Commit Graph

31110 Commits

Author SHA1 Message Date
Lioncash
0eddf6dd8f Common/MsgHandler: Use std::string's empty for emptiness checking in MsgAlert
Provides more straightforward code compared to negating a length check.
2019-06-19 16:00:16 -04:00
JosJuice
16afac9da9
Merge pull request #7927 from weihuoya/android-key-map
android: simplify config loading code
2019-06-19 11:51:00 +02:00
Techjar
08421db52f VideoCommon/RenderBase: Fix crop
This fixes some mistakes from #8049 that caused crop to behave like
stretch and have a funny offset.
2019-06-18 18:34:13 -04:00
JosJuice
7dbfcb6870 Translation resources sync with Transifex 2019-06-18 15:13:50 +02:00
Léo Lam
ff96dc0e6f
Merge pull request #8199 from lioncash/namespace
General: Use nested namespace specifiers where applicable
2019-06-18 11:33:08 +02:00
JosJuice
ac562279c3
Merge pull request #8201 from lioncash/guard
General: Add missing header guards
2019-06-18 07:29:08 +02:00
Lioncash
4754ce8805 DolphinQt/CMakeLists: Leverage windeployqt for determining libraries and plugins to copy
We were doing quite a bit of unnecessary work within CMake to handle and
make sure the necessary libraries were copied over. That approach has
several downsides:

1. It's not possible to handle multi-configuration generators (like
   Visual Studio) in an easy manner. The existing script would fail to
   copy over the necessary libraries if one configuration was built, and
   then another one was built.

2. If you have Qt already installed (properly) by the official binary,
   the existing script would copy *all* dlls even if they weren't
   necessary. This is pretty bad, since it can waste quite a bit of
   space.

Instead, we can just delegate off to the official deployment application
bundled with Qt's libraries that determines what the necessary libraries
are and copies them over as necessary. This also means we can properly
support both release and debug binaries in the same directory, like how
the old handcrafted Visual Studio project files allowed.
2019-06-18 01:12:44 -04:00
Lioncash
e8fd834d8f DolphinQt/CMakeLists: Collapse name setting code for Windows
Its sufficient to simply specify a debug postfix instead of using an
separate variable. What's nice about this approach is that it will
actually work :p

Previously the code wouldn't work for multi-configuration generators
like Visual Studio.
2019-06-18 01:12:41 -04:00
Gabriel Corona
70bca53ed6 Automatically detach/reattach bluetooth driver in passthrough
When the bluetooth adapter device is opened/closed by dolphin, the
kernel driver is automatically detached/reattached.

This enables transparent sharing of the same bluetooth wiimotes and
bluetooth adapters between the hosts system and the emulated one using
the same.
2019-06-18 00:49:58 +02:00
Lioncash
2714ba2b3d UICommon: Add missing header guards 2019-06-17 18:39:44 -04:00
Lioncash
10f705f665 Core: Add missing header guards 2019-06-17 18:39:03 -04:00
Lioncash
c4def7c814 Common: Add missing header guards 2019-06-17 18:37:56 -04:00
Lioncash
72b04a353d VideoBackends/Vulkan: Use nested namespace specifiers where applicable 2019-06-17 16:57:30 -04:00
Lioncash
ec60027f56 InputCommon: Use nested namespace specifiers where applicable 2019-06-17 16:51:41 -04:00
Lioncash
8e030a4a45 Common: Use nested namespace specifiers where applicable 2019-06-17 16:36:48 -04:00
Lioncash
32bacfa4bd Core: Use nested namespace specifiers where applicable
Same thing, less visual noise.
2019-06-17 16:32:30 -04:00
Lioncash
5cafce3cc4 VideoCommon/Statistics: Amend imgui include
This is a library header, so it should be using '<' and '>' to delineate
that.
2019-06-17 02:37:02 -04:00
Lioncash
73710c0745 VideoCommon/Statistics: Remove unused header inclusions
These aren't used anywhere, so they can be removed.
2019-06-17 02:36:41 -04:00
Lioncash
6416fe336c VideoCommon/Statistics: Replace memset with assignment in ResetFrame()
Same behavior, less code, and it doesn't require the type ThisFrame
itself to actually be a trivially-copyable type.
2019-06-17 02:27:36 -04:00
Lioncash
e981fa2073 VideoCommon/Statistics: Use ImGui::TextUnformatted() where applicable
ImGui::Text() assumes that the incoming text is intended to be
formatted, but we don't actually use it to format anything. We can be
explicit by using the relevant function.

This also has a plus of not needing to go through the formatter itself,
but the gains from that are probably minimal.
2019-06-17 02:27:26 -04:00
Lioncash
1c40fd8569 VideoCommon/Statistics: Replace DRAW_STAT macro with variadic lambda
We don't need to use the preprocessor here. We can just use a variadic
lambda function instead and forward the arguments to the formatting
function.
2019-06-17 02:26:25 -04:00
Lioncash
1968643297 Common/MsgHandler: Amend file-scope variable names
Makes them follow our coding style.
2019-06-16 23:37:03 -04:00
Lioncash
76b675e9f0 Common/MsgHandler: Make default message handler and translator's internally linked
Previously these functions were declared without the static specifier,
giving them external linkage, which isn't really ideal.

Instead, we can place these functions up by the relevant file-scope
variables and place them inside an anonymous namespace with said variables,
giving them internal linkage.
2019-06-16 23:37:03 -04:00
Lioncash
d1475f6d59 Common/MsgHandler: Convert type aliases over to using
Same thing, nicer to read.
2019-06-16 23:37:03 -04:00
Lioncash
027c17558f Common/MsgHandler: Use fmt::print on non-Windows OSes
Provides the same behavior.
2019-06-16 23:37:00 -04:00
Lioncash
188234b4cd Common/GekkoDisassembler: Use std::string_view where applicable
Avoids the use of the null pointer to represent an empty string.
Instead, we can simply pass an empty string_view instance. Using
std::string_view enforces this invariant at the API level.
2019-06-16 19:51:23 -04:00
Lioncash
d8c3f09c9f Common/GekkoDisassembler: Amend disassembly of operations expecting a character literal
Due to the lack of cast here, this will actually print out the ascii
value, rather than the character itself, due to promoting to integral
values. Instead, we can eliminate the use of character operands and just
print the value itself directly, given it's equivalent behavior with
less code.
2019-06-16 19:33:28 -04:00
Lioncash
0cde8ab9e8 Common/GekkoDisassembler: Make all lookup tables immutable
Allows these arrays to be placed within the read-only segment (and
enforces the immutability in the code itself). While we're at it, we can
make use of std::array here.
2019-06-16 19:21:07 -04:00
Lioncash
78d1716251 Common/IniFile: Make use of std::string_view where applicable
Now that the std::map less-than comparitor is capable of being used with
heterogenous lookup, we're able to convert many of the querying
functions that took std::string references over to std::string_view.

Now these functions may be used without potentially allocating a
std::string instance unnecessarily.
2019-06-16 18:20:08 -04:00
Lioncash
de7e9557dc Common/IniFile: Make CaseInsensitiveStringCompare usable with heterogenous lookup
Previously, when performing find() operations or indexing operations on
the section map, it would need to operate on a std::string key.

This means cases like:

map.find(some_string_view)

aren't usable, which kind of sucks, especially given for most cases, we
use regular string literals to perform operations in calling code.
However, since C++14, it's possible to use heterogenous lookup to avoid
needing to construct exact key types. In otherwords, we can perform the
above or use string literals without constructing a std::string instance
around them implicitly.

We simply need to specify a member type within our comparison struct
named is_transparent, to allow std::map to perform automatic type
deduction.

We also slightly alter the algorithm to an equivalent compatible with
std::string_view (which need not be null-terminated), as strcasecmp
requires null-terminated strings.

While we're at it, we can also provide a helper function to the struct
for comparing string equality rather than only less than. This allows
removing other usages of strcasecmp in other functions, allowing for the
transition of them to std::string_view.
2019-06-16 18:20:03 -04:00
Léo Lam
b3525ad774
Merge pull request #8186 from lioncash/view
{Common/SymbolDB, Core/HLE/HLE}: Make use of std::string_view where applicable
2019-06-16 16:20:02 +02:00
Léo Lam
1550c098d3
Merge pull request #8187 from lioncash/disasm
GekkoDisassmbler: Amend erroneous formatting specifiers
2019-06-16 16:19:30 +02:00
Alex Kerr
b99ed960a9 Fix Gecko codes for G2RE52 (Shrek SuperSlam) 2019-06-16 11:26:27 +01:00
JosJuice
2e3478a542
Merge pull request #8184 from Techjar/gameini-line-endings
GameSettings: Fix some line endings
2019-06-16 08:35:41 +02:00
Lioncash
9952dfe293
GekkoDisassmbler: Amend erroneous formatting specifiers
fmt diverges from printf in that '.' as a precision specifier may only
be used for floating-point values (makes sense, given it's indicating
precision after the decimal point).
2019-06-16 02:05:16 -04:00
Lioncash
a3046fe807
Core/HLE/HLE: Use std::string_view where applicable
Now that SymbolDB's querying functions accept std::string_view
instances, we can alter the Patch/UnPatch HLE functions to follow suit.
2019-06-16 01:20:12 -04:00
Lioncash
936aa5dbaa
Common/SymbolDB: Use std::string_view where applicable
These strings are only used for comparison against other strings, so a
string view can be used here.
2019-06-16 01:10:02 -04:00
Techjar
8809087efd GameSettings: Fix some line endings 2019-06-15 20:01:49 -04:00
Connor McLaughlin
9e1c38b6e1
Merge pull request #8182 from Techjar/imgui-reset-scissor
VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering
2019-06-15 21:29:07 +10:00
Techjar
56c818b3d8 VideoCommon/RenderBase: Reset scissor rectangle after ImGui rendering
This fixes the problem where OBS game capture only grabs the region
inside an ImGui window whenever one is open, when using the OpenGL
backend. Shouldn't have any negative effects, as the scissor would've
been something completely arbitrary anyways.

This may affect other capture software that uses the same hooking
method, but I've only tested OBS.
2019-06-15 07:12:17 -04:00
Vincent Duvert
2f63b71bde QtGui: Handle file open events
Handle file open events received by Dolphin. This allows Wii/GC files to be
opened when double-clicked or dropped on the Dolphin application on macOS.
2019-06-15 11:27:29 +02:00
Lioncash
c64fe7df65
Core/Movie: Use fmt where applicable
In a few cases we needed to alter... less than ideal parameter types.
While u8 may have been OK with printf-style formatting, which promotes
most smaller types back to int, this won't work with fmt. fmt preserves
the type of the passed in arguments, meaning that u8, being an alias of
uint8_t (itself being an alias of unsigned char on all the platforms we
support), will print out as a character, not a numeric value.

As such, we amend some functions to operate on u32 values for two
reasons:

1. We actually want it to print out as a value
2. Arithmetic on unsigned types smaller than unsigned int will actually promote to an int,
   not unsigned int. This is very non-obvious to some and makes for
   error-prone code. < sizeof(int) types are great for storage, not so
   much for performing unsigned arithmetic, despite the signedness of
   the type.
2019-06-14 17:47:02 -04:00
Lioncash
7f93ce374d
Core/CMakeLists: Privately link in fmt
While we do have this library as part of the public linkage interface in
the common library target, which will be used in the future for the
logging macros, we should still be explicit that we're using this
library. Therefore, we privately link it in to be explicit about it.
2019-06-14 17:43:39 -04:00
Pokechu22
3c6447e5ed Set texture cache accuracy to safe for Mii Channel 2019-06-14 13:30:54 -07:00
Anthony
c34388f75b
Merge pull request #8157 from JosJuice/rotational-latency
HW/DI: Emulate rotational latency
2019-06-14 12:36:36 -07:00
Anthony
224f292224
Merge pull request #8130 from 8times9/more-text-fixes
Qt: Minor adjustments to graphics window descriptions
2019-06-14 12:30:27 -07:00
Anthony
dd3b678451
Merge pull request #8178 from leoetlino/less-sleep
DiscordHandler: Don't delay shutdown by up to 2s
2019-06-14 12:28:13 -07:00
Anthony
9cf6ba13df
Merge pull request #8177 from lioncash/fmt
Common: Use fmt where applicable
2019-06-14 12:22:16 -07:00
Lioncash
5b92d5076a
Common: Use fmt where applicable
Begins the transition to using fmt for string formatting where
applicable. Given fmt supports formatting std::string instances out of
the box, we can remove now-unnecessary calls to .c_str() and .data().

Note that this change does not touch the actual logging subsystem aside
from converting the final StringFromFormat call in the process over to
fmt::format. Given our logging system is heavily used throughout the
entire codebase, and converting that over will be quite a large change
by itself, this will be tackled near the end of the conversion process.
2019-06-14 15:04:09 -04:00
Lioncash
925afcae3b
VSProps: Add fmt directory to the list of additional includes
Allows fmt's headers to be visible to the Visual Studio projects.
2019-06-14 13:48:39 -04:00