a926a7c113
Update fire.glsl
2014-05-20 23:48:16 -04:00
00a09d60c1
Update emboss.glsl
2014-05-20 23:47:26 -04:00
2c3f3d63fb
Update darkerbrighter.glsl
2014-05-20 23:47:05 -04:00
9218fe9764
Update cool1.glsl
2014-05-20 23:46:31 -04:00
7c3bfaaff6
Update chrismas.glsl
2014-05-20 23:45:33 -04:00
32caf7af19
Update bad_bloom.glsl
2014-05-20 23:44:49 -04:00
4a0150033f
Update auto_toon2.glsl
2014-05-20 23:43:56 -04:00
8b0d4db1ac
Update auto_toon.glsl
2014-05-20 23:40:18 -04:00
a26673163f
Update asciiart.glsl
2014-05-20 23:39:48 -04:00
38669a1d16
Update acidtrip2.glsl
2014-05-20 23:34:56 -04:00
b36609e991
Update acidtrip.glsl
2014-05-20 23:34:32 -04:00
ad7f63669d
Update FXAA.glsl
2014-05-20 23:32:29 -04:00
2629d6dfa9
Update 32bit.glsl
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Formatted it to be consistent with Dolphin's coding style.
2014-05-20 23:26:47 -04:00
bc109e1b58
Update 16bit.glsl
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Changed spaces to tabs
2014-05-20 23:25:09 -04:00
36d4874325
Merge pull request #342 from magcius/bp-cleanup
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VideoCommon: BP cleanup.
2014-05-20 19:08:51 +02:00
9d161b4170
BPStructs: Consistently put the two shared copy args first
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And rename them so they make a bit more sense.
2014-05-20 11:28:15 -04:00
1ae8edc1d0
BPStructs: Remove another function wrapper
2014-05-20 11:28:15 -04:00
b1d3c5937a
BPStructs: Move LoadBPReg here
2014-05-20 11:28:14 -04:00
763ad77a1c
BPStructs: Flatten out BPWritten
2014-05-20 11:28:14 -04:00
07ab77d31c
BPStructs: Reindent BPWritten
2014-05-20 11:28:08 -04:00
c33a1b4b28
BPStructs: Document BPMEM_BP_MASK better
2014-05-20 11:26:31 -04:00
2f122ea63c
BPMemory: Fix "DISPLAYCOPYFILER" typo
2014-05-20 11:15:10 -04:00
4e8e51b278
BPStructs: Remove calls to SetInterlacedMode when reloading state
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SetInterlacedMode is a dummy no-op that does nothing.
2014-05-20 11:15:10 -04:00
833b7ee584
BPFunctions: Remove the rest of GetConfig
2014-05-20 11:15:09 -04:00
08611c3f36
PixelShaderManager: Fizzle out fog changes when disabled here
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This lets us remove a use of GetConfig.
2014-05-20 11:15:09 -04:00
fe645b888b
BPFunctions: Remove use of a dumb method
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GetPointer serves no purpose.
2014-05-20 11:15:08 -04:00
56228cea5d
BPFunctions: Remove an unused method
2014-05-20 11:15:08 -04:00
4f4e3fad85
BPMemory: Clean up and rename some variables and comments
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This is about the register number, not the opcode.
2014-05-20 11:15:08 -04:00
e81b62aad1
BPFunctions: Clean up math slightly
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No need for magic 342 numbers.
2014-05-20 11:14:00 -04:00
ada6434b8e
Merge pull request #331 from degasus/kill_csaa
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OpenGL: Use a sample-able texture as EFB instead of renderbuffer.
2014-05-20 00:36:16 +02:00
c1b6fcc00b
ogl: pixel format shader without resolving
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v2: Don't use std::to_string as this function is broken on android.
2014-05-19 09:29:40 +02:00
e150d307a6
ogl: use ARB_texture_multisample for msaa
2014-05-19 09:21:44 +02:00
fab78c2dff
ogl: add ARB_texture_multisample
2014-05-19 09:21:44 +02:00
775858b6bc
ogl: drop NV_framebuffer_multisample_coverage
2014-05-19 09:21:44 +02:00
afea848e3b
ogl: drop csaa support
2014-05-19 09:21:44 +02:00
5dffa28f0a
DVDInterface: make fast disc speed faster.
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Fixes workaround for crash in Star Wars Rogue Leader.
2014-05-18 20:03:55 -07:00
d841e5176f
Fix game list size display.
2014-05-18 12:17:56 -05:00
3161cdfa8e
Merge pull request #380 from delroth/faster-mmiointerface
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MMIO: Lazy-initialize read/write handlers since most are not actually used
2014-05-18 18:26:18 +02:00
554207a87c
Remove an unnecessary null check in CodeWindow.cpp.
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The validity of ToolBar is checked at the beginning of the function
2014-05-18 11:43:21 -04:00
826a9e0152
MMIO: Lazy-initialize read/write handlers since most are not actually used
2014-05-18 17:37:33 +02:00
75cb8a7452
Fix a typo in the JIT debugger window
2014-05-18 10:31:39 -04:00
6950f533ae
Merge pull request #355 from magumagu/gx-missing-opcode
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Opcode decoding: handle missing opcodes 0x88 etc.
2014-05-18 11:12:06 +02:00
db96f862d2
Merge pull request #378 from delroth/interrupts-comments
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CheckExceptions: add TODO and remove a wrong comment
2014-05-17 18:04:34 -05:00
a4bb0dafb4
Removes ZeroFrog's "optimized" memcpy and memcmp functions.
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These were only compiled in on Windows and x86_32.
They provided "optimized" copies and compares based on blocksizes for the AMD Athlon and Duron CPU families.
The code was taken from something that AMD provides with a as-is license.
Just get rid of this crap.
2014-05-17 18:03:31 -05:00
0f1b1dd3cf
CheckExceptions: add TODO and remove a wrong comment
2014-05-18 00:56:18 +02:00
a2d73ed525
Merge pull request #377 from lioncash/vs-filters
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Move bn.h and ec.h into the correct filter section for Visual Studio.
2014-05-17 23:54:48 +02:00
5f796e919b
Move bn.h and ec.h into the correct filter section
2014-05-17 16:47:41 -04:00
e1359382be
Kill off _T and wxT macros
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Minor other alterations that relate to above as well.
Also added the PanicAlertT version of alerts for some error messages that
use PanicAlert. We want the user to actually understand why the error
occurred.
2014-05-17 16:25:51 -04:00
fc34d5a130
Merge pull request #360 from magumagu/lighting-rounding
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Video backends: fix rounding in lighting computation.
2014-05-17 21:06:31 +02:00
9b82d72070
Video backends: warn on usage of GL_DRAW_QUADS_2.
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It's not normally used, so if it shows up, it could indicate a CPU emulation
bug.
2014-05-17 11:55:32 -07:00