Commit Graph

32171 Commits

Author SHA1 Message Date
Admiral H. Curtiss
a7d358a97b
Merge pull request #11003 from sepalani/decode-error
Move SocketManager's DecodeError to Common
2022-08-24 17:01:07 +02:00
Pokechu22
0cced44142 Use __VA_OPT__(, ) __VA_ARGS__ instead of ##__VA_ARGS__
Per https://en.cppreference.com/w/cpp/preprocessor/replace#.23_and_.23.23_operators the `##` behavior is a nonstandard extension; this extension seems to be supported by all compilers we care about, but IntelliSense in visual studio doesn't correctly handle it, resulting in false errors in the IDE (but not when compiling).

Per https://en.cppreference.com/w/cpp/preprocessor/replace#Function-like_macros C++20 introduced a workaround, where `__VA_OPT__(, )` generates a comma if and only if `__VA_ARGS__` is non-empty.

This PR replaces all occurrences, with the exception of Externals, DSPSpy (which is not likely to be edited in MSVC and does not target C++20 currently), and JitArm64_Integer.cpp (which uses `Function(__VA_ARGS__)`, and thus does not ever need a comma).
2022-08-23 12:09:57 -07:00
JosJuice
299aef945b
Merge pull request #11005 from t895/cover-only
Android: Add option to disable game cover text
2022-08-23 18:24:51 +02:00
Admiral H. Curtiss
aa8364a327
Merge pull request #10996 from JosJuice/gpu-texture-uint
VideoCommon: Fix OpenGL ES GPU texture decoding
2022-08-23 10:48:51 +02:00
PEmu2
b516ae12ca
Edit error message
Edit error message to be less sarcastic. I doubt many users appreciate this when Dolphin has just crashed.
2022-08-22 19:52:13 -07:00
JMC47
48fdbcde23
Merge pull request #10809 from TryTwo/PR_CodeWidget_Filters
Debugger CodeWidget: Add filter boxes to callstack, function calls, a…
2022-08-22 15:47:20 -04:00
Charles Lombardo
2caa1f3b43 Android: Add option to disable game cover text 2022-08-22 13:50:39 -04:00
Admiral H. Curtiss
1845a13cbe
Merge pull request #10905 from shuffle2/netplay-hash
netplay: use sha1 instead of md5
2022-08-22 15:57:49 +02:00
Admiral H. Curtiss
8b7e6f1863
Merge pull request #10933 from shuffle2/vs
msbuild: fix overbuilding of externals and lessen rebuild likelyhood
2022-08-22 15:19:13 +02:00
Admiral H. Curtiss
aba87ba1e3
Merge pull request #10997 from JosJuice/nfs-check
DiscIO: Fix an incorrect error check in NFSBlob
2022-08-22 15:14:15 +02:00
Charles Lombardo
3814fab9ec Android: Use vector icon and enable monochrome icon 2022-08-22 07:54:57 -04:00
Sepalani
597fb9ff6d Move SocketManager's DecodeError to Common
Fix thread safety issue
2022-08-22 14:02:26 +04:00
Charles Lombardo
903c94f7be Android: Update SDK and dependencies 2022-08-21 14:51:04 -04:00
JosJuice
052fdfa00d DiscIO: Fix an incorrect error check in NFSBlob 2022-08-21 00:06:53 +02:00
Mai
fef8325ff7
Merge pull request #10995 from JosJuice/nfs-size-out
DiscIO: Fix calculation of NFS raw size
2022-08-20 17:57:46 -04:00
JosJuice
724bd3e597 VideoCommon: Fix OpenGL ES GPU texture decoding 2022-08-20 23:21:23 +02:00
JosJuice
aca624ef9c DiscIO: Fix calculation of NFS raw size 2022-08-20 21:18:36 +02:00
Shawn Hoffman
7c3cdeda2b qt: defer writing gamelist cache until EndRefresh
large speedup
2022-08-19 19:51:31 -07:00
JMC47
498c06b85a
Merge pull request #10989 from CasualPokePlayer/fifo_reset_dual_core
Fix crashes in dual core mode on a PI_FIFO_RESET
2022-08-18 17:32:29 -04:00
CasualPokePlayer
ab8a8e6f84 Fix crashes in dual core mode on a PI_FIFO_RESET 2022-08-18 13:38:37 -07:00
Mai
fea552a4de
Merge pull request #10981 from JosJuice/android-string-single-choice-naming
Android: Clean up StringSingleChoiceSetting naming
2022-08-18 10:37:56 -04:00
Mai
39aa5f29a6
Merge pull request #10991 from Pokechu22/dsp-hle-ax-ucode-switch-state
DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
2022-08-18 10:34:57 -04:00
Mai
7a23b45aa1
Merge pull request #10992 from Pokechu22/swapchain-unused-functions
VideoCommon: Remove unused swap chain functions
2022-08-18 10:32:51 -04:00
Pokechu22
3c38f5c1d2 D3DCommon: Remove unused swap chain functions
These were added in ea15080d8f (which added D3DCommon), but never were used.
2022-08-17 18:16:50 -07:00
Pokechu22
da7aded00d Vulkan: Remove unused swap chain functions
These were added in 5e29508b8f and 1f2d43c870, but were replaced with CONFIG_CHANGE_BIT_VSYNC and CONFIG_CHANGE_BIT_STEREO_MODE in e4b205c769.
2022-08-17 18:16:17 -07:00
Pokechu22
f9e1933111 DSPHLE/AX: Set state to WaitingForCmdListSize when switching uCodes
Fixes https://bugs.dolphin-emu.org/issues/13017. With uCode switching, the existing instance of AXUCode is re-activated when GBAUCode is done, but if the state remains as WaitingForNextTask, it won't be able to do anything. Instead, it needs to be in WaitingForCmdListSize.

(When the AX uCode is resumed, startpc is set to 0x0030, at least for 0x07f88145; this is the same location as MAIL_RESUME jumps to, so DSP_RESUME should be sent when the resuming happens; that's already handled by AXUCode::Update.)
2022-08-17 12:05:53 -07:00
Shawn Hoffman
4ae475b6a1 fix verifying wii dev signatures
allows verifying dev-signed discs and wads
2022-08-16 12:47:26 -07:00
Admiral H. Curtiss
650f172637
DolphinQt: Only show raw memory card path if it's not the default. 2022-08-16 00:23:36 +02:00
Admiral H. Curtiss
d11839fd64
DolphinQt: Show raw memory card path and AGP cartridge path in config window. 2022-08-16 00:20:58 +02:00
Admiral H. Curtiss
43d4923e78
Config: Allow passing std::nullopt for the region in GetMemcardPath() to use the region as configured in the path itself. Falls back to the fallback region if no region is in the path. 2022-08-16 00:20:58 +02:00
JosJuice
b6a18b0da5
Merge pull request #10980 from JosJuice/android-no-dir-init-fail
Android: Force quit app if external storage isn't mounted
2022-08-14 15:47:50 +02:00
JosJuice
46cb106124 Android: Clean up StringSingleChoiceSetting naming 2022-08-14 15:42:06 +02:00
JosJuice
1646197902 Android: Force quit app if external storage isn't mounted
In the past, directory initialization could fail for two reasons:
The user was rejecting the storage permission, or external storage
wasn't mounted. With the introduction of scoped storage, the first of
these two couldn't happen anymore; if the user rejects the storage
permission, we just use the app-specific directory instead of the
dolphin-emu directory.

By making it so Dolphin force quits if external storage isn't mounted,
we can get rid of our code for handling retrying directory initialization
after it fails. I think this slight hit to UX is worth it considering
that basically nobody has an Android device with detachable primary
external storage anymore. And the UX hit is very small; the user just has
to manually open the app again after remounting external storage. The
toast about external storage not being mounted will still be displayed.

The recent merge of the splash screen PR may have made it so that the
code for handling directory initialization failing doesn't work anymore.
To be completely honest, I'm not sure how to even test this in 2022.
2022-08-13 18:59:23 +02:00
Admiral H. Curtiss
92c6407c45
Merge pull request #10970 from AdmiralCurtiss/directoryblob-encrypted
DirectoryBlob: Fix partition size mixup for encrypted Wii discs.
2022-08-12 22:35:40 +02:00
JosJuice
ce08de8cc6
Merge pull request #10948 from t895/splash
Android: Add Androidx splash screen to wait for directory initialization
2022-08-11 20:05:46 +02:00
Léo Lam
be33e1079d
Merge pull request #10972 from AdmiralCurtiss/ios-fs-metadata-nop
IOS/FS: Skip writing FST if SetMetadata() changes nothing.
2022-08-11 16:16:45 +01:00
Charles Lombardo
0c89e5ea8d Add AndroidTV splash screen 2022-08-10 15:53:45 -04:00
Charles Lombardo
1dff1c3fe8 Android: Add Androidx splash screen to wait for directory initialization 2022-08-10 15:37:10 -04:00
Admiral H. Curtiss
7ac042d00b
DirectoryBlob: Fix partition size mixup for encrypted Wii discs. 2022-08-10 20:43:52 +02:00
JosJuice
3f794bf87e
Merge pull request #10974 from t895/permissions-fix
Android: Prevent app lockup when revoking write access
2022-08-10 20:27:30 +02:00
Charles Lombardo
a91e47899d Android: Prevent app lockup when revoking write access 2022-08-10 13:57:30 -04:00
Pokechu22
1004e34167 Android: Don't set the signingConfig if keystore property isn't set
If the property isn't set, we don't initialize the release config, so we shouldn't use it. This fixes building issues for me.
2022-08-10 09:58:49 -07:00
Admiral H. Curtiss
0d39c4a78a
IOS/FS: Skip writing FST if SetMetadata() changes nothing. 2022-08-10 06:28:23 +02:00
Charles Lombardo
e926946f64 Consistent tv card colors
Item selected color is now dolphin-blue for all cards in the TV activity.
2022-08-10 00:23:19 -04:00
Admiral H. Curtiss
dcdba11ded
Merge pull request #10962 from askew-etc/inc-dec-select-state-hotkeys
Add hotkeys for incrementing/decrementing select state slot
2022-08-10 01:41:32 +02:00
Sage King
da803adf15 Work around for compiler bug on Debian and FreeBSD 2022-08-09 16:26:54 -06:00
Sage King
66276ac61b Added type to SyncIndentifierComparison enum in SyncIdentifier.h in an
attempt to fix a failed call to operator<< in SendResponse()
2022-08-09 16:26:53 -06:00
Sage King
978b6a8724 Added comment explaining obscure folding syntax in NetPlayServer.cpp 2022-08-09 16:26:53 -06:00
Sage King
a12099404e Added SendResponseToAllPlayers() and SendResponseToPlayer() to NetPlayServer.cpp and refactored OnConnect to use them 2022-08-09 16:26:52 -06:00
Sage King
477c20e28d Updated comment explaining enet_peer_timeout's use in NetPlayClient.cpp and NetPlayServer.cpp; Corrected syntax related to PEER_TIMEOUT in NetplayClient.cpp 2022-08-09 16:26:52 -06:00
Sage King
2f367d7a9b Updated PEER_TIMOUT in NetPlayCommon.h to use chrono literals; Updated NetPlayServer.cpp OnConnect() by putting commonly used code into named functions 2022-08-09 16:26:52 -06:00
Sage King
d81756e9b9 Refactored parameter to OnConnect() in NetPlayServer.cpp from rpac to received_packet 2022-08-09 16:26:51 -06:00
Sage King
9d14d95737 Removed code duplicating comments in NetPlayServer.cpp OnConnect() 2022-08-09 16:26:51 -06:00
Sage King
5dea8aaed0 Added initializer braces to Client player; in NetPlayServer.cpp OnConnect() 2022-08-09 16:26:50 -06:00
Sage King
d11df2b700 Refactored variable declared in NetPlayServer.cpp OnConnect() from npver to netplay_version 2022-08-09 16:26:50 -06:00
Mai
c2dd58c361
Merge pull request #10959 from JosJuice/frsp-subnormal
Interpreter: Fix rounding edge case in frsp
2022-08-09 18:17:21 -04:00
Mai
e9e2c741a2
Merge pull request #10953 from JosJuice/aarch64-add-encoding
Arm64Emitter: Fix encoding of size for ADD (vector)
2022-08-09 18:13:50 -04:00
Scott Mansell
4c2d707538
Merge pull request #10940 from InvoxiPlayGames/ipc-discord
Add Discord presence ioctlv to /dev/dolphin
2022-08-08 08:11:42 +12:00
askew-etc
914f38753a Add hotkeys for incrementing/decrementing selected state slot (like RetroArch) 2022-08-07 12:20:09 -05:00
Shawn Hoffman
6e94c20abd add TODO for chrono in GetLocalTimeSinceJan1970 2022-08-06 22:25:30 -07:00
Shawn Hoffman
292724b228 Revert "msvc: use std::chrono for GetLocalTimeSinceJan1970"
This reverts commit 86da6c98fb.
2022-08-06 22:22:14 -07:00
Shawn Hoffman
9bb8315441 ResourcePack: dont scan for individual files
walking the zip prevents minizip from re-reading the same
data repeatedly from the actual backing filesystem.
also improves most usages of minizip to allow for >4GB,
files altho we probably don't need it
2022-08-06 15:38:46 -07:00
Dentomologist
02cd4ecf7d Core: Use std::chrono time_since_epoch 2022-08-06 13:28:28 -07:00
Dentomologist
ff26f6435e Use structured binding for pair values
dir_path is used by PanicAlertFormatT, which prior to PR 10209 used a
lambda. Before c++20, referring to structured bindings in lambda captures
was forbidden. The problem is now doubly fixed, so put the structured
binding back in.
2022-08-06 13:28:28 -07:00
iwubcode
0b5f7d2c5f VideoCommon: fix graphics target not properly setting 'draw_started' texture names for efb/xfb 2022-08-06 12:01:33 -05:00
JosJuice
c5d9514cd9 Interpreter: Fix rounding edge case in frsp
Fixes the Dolphin bug mentioned in
https://github.com/dolphin-emu/hwtests/issues/45.

Because this doesn't fix any observed behavior in games (no, 1080°
Avalanche isn't affected), I haven't implemented this in the JITs,
so as to not cause unnecessary performance degradations.
2022-08-06 18:54:19 +02:00
InvoxiPlayGames
f9e39cf200 Add Discord presence ioctlv to /dev/dolphin 2022-08-06 07:32:29 +01:00
Shawn Hoffman
3ca673a675 WiiSave: protect against a stack buffer overflow 2022-08-05 17:24:03 -07:00
Tilka
3595c8b295
Merge pull request #10952 from JosJuice/bitutils-remove-unused
Common: Remove unused stuff from BitUtils.h
2022-08-05 21:08:02 +01:00
JosJuice
52661dcc76 Arm64Emitter: Fix encoding of size for ADD (vector)
This was causing a bug in the rounding of paired single multiplication
operands. If Force25BitPrecision was called for quad registers, the
element size of its ADD instruction would get treated as if it was 16
instead of the intended 64, which would cause the result of the
calculation to be incorrect if the carry had to pass a 16-bit boundary.

Fixes one of the two bugs reported in
https://bugs.dolphin-emu.org/issues/12998.
2022-08-05 21:49:28 +02:00
JosJuice
c00008e3cd Common: Remove unused stuff from BitUtils.h 2022-08-05 17:54:51 +02:00
Tillmann Karras
b8e64b1f43 AX: fix comments and variable names (NFC)
This command does not upload the MAIN buffers to CPU memory. This was
functionally fixed in f11a40f858 without
updating the comments and variable names.
2022-08-05 15:00:17 +01:00
Scott Mansell
ebf95370ef
Merge pull request #10946 from Pokechu22/remove-iLog
VideoCommon: Remove old iLog field
2022-08-05 22:42:09 +12:00
JosJuice
939fa1ed1c
Merge pull request #10941 from shuffle2/crypto-cleanup
Crypto cleanup
2022-08-05 12:12:34 +02:00
Zopolis4
b9b7ff6e25
Update supportedOS values in .manifest files 2022-08-05 10:26:22 +10:00
Tilka
e638bb658f
Merge pull request #10945 from Pokechu22/vulkan-source-file-name
Vulkan: Call setSourceFile in addition to addSourceText
2022-08-05 00:03:25 +01:00
Pokechu22
354530cf61 VideoCommon: Remove old iLog field
Prior to 7854bd7109, this was used by the debugger for the OpenGL and D3D9 plugins to control logging (via PRIM_LOG and INFO_LOG/DEBUG_LOG in VideoCommon code; PRIM_LOG was changed in 77215fd27c), and also framedumping (removed in 64927a2f81 and 2d8515c0cf), shader dumping (removed in 2d8515c0cf and this commit), and texture dumping (removed in 54aeec7a8f). Apart from shader dumping, all of these features have modern alternatives, and shader source code can be seen in RenderDoc if "Enable API Validation Layers" is checked (which also enables source attachment), so there's no point in keeping this around.
2022-08-04 15:49:39 -07:00
Pokechu22
20a2a2174d Vulkan: Call setSourceFile in addition to addSourceText 2022-08-04 15:09:12 -07:00
Admiral H. Curtiss
5508c52a95
Merge pull request #10932 from JosJuice/nfs
DiscIO: Add support for the NFS format
2022-08-04 22:20:08 +02:00
JosJuice
6fc3bbbdd9 DiscIO/VolumeVerifier: Add a note about NFS bad dumps 2022-08-04 22:01:00 +02:00
JosJuice
02e3125f23 DiscIO/VolumeVerifier: Small logic cleanup
Just for ease of reading. No behavioral difference.
2022-08-04 22:00:59 +02:00
JosJuice
40a4eb3893 DiscIO: Adjust GetDataSizeType logic for NFS 2022-08-04 22:00:59 +02:00
JosJuice
a87dffe52d DiscIO: Replace IsDataSizeAccurate with GetDataSizeType
Previously, we had WBFS and CISO which both returned an upper bound
of the size, and other formats which returned an accurate size. But
now we also have NFS, which returns a lower bound of the size. To
allow VolumeVerifier to make better informed decisions for NFS, let's
use an enum instead of a bool for the type of data size a blob has.
2022-08-04 22:00:59 +02:00
JosJuice
3a6df63e9b DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin
support reading Wii games in the format they come in when you download
them from the Wii U eShop. The Wii U eShop has some good deals on Wii
games (Metroid Prime Trilogy especially is rather expensive if you try
to buy it physically!), and it's the only place right now where you can
buy Wii games digitally.

Of course, Nintendo being Nintendo, next year they're going to shut down
this only place where you can buy Wii games digitally. I kind of wish I
had implemented this feature earlier so that people would've had ample
time to buy the games they want, but... better late than never, right?

I used MIT-licensed code from the NOD library as a reference when
implementing this. None of the code has been directly copied, but
you may notice that the names of the struct members are very similar.
c1635245b8/lib/DiscIONFS.cpp
2022-08-04 22:00:58 +02:00
JosJuice
bb27d4cc95 DiscIO/VolumeWii: Decouple "is encrypted" from "is hashed"
Needed for the next commit. NFS disc images are hashed but not encrypted.

While we're at it, also get rid of SupportsIntegrityCheck.
It does the same thing as old IsEncryptedAndHashed and new HasWiiHashes.
2022-08-04 20:29:22 +02:00
Pokechu22
8129874d11 Sanitize and use increased precision when normalizing light directions
This normalization was added in 02ac5e95c8, and changed to use floats in 4bf031c064.  The conversion to floats means that sometimes there is insufficient precision for the normalization process, which results in values of NaN or infinity.  Performing the whole process with doubles prevents that, but games also sometimes set the values to NaN or infinity directly (possibly accidentally due to the values not being initialized due to them not being used in the current configuration?).

The version of Mesa currently in use on FifoCI (20.3.5) has issues with NaN.  Although this bug has been fixed (b3f3287eac in 21.2.0), FifoCI is stuck with the older version.

This change may or may not be incorrect, but it should result in the same behavior as already present in Dolphin, while working around the Mesa bug.
2022-08-04 08:52:44 -07:00
Mai
f59f1a2a35
Merge pull request #10740 from Tilka/cxx20
Move to C++20 for non-MSVC compilers
2022-08-04 09:31:31 -04:00
Tilka
3ad6e3abc2
Merge pull request #10768 from Pokechu22/dsp-hle-gba-class
DSPHLE: Eliminate global state in GBA and AX uCode + accuracy improvements
2022-08-04 13:50:30 +01:00
Tilka
8105d0034d
Merge pull request #10821 from Pokechu22/dimar-masking
DVDInterface: Mask upper bits of DIMAR in GC mode
2022-08-04 12:50:49 +01:00
Pokechu22
bf70026728 DSPHLE: Require implementing DoState
CARDUCode, GBAUCode, and INITUCode previously didn't have an implementation of it. In practice it's unlikely that this caused an issue, since these uCodes are only active for a few frames at most, but now that GBAUCode doesn't have global state, we can implement it there. I also implemented it for CARDUCode, although our CARDUCode implementation does not have all states handled yet - this is simply future-proofing so that when the card uCode is properly implemented, the save state version does not need to be bumped. INITUCode does not have any state to save, though.
2022-08-03 17:32:12 -07:00
Pokechu22
f2e833b5c4 DSPHLE: Eliminate global state in AX uCode
This also increases accuracy as to when specific mail is allowed, and correctly handles masking of the 0xCDD1 mails.
2022-08-03 17:32:12 -07:00
Pokechu22
8d66c29f33 DSPHLE: Eliminate global state in GBA uCode + accuracy improvements
The accuracy improvements are:

* The request mail must be 0xabba0000 exactly; both the low and high parts are checked
* The address is masked with 0x0fffffff
* Before, the global state meant that after the GBA uCode had been used once, it would accept 0xcdd1 commands immediately. Now, it only accepts them after execution has finished.
2022-08-03 17:32:12 -07:00
Pokechu22
8b65e84121 DSPHLE: Make all uCode implementations final classes
(Apart from AXUCode, which is inherited by AXWiiUCode.)
2022-08-03 17:32:12 -07:00
Mai
b02653722d
Merge pull request #10856 from JosJuice/android-tv-user-data-2
Android: Add divider to landscape version of User Data activity
2022-08-03 20:24:54 -04:00
Mai
4617ee7d89
Merge pull request #10787 from JosJuice/channel-uri
Android: Add app link intent URI to channels projection
2022-08-03 20:21:45 -04:00
Mai
098fc8cadc
Merge pull request #10790 from JosJuice/android-wii-controller-magic
Android: Refactor reading "wiiController" preference
2022-08-03 20:21:11 -04:00
Mai
27669fc7c8
Merge pull request #10828 from JosJuice/jitarm64-32-bit-exception
JitArm64: Pass 32-bit temp GPR to WriteConditionalExceptionExit
2022-08-03 14:36:19 -04:00
Mai
a8b2174ce6
Merge pull request #10872 from shuffle2/timer
Timer improvements
2022-08-03 14:30:29 -04:00
Mai
173337104f
Merge pull request #10919 from JosJuice/android-wait-on-fab-click
Android: Use AfterDirectoryInitializationRunner on FAB press
2022-08-03 14:22:42 -04:00
Mai
385764ebe0
Merge pull request #10913 from shuffle2/vsnext
msvc: fix issues with vs 17.3
2022-08-03 14:21:53 -04:00