d7e54c36f1
Calibrated the GCPad even if the game does not explicitly do so.
2015-03-09 17:07:15 +11:00
d92efc4a3e
Merge pull request #2190 from skidau/wiimote-profiles
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Fixed the wiimote profiles not taking effect.
2015-03-09 11:30:33 +11:00
a1dbe8e463
Merge pull request #2166 from MoochMcGee/master
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Add various loads and stores to JitIL
2015-03-08 17:12:52 -07:00
07251b7c57
Merge pull request #2177 from skidau/debugger-split-window
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Added the ability to split the Debugger window horizontally and vertically
2015-03-09 10:58:16 +11:00
859c1123ba
Fix typo in usage of IsOptimizableMMIOAccess.
2015-03-08 16:20:17 -07:00
b200e83b02
Fixed the wiimote profiles not taking effect.
2015-03-09 08:32:14 +11:00
f3f2ed1536
GLX: fix memory leak
2015-03-08 17:42:37 +01:00
b0f61201c3
Merge pull request #2142 from Sonicadvance1/fix_gles31_non_nvidia
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Fix OpenGL ES 3.1 on non-Nvidia devices.
2015-03-08 09:03:05 -05:00
a9622c247b
Merge pull request #2146 from Sonicadvance1/aarch64_optimize_fpr_push_pop
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[AArch64] Optimize FPR pushing and popping.
2015-03-08 08:51:45 -05:00
a984b2476a
Merge pull request #2144 from Sonicadvance1/android_autostart
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[Android] Support arguments from Activity Monitor.
2015-03-08 08:50:27 -05:00
3c5e99c777
Fix OpenGL ES 3.1 on non-Nvidia devices.
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We are declaring we require ARB_shader_image_load_store in the shader, this isn't an extension on GLES because it is part of the GLSL ES 3.1 spec.
If we are running as GLES then just not put it in the shaders.
2015-03-08 08:49:53 -05:00
70977fd6b1
Merge pull request #2092 from Sonicadvance1/gles_occlusion_queries
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Implement full occlusion queries for the Nexus 9.
2015-03-08 08:44:15 -05:00
c2b2e03f73
[Android] Support arguments from Activity Monitor.
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Activity Monitor can start activities by using adb to invoke it.
This will allow us to set the user directory and autostart file from adb.
adb shell am start -n org.dolphinemu.dolphinemu/.gamelist.GameListActivity -e AutoStartFile /sdcard/AC.gcz -e UserDir /sdcard/dolphin-emu2/
This allows more automated testing to be done with Dolphin on Android.
2015-03-08 08:43:25 -05:00
3e12787cc8
Fixed a crash on launch which occurred if the hotkeys are not defined and the default hotkeys are loaded.
2015-03-08 20:27:14 +11:00
8f0bc1cd3a
Slowed down the freelook speed keys and allowed the depth/convergence keys to be held down.
2015-03-08 20:27:13 +11:00
9c133c0509
Readded the Key Shortcut function.
2015-03-08 20:27:13 +11:00
12ecc537e9
Renamed the Menu Accelerators to Key Shortcuts.
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Cleared the default mapping of hotkeys as they were conflicting with the key shortcuts.
Removed the Open, Change Disc, Refresh List and Exit hotkeys as they work only when driven from the menu.
2015-03-08 20:27:13 +11:00
780eef68f6
Fixed the crash that would occur when the Refresh button was pressed in the controllers config.
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- Simplified the locking mechanism when controllers were updated
- Reloaded the config of the controls instead of re-initialising the control plugins
- Fixed controls being unresponsive after the Refresh button was pressed
- Disables the hotkeys while the controller config is open
2015-03-08 20:27:13 +11:00
b446ea0132
Made the freelook keys work while held down
2015-03-08 20:27:13 +11:00
099876782f
Made the "Frame Advance" hotkey work while the key is held
2015-03-08 20:27:13 +11:00
a83d27b9c2
Increased the performance of the hotkey code by:
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* Halving the number of hotkeys checked for (there were extra for future use)
* Gets the controller status once before parsing hotkeys
* Checks for the GUI lock once before parsing hotkeys
* Removed some redundant memsets
2015-03-08 20:27:12 +11:00
d2abbcd353
Removed the requirement to have the Freelook option enabled for the freelook hotkeys to work.
2015-03-08 20:27:12 +11:00
d080632527
Ignore the File Open command if a game is running
2015-03-08 20:27:12 +11:00
679d9351ea
Fixed the Connect Wiimote hotkeys from getting activated while a GameCube game is running.
2015-03-08 20:27:12 +11:00
cc6b55ee2a
Fixed the save state hotkeys so that they work with the Render to Main Window option.
2015-03-08 20:27:12 +11:00
3987725217
VertexLoaderX64: fix harmless off-by-one error
2015-03-08 04:43:59 +01:00
9c045e2496
Merge pull request #2094 from lioncash/flags
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Interpreter: Flag cleanups/fixes.
2015-03-07 17:38:00 -08:00
12155ddee4
Added the ability to split the Debugger window horizontally and vertically via the Add Panes menu.
2015-03-07 12:33:33 +11:00
a3f6cbfe6b
Merge pull request #2167 from JosJuice/language-selection-regression
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Call SetUserDirectory before InitLanguageSupport
2015-03-06 15:25:51 +11:00
47c8955248
Merge pull request #2168 from JosJuice/language-selection-untranslated
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Display languages untranslated in GUI language selection
2015-03-05 18:05:23 -05:00
92ba677371
Merge pull request #2174 from skidau/warning-fix-gc-adapter
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Warning fix
2015-03-05 14:56:19 -08:00
ef3fd68603
Warning fix
2015-03-06 09:34:38 +11:00
45dbcf0ed2
Jit64: use MRegSum where appropriate
2015-03-05 21:58:28 +01:00
e27fae22d8
Jit64: drop a FIXME that has been fixed for years
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See 6cdb40a194
.
2015-03-05 21:58:28 +01:00
b7514955e5
Merge pull request #2113 from Stevoisiak/VolumeCleanup
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Basic volume code cleanup
2015-03-05 12:18:53 -05:00
203c64e66d
Changed the GC Adapter rumble command to work like other controllers.
2015-03-05 23:57:18 +11:00
4cf4cee30e
Removed the GC Adapter "Use Thread" option as it was not useful.
2015-03-05 23:30:43 +11:00
e5277a5f49
Ignore invalid rumble data sent over Netplay to the GC Adapter
2015-03-05 23:11:48 +11:00
dee6a04980
Moved the gcpad calibration from construction to runtime
2015-03-05 23:06:19 +11:00
c40e1d972a
Sort language list alphabetically by new names
2015-03-04 20:36:04 +01:00
a8a9dafb1f
Display languages untranslated in GUI language selection
2015-03-04 20:35:19 +01:00
2cb4a3efbc
Call SetUserDirectory before InitLanguageSupport
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Fixes a regression from 4.0-5692 where only the system language was used.
2015-03-04 14:45:36 +01:00
a11bbe6fea
PPCTables: Remove FL_OUT_S.
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This is unused, and since it had the same value as FL_OUT_D, it was unnecessarily setting the rS register as an output, even on instructions that only have FL_OUT_D set.
2015-03-03 16:23:28 -05:00
139dbcb8e2
Interpreter_Tables: Fix wrong flags and add missing ones
2015-03-03 16:23:21 -05:00
f4750804ab
Add various loads and stores to JitIL
2015-03-03 11:17:25 -06:00
96c4b332f6
FileMonitor: Check log level in addition to FileMonitor checkbox
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This is good for performance when FileMontior is selected
but the log level only is set to notice or warning.
The ability to do this wasn't available until recently:
1ed41672f5
2015-03-03 11:33:16 +01:00
fbdee7b15f
[AArch64] Handle FPR island registers in a less dumb way.
2015-03-03 00:30:05 -06:00
81242dd4a7
[AArch64] Allow the other FPR push/pop routines to use a temporary register.
2015-03-02 21:38:09 -06:00
f1a9db9bdc
[AArch64] Stop violating the AAPCS64 so much.
2015-03-02 11:21:15 -06:00
cc5a2f3411
Merge pull request #2164 from Armada651/cache-fix
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ProgramShaderCache: Do plenty of error checking before writing shaders to the disk.
2015-03-02 17:24:00 +01:00