Commit Graph

35210 Commits

Author SHA1 Message Date
46f7074bf7 Translation resources sync with Transifex 2021-07-21 09:19:20 +02:00
a1e806ed76 Merge pull request #9600 from Bonta0/mgba-pr
Full GBA Controllers Integration with mGBA
2021-07-21 02:36:43 -04:00
4a5c723114 DSPHLE: re-enable low-pass filter
Maybe this got fixed? Sonic Colors probably needs it for underwater audio.
2021-07-21 03:59:25 +01:00
fa9c43cfaa Software: Handle texture wrapping more accurately
This fixes various texture offsetting issues with negative texture coordinates (bringing the software renderer in line with the hardware renderers).  It also handles the invalid wrap mode accurately (as was done for the hardware renderers in the previous commit).  Lastly, it handles wrapping with non-power-of-2 texture sizes in a hardware-accurate way (which is somewhat broken looking, as games aren't supposed to use wrapping with non-power-of-2 sizes); this has not been done for the hardware renderers.
2021-07-20 19:23:23 -07:00
19332575aa WrapMode=3 behaves the same as Clamp 2021-07-20 19:23:23 -07:00
b515786c8d Merge pull request #9927 from OatmealDome/double-usbgecko
GeckoSockServer: Only join connectionThread if it is joinable
2021-07-20 22:18:33 -04:00
48bcd96526 GeckoSockServer: Only join connectionThread if it is joinable 2021-07-20 14:56:09 -04:00
e7dd3785be GameINI: Fix Happy Feet 2 text
Personally confirmed 2048 samples weren't enough.  Some text was still
missing.
2021-07-20 07:38:42 -04:00
948cd64567 GameINI: Fix water in Tomb Raider Legend
Disables Store EFB Copies to Texture Only.  As this game has a lot of
water, the water not rendering correctly provides a pretty significant
gameplay issue.
2021-07-20 06:36:11 -04:00
175878cad8 Merge pull request #9919 from JMC47/memcardsizes
INI: Fix Memcard detection in SSX Tricky and SpongeBob:CFtKK
2021-07-20 12:00:40 +02:00
2ec035441d Merge pull request #9915 from JMC47/mxsuperflyini
GameINI: MX Superfly - fix player textures
2021-07-20 12:00:12 +02:00
4614e82bf9 Merge pull request #9923 from JosJuice/psgen-gles-bbox
PixelShaderGen: Fix OpenGL ES bounding box compilation error
2021-07-20 05:54:13 -04:00
92fc4f1eca PixelShaderGen: Fix OpenGL ES bounding box compilation error 2021-07-20 11:39:32 +02:00
1e3ea8c468 Merge pull request #9922 from Techjar/graphics-drivers-suck
VideoCommon: Expand vector comparisons instead of overloading any()
2021-07-20 05:38:25 -04:00
5e0520b6e0 VideoCommon: Expand vector comparisons instead of overloading any()
For whatever stupid reason, Mali drivers do not allow overloading
built-in functions.
2021-07-20 05:24:47 -04:00
fa55e52fff Merge pull request #9917 from TheHarmonicRealm/master
Fix GBR and GRB post-processing effects
2021-07-20 09:38:14 +01:00
103120bb2d INI: Fix Memcard detection in SSX Tricky and SpongeBob:CFtKK 2021-07-19 22:50:20 -04:00
88cc20ffd0 Merge pull request #9918 from JMC47/IMGDDv35ini
INI Settings for Paper Mario: Thousand-Year Door Demo Disc
2021-07-19 22:01:50 -04:00
6ed201ca94 Merge pull request #9913 from Tilka/postprocess
PostProcessing: fix lens distortion shader for HLSL
2021-07-19 22:00:53 -04:00
d0b8f91d97 INI Settings for Paper Mario Demo
Interactive Demo Disc Version 35 comes with Paper Mario: The
Thousand-Year Door.  Note that D56J01 is a different game.
2021-07-19 18:55:05 -04:00
0be80bcb18 Fix swap_RGB_GRB.gls post-processing shader 2021-07-19 13:21:41 -07:00
ac32996d11 Fix swap_RGB_GBR.gls post-processing shader 2021-07-19 13:20:58 -07:00
c184569192 Merge pull request #9916 from Dentomologist/fileinfo_constructor_remove_duplication
FileUtil: Remove duplication in FileInfo constructor
2021-07-19 15:10:02 -04:00
fe670a3e68 FileUtil: Remove duplication in FileInfo constructor 2021-07-19 11:50:17 -07:00
79a50c7730 GameINI: MX Superfly - fix player textures
This game uses EFB copies to generate the outfit for your character in
career mode.
2021-07-19 13:01:50 -04:00
2344624b08 PostProcessing: fix lens distortion shader for HLSL 2021-07-18 22:49:36 +01:00
2d460b8e31 Fix MEM2 in the memory viewer in physical mode 2021-07-18 13:09:42 -07:00
6e7698a354 Merge pull request #9910 from Tilka/postprocess
PostProcessing: fix shader compilation failures
2021-07-18 13:58:16 -04:00
47d847d468 Merge pull request #9911 from JMC47/summonerini
INI: Fix Summoner Invalid Reads
2021-07-18 13:57:01 -04:00
d65d4b7158 INI: Fix Summoner Invalid Reads 2021-07-18 11:56:56 -04:00
ed3000845c Merge pull request #9899 from jack-1313/patch-2
INI settings for 'Hasbro Family Game Night 2'
2021-07-18 10:05:53 -04:00
8f107191cb Create R6X.ini
Fixes :
https://bugs.dolphin-emu.org/issues/12534

Update R6X.ini

Update R6X.ini

Update R6X.ini
2021-07-18 12:52:54 +05:30
e25d9791fc Merge pull request #9909 from matheuz1210/master
Fix Readme.md's command line usage
2021-07-18 04:14:28 +01:00
eb4ed72a96 PostProcessing: fix lens distortion shader
This has been broken since b44a0980eb.
2021-07-18 04:10:02 +01:00
c948d7f436 PostProcessing: fix link error when switching shaders
Switching to a post-processing shader with different configuration options will
change the UBO, so we need to recompile the vertex shader as well.
2021-07-18 04:08:48 +01:00
f8575c28ed Fix Readme.md's command line usage 2021-07-17 23:54:48 -03:00
6bf39dc6d6 Merge pull request #9908 from shuffle2/set-roundmode-with-simdmode
merge SetRoundMode into SetSIMDMode
2021-07-18 03:48:55 +01:00
8bddd8c675 remove SetRoundMode
we only care about SSE rounding mode, and set
that manually in SetSIMDMode
2021-07-17 19:29:22 -07:00
3c90b657f3 Merge pull request #9907 from shuffle2/roundmode-bitfield
make FPSCR.RN an enum
2021-07-18 03:12:28 +01:00
baeeea8f53 Merge pull request #9906 from shuffle2/msvc-warnings
remove msvc warnings which no longer fire, and DSP::Profiler
2021-07-18 03:01:43 +01:00
197075293d make FPSCR.RN an enum 2021-07-17 18:55:06 -07:00
e1bddd4c18 remove DSP::Profiler*
this is not used anywhere and seems trivial to
ressurect if it's ever needed again.
2021-07-17 18:26:32 -07:00
c89ae53677 msvc: remove warning disables which no longer fire 2021-07-17 18:24:36 -07:00
d7a5558dc5 Merge pull request #9905 from shuffle2/msvc-outdated-comment
remove an outdated comment
2021-07-18 02:20:56 +01:00
8feff42338 Merge pull request #9904 from shuffle2/msvc-volatile-ut
unittests: remove some msvc-specific casts
2021-07-18 02:20:31 +01:00
f5b05ae080 remove an outdated comment
seems to have been solved 5 years ago by
b707e199c2
2021-07-17 17:46:57 -07:00
1009825cb2 unittests: remove some msvc-specific casts
compiles on contemporary msvc
checked there is still a mul in release codegen
2021-07-17 17:41:41 -07:00
e9068e108a Merge pull request #9903 from shuffle2/msbuild-lang
msbuild: use Build dir for Languages
2021-07-18 01:07:30 +01:00
bc22c74cd9 msbuild: use Build dir for Languages 2021-07-17 16:41:43 -07:00
2adbd77a4c Merge pull request #9902 from shuffle2/msbuild-deprecated
msbuild: remove deprecated MinimalRebuild
2021-07-17 23:31:21 +01:00