Commit Graph

26502 Commits

Author SHA1 Message Date
Sepalani
b4b80e1be9 totaldb.dsy: RecvFrom and SendTo added 2017-11-19 23:18:50 +01:00
Leo Lam
901e29f080
Merge pull request #5995 from spycrab/qt_fifoplayer
Qt: Implement FIFO Player
2017-11-19 22:23:51 +01:00
spycrab
474b1c2d5c Qt: Implement FIFO Player 2017-11-19 22:06:32 +01:00
spycrab
aa8bf71333 FifoRecorder: Implement IsRecordingDone() 2017-11-19 21:49:29 +01:00
spycrab
aac1b386b9 FifoPlayer: Implement IsPlaying() 2017-11-19 21:49:29 +01:00
Michael M
6b7d5bb80c DeviceQualifier: small cleanup 2017-11-19 12:46:39 -08:00
Michael M
ac855e2c93 MappingWindow: don't store devq separately from controller default device 2017-11-19 12:46:39 -08:00
Michael M
9551fe1c73 MappingWindow: m_controller is never nullptr
Since GCPadWiiUConfigDialog was made its own class, m_controller will
never be nullptr.
2017-11-19 12:46:38 -08:00
JosJuice
b3b58b586c
Merge pull request #5943 from leoetlino/features
IOS: Check for available features when adding devices
2017-11-19 21:43:54 +01:00
Leo Lam
28f9034536
Merge pull request #6207 from JosJuice/dtm-immediate-xfb
Move Immediate XFB down in DTM header
2017-11-19 19:57:34 +01:00
JosJuice
d0b9923b0a Move XFB settings in DTM header back to where they were
7f0834c9 moved the locations of the Real XFB (now XFB to RAM) and
Disabled XFB (now Immediate Mode) settings. There are programs
other than Dolphin that parse DTM headers, so this is not good.

Note that Immediate XFB actually is the inversion of Disabled XFB.
I hope that's not too much of a problem...
2017-11-19 19:03:03 +01:00
Leo Lam
01794126ad
Merge pull request #6191 from lioncash/file-static
D3DUtil: Make file-scope variables internally linked where applicable
2017-11-19 18:36:32 +01:00
Lioncash
d6f10fdc15 D3DUtil: Remove unused defines 2017-11-19 12:14:18 -05:00
Lioncash
01a92af014 D3DUtil: Make file-scope variables internally linked where applicable
All file scope variables are able to be made internally linked.

CD3DFont is essentially used as an extension to the utility interface, so
this is able to be made internal as well, removing a global from
external view.
2017-11-19 12:12:39 -05:00
Stenzek
175db0d817
Merge pull request #6206 from spycrab/qt_fix_bs
Qt: Fix blackscreen
2017-11-20 02:55:41 +10:00
spycrab
9388852e05 Qt: Fix blackscreen 2017-11-19 17:49:51 +01:00
Leo Lam
38f44b2839
Merge pull request #4853 from ligfx/always_connected
GCPadEmu: only connected if default device connected
2017-11-19 16:53:23 +01:00
Michael Maltese
c62d83a34b GCPadEmu: only connected if default device connected
This lets Dolphin know if a configured GameCube Controller should actually
be treated as connected or not.

Talked to @JMC47 a bit about this last night. My use-case is that all of
my controllers are the same hardware (Xbox One controllers) so share the
same configuration (modulo device number). Treating them all as always
connected isn't a problem for most games, but in some (Smash Bros.) it
forces me to go find a keyboard/mouse and unconfigure any controllers
that I don't actually have connected. Hotplugging devices (works on macOS,
at least) + this patch remove my need to ever touch the Controller Config
dialog while in a game.

This patch makes the following changes:

- A new `BooleanSetting` in `GCPadEmu` called "Always Connected", which
  defaults to false.
- `ControllerEmu` tracks whether the default device is connected on every
  call to `UpdateReferences()`.
- `GCPadEmu.GetStatus()` now sets err bit to `PAD_ERR_NO_CONTROLLER` if
  the default device isn't connected.
- `SIDevice_GCController` handles `PAD_ERR_NO_CONTROLLER` by imitating the
  behaviour of `SIDevice_Null` (as far as I can tell, this is the only use
  of the error bit from `GCPadStatus`).

I wanted to add an OSD message akin to the ones when Wiimotes get
connected/disconnected, but I haven't yet found where to put the logic.
2017-11-19 16:07:00 +01:00
Michael Maltese
379e28b58c Add GCPadStatus.isConnected boolean 2017-11-19 16:01:08 +01:00
Michael Maltese
bb1c794657 Remove unused GCPadStatus.err 2017-11-19 16:01:07 +01:00
Leo Lam
80bcc0d58d
Merge pull request #6186 from lioncash/enum-class
VideoConfig: Make AspectMode and StereoMode enum classes
2017-11-19 15:08:16 +01:00
Leo Lam
a75546747e
Merge pull request #6164 from leoetlino/usb-hid
IOS/USB: Implement HIDv5
2017-11-19 14:13:57 +01:00
JosJuice
b8c83dd5f3
Merge pull request #5973 from ligfx/renamefifoqueue
Rename Common::FifoQueue to Common::SPSCQueue
2017-11-19 13:51:22 +01:00
Markus Wick
9178a6e636
Merge pull request #6197 from degasus/GP
Jit: Optimize gather pipe usage.
2017-11-19 11:52:20 +01:00
Markus Wick
40ed0e4251
Merge pull request #6198 from lioncash/cmake
D3D: Remove non-existent files from CMakeLists.txt
2017-11-19 10:41:32 +01:00
JosJuice
2ead31c769
Merge pull request #6203 from lioncash/missing-braces-warn
VideoCommon: Resolve -Wmissing-brace warnings
2017-11-19 08:45:13 +01:00
JosJuice
2385a03c2b
Merge pull request #6201 from lioncash/headers
VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
2017-11-19 08:44:48 +01:00
JosJuice
4c23516b16
Merge pull request #6202 from lioncash/reorder-warn
AbstractTexture: Remove a redundant constructor initializer list entry
2017-11-19 08:44:29 +01:00
JosJuice
7372bb02b5
Merge pull request #6200 from lioncash/discio-warn
VolumeGC: Correct printf specifier in LoadBannerFile()
2017-11-19 08:43:32 +01:00
Lioncash
518f6a3624 VideoCommon: Resolve -Wmissing-brace warnings
Resolves around 5 -Wmissing-brace warnings on macOS.
2017-11-19 01:49:39 -05:00
Lioncash
2bd88bdb9f AbstractTexture: Remove a redundant constructor initializer list entry
This is already initialized in the class definition. This would
previously cause a -Wreorder warning on macOS, as m_config is
defined after m_currently_mapped.
2017-11-19 01:25:55 -05:00
Lioncash
16a0a58b91 VolumeGC: Correct printf specifier in LoadBannerFile()
Gets rid of a warning when compiling on macOS.
2017-11-19 00:54:47 -05:00
Lioncash
364eaadfe5 VideoBackends: Remove header inclusions made unnecessary with Hybrid XFB
Just some inclusions that weren't removed in the initial Hybrid XFB PR.
2017-11-19 00:53:10 -05:00
Pierre Bourdon
9b100c6112
Merge pull request #6199 from lioncash/dqt-gfx-string
DolphinQt2: Fix incorrect description string for the immediate XFB option
2017-11-19 06:42:39 +01:00
Lioncash
05d0d184d7 DolphinQt2: Fix incorrect description string for the immediate XFB option 2017-11-19 00:40:46 -05:00
Lioncash
2ef8ded8ce D3D: Remove non-existent files from CMakeLists.txt
Just a leftover that was missed in the Hybrid XFB PR.
2017-11-19 00:29:23 -05:00
Lioncash
5337e58284 VideoConfig: Make StereoMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:19:53 -05:00
Lioncash
10697bcbe3 VideoConfig: Make AspectMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute
surrounding namespaces)
2017-11-18 23:17:56 -05:00
Pierre Bourdon
609a17a0cd
Merge pull request #5498 from iwubcode/hybrid_xfb
Hybrid xfb
2017-11-19 04:58:59 +01:00
Mat M
d800b0f798
Merge pull request #6196 from Helios747/remove_displayres_ui
[UI] Remove fullscreen resolution UI.
2017-11-18 18:55:18 -05:00
degasus
6ea3f538b4 JitArm64: Inline GP check in Cleanup.
We're calling this function up to 2M times per second. Let's inline the pre-check.
2017-11-18 17:43:38 +01:00
degasus
6c9bb67ca0 JitArm64: Optimize gather pipe writes. 2017-11-18 17:43:38 +01:00
degasus
6ad63c1b35 Jit64: Inline GP fast check in Cleanup. 2017-11-18 17:43:38 +01:00
degasus
36ad887a19 Jit64: Inline GP writes.
As we're down to 4 instructions now, it is always worth to inline those writes.
2017-11-18 14:45:09 +01:00
degasus
4feddd7748 PowerPC: Include the gather pipe pointer in the ppc state. 2017-11-18 14:14:45 +01:00
iwubcode
1f1574b7ab Game inis: Update Def Jam: Fight for NY to disable 'Immediate Mode' by default (it has cutscenes) 2017-11-17 22:11:34 -06:00
iwubcode
dd54617a08 TextureCacheBase: Set uninitialized XFB memory to fuchsia color 2017-11-17 22:11:34 -06:00
iwubcode
8d1cbeb25e Hybrid XFB: Fix lint errors 2017-11-17 22:11:34 -06:00
iwubcode
61541ab243 Enhance xfb dumping to distinguish between the xfbs created from memory and the xfbs created from overlapping copies 2017-11-17 22:11:34 -06:00
iwubcode
8678e8ddd3 Texture Cache Base: Optimization to allow stitched or memory xfb textures to be looked up from cache directly if they were defined previously and their hash hasn't changed 2017-11-17 22:11:33 -06:00