Commit Graph

37 Commits

Author SHA1 Message Date
spycrab
95ae4b34d9 Qt/Debugger: Implement "Memory" widget 2018-04-04 13:43:30 +02:00
spycrab
95a5a51e55 Qt: Implement missing "File" menu items 2018-03-23 10:58:54 +01:00
spycrab
3292abb41d Qt: Implement search 2018-03-21 20:04:13 +01:00
Anthony
1c3cc26d19
Merge pull request #6386 from spycrab/qt_dbg_code
Qt/Debugger: Implement "Code" widget
2018-03-15 11:35:26 -07:00
JosJuice
1f1dae367d Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
The original reason I wanted to do this was so that we can replace
the Android-specific code with this in the future, but of course,
just deduplicating between DolphinWX and DolphinQt2 is nice too.

Fixes:

- DolphinQt2 showing the wrong size for split WBFS disc images.

- DolphinQt2 being case sensitive when checking if a file is a DOL/ELF.

- DolphinQt2 not detecting when a Wii banner has become available
after the game list cache was created.

Removes:

- DolphinWX's ability to load PNGs as custom banners. But it was
already rather broken (see https://bugs.dolphin-emu.org/issues/10365
and https://bugs.dolphin-emu.org/issues/10366). The reason I removed
this was because PNG decoding relied on wx code and we don't have any
good non-wx/Qt code for loading PNG files right now (let's not use
SOIL), but we should be able to use libpng directly to implement PNG
loading in the future.

- DolphinQt2's ability to ignore a cached game if the last modified
time differs. We currently don't have a non-wx/Qt way to get the time.
2018-03-09 13:08:38 +01:00
spycrab
0a5f0efe18 Qt/Debugger: Implement "Code" widget 2018-02-28 19:47:56 +01:00
Rukai
3f1ffbad0d Qt: Implement GC TAS input window 2018-02-13 07:15:53 +11:00
spycrab
21db1e9504 Qt: Implement GameCube memory manager 2018-01-29 01:01:25 +01:00
spycrab
aae5c950f0 Qt: Implement "Connect Wii Remotes" menu 2018-01-24 19:47:47 +01:00
spycrab
8795b342d1 Qt/Debugger: Implement "Breakpoints" window 2017-12-28 19:08:38 +01:00
spycrab
08716be43b Qt/Debugger: Implement "Watch" window 2017-12-28 19:07:56 +01:00
spycrab
ec37ce093f Qt/Debugger: Implement "Registers" window 2017-12-28 19:07:18 +01:00
spycrab
474b1c2d5c Qt: Implement FIFO Player 2017-11-19 22:06:32 +01:00
Léo Lam
239167245d Add a way to check the NAND for issues and fix them
Old versions of Dolphin are so broken regarding NAND handling that
we need this to repair common issues and avoid issues with titles
like the System Menu or the Wii Shop.

This isn't an exhaustive check, but this will catch most issues
and offer to fix them automatically (if possible).
2017-10-08 18:31:42 +02:00
Michael M
3e1072b24d Qt: use Settings::EmulationStateChanged 2017-09-13 17:30:18 -07:00
spycrab
0e7ed3514f Qt: Implement "Movie" menu 2017-09-03 02:57:44 +02:00
spycrab
1173c2f790 Qt: Implement "Extract Certificates from NAND" 2017-08-29 08:31:50 +02:00
spycrab
561d31f887 Qt: Implement "Import BootMii NAND Backup" 2017-08-29 08:31:45 +02:00
spycrab
a2b7632850 Qt: Implement "Load GameCube Main Menu" 2017-08-29 02:57:46 +02:00
spycrab
0dfde1d34e Qt: Implement "Export All Wii Saves" 2017-08-28 23:00:14 +02:00
spycrab
9469fc3d6f Qt: Implement "Import Wii Save" 2017-08-28 23:00:14 +02:00
spycrab
ca1646d99b Qt: Add "Start NetPlay" option to the menubar 2017-08-09 00:05:48 +02:00
JosJuice
fa4723ffb4 DolphinQt2: Rename "Table"/"List" to "List View"/"Grid View"
Sentret_C posted this comment on Transifex recently:

"What Dolphin refers to as "Table View" and "List View" are
similar to "List View" and "Grid View" in Steam, and I think
the Steam names describe them better."

I agree with that, so here's a commit that changes the names.
2017-08-06 11:35:45 +02:00
Leo Lam
be8324380d Merge pull request #5786 from grimpunch/qt_viewoptions
Qt: Implement Show Platforms / Show Regions
2017-07-26 12:02:14 +08:00
Christian Murphy
df35a26628 Qt: Implement Show Platforms / Show Regions
Porting the View config logic from WX to Qt.
Adds to the View Menu
2017-07-24 14:36:09 +01:00
Michael Maltese
aafb61c187 DolphinQt2: Remove 'slots:' syntax from headers
With Qt5's new connection syntax, method pointers and functors are
connected directly. There's no need to declare slots.
2017-07-23 15:07:49 -07:00
Michael Maltese
e1554c04a1 Qt: implement remainder of 'Options' menu 2017-07-16 18:23:59 -07:00
spycrab
3a27d60937 Qt: Add "Load System Menu" option to menubar 2017-07-06 19:48:10 +02:00
Léo Lam
1a6b5ca36a Qt: Add menu item to perform online update 2017-06-28 11:23:08 +02:00
spycrab
151ae38a56 Qt: Implement hotkeys (+ configuration) 2017-06-06 13:49:49 +02:00
spycrab
6bf7b5ff0f Qt: Bring Gamelist up to Wx standards 2017-05-08 19:03:59 +02:00
spycrab
2f523afc41 Qt: Add missing gamelist contextmenu options 2017-05-04 23:01:12 +02:00
Pierre Bourdon
3570c7f03a Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
Rukai
cc6a7826c0 Implements Emulation MenuBar
Save states, fullscreen, frame advance, screenshot and emulation
controls are available through the MenuBar
2016-03-20 11:44:35 +11:00
Rukai
77efb2d134 About dialog displays version numbers and handy links 2016-02-13 14:28:38 +11:00
spxtr
21032d76a8 Use const reference, explicit, final, and override in DQt2. 2015-12-21 19:46:03 -08:00
spxtr
f9f2b2fd36 Move the menu bar into its own file. 2015-12-19 21:24:48 -08:00