92278886b9
DiscIO: Use specified Wii region for discs
2016-01-15 03:35:10 +08:00
87464d432b
Merge pull request #3501 from rohit-n/build-pch
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Fix building with PCH disabled.
2016-01-13 21:07:51 -05:00
48b60649af
Merge pull request #3495 from Armada651/d3d-float
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D3D: Use a 32-bit floating point depth buffer.
2016-01-14 00:39:23 +01:00
bb5cb7e365
Run system native CScript
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Build Events are run in an 32 bit environment, therefore both program files environment strings resolve to the x86 program files folder on 64 Bit systems. If Git is 64 bit and installed into the x64 program files it can't be found by the script.
2016-01-14 00:37:11 +01:00
d54291f2e8
Merge pull request #3506 from stenzek/odd-mips
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TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
2016-01-13 23:10:18 +01:00
185d4dbc76
Merge pull request #3511 from Armada651/ini-default
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IniFile: Initialize with default value if key does not exist.
2016-01-13 17:06:13 -05:00
55cb6675cc
IniFile: Initialize with default value if key does not exist.
2016-01-13 22:51:53 +01:00
0271f05ab8
Merge pull request #3492 from sigmabeta/android-update-build-tools
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[Android] Update build tools + support libraries
2016-01-13 16:35:52 -05:00
8ee93fc4fa
Merge pull request #3507 from lioncash/header
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HW: Header cleanup
2016-01-13 14:09:35 +01:00
a307883069
Merge pull request #3505 from Armada651/invert-conversion
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TextureConversionShader: Also invert color encoders if they're used to encode depth.
2016-01-13 12:58:44 +01:00
f2038b9e90
HW: Remove unnecessary header inclusions
2016-01-13 02:47:32 -05:00
1f3b90d70a
TextureCacheBase: Change CalculateLevelSize to match D3D/OGL sizes
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This was causing crashes/driver resets when odd-dimension textures were
being loaded, due to the size we were uploading being larger than the size
of the higher-level texture calculated by the runtime.
2016-01-13 12:54:38 +10:00
8f8134f5f4
Merge pull request #3504 from degasus/master
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VideoBackend: Cleanup API a bit.
2016-01-13 01:27:24 +01:00
82f3b94ad7
Merge pull request #3502 from lioncash/jit
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Jit: Get rid of indirect includes
2016-01-12 19:22:04 -05:00
daabd88d69
TextureConversionShader: Also invert color encoders if they're used to encode depth.
2016-01-13 01:08:27 +01:00
aa430c10d5
VideoState: Simplify dummy wrapper.
2016-01-12 23:28:26 +01:00
5f244abf28
Fifo: Create a "Fifo" namespace.
2016-01-12 23:28:26 +01:00
c3481a576b
VideoBackend: Remove simple wrapper functions.
2016-01-12 23:28:26 +01:00
0c92603fd5
Merge VideoBackendHardware into VideoBackend.
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And rename it to VideoBackendBase because of conflicts within the backends itself.
2016-01-12 23:18:58 +01:00
12f745092c
Automatic translation template update
2016-01-12 19:56:43 +00:00
d5d6226fbb
Merge pull request #3503 from sigmabeta/android-rotation-bugfix
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[Android] Don't show screenshot on rotation events
2016-01-12 10:38:44 -05:00
5fef956384
Prevent screenshot from showing on EmulationActivity rotation events
2016-01-12 10:33:00 -05:00
8709e8d2c7
Merge pull request #3497 from sigmabeta/android-log-refactor
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[Android] Refactor logging
2016-01-12 10:05:51 -05:00
5f43976b10
Create a static Log class to call into instead of the default android one
2016-01-12 09:54:19 -05:00
f8fcceb99e
Jit: Get rid of indirect includes
2016-01-12 00:12:36 -05:00
8158d291aa
D3D: Use the full depth range for Z pokes.
2016-01-11 22:27:41 +01:00
129975233f
D3D: Use a 32-bit floating point depth buffer.
2016-01-11 22:27:40 +01:00
bd31b1411b
Merge pull request #3493 from sigmabeta/android-tv-screenshot-bugfix
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[Android] Minor refactor + bugfix
2016-01-11 16:04:56 -05:00
f9837d4447
Fix building with PCH disabled.
2016-01-11 13:20:47 -06:00
68094171f8
Merge pull request #3489 from lioncash/interp
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Interpreter: Remove unnecessary includes from Interpreter.h
2016-01-11 12:43:25 +01:00
84c4f75aeb
Merge pull request #3498 from lioncash/global
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MemTools: Get rid of a global variable
2016-01-11 12:43:01 +01:00
7c6fe11348
Merge pull request #3499 from lioncash/hle
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HLE: Move static variable out of header
2016-01-11 12:42:48 +01:00
6b25e52f57
Merge pull request #3500 from lioncash/arm
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ARM Jit: Use std::tie for SlowmemHandler comparison
2016-01-11 12:42:24 +01:00
984fc7fb39
ARM Jit: Use std::tie for SlowmemHandler comparison
2016-01-11 04:28:16 -05:00
846c904624
HLE: Move static variable out of header
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It's only ever used in the implementation file.
2016-01-11 04:11:12 -05:00
b688a62143
MemTools: Get rid of a global variable
2016-01-11 03:24:03 -05:00
78bb37b29f
Merge pull request #3494 from Sonicadvance1/android_rotation
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[Android] Add support for rotation and minimizing the application
2016-01-11 01:18:37 -05:00
77cef0c7bf
Merge pull request #3491 from sigmabeta/android-mvp-platform-fragment
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[Android] Refactor PlatformGamesFragment to MVP architecture
2016-01-10 21:35:39 -05:00
d9a16f7c9c
Interpreter: Remove unnecessary includes from Interpreter.h
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Previously the JIT code relied on indirect inclusion from this header,
this gets rid of that.
2016-01-10 18:51:12 -05:00
5a549ef663
[Android] Add support for rotation and minimizing the application
2016-01-10 13:00:32 -06:00
6448e5e5ee
Add support to EGL to on the fly destroy the resulting surface
2016-01-10 12:28:05 -06:00
d17bcbb489
[Android] Pause and resume emulation using proper functions
2016-01-10 12:23:40 -06:00
db0a923083
Refresh screenshots in TvMainActivity after emulation complete
2016-01-10 13:18:20 -05:00
e7fbd1fd50
Merge pull request #3439 from Armada651/depth-range
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Render: Clamp the z range to the full range.
2016-01-10 19:09:57 +01:00
7ff558886a
Refactor EmulationActivity to be launched exclusively by its static launcher method
2016-01-10 13:00:01 -05:00
e34abd5739
Move TvMainActivity to ui.main package
2016-01-10 12:10:02 -05:00
6e676cad66
Merge pull request #3488 from sigmabeta/android-mvp-main-activity
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[Android] Refactor Tv/Main Activities to MVP architecture.
2016-01-10 11:40:37 -05:00
13f336051f
Update build tools + support libraries
2016-01-10 10:58:12 -05:00
df2f783a77
Refactor PlatformGamesFragment to MVP structure
2016-01-10 10:37:32 -05:00
a455305c23
Refactor AddDirectoryActivity and SettingsActivity to be launched exclusively via their own launcher method
2016-01-09 23:35:25 -05:00