degasus
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7f6b8e3555
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JitCache: Extract ErasePhysicalRange as function.
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2017-01-23 20:33:44 +01:00 |
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degasus
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70caf447b9
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JitCache: Get physical addresses from PPCAnalyst.
So we support all kind of degenerated blocks now, not just range+length based ones.
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2017-01-23 20:33:44 +01:00 |
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degasus
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3529af61c4
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JitAnalyzer: Remove jit block cache workaround.
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2017-01-23 20:33:44 +01:00 |
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degasus
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f3ed993747
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JitCache: Use a map with macro blocks for the occupied memory regions.
This also allow fast invalidation, without any restritions on the blocks itself.
So we can now implement inlining.
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2017-01-23 20:33:44 +01:00 |
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degasus
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dc0fbc15f0
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JitCache: Drop block_map.
It is only used for invalidation, and in a bad way. Just scan over all elements,
as it is still in O(n), this shouldn't matter much.
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2017-01-23 20:33:44 +01:00 |
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Matthew Parlane
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98311cd9f4
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Merge pull request #4728 from lioncash/virtual-dtor
ControllerEmu: Add missing virtual destructor to BooleanSetting
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2017-01-24 08:19:23 +13:00 |
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Matthew Parlane
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ee065181d7
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Merge pull request #4730 from leoetlino/tmdreader
TMDReader: Add a way to get the required IOS version
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2017-01-24 08:19:07 +13:00 |
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Matthew Parlane
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d97a2aba8d
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Merge pull request #4731 from leoetlino/volumewad
Minor cleanup to VolumeWad
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2017-01-24 08:18:02 +13:00 |
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Matthew Parlane
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a43271e250
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Merge pull request #4732 from lioncash/renderbase
RenderBase: Forward declare EFBAccessType
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2017-01-24 08:17:24 +13:00 |
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Matthew Parlane
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fa359d0c28
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Merge pull request #4718 from CharlesCorrin/CharlesCorrin-patch-1
GameSettings: Note for Star Fox Adventures - glow effects
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2017-01-24 08:12:40 +13:00 |
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Lioncash
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70cf774a5c
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RenderBase: Forward declare EFBAccessType
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2017-01-23 12:41:26 -05:00 |
|
Léo Lam
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f89aaee91a
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VolumeWad: Remove useless else after return
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2017-01-23 18:17:34 +01:00 |
|
Léo Lam
|
2cd287baf7
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VolumeWad: Add missing forward declaration
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2017-01-23 18:17:34 +01:00 |
|
Léo Lam
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6128679396
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VolumeWad: Clean up variable naming
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2017-01-23 18:07:23 +01:00 |
|
Léo Lam
|
6d909b3e30
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VolumeWad: In-class initialise member variables
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2017-01-23 18:07:21 +01:00 |
|
Léo Lam
|
0d8ddfb7d9
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TMDReader: Add a way to get the required IOS version
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2017-01-23 17:44:24 +01:00 |
|
Markus Wick
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1c854f2daa
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Merge pull request #4727 from lioncash/enum-class
VideoBackendBase: Convert EFBAccessType and FieldType into enum classes
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2017-01-23 17:14:06 +01:00 |
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JosJuice
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6d879f7f3a
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Merge pull request #4729 from lioncash/table
ES: Move the key table into the cpp file
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2017-01-23 15:51:42 +01:00 |
|
Mat M
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93faf26217
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Merge pull request #4721 from RisingFog/remove_dead_audiodump_code
Remove dead audio dumping code
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2017-01-23 09:17:11 -05:00 |
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Chris Burgener
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dd9709509c
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Remove dead audio dumping code
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2017-01-23 09:11:48 -05:00 |
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Lioncash
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fd772f6726
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ES: Move the key table into the cpp file
This is a static implementation detail, so there's no need to bind it to the class directly.
This also makes the tables read-only.
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2017-01-23 08:16:28 -05:00 |
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Markus Wick
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c0e8280240
|
Merge pull request #4706 from lioncash/dspasm
DSPAssembler: Minor cleanup
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2017-01-23 12:12:01 +01:00 |
|
Lioncash
|
a9da2d9e20
|
ControllerEmu: Add missing virtual destructor to BooleanSetting
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2017-01-23 05:08:19 -05:00 |
|
Markus Wick
|
4436011c50
|
Merge pull request #4725 from lioncash/attachments
Attachments: Minor cleanup
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2017-01-23 10:55:04 +01:00 |
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Lioncash
|
34768617d2
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Attachment: Make constructors explicit where applicable
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2017-01-23 04:42:27 -05:00 |
|
Lioncash
|
34262ee3d8
|
Attachment: Move implementation details into the cpp file
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2017-01-23 04:42:26 -05:00 |
|
Lioncash
|
c87ee2a00e
|
Attachment: Use std::array over C arrays
|
2017-01-23 04:42:21 -05:00 |
|
Michael Maltese
|
713ec5ffd5
|
Add includes for building on Windows without PCH
|
2017-01-23 01:37:41 -08:00 |
|
Lioncash
|
940aa6f32d
|
VideoBackendBase: Convert FieldType into an enum class
|
2017-01-23 03:54:01 -05:00 |
|
Lioncash
|
5b461f50af
|
VideoBackendBase: Convert EFBAccessType into an enum class
|
2017-01-23 03:53:38 -05:00 |
|
Michael Maltese
|
c3a1547d9a
|
AVIDump: rename CreateFile -> CreateVideoFile (conflict with windows.h)
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2017-01-23 00:35:18 -08:00 |
|
Michael Maltese
|
f024fd48f9
|
clang-format: Sort windows.h before other headers
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2017-01-23 00:35:09 -08:00 |
|
Matthew Parlane
|
836f43038a
|
Merge pull request #4722 from lioncash/si-device
SI_Device: Minor cleanup
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2017-01-23 21:28:58 +13:00 |
|
Markus Wick
|
5ed94a0f67
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Merge pull request #4724 from degasus/hotfix
JitCache: Freeing hotfix.
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2017-01-23 07:31:36 +01:00 |
|
degasus
|
819ebfb213
|
JitCache: Freeing hotfix.
Sorry, I'm too stupid to test my code.
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2017-01-23 06:58:02 +01:00 |
|
Markus Wick
|
9cd34c7985
|
Merge pull request #4717 from degasus/arm
JitArm64: Fix dcbz.
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2017-01-23 06:32:11 +01:00 |
|
Lioncash
|
4b2f40a634
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Attachment: Make class members non-public
|
2017-01-22 23:53:13 -05:00 |
|
Mat M
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a2caa0d733
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Merge pull request #4719 from ligfx/removeandroidtoolchainfile
Android: remove unused android.toolchain.cmake
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2017-01-22 22:46:31 -05:00 |
|
Lioncash
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fbcf86870d
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SI_Device: Remove const specifiers from SIDevice_Create declaration's parameters
These are only relevant on the definition of the function.
|
2017-01-22 22:34:23 -05:00 |
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Lioncash
|
0adb0dfeef
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SI_Device: Move implementation details into the cpp file
Any changes to the base class' default behavior now won't require
all SI device source files to be recompiled.
|
2017-01-22 22:33:27 -05:00 |
|
Lioncash
|
fb8f19f553
|
SI_Device: Amend variable naming
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2017-01-22 22:20:16 -05:00 |
|
Lioncash
|
f41e5eac2e
|
SI_Device: Move protected interface below public interface
|
2017-01-22 22:10:43 -05:00 |
|
Scott Mansell
|
e41858232d
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Merge pull request #4720 from lioncash/si-stub
SI_Device: Move the null device implementation to its own source files
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2017-01-23 15:46:37 +13:00 |
|
Lioncash
|
7f4ef74542
|
SI_Device: Move the null device implementation to its own source files
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2017-01-22 21:18:51 -05:00 |
|
Michael Maltese
|
21ae6afa73
|
Android: remove unused android.toolchain.cmake
Gradle automatically sets up the CMake build and this file isn't referenced
anywhere.
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2017-01-22 16:54:08 -08:00 |
|
CharlesCorrin
|
25ae6d8d24
|
GameSettings: Note for Star Fox Adventures
Adds a note to Star Fox Adventures to let people know how to accurately emulate the game's glow effects.
|
2017-01-22 19:30:05 -05:00 |
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degasus
|
a19993c2a0
|
JitArm64: Fix dcbz.
This fixes the hidden wall in xenoblade.
|
2017-01-23 00:26:38 +01:00 |
|
Matthew Parlane
|
ba5c3f4c46
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Merge pull request #4582 from iwubcode/per_game_wii_lang
Add support for specifying the GC/Wii system language per-game
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2017-01-23 11:51:37 +13:00 |
|
Matthew Parlane
|
ef7a809fad
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Merge pull request #4678 from degasus/jitcache
JitCache: Store the JIT blocks in the std::map.
|
2017-01-23 11:49:46 +13:00 |
|
Matthew Parlane
|
5cee3f99ce
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Merge pull request #4710 from leoetlino/save-stm-hook
IOS: STM: Save event hook to savestates
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2017-01-23 11:11:08 +13:00 |
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