Commit Graph

5964 Commits

Author SHA1 Message Date
c9af7def28 Fix some warnings 2015-06-23 21:11:56 +02:00
afaa0d92df Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
c18662432f Merge pull request #2622 from AdmiralCurtiss/homebrew-video-modes
Fix Homebrew region inconsistency exposed by #2596.
2015-06-20 11:49:57 +10:00
6ca6896b6e JitRegCache: Get rid of an unnecessary cast 2015-06-19 18:10:56 -04:00
7276d80adc Boot: Decide setting.txt's country settings based on the game's video mode when no valid country code is found rather than defaulting to Europe. 2015-06-19 15:09:21 +02:00
1b8b99e9f1 ConfigManager: Set homebrew video mode based on Dolphin's PAL60 config instead of always using 50Hz.
This is a bit indirect, but since homebrew always boots in a European environment the framerate depends on the bPAL60 flag, which is always auto turned off if bNTSC is set to true as of 2e5e724f94. By actually indicating that we're PAL on homebrew boot, the rest just falls into place.
2015-06-19 15:07:19 +02:00
458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
22e7024da5 Merge pull request #2614 from endrift/fix-gdbstub-build
PowerPC: Fix GDBStub build
2015-06-16 02:15:21 -05:00
46cf44bcec PowerPC: Fix GDBStub build 2015-06-16 00:10:28 -07:00
c6f72115e9 Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
87b45de634 Merge pull request #2606 from Sonicadvance1/aarch64_optimize_psq_st
[AArch64] Optimize paired quantized stores.
2015-06-14 19:03:50 -05:00
277348cd75 Movie: Add the PAL60 setting to Movie files. 2015-06-14 17:10:34 +02:00
2e5e724f94 Boot: Automatically temporarily disable PAL60 for NTSC Wii games.
Fixes issues like https://code.google.com/p/dolphin-emu/issues/detail?id=7714 and https://code.google.com/p/dolphin-emu/issues/detail?id=8036.
2015-06-14 17:10:12 +02:00
f9067cbf38 Boot: Setting overrides should be applied after all settings from ini/movie/netplay/... are read. 2015-06-14 17:03:45 +02:00
abb65515b9 Netplay: Sync GameCube SRAM. 2015-06-14 16:52:08 +02:00
96058c5de1 [AArch64] Reenable psq_l.
The bug was due to issues in the FPR cache.
2015-06-14 04:11:59 -05:00
282282aafc [AArch64] Fix a few bugs in the FPR cache. 2015-06-14 04:11:26 -05:00
1b9f55692b Fix 64-bit FreeBSD build 2015-06-13 21:52:47 -07:00
7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00
5ea66369f8 [AArch64] Optimize paired quantized stores.
Uses {S,U}QXTN to saturate the value to the maximum sizes instead of manually clamping using FMIX + FMAX.
2015-06-13 23:16:56 -05:00
f32cede086 Revert "x64: build a Position-Independent Executable (PIE)" 2015-06-14 16:06:26 +12:00
8ffe745c09 Config: Allow PAL60 to be set by ini files.
Fixes issue https://code.google.com/p/dolphin-emu/issues/detail?id=7847.
2015-06-13 02:10:44 +02:00
92447fb052 Config: Add a boolean for PAL60, like the Progressive Scan one.
This decouples the Dolphin PAL60 option from the currently set value in the Wii SYSCONF file.
2015-06-13 02:09:19 +02:00
bcc8c78e4a Merge pull request #2582 from Sonicadvance1/aarch64_fix_thp_videos
[WIP] [AArch64] Clamp quantized store ranges.
2015-06-12 18:07:24 -05:00
9f929c8593 Hotkeys: Fix translation array 2015-06-12 19:32:50 +02:00
c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
b9a9fcd26d Hotkeys: Fix missing hotkey strings 2015-06-12 13:59:22 +02:00
5ae1c07cd4 Merge pull request #2570 from Papermanzero/patch-1
Correction of emulated wiimote initialisation
2015-06-12 12:39:02 +10:00
a2b3541160 Merge pull request #2559 from AdmiralCurtiss/wind-waker-pal60-fix
Fix issue with Wind Waker not displaying boot display options.
2015-06-12 11:58:37 +10:00
33f5aaf956 GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
2015-06-11 18:40:41 +02:00
ffe25da78a Boot: Automatically temporarily set GameCube language to 0 when booting NTSC games.
NTSC GameCubes have no Language setting, so the language byte in SRAM is always 0. Some NTSC games do react oddly and display unfinished translations and similar when the byte is set to a nonzero value that corresponds to a non-English language on a PAL GameCube. See issue 7731: https://code.google.com/p/dolphin-emu/issues/detail?id=7731.
2015-06-11 18:39:44 +02:00
d329147871 Interpreter: use std::isnan(x) instead of x != x 2015-06-10 14:31:08 +02:00
c7544719e2 Interpreter: optimize NaN checks
NaNs always propagate, so we can get away with only checking for NaN
inputs in the rare case that the result is NaN (as already done in
Jit64::HandleNaNs()).
2015-06-10 14:23:43 +02:00
113c2dcd74 [AArch64] Clamp quantized store ranges.
Fixes block dots in THP videos.
Nintendo's THP video uses paired U8 stores to write their THP videos after decoding with floating point operations.
Paired stores clamp the range to the minimum and maximum values(0 - 255 in this case).
In some instances the resulting float will be larger than what a U8 can fit(Typically white) and results in black dots due to how AArch64 handles
quantizing.
2015-06-09 18:11:27 -05:00
46bad5291b Silence -Wreorder warning. 2015-06-09 11:35:53 -05:00
39155007c7 Merge pull request #2545 from Tilka/accurate_nans
Jit64: optionally accurate NaNs
2015-06-09 17:53:28 +10:00
d31bed8b79 Fifo: Rewrite SyncGpu
The new implementation has 3 options:
 SyncGpuMaxDistance
 SyncGpuMinDistance
 SyncGpuOverclock

The MaxDistance controlls how many CPU cycles the CPU is allowed to be in front
of the GPU. Too low values will slow down extremly, too high values are as
unsynchronized and half of the games will crash.
The -MinDistance (negative) set how many cycles the GPU is allowed to be in
front of the CPU. As we are used to emulate an infinitiv fast GPU, this may be
set to any high (negative) number.

The last parameter is to hack a faster (>1.0) or slower(<1.0) GPU. As we don't
emulate GPU timing very well (eg skip the timings of the pixel stage completely),
an overclock factor of ~0.5 is often much more accurate than 1.0
2015-06-08 23:16:24 +02:00
47ea0e1089 Update WiimoteEmu.cpp
Should fix Issue 8209: Emulated Wiimote tilt is incorrect since 4.0-4543. 
Original changes can be looked at the link below and discussion about the issue can be followed within Issue 8209 at googlecode.
http://pastebin.com/yKA2nuGp

Thanks to hk.konpie for the fix.
2015-06-08 13:22:55 +02:00
aec38466d9 Jit64: optionally accurate NaNs
When AccurateNaNs is enabled, NaNs are handled accurately by checking
for NaN results and choosing the correct input NaN or replacing x86's
generated -QNaN with +QNaN.
2015-06-08 11:14:52 +02:00
59e2225f7d Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
9969273994 Merge pull request #2557 from AdmiralCurtiss/gc-sram-checksum
GameCube SRAM: Recalculate checksums after setting language.
2015-06-07 23:24:06 -04:00
e8ae0f8c3c Merge pull request #2562 from Sonicadvance1/aarch64_optimize_gatherpipe
[AArch64] Optimize gatherpipe stores
2015-06-07 23:23:11 -04:00
8c2e5e2860 Merge pull request #2555 from Sonicadvance1/aarch64_rebase_ppsspp_emitter
[AArch64] Upstream PPSSPP's emitter changes.
2015-06-07 23:23:04 -04:00
444d112df5 Merge pull request #2563 from Sonicadvance1/aarch64_disable_psql
[AArch64] Disable psq_l again.
2015-06-07 23:12:50 -04:00
c8068e26fb Merge pull request #2527 from Sonicadvance1/aarch_multi_loadstore
[AArch64] Implement lmw/stmw.
2015-06-07 23:12:42 -04:00
d29fd84249 [AArch64] Disable psq_l again.
Still causing issues with games.
Disable it again until I can spend enough time debugging it.
2015-06-07 19:55:27 -05:00
46c3a11d01 [AArch64] Optimize gatherpipe stores
This can be even more optimized in the future when the register cache supports constant caching.
2015-06-07 19:53:40 -05:00
05b72c5d31 [AArch64] Upstream PPSSPP's emitter changes.
Requires a minor change to in the JIT to make sure everything still works.
2015-06-07 19:50:21 -05:00
5c7caf1f22 Merge pull request #2517 from comex/netplay-timebase-rb
[rebased] Compare timebase of netplay users to detect desyncs.
2015-06-07 17:47:53 -07:00
63064aeaaa GameCube SRAM: Add a struct for the "flags" parameter. 2015-06-08 02:40:02 +02:00