425f2aa013
Common/Log: Add basic fmt-capable functions to the interface.
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Provides a basic extension to the interface to begin migration off of
the printf-based logging system.
Everything will go through macros with the same style naming as the old
logging system, except the macros will have the _FMT suffix, while the
migration is in process.
This allows for peacemeal migration over time instead of pulling
everything out and replacing it all in a single pull request, which
makes for much easier reviewing.
2020-10-21 10:49:35 -04:00
f265c412b4
Merge pull request #9152 from Ebola16/SP1
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Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-21 16:48:18 +02:00
642eccbfd0
Merge pull request #9174 from lioncash/os
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Common: Move OSThreads into Core
2020-10-21 15:39:29 +02:00
eb5e1e6151
Merge pull request #9175 from lioncash/action
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ARDecrypt: Resolve seedtable at compile-time
2020-10-21 15:35:10 +02:00
57534777d4
Common: Move OSThreads into core
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Common shouldn't be depending on APIs in Core (in this, case depending
on the PowerPC namespace). Because of the poor separation here, this
moves OSThread functionality into core, so that it resolves the implicit
dependency on core.
2020-10-21 07:35:42 -04:00
144f799bbb
ARDecrypt: Resolve seedtable at compile-time
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We can boot the formation of the table off to the compiler at
compile-time, rather than building the table at run-time.
2020-10-20 19:11:04 -04:00
7e197186b9
Merge pull request #9172 from lioncash/compile
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ExpressionParser: Add missing <functional> include
2020-10-20 15:23:14 -05:00
faf509e315
ExpressionParser: Add missing <functional> include
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Unbreaks Windows CMake builds.
2020-10-20 16:18:32 -04:00
353a67824d
Android: Add AndroidOverlayButtons INI section
2020-10-20 12:03:41 -04:00
69adfe0218
Android: Add "Default Values" button for overlay seekbars
2020-10-20 11:59:57 -04:00
cc5802ba04
Android: Convert SharedPreferences to INI Settings (simple cases)
2020-10-20 11:58:54 -04:00
47059f6388
Merge pull request #9113 from ShiftaDeband/ini/FixPSOTrials
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Add .ini configuration files for Phantasy Star Online Episode I&II Trial Edition and Episode III Trial Edition
2020-10-20 15:34:39 +02:00
751d67a59a
UberShaderVertex: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
With this, all that's left to move over are the pixel shaders (regular
and ubershader variants)
2020-10-20 09:24:10 -04:00
ce59b026c0
Merge pull request #9168 from lioncash/ifconst
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DataReader: Make use of if constexpr where applicable
2020-10-20 14:56:24 +02:00
299adf537d
Merge pull request #9021 from AdmiralCurtiss/gui-memcard-format-sram
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Qt/GCMemcardCreateNewDialog: Use zero values for formatting instead of accessing g_SRAM.
2020-10-20 14:55:23 +02:00
70ab3bf7b3
Merge pull request #9025 from cyrozap/fix-build-with-older-cmake
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Fix builds with system LZMA when using versions of CMake before 3.14
2020-10-20 14:51:15 +02:00
7bc2bbc508
DataReader: Make use of if constexpr where applicable
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We can make use of if constexpr for cases where booleans will always
statically be known at compile-time.
2020-10-20 08:42:32 -04:00
dc5ae5ee66
Merge pull request #9165 from lioncash/ubercommon
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UberShaderCommon: Migrate over to fmt
2020-10-20 14:42:19 +02:00
f653bd7559
Merge pull request #9142 from jordan-woyak/expose-fov
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WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-20 14:32:02 +02:00
b2709b81a0
Merge pull request #9166 from JosJuice/encryption-cache-move
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DiscIO: Make WiiEncryptionCache moveable
2020-10-20 14:29:46 +02:00
96cb27842a
Merge pull request #9048 from shuffle2/msvc-version
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require msvc 19.27.29111 and Windows SDK 10.0.19041
2020-10-20 13:35:18 +02:00
2e86e1a998
Merge pull request #9146 from JosJuice/android-disable-cover-download
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Android: Allow disabling cover downloading
2020-10-20 13:31:01 +02:00
49b7f10b39
Merge pull request #9163 from lioncash/fbgen
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FramebufferShaderGen: Migrate over to fmt
2020-10-20 13:25:50 +02:00
05194bc67e
Merge pull request #9149 from altimumdelta/readme_add_buildbot_link
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Readme: Add Buildbot header link
2020-10-20 12:24:04 +02:00
83db7a707c
UberShaderCommon: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
2020-10-20 06:22:48 -04:00
7b1e0dba9b
Merge pull request #9164 from lioncash/geoshader
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GeometryShaderGen: Migrate over to fmt
2020-10-20 11:59:45 +02:00
881f81a875
Translation resources sync with Transifex
2020-10-20 11:46:06 +02:00
5b6f604d90
DiscIO: Make WiiEncryptionCache moveable
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Fixes the following warning:
../../../../../../Core\DiscIO/DirectoryBlob.h:156:3: warning: explicitly defaulted move constructor is implicitly deleted [-Wdefaulted-function-deleted]
DirectoryBlobReader(DirectoryBlobReader&&) = default;
^
../../../../../../Core\DiscIO/DirectoryBlob.h:205:22: note: move constructor of 'DirectoryBlobReader' is implicitly deleted because field 'm_encryption_cache' has a deleted move constructor
WiiEncryptionCache m_encryption_cache;
^
2020-10-20 11:33:38 +02:00
409230e088
Merge pull request #9061 from Ebola16/Fixes3
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Android: Improve WRITE_EXTERNAL_STORAGE denial
2020-10-20 02:15:08 +02:00
fc3b474cce
Merge pull request #8318 from iwubcode/dynamic_input_textures
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InputCommon: Dynamic Input Textures
2020-10-20 02:10:29 +02:00
b26c2e7adb
Merge pull request #9094 from Pokechu22/wii-fit-ini-note
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Add INI note for Wii Fit and Wii Fit Plus
2020-10-20 02:07:52 +02:00
911704611e
Merge pull request #9096 from jordan-woyak/calibration-cleanup
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ControllerEmu: Improve and simplify UpdateCalibrationData.
2020-10-20 02:01:16 +02:00
98875346bd
Merge pull request #9104 from JosJuice/cmd-unicode
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DolphinQt: Handle non-ASCII characters in Windows cmd arguments
2020-10-20 01:45:28 +02:00
680ff4d168
Merge pull request #9136 from JosJuice/volumeverifier-partition-invalid-override
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VolumeVerifier: Make "no valid data in partition" hide some other errors
2020-10-20 01:39:18 +02:00
5475a8d6eb
GeometryShaderGen: Migrate over to fmt
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Continues migration of the shader generators over to fmt.
2020-10-19 19:22:02 -04:00
8a8dc3db83
Merge pull request #8613 from jordan-woyak/expose-disable-ss
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Config: Expose "DisableScreenSaver" in the UI and default it to true.
2020-10-20 01:20:24 +02:00
55b4924899
Merge pull request #9159 from JosJuice/qt-predefined-translate
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Fix predefined Qt strings not getting translated
2020-10-20 00:52:52 +02:00
d448bd5bdf
Merge pull request #9154 from Ebola16/RR
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Android: ConfirmRunnable to RunRunnable with optional confirmation
2020-10-20 00:50:10 +02:00
df11615bde
FramebufferShaderGen: Migrate over to fmt
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Continures the migration of the shader generators over to fmt.
2020-10-19 18:49:01 -04:00
1dae834c62
WiimoteEmu: Tweak IMUCursor total yaw setting tool-tip.
2020-10-19 17:08:02 -05:00
6b2eebf1f9
WiimoteEmu: Expose IR camera FOV to adjust IMU pointing sensitivity.
2020-10-19 17:08:02 -05:00
907fdd26fc
WiimoteEmu: Use quaternions for orientation.
2020-10-19 16:34:45 -05:00
09431635f3
InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions.
2020-10-19 16:33:55 -05:00
39030ea33c
Common/Matrix: Add Quaternion class.
2020-10-19 16:18:31 -05:00
bb03280462
VolumeVerifier: Make "no valid data in partition" hide some other errors
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Not much use in knowing that the H3 hashes are wrong when the
partition consists of complete garbage.
2020-10-19 21:15:49 +02:00
439866d257
Android: Remove unnecessary JNI function declarations
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We generally have no reason to call these functions on our own, so
there's not much reason to declare them, especially not in the cpp
file where they're defined. In case we ever do get a reason to do
it, we can add declarations for just the functions that need them.
2020-10-19 20:55:13 +02:00
213072b73a
Merge pull request #9161 from AdmiralCurtiss/d3d-fmt-fix
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VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 14:17:59 -04:00
b93adeaad7
VertexShaderGen: Fix unescaped { in D3D shader.
2020-10-19 20:05:07 +02:00
6380c65ff8
Android: Refetch game metadata after returning from settings
2020-10-19 20:03:47 +02:00
5e70dda4cc
Android: Allow disabling cover downloading
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In case someone wants to be very careful with how much bandwidth
they use or with what data GameTDB.com collects on you.
This is already an option in DolphinQt (though in DolphinQt it
will switch entirely from using covers to banners when turned off).
2020-10-19 20:03:47 +02:00