867df74b52
Common: Remove strdup define
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It's not used anywhere.
2015-09-26 18:50:42 -04:00
1d42db2439
Common: Move NonCopyable to its own header
2015-09-26 18:50:35 -04:00
bb927ad738
Atomic_GCC: Throw out old code
2015-09-26 15:59:36 -04:00
d67ea484f7
Common: Get rid of compiler semantic asserts
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They were never used.
2015-09-26 15:57:13 -04:00
e24b8c4ab7
Respect the stride for efb copies when hashing them
2015-09-26 20:19:02 +02:00
e754b097bd
Don't force EFB Copies to Texture Only off for Metroid Prime
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Made unnecessary by PRs #2059 and #2960 . MP2 and MP3 still need it.
2015-09-26 19:55:46 +02:00
a91810ba3b
Merge pull request #3042 from booto/audio-timing
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AI: reduce overhead of sample counter
2015-09-27 05:03:55 +13:00
be667e7de8
Merge pull request #3035 from aserna3/SSAAImprovements
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Improved OGL and D3D's AA options in UI
2015-09-26 09:27:39 -04:00
6935d28112
Display all compressed formats in blue in GUI
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In the past, only GCZ was shown as compressed, not CISO and WBFS.
2015-09-26 15:24:29 +02:00
94ee720a07
Rename IsCompressedBlob to IsGCZBlob for clarity
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GCZ is just one of the several compressed formats that Dolphin supports.
2015-09-26 14:46:53 +02:00
ddc523b81d
GCI Folder: Skip 'header-only' writes
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issue #8961
2015-09-25 22:12:40 -07:00
f6795466e7
mbedTLS: adapt Dolphin code
2015-09-26 07:09:19 +02:00
df189c3ea3
Improved D3D and OGL AA option UI
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Removed Quality Levels from D3D AA options
Dropdown text now shows whether you're applying MSAA or SSAA
Added a description for SSAA
Moved SSAA checkbox
Cleaned up AA in backends slightly. Supported modes is now a list of ints.
2015-09-25 09:05:18 -07:00
ac5f56df7e
mbedTLS: adapt Dolphin's Visual Studio files
2015-09-25 03:46:41 +02:00
f70da0e889
mbedTLS: adapt CMakeLists.txt for Dolphin
2015-09-25 03:46:41 +02:00
4bf776792f
mbedTLS: add Dolphin-specific vcxproj file
2015-09-25 03:46:41 +02:00
063446c46f
mbedTLS: run rename.pl script and fix errors
2015-09-25 03:46:41 +02:00
868eab0bf6
mbedTLS: update license overview
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They changed their license from GPLv2+ to Apache 2.0.
2015-09-25 03:46:41 +02:00
9872473f70
mbedTLS: add version 2.1.1
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PolarSSL has been renamed to "mbed TLS" and version 2.0 dropped backwards
compatibility. This commit adds only the necessary files without any
modifications, so it doesn't compile yet.
2015-09-25 03:11:48 +02:00
3ae092a086
mbedTLS: delete PolarSSL 1.3
2015-09-24 18:31:33 +02:00
ce75f55f25
Merge pull request #3089 from lioncash/ext
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CommandProcessor: Remove unused extern
2015-09-24 11:58:50 -04:00
7e69a0ce79
CommandProcessor: Remove unused extern
2015-09-24 11:35:46 -04:00
ab8f75f000
SystemTimers: Don't name non-constant variables as if they are constant
2015-09-24 14:57:25 +02:00
7c1565b201
VideoConfig/LocalConfig/HotkeyManager: Added hotkeys for switching stereo-3d presets.
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Added 3 depth/convergence presets. They are adjustable via (existing) hotkeys - changes to depth and convergence are applied to current preset.
Added 3 hotkeys for activating presets. Added hotkey for toggle between first and second preset.
Added OSD message for convergence/depth changes.
Presets are saved into per-game configs.
2015-09-24 15:19:55 +03:00
c749637f2a
Merge pull request #3088 from lioncash/header
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BoundingBox: Remove unnecessary headers
2015-09-24 09:27:32 +02:00
d694994874
BoundingBox: Remove unnecessary headers
2015-09-24 03:19:43 -04:00
6eb0c2552d
Merge pull request #3085 from Tilka/fifoplayer
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FifoPlayer: remove leftover code
2015-09-24 15:37:01 +12:00
aba083dd3a
FifoPlayer: remove leftover code
2015-09-24 05:09:41 +02:00
c1ee0e7829
Merge pull request #3078 from lioncash/titleid
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DiscIO: Do swapping in GetTitleID implementations
2015-09-23 18:56:57 +02:00
cf131b133e
Merge pull request #3079 from lioncash/emit
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x64Emitter: Minor changes
2015-09-23 18:55:24 +02:00
40da69d5a2
Merge pull request #3081 from lioncash/si-enum
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SI_Device: Convert define constants over to enums
2015-09-23 18:55:10 +02:00
9ac7e13d17
Merge pull request #3082 from rohit-n/shadow
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Silence -Wshadow warning.
2015-09-23 18:13:00 +02:00
a48e425f41
Silence -Wshadow warning.
2015-09-23 11:02:24 -05:00
3fdae38e26
Use correct GetTicksPerSecond() value in IPC delays
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The constant IPC_DEFAULT_DELAY used a value from GetTicksPerSecond(),
which in turn uses a value from CPU_CORE_CLOCK... but CPU_CORE_CLOCK
isn't actually a constant! It's first initialized to 486 MHz and then
changed to 729 MHz in SystemTimers::PreInit if emulating a Wii. This
means that the IPC delays always used 486 MHz and thus were wrong.
To fix this, the IPC reply constants are changed to functions.
2015-09-23 18:02:09 +02:00
c7148c9660
SI_Device: Convert define constants over to enums
2015-09-23 11:13:03 -04:00
0e0fec3075
AI: reduce overhead of sample counter
2015-09-23 20:39:28 +08:00
7890b38c15
x64Emitter: Remove unimplemented function prototype in OpArg
2015-09-22 19:54:46 -04:00
6e5f60bab7
x64Emitter: Make single argument constructor explicit
2015-09-22 19:51:14 -04:00
213d11dc62
Merge pull request #2939 from lioncash/find
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FramebufferManagerBase: Compress a loop into a find_if
2015-09-22 18:56:38 -04:00
4b9b82e000
DiscIO: Do swapping in GetTitleID implementations
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Gets rid of external swaps at every usage.
2015-09-22 13:50:35 -04:00
5d774df1e8
Merge pull request #3074 from JosJuice/isoproperties-gettitleid
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Remove odd way of getting ID in ISOProperties
2015-09-22 12:24:19 -04:00
3930c929cb
Merge pull request #3062 from phire/moveGL
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Move GL interface code out of the OpenGL video backend.
2015-09-22 15:32:48 +02:00
a537ca7543
Merge pull request #2997 from phire/FixFifoRecorder
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FifoRecorder: Use Texture Cache to record efb copies correctly.
2015-09-23 00:17:37 +12:00
aa1fec6fc3
FifoPlayer: Fixup style of types.
2015-09-23 00:03:43 +12:00
a355d9868e
FifoRecorder: Use Video Common to record efb2ram correctly.
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Texture updates have been moved into TextureCache, while
TMEM updates where moved into bpmem. Code for handling
efb2ram updates was added to TextureCache.
There was a bug for preloaded RGBA8 textures, it only copied
half the texture. The TODO was wrong too.
2015-09-22 23:59:16 +12:00
07e4b4f7c4
VideoBackend: Video config filename is now exposed in VideoBackends.
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It reduces redundancy. Needed make possible to save current video config.
2015-09-22 09:47:19 +03:00
42db9e2897
Remove odd way of getting ID in ISOProperties
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Other code (like GameListItem) simply calls GetUniqueID,
and I've never seen that lead to any problems.
2015-09-21 17:46:05 +02:00
c9836ff592
EGL: Don't depend on VideoCommon or Core
2015-09-22 00:36:48 +12:00
72249b8085
GLX: Don't depend on Core or VideoCommon
2015-09-22 00:36:47 +12:00
01ed925fec
AGL: Don't depend on VideoCommon
2015-09-22 00:36:46 +12:00