spycrab
d438e80bfd
Qt/GeneralPane: Disable Rich Presence checkbox while emulation is running
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Works around core hanging when Discord Rich Presence is toggled
while emulation is running.
2018-07-14 23:39:06 +02:00
spycrab
f184718d1b
Merge pull request #7265 from spycrab/qt_fix_html_log
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Qt/LogWidget: Fix messages not being escaped properly
2018-07-14 23:09:39 +02:00
spycrab
e9158bae6f
Qt/LogWidget: Fix messages not being escaped properly
2018-07-14 23:06:18 +02:00
Michael M
857138a0ba
AVIDump: use dump_path rather than deprecated AVFormatContext::filename
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AVFormatContext::filename was deprecated in lavf 58.7.100 in favor
of AVFormatContext::url. Instead of adding version-checking logic,
just use the passed-in dump path instead.
2018-07-14 12:46:04 -07:00
Michael M
e45698aaa0
AVIDump: av_register_all is deprecated/unneeded since 58.9.100
2018-07-14 12:46:00 -07:00
Mat M
865d737efd
Merge pull request #6641 from BhaaLseN/dsp-update
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docs: Update the GameCube DSP User's Manual
2018-07-13 17:18:26 -04:00
Lioncash
9983d92981
WiimoteEmu: Resolve unrelated lint code style warnings
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This discrepancy was introduced in b3b1845785
2018-07-13 13:34:00 -04:00
Lioncash
cfe7549091
ControlGroup/Triggers: Return state data by value
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Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash
97ba02df27
ControlGroup/Tilt: Return state data by value
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Makes it less error-prone to get state data from tilt controls (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash
918d448b5b
ControlGroup/Slider: Return state data by value
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Makes it less error-prone to get state data from sliders (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash
4c30b9e14d
ControlGroup/Force: Return state data by value
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Ensures that an array of sufficient size is always used and doesn't put
the responsibility on the caller. It also allows for direct assignment.
2018-07-13 13:20:35 -04:00
Lioncash
ef1240b0c7
ControlGroup/Cursor: Return state data by value
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Makes it less error-prone to get state data from cursors (no need
to pass any pointers to locals), and also allows direct assignment,
letting the retrieved data be const.
2018-07-13 13:20:35 -04:00
Lioncash
d05f490caa
ControlGroup/AnalogStick: Return state data by value
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Makes it less error-prone to get state data from analog sticks (no need
to pass any locals), and also allows direct assignment, letting the
retrieved data be const.
2018-07-13 13:20:31 -04:00
Lioncash
d80f91478f
WiimoteReal: Make functions internally linked where applicable
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These functions are only used within this translation unit, so they can
be made internally linked.
2018-07-13 09:24:27 -04:00
spycrab
4826acd931
Merge pull request #7260 from spycrab/qt_fix_lazy
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Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 13:07:30 +02:00
spycrab
c8af83202a
Qt/GraphicsWindow: Fix lazy initialisation bugs
2018-07-13 12:38:21 +02:00
booto
e2e43b4896
CP: some bits in some of the HI registers cannot be set
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The mask is slightly different for Wii and GCN so we need to work it out at runtime.
2018-07-12 20:15:27 -04:00
Lioncash
7f8cdbb2a4
CMake: Only link in Bochs on x86 platforms
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Bochs' disassembler is only for disassembling x86 code. On non-x86
platforms it doesn't really make sense to build and link this in.
2018-07-12 16:44:17 -04:00
Lioncash
113a357604
WiimoteEmu: Make constructor of Wiimote explicit
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Prevents implicit conversions
2018-07-12 15:59:31 -04:00
Lioncash
5b58977561
WiimoteEmu: Amend parameter names for EmulateShake() and EmulateSwing()
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Ensures they match their naming within the definition of the function.
In EmulateSwing's case, one parameter was erroneously named tilt_group,
when it's actually supposed to be swing_group.
2018-07-12 15:58:50 -04:00
Lioncash
2825b2daa2
WiimoteEmu: Remove unnecessary value-wise const from function prototypes
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These aren't necessary in the prototype, however they do apply in the
definition of the function. This just cuts down on line noise within the
prototypes.
2018-07-12 15:54:01 -04:00
spycrab
cc6526f553
Merge pull request #6222 from iwubcode/emulated_input_improvements
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Emulated wii input improvements
2018-07-12 20:36:53 +02:00
spycrab
303f5e0dc2
Merge pull request #7256 from spycrab/qt_forward
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HW/WiimoteEmu: Add Forward Option
2018-07-12 20:21:11 +02:00
Lioncash
f209f5f2a4
NetPlayClient: Make the NetSettings instance part of the NetPlayClient class
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This is only ever read from externally, so we can expose a getter that ensures that
immutability, while making the actual instance internal. Given the
filling out of these settings depends on packets received by the client
instance, it makes more sense to make it a part of the client itself.
This trims off one lingering global.
2018-07-12 13:55:41 -04:00
spycrab
55b5a24910
Merge pull request #7244 from lioncash/error
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Qt/MenuBar: Make failures to load map and signature files more obvious
2018-07-12 19:41:36 +02:00
spycrab
b3b1845785
HW/WiimoteEmu: Add Forward Option
2018-07-12 19:35:30 +02:00
spycrab
92f397d0fa
Merge pull request #7255 from Techjar/qt-netplay-message-color
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[RFC] Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 17:42:55 +02:00
spycrab
1567a8c47d
Merge pull request #7251 from spycrab/netplay_alert
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Qt/NetPlayDialog: Show alerts when events happen
2018-07-12 17:40:57 +02:00
spycrab
9ab489aab8
Qt/NetPlayDialog: Show alerts when events happen
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Displays an alert when you receive a message or a player joins / leaves
2018-07-12 17:33:12 +02:00
Markus Wick
196bf8dbe2
Merge pull request #7223 from lioncash/cmake
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CMakeLists: Minor changes
2018-07-12 14:51:19 +02:00
Techjar
d85dd287cf
Qt/NetPlayDialog: Change own chat message color to better suit dark themes
2018-07-12 06:34:14 -04:00
shuffle2
68731995b5
Merge pull request #7220 from shuffle2/msc-ver
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bump msvc version check
2018-07-11 15:24:29 -07:00
Shawn Hoffman
19ddd29afb
bump msvc version check
2018-07-11 14:53:38 -07:00
JosJuice
7f6be99ad9
Android: Make ControllerMappingHelper methods static
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This class has no state.
2018-07-11 14:00:57 +02:00
JosJuice
78cb1c2914
Android: Remove controller-specific code that isn't needed anymore
2018-07-11 14:00:37 +02:00
JosJuice
d32c297c0d
Android controller mapping: Ignore axes with constant values
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Some controllers have axes that are stuck to values like 0.5 or 1.
Starting with PR #6123 , when you press a control to map, Dolphin will
immediately think that such an axis is the axis that you want to map.
This commit fixes that issue (https://bugs.dolphin-emu.org/issues/10909 )
2018-07-11 13:59:22 +02:00
spycrab
fc967908ea
Merge pull request #7238 from Techjar/netplay-bundle-pad-states
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NetPlay: Bundle multiple local pads into one packet
2018-07-11 11:27:10 +02:00
spycrab
df5d1cf13a
Merge pull request #7233 from Techjar/qt-jit-branch-menu
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Qt/MenuBar: Add missing JIT branch option in debugger
2018-07-11 11:27:00 +02:00
spycrab
c04b07674e
Merge pull request #7243 from Ebola16/SU
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Qt: Clarify Synchronous (Ubershaders) name
2018-07-11 10:59:25 +02:00
spycrab
c7ff141606
Merge pull request #7219 from ligfx/mappingwindow_hotplug
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Qt/MappingWindow: update devices combo box when hotplugging devices
2018-07-11 10:58:26 +02:00
spycrab
ea99cdd781
Merge pull request #7247 from lioncash/fwd
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Qt/GameList: Replace includes with forward declarations where applicable
2018-07-11 10:57:02 +02:00
spycrab
d81b63f403
Merge pull request #7245 from lioncash/internal
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Qt/CheatsManager: Move concealable types into the cpp file
2018-07-11 10:55:42 +02:00
spycrab
f170009aad
Merge pull request #7246 from lioncash/enum
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Qt/Resources: Convert int parameters of GetCountry(), GetPlatform() and GetMisc() to enum classes
2018-07-11 10:52:04 +02:00
Markus Wick
d819df1d08
Merge pull request #7186 from gwicks/androidTouchJoystickRelCenter
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Android: Make touch joystick re-centering configurable
2018-07-11 08:41:06 +02:00
spycrab
bf4341f762
Merge pull request #7248 from Techjar/netplay-fix-spectator-deadlock
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NetPlay: Don't update mappings on leave if player had no mappings
2018-07-11 01:18:22 +02:00
spycrab
42298f6d6d
Merge pull request #7239 from addestroyer24/manual-update-now
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Updater: fix immediate manual updating
2018-07-11 00:58:21 +02:00
spycrab
c7c364f8d5
Merge pull request #7242 from spycrab/np_debug
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Core/NetPlay: Add debugging messages
2018-07-11 00:57:22 +02:00
Techjar
39449da304
NetPlay: Don't update mappings on leave if player had no mappings
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This stops clients randomly deadlocking when a spectator leaves, as the mappings construct is not thread-safe and should not be written while the game is running.
2018-07-10 18:35:37 -04:00
spycrab
b367cd0331
Core/NetPlay: Add debugging messages
2018-07-10 22:23:49 +02:00
Lioncash
9b2ffb6221
Qt/GameList: Replace includes with forward declarations where applicable
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Avoids dragging in a bunch of includes from the header files, and also
reduces the amount of files that need to be recompiled if one of those
included headers' source content is ever changed.
2018-07-10 16:03:38 -04:00