f4ec419929
SymbolDB: Namespace code under the Common namespace
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Moves more common code into the Common namespace where it belongs.
2018-05-27 18:01:40 -04:00
72e8058fb8
SymbolDB: Default constructor and destructor within the cpp file
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Given this is a class with non-trivial data-members, it's preferable to
default the constructor and destructor in the cpp file.
2018-05-27 17:25:22 -04:00
a1a81c7bc9
SymbolDB: Convert typedefs into using aliases
2018-05-27 17:23:55 -04:00
e9b9797a86
SymbolDB: Normalize variable names
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Normalizes variable naming so that it adheres to our coding style
While we're at it do minor cleanup relating to modified lines
2018-05-27 17:23:10 -04:00
31045f39ca
Merge pull request #6992 from JosJuice/update-wiitdb
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Sync wiitdb files with GameTDB
2018-05-27 23:16:49 +02:00
7a13bdbdfb
UICommon: fix m_cached_files pruning (partial revert of 68152faf43
)
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vector::pop_back invalidates all iterators
2018-05-27 22:15:16 +01:00
a4cc854351
Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_msub is a signaling NaN
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If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.
Fixes NaN flag setting for fmsub, fmsubs, fnmsub, fnmsubs, ps_msub, and
ps_nmsub instructions.
2018-05-27 16:41:57 -04:00
3ebd713c33
Interpreter_FPUtils: Set FPSCR.VXSNAN if any operand to NI_madd is a signaling NaN
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If any operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.
Fixes NaN flag setting for fmadd, fmadds, fnmadd, fnmadds, ps_madd,
ps_nmadd, ps_madds0, and ps_madds1
2018-05-27 16:41:47 -04:00
b18dd442f7
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_sub is a signaling NaN
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If either operand is a signaling NaN, we need to signify this by setting
the VXSNAN bit.
This fixes NaN flag setting for fsub, fsubs, and ps_sub instructions.
2018-05-27 16:29:42 -04:00
f4c5ceba1c
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_div is a signaling NaN
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If either operand is a signaling NaN, we need to signify that by setting
the VXSNAN bit.
This fixes NaN flag setting for fdiv, fdivs and ps_div instructions.
2018-05-27 16:29:42 -04:00
e8631dd68b
Sync wiitdb files with GameTDB
2018-05-27 22:26:02 +02:00
44879f163e
Config: Fix path settings not being saved
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Forgot to add a few lines while cherry-picking the config changes
for https://dolp.in/pr6950
Fixes https://bugs.dolphin-emu.org/issues/11171
2018-05-27 21:03:01 +02:00
4665a927ba
Qt/InfoWidget: Don't display unavailable information
2018-05-27 16:27:29 +02:00
512c6fee51
Merge pull request #6986 from leoetlino/warnings
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Debug: Add missing override specifiers
2018-05-27 16:16:13 +02:00
ed0cefec78
Merge pull request #6976 from JosJuice/qt-addgame
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GameListModel: Don't do a linear scan for each newly added game
2018-05-27 15:42:17 +02:00
48961aa677
Merge pull request #6984 from Techjar/patch-2
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Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set"
2018-05-27 15:35:03 +02:00
145258ad27
Debug: Add missing override specifiers
2018-05-27 14:39:01 +02:00
febc1f8139
Merge pull request #6980 from spycrab/qt_fix_gamelist
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Qt/GameTracker: Register missing metatype
2018-05-27 14:28:21 +02:00
0cf59adeb5
Qt/GameTracker: Register missing metatype
2018-05-27 14:21:07 +02:00
3798127cf7
Merge pull request #6926 from leoetlino/hardcoded-numbers
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IOSC: Remove some hardcoded offsets and magic numbers
2018-05-27 14:17:28 +02:00
bea1e38c67
Move ECCSignature to Common::ec and give it a less confusing name
2018-05-27 14:01:38 +02:00
44827ba369
Use CertECC struct instead of hardcoded offsets
2018-05-27 14:01:38 +02:00
5de2f960a1
Merge pull request #6985 from degasus/arm_vertex_loader_fix
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VertexLoaderArm: Fix 565 color format.
2018-05-27 12:11:40 +02:00
3307946e2a
VertexLoaderArm: Fix 565 color format.
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Copy & paste error for enforcing A=255.
It was copied from the 888X format, which stores the output data in another register.
2018-05-27 11:27:15 +02:00
a81a0d8c3e
GameListModel: Don't do a linear scan for each newly added game
2018-05-27 11:27:06 +02:00
e9ce75ccc4
Merge pull request #6977 from lioncash/add
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Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
2018-05-27 10:21:20 +02:00
8f003f995b
Merge pull request #6981 from lioncash/const
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CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
2018-05-27 10:20:38 +02:00
694f0842ce
Qt/GameConfigWidget: Fix Deterministic dual core not saving if changed to "Not Set"
2018-05-27 04:20:04 -04:00
2bc9a4a902
Merge pull request #6982 from JosJuice/gametracker-race
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DolphinQt2: Fix a race condition in GameTracker
2018-05-27 10:19:48 +02:00
c0553afff1
DolphinQt2: Fix a race condition in GameTracker
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We need to make sure that LoadCache finishes before Start begins
accessing m_cache. The old solution with mutexes didn't do this.
2018-05-27 07:38:33 +02:00
880f7871d9
CodeWidget/CodeViewWidget: Make symbol pointers const where applicable
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These aren't used to modify the data they point to, so make that
explicit. Also while we're at it, add const to any nearby variables that
can be made so.
2018-05-26 23:43:28 -04:00
7b07424885
Merge pull request #6975 from JosJuice/qt-fast-gamelist
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DolphinQt2: Show cached games before checking whether they exist on disk
2018-05-27 04:31:32 +02:00
0c2538f17f
Merge pull request #6960 from spycrab/update_manually
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Qt: Add option to invoke the updater manually
2018-05-27 04:29:02 +02:00
ec322271ee
Qt: Add option to invoke the updater manually
2018-05-27 04:12:21 +02:00
e9ae6e2727
Merge pull request #6979 from spycrab/qt_fix_sgp
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Qt/SettingsWindow: Fix SelectGeneralPane opening the Audio pane
2018-05-27 03:45:12 +02:00
6b71217268
Qt/SettingsWindow: Fix SelectGeneralPane opening the Audio pane
2018-05-27 03:36:25 +02:00
054c1b32eb
Interpreter_FPUtils: Set FPSCR.VXSNAN if either operand to NI_add() is a signaling NaN
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This corrects VXSNAN flag setting for fadd, fadds, ps_add, ps_sum0, and ps_sum1
2018-05-26 16:05:33 -04:00
fd651cf5e6
GameFileCache: Fix a comment mistake
2018-05-26 20:21:22 +02:00
f2103c1b51
DolphinQt2: Avoid an unnecessary string conversion
2018-05-26 20:21:21 +02:00
68152faf43
DolphinQt2: Show cached games before checking whether they exist on disk
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DolphinWX already has this improvement in startup time, and it matters
a lot when you have a large game list.
2018-05-26 20:21:17 +02:00
f568e41fac
Merge pull request #6972 from JosJuice/default-jit
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When CPU core is invalid, fall back to JIT instead of interpreter
2018-05-26 20:18:31 +02:00
71c6eb2a5d
Merge pull request #6372 from spycrab/wasapi
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AudioCommon: Implement WASAPI (Exclusive Mode)
2018-05-26 20:04:55 +02:00
36f5af6c86
Merge pull request #6974 from spycrab/qt_enhance_improvements
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Qt/EnhancementsWidget: Small improvements
2018-05-26 18:10:38 +02:00
d3eff93140
Qt/EnhancementsWidget: Fix missing / duplicate anaglyph options
2018-05-26 17:52:28 +02:00
30aa291e83
Qt/EnhacementsWidget: Default anaglyph to "dubois"
2018-05-26 17:38:42 +02:00
538aa3197f
Qt/EnhancementsWidget: Fix "feature not supported" not disappearing when switching backends
2018-05-26 17:38:14 +02:00
f7507a84f0
Merge pull request #6973 from JosJuice/qt-cpu-core-generic
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DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 16:37:20 +02:00
17be4c69b9
DolphinQt2: Provide proper CPU core options for non-x64 systems
2018-05-26 15:16:08 +02:00
59cd188391
Merge pull request #6970 from spycrab/qt_win32_weight
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Qt/Win32: Remove font weight calculation
2018-05-26 15:09:22 +02:00
792446e1da
When CPU core is invalid, fall back to JIT instead of interpreter
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This might happen if someone moves settings between e.g. a PC and
an Android device, or if someone was using JITIL and updates Dolphin.
I also made the panic alert a bit more explanatory.
2018-05-26 14:19:53 +02:00