a167bccb03
Apparently the order here was important, cached somewhere I guess.
2013-01-10 18:59:15 -06:00
6a13ae280d
Updated flag images to not have ugly gradient.
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All images stolen from wikipedia.
Added "SDK" flag to separate it from "Unknown" flag.
2013-01-10 18:55:53 -06:00
58cbfdcbd3
Merge branch 'german-flag' into flat-flags
2013-01-10 18:21:59 -06:00
51a1d4cde7
Revert "Very tiny cleanup of ChunkFile.h."
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int/size_t change without updating the rev# caused crash on Dolphin start
This reverts commit cf942450e0
.
2013-01-10 17:41:12 -06:00
240ea0f116
Merge branch 'linux-wiimote-crash-fix'
2013-01-10 16:55:03 -06:00
cf942450e0
Very tiny cleanup of ChunkFile.h.
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Also changed the size parameter from DoVoid to size_t. As far as I know, that should never be negative.
Also changed the the count parameter of DoArray to size_t, this also should never be negative.
Got rid of some typecasts.
2013-01-10 17:38:38 -05:00
a693b847f0
buildfix!
2013-01-10 16:29:16 -06:00
cc0226254d
Windows/OS X buildfix
2013-01-10 16:23:47 -06:00
1c10d3a1bb
better fix for linux wiimote disconnect crash
2013-01-10 16:16:49 -06:00
e1c8bea2f6
fix crash, but now 100% cpu usage on disconnect
2013-01-10 15:23:42 -06:00
d6b53af115
Automatically set focus on game list window.
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Fixes issue 5880.
2013-01-10 14:29:48 -05:00
202c005e61
Remove commented code. No longer supporting setting volume with PulseAudio.
2013-01-10 13:01:22 -06:00
ab24149b1b
Retain scroll position after refreshing game list.
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Fixes issue 5878.
2013-01-10 13:35:56 -05:00
2c1c538fda
Disable the OpenAL and Pulseaudio audio backends
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They are currently broken and cause sound issues which are not present in other
backends:
* OpenAL plays music 2x too fast in Zelda UCode games with HLE
* Pulse backend uses a lot of CPU power and slows down emulation significantly
Both backends are currently being re-implemented in separate branches of
Dolphin, so this should be a temporary removal.
2013-01-10 18:43:15 +01:00
198d60c569
FifoPlayer: Support recording texture preloads
2013-01-10 18:30:27 +01:00
e7c883d6be
VideoCommon: Implement proper RGBA8 texture loading from tmem.
2013-01-10 18:30:22 +01:00
304814e7cc
Video_Software: Implement proper RGBA8 texture loading from tmem.
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For RGBA8 textures, AR and GB tiles are stored in separate tmem banks. TextureDecoder did not support that previously.
2013-01-10 18:30:16 +01:00
7bf72a6c84
Fixed the random static audio that would sometimes occur in DSP HLE and DSP LLE.
2013-01-11 01:03:18 +11:00
3ebe0718b8
Change theme selection to wxChoice.
2013-01-10 00:22:28 -05:00
14b8d3f107
Add support for german region flag. Still need to change image. (currently using a copy of europe flag)
2013-01-09 22:53:04 -06:00
f1489a4e18
Merge branch 'controller-profiles'
2013-01-09 22:33:51 -05:00
a8a71fdd8c
Resize the KDE theme's "Open" icon from 24x24px to 22x22px to match the rest of the icons.
2013-01-09 20:57:10 -06:00
b9fc26540e
Change key names, and put it in section Controls.
2013-01-09 21:56:17 -05:00
0de8fbecfa
Don't hardcode left-shift to disabe keyboard input on linux.
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Left-shift can be used for gamepad input now.
Fixes issue 4968.
2013-01-09 20:26:11 -06:00
6598462aba
Display error messages when failing to compress/decompress games.
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Fixes issue 4681.
2013-01-09 20:02:46 -06:00
fad2468e30
Make sure profile actually exists.
2013-01-09 20:41:14 -05:00
5c371549d3
fix cmake hacks
2013-01-09 18:39:28 -06:00
488a679ca7
use pulseaudio "simple" api
2013-01-09 17:45:16 -06:00
c7ccf7e5c6
Removed the system timing hack which was activated when the Accurate VBeam option was enabled.
2013-01-10 09:11:37 +11:00
ad28986d51
Fixed the include directories in Audio Common for the Windows 32bit build.
2013-01-10 07:55:13 +11:00
d34c847edd
Fixed the include directories in Audio Common for the Windows build.
2013-01-10 07:43:59 +11:00
e32b1526b3
Allow setting different profiles for different controllers, and automatically use the appropriate profile directory.
2013-01-09 15:04:37 -05:00
01f4d9f386
Fix include paths and compiling in Linux. Externals soundtouch is 1.7.1, while Ubuntu 12.10 is 1.6.x. Externals soundtouch is compiled with integer samples, while ubuntu is compiled with float samples. Float samples is probably the more common route. If you're going to use soundtouch, you should probably use SAMPLETYPE instead of explicitly choosing short. This probably breaks the windows build since its includes aren't setup.
2013-01-09 10:26:12 -06:00
8494a439c7
OSX build fix
2013-01-10 00:06:35 +11:00
91fe5cc821
Build fix
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Added SoundTouch as a dependency of AudioCommon.
Removed the "soundtouch_config.h" include on Linux and OSX.
2013-01-09 23:45:13 +11:00
63b38be97c
Added audio time stretching by using the SoundTouch library.
2013-01-09 22:57:32 +11:00
32855a289c
Actually export 0-sized files.
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Fixes issue 5177.
2013-01-09 01:31:40 -06:00
d9ea718559
Fix an issue where an iterator would become invalidated in TextureCache::ClearRenderTargets()
2013-01-08 23:46:30 -05:00
b8691df723
Allow loading controller profiles from game ini.
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Currently loads the same profile for all 4 controllers, and overwrites the default control settings.
2013-01-08 19:15:11 -05:00
4f4aa4860d
Fix a currently unused unique_lock function. Thanks to Lioncash.
2013-01-08 16:50:09 -06:00
baa29f571c
Fix incorrect iterator usage in BreakPoints::Clear
2013-01-08 15:02:50 -06:00
b4717ca802
Merge branch 'master' of https://code.google.com/p/dolphin-emu
2013-01-08 14:44:56 -06:00
00d303eead
clean up FifoPlayerDlg::OnBeginSearch a bit
2013-01-08 14:43:58 -06:00
2844708c2d
Fix reference to deleted object bug. This should fix channels not loading from sysmenu anymore.
2013-01-09 09:38:36 +13:00
815fd197d3
Fix a potential memleak in FifoPlayerDlg
2013-01-08 21:27:04 +01:00
e204a6e015
Add some TODOs.
2013-01-08 18:56:01 +01:00
d3882771aa
Fix an assert that had been wrong for ages, apparently.
2013-01-08 18:56:01 +01:00
4925a28f94
PixelShaderGen: Shader uid maintainance
2013-01-08 18:56:01 +01:00
be706a3977
Disable color writing when alpha test always fails.
2013-01-08 18:56:01 +01:00
d26bcb0847
Move alpha pretest to BPMemory.h and rename a bunch of alpha testing related stuff
2013-01-08 18:56:01 +01:00