dfcef6890e
Use global user directory on windows.
...
Can override by setting HKCU\Software\Dolphin-emu\LocalUserConfig to true.
2013-09-14 06:08:29 +02:00
ef1d33647f
Improve the ArraySize function a bit now that c++11 isn't forbidden there. Error messages should be friendlier now.
2013-09-12 12:57:13 -05:00
b9c1af04ad
Replace the one use of CompileTimeAssert with static_assert (already used elsewhere).
2013-09-11 20:58:47 -04:00
fde3815d34
Replace ARRAYSIZE macro with another ugly macro. At least this will throw an error for a non-array and won't conflict with Windows macro names.
2013-09-11 19:19:36 -05:00
c1aa80cefa
[ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs.
2013-09-08 21:56:17 +00:00
e6af4970d8
[ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON.
2013-09-08 07:07:15 +00:00
d0d053a9f9
Fix for old libc version on bionic. Old versions would crash if the second argument was NULL.
2013-09-04 02:04:31 -05:00
4c3230bcde
Remove accessType from BackPatch's signature in favor of getting it from DisassembleMov.
...
It isn't easily accessible with sigaction or Mach exceptions (well,
requires an additional system call in the latter), and isn't necessary.
(and get rid of the enum, because it's only used once, and the comments
are more expressive than enum names)
2013-09-02 16:55:22 -04:00
e7157e7c52
[Android] Fix fastmem and enable.
2013-09-02 04:10:21 -05:00
35b8dfbe0c
A few more warnings.
2013-09-01 23:33:35 -04:00
4f5729dd59
MSVC warnings.
2013-09-01 22:59:32 -04:00
fd7cf5bb71
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00
a6f6695ecd
Work around MSVC bug, and make it less likely to happen again. Ew.
...
MSVC insisted on using a copy assignment where a move was intended and
ought to be used. This would have been caught, because the class in
question inherits from NonCopyable, which declares a move assignment
operator, which is supposed to delete the implicitly declared copy
assignment operator, but of course MSVC didn't do that either, causing a
class that should have been safe to be unsafe.
2013-09-01 00:04:50 -04:00
04c41c1d38
Fix loading DLC using IOCTL_ES_OPENTITLECONTENT & /dev/es state save.
...
(Intertwined enough that's it's easier to do in one patch.)
(1) /dev/es did not support state save, which could cause crashes and
incorrect behavior after loading.
(2) NANDContentLoader tried to read all of a title's contents into
memory when it was first opened. Two issues:
- If any contents were missing, it bailed out. However, with DLC,
only some of the contents may be downloaded, as determined by the
permission bits in the ticket. Instead, return an appropriate error
when a content is accessed that doesn't exist on the filesystem
(don't bother checking the permission bits though).
- Everything was loaded into memory - even if it consisted of 3 GB of
songs, which caused Dolphin to lag out for quite a while (and would
fail on 32-bit). Instead, open content on demand.
2013-08-31 01:38:52 -04:00
4d6d4a97e4
Make NonCopyable use rvalue references.
...
This is required to be able to move objects that inherit from it.
(Note that this patch also #ifs out the class for the externals that
include it yet are compiled in pre-C++11 mode. It shouldn't matter,
since those externals don't use it.)
2013-08-31 01:38:49 -04:00
710ac04084
[ARM] Fix the VMOV encoding to encode the destination VFP register correctly.
2013-08-30 05:13:43 -05:00
2c1337eb5f
[ARM] Support both hardfp and softfp with lfs and lfd. Fixes these two instructions on Android since it uses softfp calling conventions. This adds a emitter for moving from two ARM Registers to a double VFP reg.
2013-08-30 09:38:11 +00:00
8bb16d8e98
[Android] Android NDK now supports full implementations of std::mutex, std::thread, and std::conditional_variable so there is no need to have our own implementations there now.
2013-08-29 22:29:33 -05:00
2de2e774fe
Use pthread_setname_np.
...
This makes SetCurrentThreadName actually work (name shows up in
debugger) on non-Windows.
2013-08-29 16:30:32 -04:00
160d72a9ae
[Android] Add in a static libiconv library so non English games don't crash Dolphin Mobile.
2013-08-29 04:43:31 -05:00
b34a5faee7
More cleaning.
2013-08-28 01:07:43 +12:00
75c398118f
Fix headings and more.
2013-08-28 00:57:08 +12:00
15f8603d1f
Merge branch 'master' into wii-network
...
Conflicts:
Source/Core/Common/Src/CommonPaths.h
Source/Core/Common/Src/FileUtil.cpp
2013-08-26 00:50:57 +00:00
18749bad68
Actually allow the dump and logs folders to be set outside of user/
2013-08-25 01:35:32 -04:00
8882f89bbc
Allow user folder to be set via command line.
...
Clean up GetUserPath(), to allow setting any path with it.
2013-08-24 23:15:55 -04:00
73be79f4e0
Fix trailing whitespaces in all files where some were added
2013-08-25 02:49:58 +02:00
b6e054a2be
Merge branch 'master' into wii-network
...
Conflicts:
Source/Core/Core/Core.vcxproj
Source/Core/Core/Core.vcxproj.filters
Source/Core/Core/Src/CoreParameter.cpp
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj.filters
2013-08-23 00:51:12 +12:00
20e82ec08c
Fix the fix to AVX support detection
...
Should be xgetbv(0) & 6 == 6, not just & 6. Thanks to tueidj for pointing this
out.
2013-08-22 01:08:14 +02:00
60ccb2f44d
[Android] Fix Android 4.3 from crashing on my devices. This was annoying to find.
2013-08-21 00:12:53 -05:00
377202b9f6
Correctly check for AVX support in x64CPUDetect
...
It's not enough to check for the CPUID bit to know if AVX is supported since
AVX requires OS support (new set of registers == more registers to be saved
when context switching). If the OS does not support, the cpuid bit will still
be set but using YMM registers will cause an illegal exception fault.
2013-08-20 01:25:10 +02:00
9bded1382c
[ARM] Add ASR/ASRS and UMULLS emitters.
2013-08-19 06:26:34 +00:00
367f294ed2
[Android] Make sure to unallocate the correct memory size in MemArena.
2013-08-16 04:55:43 -05:00
9de7611ff9
Merge branch 'master' into wii-network
...
Conflicts:
CMakeLists.txt
Source/Core/Core/Core.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj
Source/Core/DolphinWX/Dolphin.vcxproj.filters
Source/Dolphin_2010.sln
Source/VSProps/Dolphin.Win32.props
Source/VSProps/Dolphin.x64.props
2013-08-16 19:17:07 +12:00
d6ec6ae97a
Fix polarssl on Windows.
2013-08-16 00:24:10 +12:00
d8b39b9dcf
Support PolarSSL on *nix
...
Removed unneeded PolarSSL directories.
Remove duplicate sha1 and md5 files.
Define out SSL test file writing.
Fix format string bug and warning.
2013-08-15 23:36:17 +12:00
fede38985e
Replace OpenSSL with PolarSSL
...
Works on windows, not yet cmake.
2013-08-15 20:47:47 +12:00
3380e47ca7
MemArena: Free memory for 64-bit machines
...
Make the logic here a lot simpler. Patch contributed by Google Code
user plbl4ster.
2013-08-14 20:34:15 -04:00
ffdd79df36
Move VideoBackendBase from Common to VideoCommon
2013-08-14 23:16:46 +02:00
b5c2737c9f
IniFile: Don't parse comments after the [Section] brackets
...
This is non-standard behavior. We won't fail to parse, but we now
won't write them back out either.
2013-08-11 11:32:10 -04:00
0eaea5f4df
IniFile: Remove support for comments anywhere but the beginning of lines
...
The MS INI parser and most other INI parsing libraries APIs only support
comments at the beginning of lines. Right now, some Game INI files use sections
like:
[OnFrame]#Add memory patches here
But these section headers are parsed separately, so this should not break
them.
2013-08-11 11:30:52 -04:00
9ea01aa7a8
Use a multibyte-neutral codepage when calling *printf on Windows.
...
More explanation in code comments.
Fixes issue 4046.
2013-08-09 00:17:48 +02:00
72abe7c654
Fix a stack corruption in ExtendedTrace.
...
Fixes issue 6454.
2013-08-08 20:29:20 +02:00
9d0554e4a6
Free two memory leaks in ArmCPUDetect.cpp
...
Char pointers aren't freed after use.
Fixed this in PPSSPP a few days ago. Forgot to check here for the same thing until now.
2013-08-06 18:17:54 -04:00
ca7fb9f38e
[ARM] Fix VCVT F32<->F64 encoding.
2013-08-03 00:48:44 +00:00
ab0f42636d
[ARM] Push new ArmEmitter changes from PPSSPP. Mostly Fixes a few VFP/NEON instruction encodings.
2013-08-02 23:18:44 +00:00
52482115e1
Move in-game keybinding handling to a central location
...
Instead of handling it separately in every backend.
2013-07-21 23:17:16 -04:00
f4b414a9c1
Fix encoding issue with VADD(Integer)
2013-07-16 22:18:15 -05:00
9123f58bd5
Check for IDIVA/IDIVT correctly. Cortex-A5 parts would have had this set since it supports VFPv4 but not IDIVA. Qualcomm Krait/Krait 300 still doesn't report in the kernel that it supports this.
2013-07-16 01:22:25 -05:00
012c32c14c
[Android] Undefine the swaps in Android completely, not just on ARM Android.
2013-07-11 08:58:10 -05:00
7d6b36bf73
Fix most ARM warnings
2013-07-05 19:56:15 -05:00