c5da2877cc
msbuild: refactor to reduce rebuild events
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* moves dolphin-specific settings out of Base.props
* creates exports.props for externals, allowing to easily import
individual Externals
* corrects some cruft that accumulated and probably contributed
to msbuild overbuilding
2022-08-02 22:24:22 -07:00
f8c603a2dd
Merge pull request #10618 from shuffle2/fast-test
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msbuild/msvc: compile speed improvements
2022-05-02 19:11:56 -04:00
6d528a72eb
Externals: Update glslang.
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This updates glslang to commit 9bb8cfffb0eed010e07132282c41d73064a7a609
which is the current version listed in the known_good.json file for the
version 1.3.212 of the Vulkan-ValidationLayers repo.
2022-04-30 00:37:59 -05:00
64cd4cc86f
msbuild: use default Project attrs
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maybe it makes the xml less scary :D
2022-04-27 15:26:43 -07:00
2f47f486af
msbuild: re-enable standalone vcxproj processing
2020-08-22 16:17:50 -07:00
7705f7c1a3
msbuild: refactor stuff out of project files (for externals)
2020-08-22 16:17:50 -07:00
ba2d04b793
Externals: Fix build failures with the newer glslang.
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v2: Don't include glslang project wide.
2020-05-30 18:54:21 -07:00
6fcb1c6c46
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
dd23a1ee79
Update VS projects/solutions to VS2019
2019-11-30 13:42:52 +10:00
97cc9894e4
Update to Visual Studio's default Windows SDK
2018-10-20 00:53:08 +01:00
bc96557ec4
Externals: Update glslang to upstream commit 32d3ec3
2018-06-02 07:34:31 +00:00
d1d75ff962
remove unused msbuild file content
2017-06-03 18:20:40 -07:00
072c161445
upgrade to Windows SDK 10.0.15063.0
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this is required for /permissive- to work, because some headers in the
Windows SDK use Microsoft extensions that are not allowed in standards mode
2017-05-28 13:37:31 +02:00
d592bdd4d4
Migrate to Visual Studio 2017.
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Auto-generated by the IDE, I'll trust it knows what it's doing.
2017-05-25 15:58:59 -07:00
951fc44d86
Externals: Add glslang from Vulkan SDK v1.0.21.1
2016-08-11 22:40:32 +10:00