Commit Graph

30241 Commits

Author SHA1 Message Date
b48af86148 Merge pull request #12390 from lioncash/string
GraphicsModListWidget: Add string specifier to By and Description fields
2023-12-11 23:47:53 +01:00
4f02f526b8 Merge pull request #12392 from lioncash/decl
General: Resolve -Wmissing-declaration warnings
2023-12-11 23:39:23 +01:00
54301d709a Merge pull request #12389 from lioncash/cheeve
AchievementManager: Make GetInstance() and GetLock() return a reference
2023-12-11 23:37:29 +01:00
f490b990f5 DolphinQT/Host: Remove unimplemented prototypes
Remnants of prior existing code.
2023-12-11 17:30:56 -05:00
d705c31d1a DolphinQT/Host: Remove unused TLS variable tls_is_host_thread
This is never accessed or read from.
2023-12-11 17:27:57 -05:00
16ba56a34b Merge pull request #12388 from lioncash/compare
GameFile: Default GameBanner operator==
2023-12-11 23:25:27 +01:00
e8b4796273 PostProcessing: Mark helper functions as static
These didn't have any prototypes and were generating
-Wmissing-declaration warnings.
2023-12-11 17:07:59 -05:00
abb5cc3a3a ShaderAsset: Mark ParseShaderProperties() as static
This had no function prototype, so this can be internally linked.

Resolves a -Wmissing-declaration warning.
2023-12-11 17:05:06 -05:00
b4b624b97b WC24PatchEngine: Mark LoadPatches() as static
Resolves a -Wmissing-declaration warning, since no prototype existed for
the function.
2023-12-11 17:02:15 -05:00
2b2ee61e79 CustomShaderCache: Resolve -Wreorder warnings
Lays out the initializer lists to be in the same order that
initialization would occur in.
2023-12-11 16:59:03 -05:00
9472da788d ConfigFloatSlider: Resolve -Wreorder warnings
Orders the initializer list the way that the members would actually be
initialized in.

Resolves some -Wreorder warnings
2023-12-11 16:15:48 -05:00
5d1514418e GraphicsModListWidget: Add string specifier to By and Description fields
Translators should always know where text is going to be appended and
have the ability to move things around to fit the language better.
2023-12-11 15:43:41 -05:00
d90537cc18 AchievementManager: Return by reference from GetLock()
This makes the API a little nicer to use, since you don't need to do
a mandatory dereference when passing the lock into any kind of scope
guard.
2023-12-11 13:51:50 -05:00
3c7fa0738c AchievementsWindow: Add missing override specifier 2023-12-11 13:47:59 -05:00
dbf28df64c DolphinQT: Remove unnecessary includes from achievement files
Reduces the amount of dependencies being pulled in on both local and
external headers.
2023-12-11 13:40:55 -05:00
e55f9ed102 AchievementManager: Make GetInstance() return a reference
The internal static member will always have a valid lifetime. Makes this
consistent with other instance based objects in our code.
2023-12-11 13:36:39 -05:00
cdf8849e17 GameFile: Default GameBanner operator==
Same behavior, but less code.
2023-12-11 11:36:35 -05:00
ff38362216 GameFileCache: Use std::span with Update()
All we're really doing is iterating over a sequence of strings, so we
don't need to tie this specifically to std::vector.
2023-12-11 11:12:09 -05:00
2ca80adeb2 GameFileCache: Pass std::function by reference rather than by value
std::function is internally allowed to allocate, and these functions
aren't being stored anywhere (only called), so we can freely get rid
of some minor overhead here by passing by reference.

This change also creates aliases for the functions, so that there isn't
a lot of visual noise when reading the function signatures.
2023-12-11 11:09:18 -05:00
88a973131c Common/SettingsHandler: Use std::string_view more
We don't need to enforce the use of std::string instances with
AddSetting(). We can accept views and only construct one string,
rather than three temporaries.
2023-12-11 07:54:43 -05:00
04b9f6c28d Common/SettingsHandler: Use std::erase in Decrypt()
Same behavior, way less verbose code.
2023-12-11 07:49:43 -05:00
Mai
d84ed054ee Merge pull request #12374 from iwubcode/custom_texture_potential_crash_fix
VideoCommon: prevent a potential custom texture crash
2023-12-11 07:42:48 -05:00
694b3b4ea1 HW/CEXIIPL: Fix loading files at nonzero offset in LoadFileToIPL(). 2023-12-11 02:22:06 +01:00
Mai
c2b642d0b7 Merge pull request #12381 from AdmiralCurtiss/re-enable-achievement-nag
AchievementManager: Only nag user about disabled achievements when they were actually enabled before.
2023-12-10 20:16:24 -05:00
Mai
bdd28f1f26 Merge pull request #12378 from JosJuice/jitarm64-a-early-discard
JitArm64: Add additional condition for lmw/stmw a discard
2023-12-10 20:15:57 -05:00
70cd0040a3 AchievementManager: Only nag user about disabled achievements when they were actually enabled before. 2023-12-10 21:10:49 +01:00
c55f21729f Add "large entry points map" setting
To aid in debugging, this makes it possible to disable the recently
added 32/64 GiB region which hasn't had a proper name so far.
2023-12-10 21:07:27 +01:00
0ec12f9e7e JitArm64: Add additional condition for lmw/stmw a discard
If a is one of the registers that will be loaded/stored, we must not
discard it early. Sorry for this fixup of a fixup...
2023-12-10 19:13:35 +01:00
13a4f1b799 JitArm64: Guard against discarding a in lmw/stmw
If a_is_addr_base_reg is true, discarding a before the end of the
instruction would result in the instruction being miscompiled.
2023-12-10 17:58:15 +01:00
f4b1a199e8 VFFUtil: Use std::span with WriteToVFF
Same behavior, but allows different containers to be used.

In one case it also gets rid of needing to construct a std::vector.
2023-12-10 10:17:39 -05:00
Mai
e2472e4f50 Merge pull request #12352 from JosJuice/jitarm64-flush-in-long-inst
JitArm64: Flush in the middle of lmw/stmw/mfcr
2023-12-10 09:15:07 -05:00
Mai
f249e414ad Merge pull request #12366 from AdmiralCurtiss/exi-ipl-fixes
HW/CEXIIPL: Various fixes.
2023-12-10 09:12:18 -05:00
a0da6788a3 MMU: Use MSR.IR for instruction reads. 2023-12-10 14:18:25 +01:00
c12725c916 MMU: Assert that the given XCheckTLBFlag is valid for the operation. 2023-12-10 14:18:25 +01:00
0d6a0724fd MMU: Always use data read for the PTE lookup in TranslatePageAddress. 2023-12-10 14:18:24 +01:00
5d2fc0147e MMU: Mark IsOpcodeFlag() and IsNoExceptionFlag() as constexpr. 2023-12-10 14:18:24 +01:00
8194b53166 HW/CEXIIPL: Check for errors when reading font. 2023-12-10 14:17:38 +01:00
57e166dbef HW/CEXIIPL: Consider that the loaded file may not actually contain a nullterminated string. 2023-12-10 14:17:37 +01:00
7d53916466 HW/CEXIIPL: Respect bounds in LoadFileToIPL(). 2023-12-10 14:17:37 +01:00
f284bfca45 Merge pull request #12336 from AdmiralCurtiss/lazymemory-ringbuffer
Common/MemArenaWin: Rewrite LazyMemoryRegion by repeatedly mapping the same block of memory for unwritten regions.
2023-12-10 13:00:09 +01:00
02756be381 VideoCommon: prevent a potential custom texture crash that can occur when a shared_ptr gets released while a pointer to its member data is still being used 2023-12-09 23:43:40 -06:00
ccedeb4936 Merge pull request #12373 from lioncash/present
VideoCommon/Present: Remove use of g_presenter inside Presenter class
2023-12-10 03:55:30 +01:00
0df7908025 VideoCommon/Present: Remove use of g_presenter inside Presenter class
There's no need to self reference a global of the class itself when we
can just call the function directly.
2023-12-09 20:15:32 -05:00
5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
3364d571cc Common/MemArenaWin: Rewrite LazyMemoryRegion to manually map memory blocks into the large memory region as needed.
Internal details: The large region is split into individual same-sized blocks of memory. On creation, we allocate a single block of memory that will always remain zero, and map that into the entire memory region. Then, the first time any of these blocks is written to, we swap the mapped zero block out with a newly allocated block of memory. On clear, we swap back to the zero block and deallocate the data blocks. That way we only actually allocate one zero block as well as a handful of real data blocks where the JitCache actually writes to.
2023-12-09 21:11:31 +01:00
eb235d6ee3 Common/MemArenaWin: Move the advanced Windows memory function address initialization into its own struct and function so it can be reused. 2023-12-09 20:58:07 +01:00
6197902dc3 IOS/KD/Mail: Add missing includes. 2023-12-09 17:07:03 +01:00
Mai
636b892b7c Merge pull request #12360 from TryTwo/bugfix_wiimote_signal_spam
WiimoteDevice. Bugfix. Remove signal spam while starting a game.
2023-12-08 21:07:51 -05:00
3b8737d2d7 Fix out of bound write in EfbCopy::ClearEfb 2023-12-09 02:15:42 +01:00
e992225b88 Bugfix - small square in bottom right corner
Fixed a bug in OSUI created by the challenge icons that caused a small rectangle to appear in the bottom right corner of the screen.
2023-12-08 00:33:29 -05:00