When just starting and stopping emulation, just hide/show it,
but only if necessary because we are rendering to the main window.
Fixes issue 3460.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6889 8ced0084-cf51-0410-be5f-012b33b47a6e
caused by logwindow initializing the sjisconv in its constructor on systems which do not have the codepage installed (vlite)
fixes issue 3659
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6887 8ced0084-cf51-0410-be5f-012b33b47a6e
a document icon.
Don't bother creating the game list until after an automatic
start has finished and with the -b option, not at all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6884 8ced0084-cf51-0410-be5f-012b33b47a6e
more accurate means more slow so no complains about speed lost, will optimize later.
please test for regression, but i hope you will get a nice surprise about this commit :).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6881 8ced0084-cf51-0410-be5f-012b33b47a6e
add some nice messages for SE LED commands.
allow exi communication even if there is no tcp client.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6879 8ced0084-cf51-0410-be5f-012b33b47a6e
'#' is a fairly accepted comment character for .ini files along with
the more official ';', but '//' isn't.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6872 8ced0084-cf51-0410-be5f-012b33b47a6e
Updated Polish translations by Baszta.
Updated Russian translations thanks to Firnis.
Updated French translations thanks to Pascal.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6862 8ced0084-cf51-0410-be5f-012b33b47a6e
Mark a couple of strings for translation that were missed before.
Update some of the languages from the translators.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6856 8ced0084-cf51-0410-be5f-012b33b47a6e
Set up an exit(3) task to shut down real wiimotes. This shouldn't
really be necessary, but we do currently handle a number of error
conditions by calling exit(3).
Retire the inputuicommon library.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6852 8ced0084-cf51-0410-be5f-012b33b47a6e
stacks), addition of a register cache(currently accumulators on 64bit only).
It feels a bit slower, but the numbers are about the same.
Caching accumulators doesn't change speed either.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6848 8ced0084-cf51-0410-be5f-012b33b47a6e
Initialize locale in each of the plugins on windows so that the plugin configuration dialogs are translated and the translators will get off my back.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6847 8ced0084-cf51-0410-be5f-012b33b47a6e
which has too narrow a view of what constitutes a joystick.
Now if only I could find my Apple IR Remote.. :-)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6844 8ced0084-cf51-0410-be5f-012b33b47a6e
* Change the process ProcessAllDistace to ClearRegister
* Fix a bug in ProcessFifoEvents() in commandProcessro (thanks Skid)
-- The last 2 items should be improve the speed lost in r6572 and maybe improve a little bit because ProcessFifoEvents() is right. (Test car selection in GxZero)
* Alliviate Fifo desyncs, In the meant time I still Researching for real solution. (This fix RE0 again and maybe others
"FIFOs linked but out of sync" and "GFX FIFO: Unknown Opcode (0x%x).\n" games suffers these for desync.)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6837 8ced0084-cf51-0410-be5f-012b33b47a6e