18:11 +00:00
a5a45992ad Add a new type of message box (CRITICAL style) which can not be disabled. Then use that message box to display shader compilation errors in the OpenGL backend to maintain consistency with the behaviour of the DirectX backends.
Also fix the wxMessageAlert called from non-gui threads in the WXGTK build to use the passed caption.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7678 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-15 14:49:34 +00:00
a154df1e7c On linux use the current desktop resolution for the default fullscreen resolution, instead of the hard coded 640x480 resolution.
Also if the OpenGL backend throw a panic alert if the RGB to/from YUYV shaders fail to compile instead of an error log.  If these shaders fail to compile it should be reported.  I am not sure that a panic alert should be thrown in general when any shader fails to compile (as was discussed on IRC).

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7677 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-15 02:17:14 +00:00
2eb1565aaa Fixed hotkeys not working with the TAS Input dialog open.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7676 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-13 05:53:56 +00:00
ebce13fba7 The read-only movie flag now taken into account for save states. Fixes Issue 4463.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7674 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-11 20:15:05 +00:00
2b9b4a3306 Make PatchAddEdit complain and not modify entry if fields are invalid instead of just filling in zeros. Fixes issue 4291.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7672 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-09 21:00:30 +00:00
cac36b8161 added 1.5x, 2.5x, 4x internal resolution
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7669 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-05 01:11:03 +00:00
f7a1fabade Adjust the character counts in the debug views to more closely resemble the original pixel counts
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7664 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-03 20:47:18 +00:00
3c10f9f3e9 Various UI and documentation improvements to the GFX debugger.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7661 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-01 20:59:57 +00:00
cedda90477 Improve text positioning in debug views by adding a static pixel offset
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7660 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-01 18:32:18 +00:00
ac62849351 Make the debug views use the actual rendered pixel size of the fonts.
Fixes debug view rendering on non-96dpi displays.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7659 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-07-01 14:20:33 +00:00
e5140085ba Wii Save Export no longer requires anything additional to create saves that can be copied to the wii
thanks to shuffle2 for the NG_id, NG_key_id, NG_priv, NG_sig from his wii

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7644 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-27 20:48:15 +00:00
4e6d9f930b More features/fixes for the TAS Input plugin. Buttons added to window and input is restricted to the 1st controller only (until multicontroller support is added). Fixed bug with sliders not appearing correctly on Linux.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7643 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-27 19:44:27 +00:00
f95bcfc1c2 Wii Save Export can now successfully create data.bin files that the wii will accept as long as the user has their wii's private keys.
requires NG-id, NG-key-id, NG-priv, NG-sig
sorry for not fixing this sooner, I forgot that I cleared my wiis private keys before the initial commit

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7642 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-27 06:19:23 +00:00
46b95db6c7 Remove the Danish translation from the build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7636 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-26 16:56:10 +00:00
2441f29ffd Fix scons build, please comment if it's still broken
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7623 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 15:50:27 +00:00
d81caf3bc6 missed files from r7620
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7621 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 06:57:15 +00:00
d8fc690838 New "TAS Input" feature for precise joystick inputs. The feature is still a work in progress, but is functional. Currently overwrites any joystick/keyboard analog inputs and does so for all controllers.
Renamed OnFrame.cpp/h to a more accurate Movie.cpp/h. Made some small changes that may improve movie synchronization.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7620 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-06-24 06:50:50 +00:00