1e2bedbf7e
Wiimote: Added RE4 IR pointer calibration
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3315 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:52:12 +00:00
69055f8d42
Tiny crash fix for the wiimote plugin as well as a safer check for the volume in DSP HLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3314 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 20:09:48 +00:00
16a9e33b85
fix a NetPlay crash in OnJoin
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3313 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 19:49:07 +00:00
074fe9c9ea
Implemented jit'ing of floating point compare operations in the IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3312 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 13:14:03 +00:00
b46e8ab1b8
Just little things (Nothing special)
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Just added a couple of defines and added some ignores of build folders ect.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3311 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 06:07:15 +00:00
3c953e485c
Some fixes to JIT IL's quantized stores
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3310 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-03 04:43:34 +00:00
c391e9659a
fix a dumb mistake with VideoInterface::Read8
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3309 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 20:23:06 +00:00
6dd8e13338
typo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3308 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 17:31:38 +00:00
afd65b3de1
VI PreInit: use descriptive names/numbers instead of just writing values to regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3307 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 15:13:15 +00:00
898bec5894
add Read8 to VI (Action Replay uses it). tune up some vi regs.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3306 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 14:15:21 +00:00
840715cb69
Remove wiiuse.suo
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3305 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 11:41:45 +00:00
fa7daf298b
Added someone's addition to Wiiuse that allows some Wii balance board features.
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http://www.wiiuse.net/forums/viewtopic.php?f=3&t=181&sid=a9460693620dd73fed22b10259a610b4
This is hasn't being built and is untested.
If anyone has the required hid files can they send them to me please on the forum.
Anyway this shouldn't break anything at all.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3304 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 08:39:05 +00:00
2cca6f4a9d
We no longer build Dolphins exe as DolphinWX which caused the installer compilation scripts to not compile properly :P
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3303 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 03:54:29 +00:00
7b43951b7e
bunch of comments/unions in VI. No more UnknownVIRegs[0x1000]! :p some other misc stuff
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3302 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-06-01 02:58:35 +00:00
39b16ffafa
DSP: Small perl script for creating tests
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3301 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 20:12:39 +00:00
4c19fa7e5f
Implemented correct idle skipping in JIT IL
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3300 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 09:22:29 +00:00
71e895ddf7
Small clean up to InfoWindow and fix for Summarize_Drives()
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3299 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-31 00:55:20 +00:00
81354ea368
Some clean ups to make it easier to work with the InfoWindow
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3298 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:52:12 +00:00
2159d5065d
Some changes to InfoWindow.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3297 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-30 05:21:51 +00:00
ffa759f28a
Removal of a unneeded header
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3296 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 14:48:06 +00:00
8ff30a74a4
bba: automatically get TAP guid on windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3295 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 06:42:18 +00:00
b059284b55
Quick commit while I move over to windows
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3294 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 03:58:06 +00:00
8feeb22d09
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3293 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:58:02 +00:00
c412a0eac5
add placeholder to fix windows build and rename Tap->TAP
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3292 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 02:57:09 +00:00
9d97335721
Linux/OSX compile fix, tiny bit of work of BBA
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3291 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-29 01:54:24 +00:00
0259cc388e
Some updates to netplay, now using UDP to transmit pad data, it shouldn't be slow as molasses anymore, but may be unrealiable. Netplay now saves settings to ini, also fixed possible desync.
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+cookie update : Updated Dolphin's icon to be Win7 ready by making it 32x32, so it now shows fine when alt-tabbing :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3290 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 21:24:29 +00:00
9fd0802b4f
A small clean up.
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Just doing it while i remember :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3289 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 12:28:33 +00:00
f752853009
Adds a new column to the game control list that shows what platform the game is.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3288 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-27 06:41:01 +00:00
d195dbbe8d
OS X compile fix, My BBA broke it
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3287 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-26 21:07:29 +00:00
005948e18e
Commit for Windows in BBA. A bunch of asserts fail, but I don't have time to tweak at the moment. Will fix them in a bit. Progress is progress though
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3286 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 14:31:01 +00:00
cf732972d9
Windows side compile fix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3285 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:16:40 +00:00
cd03e98d3c
More work on BBA. Socket Test gets stuck in a loop, but now it's also receiving packets in that loop, Linux only. The device to set up in Linux is a bit of a pain as well. Breaks Windows compiling, but I will commit another with Windows fix in a moment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3284 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-25 13:07:42 +00:00
e72b77931c
Many Fixes. Commercial games refuse to write to the NWAYC register, so it never negotiates it's fake connection. The sockettest works fantastically though, and gets stuck in an infinite loop reading the BBA's interrupt registers, trying to see if it received a packet.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3283 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 14:03:18 +00:00
674f963779
Quick commit so I can run to the Windows side. It's a slight bugfix and some comments. The first packet is still malformed, but now only in one place, which is great
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3282 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 12:43:54 +00:00
f5ee9ce852
Fix Windows compiling and some other slight things
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3281 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:30:07 +00:00
57ae06fe66
Found out why I was getting unexpected IMM writes. I'm retarded, thank you very much
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3280 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-24 11:05:30 +00:00
e97315d0ff
Remove the flickering hack by Orbb(From the Dolphin-Emu forum)
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I think i got the most negatives in a row for the SVN :(
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3279 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 12:35:16 +00:00
c85510130b
Clean up of the flicker fix.
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(People don't seem to realise im not the original author of the hack)
Removed the code i left before just in case someone wanted to fix it.
As at the moment the hack works so it's fine for now plus glReadPixels is a bugger to work with(For me).
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3278 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 10:04:19 +00:00
d9e661123c
Source code clean-up and a comment
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3277 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 09:22:49 +00:00
727f8aad87
Update the flickering fix.
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Should work a lot better.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3276 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 07:55:38 +00:00
d6b86232e0
Add's a little hack to try and reduce flicking in some games.
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Can also break some games or cause them to have flickering so I made it so it can be turned on and off :P
Original fix by orbb then modified by LuisR14 and me.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3274 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-23 02:47:11 +00:00
8ee7cfa6c6
addendum to r3265: update mask used in rfi in jitIL as well
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3273 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:15:42 +00:00
32691cfad7
DiscScrubber: fail gracefully on corrupt images
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3272 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 07:14:34 +00:00
6a8da15f51
DiscScrubber: fix VC partitions (ssbb)
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3271 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-22 00:36:44 +00:00
bba8fd6481
small tweaks to discscrubber...32bit seems to make a fine scrub job, but fails to actually compress.
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3270 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 21:15:35 +00:00
755d333f5a
DiscScrubber: 32bit crashfix
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3269 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:52:04 +00:00
b4a3dd8d2b
forgot SConscript
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3268 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:20:03 +00:00
d210fbac2c
Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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Currently scrubbing will display a warning that it removes the garbage data PERMENENTLY from the original file (mainly for speed of scrubbing). It could be removed in the future if people agree with me, since it is indeed just garbage.
Any tips for making scrubbing faster would be welcomed :)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3267 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 19:19:15 +00:00
ab6a38a18f
Fix of the volume slider in LLE
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3266 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 10:08:43 +00:00
cfb94849f9
More work on BBA, changed mask in JIT to the same mask in interpreter. If this is wrong, beat me up, but it fixes BBA for commercial games at least
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git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3265 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-05-21 02:44:49 +00:00