iwubcode
d35287b6e4
Common: update Quaternion to allow rotating pitch, yaw, and roll all at once
2021-01-27 18:22:10 -06:00
iwubcode
544692f96a
Common: add convenience function to convert a Quaternion to a Matrix44
2021-01-27 18:22:10 -06:00
Lioncash
dcb0c910af
Common/Matrix: Allow TVec classes to be used in constexpr contexts
...
Much of these classes are operating on integral types and are pretty
standard behavior as far as vectors go. Some member functions can be
made constexpr to make them more flexible and allow them to be used in
constexpr contexts.
2020-10-21 17:44:02 -04:00
Jordan Woyak
39030ea33c
Common/Matrix: Add Quaternion class.
2020-10-19 16:18:31 -05:00
Jordan Woyak
259a7191d2
Common: Add additional Vector operations.
2020-02-17 15:57:43 -06:00
Jordan Woyak
0aacf3a627
WiimoteEmu: Make the "Total Yaw" setting work again.
2020-01-09 13:11:13 -06:00
Jordan Woyak
8ab3694f51
Common: Add Matrix33::FromQuaternion.
2020-01-02 15:16:37 -06:00
Jordan Woyak
1e028025e5
Common: Add additional Matrix/Vec functions.
2019-11-08 15:46:45 -06:00
Jordan Woyak
ba1b335118
WiimoteEmu: Improve emulated swing.
2019-04-23 19:02:41 -05:00
Jordan Woyak
4db4840d7c
WiimoteEmu: Reimplement tilt/swing/camera/orientation data using matrix math.
2019-03-03 12:43:25 -06:00
Jordan Woyak
0064f70c8a
DolphinQt/ControllerEmu: Replace Input Radius/Shape settings with an input calibration "wizard".
2019-02-10 07:55:47 -06:00
Jordan Woyak
69b617ce76
WiimoteEmu: Remove redundant Matrix library and use the one in Common.
2019-02-03 12:02:02 -06:00
Jordan Woyak
b9a00a40a9
Common: Move Matrix classes out of MathUtil into their own files and make their interface more friendly.
2019-02-03 11:35:31 -06:00