Commit Graph

16 Commits

Author SHA1 Message Date
Dolphin Bot
830a03c540 Merge pull request #957 from degasus/frame_skipping
VideoCommon: rewrite frame skipping code
2014-09-04 18:27:19 +02:00
degasus
8b84ddce9a VideoCommon: rewrite frame skipping code 2014-09-04 18:07:39 +02:00
degasus
ef6f6a7fa9 VideoCommon: remove XFReg copy optimization
This code is just ugly and I doubt there is a way that copying twice is faster.
2014-09-04 17:56:17 +02:00
comex
608f9bcd67 Refactor opcode decoding a bit to kill FifoCommandRunnable.
Separated out from my gpu-determinism branch by request.  It's not a big
commit; I just like to write long commit messages.

The main reason to kill it is hopefully a slight performance improvement
from avoiding the double switch (especially in single core mode);
however, this also improves cycle calculation, as described below.

- FifoCommandRunnable is removed; in its stead, Decode returns the
number of cycles (which only matters for "sync" GPU mode), or 0 if there
was not enough data, and is also responsible for unknown opcode alerts.

Decode and DecodeSemiNop are almost identical, so the latter is replaced
with a skipped_frame parameter to Decode.  Doesn't mean we can't improve
skipped_frame mode to do less work; if, at such a point, branching on it
has too much overhead (it certainly won't now), it can always be changed
to a template parameter.

- FifoCommandRunnable used a fixed, large cycle count for display lists,
regardless of the contents.  Presumably the actual hardware's processing
time is mostly the processing time of whatever commands are in the list,
and with this change InterpretDisplayList can just return the list's
cycle count to be added to the total.  (Since the calculation for this
is part of Decode, it didn't seem easy to split this change up.)

To facilitate this, Decode also gains an explicit 'end' parameter in
lieu of FifoCommandRunnable's call to GetVideoBufferEndPtr, which can
point to there or to the end of a display list (or elsewhere in
gpu-determinism, but that's another story).  Also, as a small
optimization, InterpretDisplayList now calls OpcodeDecoder_Run rather
than having its own Decode loop, to allow Decode to be inlined (haven't
checked whether this actually happens though).

skipped_frame mode still does not traverse display lists and uses the
old fake value of 45 cycles.  degasus has suggested that this hack is
not essential for performance and can be removed, but I want to separate
any potential performance impact of that from this commit.
2014-09-01 14:35:23 -04:00
comex
45a4236283 A tiny restructuring to allow inlining of FifoCommandRunnable. Probably useless. 2014-08-26 12:43:39 -04:00
degasus
7e79806efc remove unused globals
Also change globals into statics which are only used in one file
2014-07-11 16:10:20 +02:00
degasus
22e1aa5bb4 mark all local functions as static 2014-07-11 16:07:23 +02:00
degasus
f1ddd3c66a VideoCommon: remove unused stats 2014-06-27 09:35:26 +02:00
Lioncash
ce54c1e571 Kill off replaceable usages of s[n]printf. 2014-06-18 19:53:38 -04:00
magumagu
369c0c4ce2 Opcode decoding: 0xC0 isn't a valid command.
Fix our opcode decoders to handle this appropriately.
2014-05-08 15:49:19 -07:00
Tillmann Karras
d802d39281 clang-modernize -use-nullptr
and s/\bNULL\b/nullptr/g for *.cpp/h/mm files not compiled on my machine
2014-03-09 21:14:26 +01:00
Pierre Bourdon
ffe588cc24 Fix more header sorting issues in VideoCommon/ (now check-includes clean). 2014-02-20 01:01:10 +01:00
Lioncash
2afe215271 Convert all includes to relative paths. 2014-02-18 02:19:10 -05:00
Lioncash
3fd87a7636 Second and final pass of clearing out tabs. 2014-02-17 02:19:41 -05:00
degasus
010a0d481a VideoCommon: remove Cache Displaylist
This option was known to break every second game and only boost a bit.
It also seems to be broken because of streaming into pinned memory and buffer storage buffers.

v2: also remove dlc_desc
2014-01-31 07:30:55 +01:00
Jasper St. Pierre
34692ab826 Remove unnecessary Src/ folders 2013-12-31 14:03:19 -05:00