Commit Graph

3676 Commits

Author SHA1 Message Date
3639755120 Fix TASInput Crash When Stick Bitmap Is Null
Patch provided by RGamma
2015-07-03 18:37:35 -04:00
9b95faaed7 Small changes to description to "Store EFB Copies to Texture Only" 2015-07-01 15:48:19 +02:00
8d69c2b4b7 Small changes to description to "Store EFB Copies to Texture Only" 2015-07-01 15:46:16 +02:00
134a18fdad Merge pull request #2674 from lioncash/emplace
Use emplace() instead of insert() where applicable for maps.
2015-06-29 17:19:08 +02:00
c06342c3cf Merge branch 'stable' 2015-06-29 11:04:17 +02:00
daa205990f Use emplace() instead of insert() where applicable for maps. 2015-06-28 19:52:40 -04:00
3f39e38372 CheatSearchTab: Check Core state instead of checking a memory pointer. 2015-06-28 18:28:55 +02:00
1120132d26 Merge branch 'stable' 2015-06-28 13:28:23 +02:00
66136fc710 Fix more game list name encoding errors caused by 4.0-6419 (d7900b4)
4.0-6442 (a26cf63) didn't fix names read from INIs or titles.txt.
2015-06-28 10:39:24 +02:00
c5b81b1aff GameCubeConfig: Case insensitive compare & absolute path compare for the part-of-exe-dir check. 2015-06-27 18:34:54 +02:00
583e3fd9e0 GameCubeConfig: If the user selects a memcard file path within Dolphin's directory, store the path relative to it.
This makes Dolphin more portable in portable mode, since the memory card file is still found if the directory is moved somewhere else.

This also means that we have to explicitly compare absolute paths if we want to check for both slots containing the same file.
2015-06-27 01:11:44 +02:00
84e42904a2 Netplay: Sync Video Mode settings. (Progressive Scan and PAL60)
Must match so that Wii games don't desync, especially PAL games.
2015-06-24 12:41:10 +02:00
a028805626 Android: Save screenshot at end of an emulation session. 2015-06-23 22:22:01 -04:00
afaa0d92df Merge pull request #2613 from AdmiralCurtiss/netplay-sram-sync
Netplay: Sync GameCube SRAM.
2015-06-22 12:48:38 -04:00
6d2631a173 Merge pull request #2639 from rukai/master
Translations fix for Linux & Mac OS X
2015-06-21 17:10:07 -04:00
700b850acd Fix misc. clang warnings - mostly complaints about inconsistent use of override.
Previously, MacOpenFile only overrode anything on OS X; otherwise it was
just a useless method, which is presumably why it wasn't marked override
in the first place.  Address this more sanely by wrapping it in #ifdef
__APPLE__.
2015-06-21 15:42:49 -04:00
c9e8179c5a Added namespace to GetBundleDirectory to compile on Mac OSX 2015-06-21 20:41:41 +10:00
bbde9cbeae Swapped out spaces for tabs 2015-06-21 20:41:41 +10:00
cc22151495 Fixes translation on Linux and potentially Mac OSX, by specifying location of *.gmo files 2015-06-21 20:41:41 +10:00
f91a228697 OpenGL exclusive fullscreen OSD notification is made consistent with the one used for D3D. 2015-06-20 00:18:13 +10:00
458378528b DolphinWX: Remove the Toggle IR hotkey.
This isn't necessary since Increase IR and Decrease IR are present.
2015-06-19 05:10:40 -04:00
3df28a4ea0 Merge pull request #2598 from JosJuice/cache-games-without-banners
Cache games without banners
2015-06-18 09:56:03 +10:00
c6f72115e9 Merge pull request #2596 from AdmiralCurtiss/pal60-config-option
PAL60 improvements: Allow setting in GameINI, disable for NTSC games, store in Movie files.
2015-06-16 14:44:31 +10:00
c68bb0bdec Merge pull request #2456 from aserna3/master
UI improvements to Add AR Code and Add Patch windows.
2015-06-14 18:53:49 -07:00
abb65515b9 Netplay: Sync GameCube SRAM. 2015-06-14 16:52:08 +02:00
a7d374bcb9 Cache games without banners
Games without banners were not cached before, because a banner could
become available at any time, making the cache outdated without it
becoming invalidated. Instead of not caching anything, this change makes
Dolphin check for a banner every time a cache that lacks a banner is read.
This is faster than reading all metadata, because reading a Wii banner
only reads from the game's save file, not the volume and its filesystem.

The cache revision is incremented, because otherwise banners will be
missing if a cache without a banner is created in the new version and
the user switches to an old version and creates a savefile.
2015-06-14 12:23:48 +02:00
6d9711c02c Merge pull request #2599 from Sonicadvance1/aarch64_clean_cpudetect
[AArch64] Clean up our CPUDetect.
2015-06-14 15:19:03 +10:00
b39014eac5 Merge pull request #2590 from endrift/fix-freebsd-build
Fix FreeBSD
2015-06-14 15:18:26 +10:00
7085fcc8d6 Fix FreeBSD build 2015-06-13 21:52:47 -07:00
01e324eed0 Move GetCompany() to ISOFile.h/GameFile.h
For consistency with the other Get methods.
2015-06-13 18:43:10 +02:00
0af5bdcf1d [AArch64] Clean up our CPUDetect.
Drops ARMv7 feature detection.
2015-06-13 08:04:23 -05:00
92447fb052 Config: Add a boolean for PAL60, like the Progressive Scan one.
This decouples the Dolphin PAL60 option from the currently set value in the Wii SYSCONF file.
2015-06-13 02:09:19 +02:00
c375111076 Options: merge SCoreStartupParameter into SConfig 2015-06-12 19:07:45 +02:00
33f5aaf956 GameCube Config: Add option to override the NTSC auto language change.
Some NTSC games have translations on the game disc that can be accessed via the system language byte.
2015-06-11 18:40:41 +02:00
be1d1e2798 Merge pull request #2024 from RisingFog/irgui
Add UI Support for up to 8x Internal Resolutions
2015-06-11 15:47:39 +02:00
Fog
6e7fedd4d0 Add UI Support for up to 8x Internal Resolutions 2015-06-10 20:17:30 -04:00
640b81a19f Hotkeys: Fix "Select State Slot"
This was a copy&paste issue from dfc951fbbb.

Fixes https://code.google.com/p/dolphin-emu/issues/detail?id=8645
2015-06-09 21:05:54 +02:00
9ed7e3bd3e Merge pull request #2536 from endrift/deploy-mac
Tools: Use non-CMake tool for fixing up OS X bundles
2015-06-08 17:33:17 -07:00
57f7129295 Changed AR Code Window and Patch Window
Text fields no longer have redundant text.
Blank text variables no longer have redundant translation syntax.
Removed redundant else condition.
Fixed bug with cheat name deleting itself on edit.
2015-06-08 17:02:16 -07:00
ec0370d2d1 Volume: Add prefer_long parameter to GetNames
GC games with long names store two variations of the name in
opening.bnr. This makes the shorter of those names available.
For volumes other than GC discs, prefer_long is ignored.
2015-06-08 12:00:34 +02:00
881f6db2ab Merge pull request #2509 from comex/fix-ar-codes
Fix subdialogs of the ISO props dialog... sort of
2015-06-08 04:13:16 -04:00
59e2225f7d Remove ARMv7 support. 2015-06-07 22:44:13 -05:00
51b440fbcf Merge pull request #2449 from sigmabeta/android-decouple-surfaceview
\Android: Decouple SurfaceView initialization and emulation start.
2015-06-07 23:18:56 -04:00
9521bc1fc6 Merge pull request #2558 from sigmabeta/android-panic-alerts
Android: Display Panic Alerts on-screen as a Toast message.
2015-06-07 23:14:34 -04:00
9e1aab663f Revert "SDL: handle SDL_QUIT event" 2015-06-08 13:43:39 +12:00
d752ee73c0 Android: Remove old panic alert messsaging flags. 2015-06-07 20:16:55 -04:00
3038368128 Android: Display Panic Alerts on-screen as an Android Toast message. 2015-06-07 20:13:52 -04:00
82fa01804c Merge pull request #2553 from AdmiralCurtiss/cpu-engine-selection-fix
Config: Fix incorrect array length detection for CPU Emulation Engine options.
2015-06-07 21:40:38 +02:00
b856849b1d VideoConfigDiag: Translate cache_hires_textures_desc like other strings
1aa829c made these strings use wxTRANSLATE by reverting 0004b60, but
cache_hires_textures_desc was left out because it was added after 0004b60.
2015-06-07 20:25:42 +02:00
3520a1d123 Config: Fix incorrect array length detection for CPU Emulation Engine options. 2015-06-07 19:39:54 +02:00