Commit Graph

6 Commits

Author SHA1 Message Date
Tillmann Karras
cefcb0ace9 Update license headers to GPLv2+ 2015-05-25 13:22:31 +02:00
Jules Blok
c64486075d PostProcessing: Add layered stereoscopy support. 2014-11-23 14:23:41 +01:00
degasus
7292ea6a04 OGL: force enable postprocessing 2014-10-23 00:21:52 +02:00
Pierre Bourdon
bf93920c05 Revert "Catch broken configurations inside of the Post Processing shaders." 2014-08-25 14:33:41 +02:00
Ryan Houdek
2d624780c0 Catch broken configurations inside of the Post Processing shaders.
This catches most instances of configuration failures that can happen in a post processing shader.
Gives a user a helpful error message that lets them know what they have failed to set up correctly
2014-08-17 23:59:21 -05:00
Ryan Houdek
6bdc32c54a Add the VideoCommon PostProcessing class.
This class loads all the common PP shader configuration options and passes those options through to a inherited class that OpenGL or D3D will have.
Makes it so all the common code for PP shaders is in VideoCommon instead of duplicating the code across each backend.
2014-08-13 01:05:10 -05:00