Commit Graph

14718 Commits

Author SHA1 Message Date
Fog
f2ed533841 Start/Stop Audio Dump During Emulation 2014-10-15 20:50:38 -04:00
Linktothepast
12cf02ccd9 Remove some missing references to tlbhack. 2014-10-15 22:44:22 +03:00
Yuriy O'Donnell
bea68c95a4 D3D: Fixed uninitialized members of gx_state 2014-10-15 20:22:41 +02:00
Yuriy O'Donnell
21655dc61a D3D: moved render state cache implementation to D3DState.h/cpp 2014-10-15 20:22:41 +02:00
Yuriy O'Donnell
e7f8032d7d D3D: State cache now uses BitField to define packed render states 2014-10-15 20:22:40 +02:00
Yuriy O'Donnell
2e4667caaa D3D: Moved render state cache into separate source files.
Refactored  StateCache::Get() to early out for narrower indentation.
Added comments to clarify ownership of objects returned by  StateCache::Get().
2014-10-15 20:22:39 +02:00
Yuriy O'Donnell
f434bd7d3f D3D: Implemented cache for dynamic render states 2014-10-15 20:22:39 +02:00
crudelios
d281b4d7e1 Remove setting to enable or disable Bounding Box calculation. 2014-10-15 19:02:54 +01:00
Lioncash
b7b2074cc2 ControllerInterface: Get rid of SetHwnd(), introduce Reinitialize()
Initialize now just takes the handle directly. Reinitialize is added because it is much more straightforward in comparison to doing the Shutdown-Initialize manually.
2014-10-15 09:29:25 -04:00
skidau
8912315596 Merge pull request #1290 from lioncash/xfb
Fix XFB scaling in D3D
2014-10-15 14:09:33 +11:00
skidau
8ef21bc5e2 Merge pull request #1272 from RisingFog/sconfig-dump-frames
Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
skidau
9f5ea81ffe Merge pull request #1274 from lioncash/uninit
TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
slx7R4GDZM
5a3f19aeaf Fix XFB scaling in D3D 2014-10-14 22:25:31 -04:00
Linktothepast
ca3a25221a Gameini updates.
Clean up tlbhack from the database. Updates for The Last Story (wii),
Metal Slug Anthology (wii) and Retro City Rampage (wiiware).
Fixes issue 7740.
2014-10-14 16:01:23 +03:00
Markus Wick
1227bd2ba6 PixelShaderGen: replace multiplication with shift
iirc both nvidia and i965 doesn't optimize this
2014-10-14 12:34:37 +02:00
comex
8f61c6f239 Merge pull request #1243 from comex/warning-fixes
Misc / warning fixes
2014-10-14 01:14:26 -04:00
comex
6650f8922d Merge pull request #1283 from FioraAeterna/removebats
MMU: disable BAT resolution
2014-10-14 01:14:14 -04:00
comex
b93953250a TAS warning fixes: unused vars, shadowing, incorrect (unsigned) 2014-10-14 01:11:31 -04:00
comex
5b8722b6f2 Don't pass u64 (which may be long long) to %lu.
A type-safe StringFromFormat sure would be nice...
2014-10-14 01:10:35 -04:00
comex
d4e8e3a6a3 Properly handle the Wiimote speaker data format being unknown. 2014-10-14 01:10:35 -04:00
comex
a27f5fe301 Remove another auto .. -> declaration. 2014-10-14 01:10:35 -04:00
comex
47faf7c4fd Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
Conflicts:
	Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
Fiora
6ac2fcca61 MMU: disable BAT resolution
No known games, not even Wii MMU games like Cars 2 and Toy Story 3, use custom
BATs. This makes BAT resolution a waste of time. BAT handling could be
optimized significantly, but as long as nothing uses it, it's easier to just
disable it.

Should significantly improve performance in MMU-heavy games.
2014-10-13 22:04:03 -07:00
comex
89fb096ef3 Merge pull request #1282 from lioncash/readme
Readme: Add a link to the Transifex page
2014-10-14 01:03:36 -04:00
skidau
fd33ecaecd Merge pull request #1268 from lioncash/append
ControllerEmu: Get rid of redundant string appending
2014-10-14 12:50:18 +11:00
skidau
a069183316 Merge pull request #1267 from lioncash/statics
VolumeCreator: Make master key arrays static
2014-10-14 12:49:25 +11:00
skidau
01359a481b Merge pull request #1265 from skidau/debugger-registers-mmu
Added some of the MMU registers into the debugger Register window
2014-10-14 12:47:47 +11:00
skidau
e50dad67ce Merge pull request #1252 from FioraAeterna/regallocator
JIT: add basic register allocation heuristics
2014-10-14 12:45:48 +11:00
skidau
b4e82a5b9b Merge pull request #1192 from skidau/dsp-acc-loop-adpcm
Fixed the step_size_bytes in the ADPCM Accelerator loop
2014-10-14 12:38:54 +11:00
skidau
ce35cd301b Merge pull request #1169 from lioncash/cpu-core
Core: Use an enum for indicating CPU cores
2014-10-14 12:36:02 +11:00
skidau
96a2b74c02 Merge pull request #846 from lioncash/fpscr-enum
Core: Move FPSCR exception flags to a typed enum
2014-10-14 12:33:57 +11:00
Lioncash
af7911e9ea Readme: Add a link to the Transifex page 2014-10-13 18:05:58 -04:00
Lioncash
9f2b48ab07 Core: Use an enum for indicating CPU cores 2014-10-13 10:35:31 -04:00
skidau
32dbdbe92f Corrected the step size bytes for the start of the DSP accelerator chunk. Patch by hk.konpie 2014-10-13 22:10:37 +11:00
skidau
711a8aa6ad Fixed the step_size_bytes in the ADPCM Accelerator loop taking into account the varying number of bytes that ADPCM steps by. 2014-10-13 22:10:37 +11:00
skidau
7b44e79356 Changed the FAST_TLB_CACHE to update its state only if the TLB cache is accessed by the game (not by Dolphin). The FAST_TLB_CACHE (written by booto) is faster and accurate to the hardware. Enabled the FAST_TLB_CACHE by default. 2014-10-13 18:00:45 +11:00
Lioncash
81e2cf7490 Merge pull request #1271 from Sonicadvance1/AArch64-JIT-UI
Add AArch64 JIT recompiler to wxWidgets UI.
2014-10-13 02:01:14 -04:00
skidau
69a2d0cb96 Corrected the physical memory access to MEM2 via the MMU. Fixes Toy Story 3. 2014-10-13 16:01:02 +11:00
skidau
9551650c42 Merge pull request #1095 from crudelios/sw-bbox
Reimplement Bounding Box calculation using the software renderer.
2014-10-13 15:57:11 +11:00
Lioncash
01f1768c55 Merge pull request #1273 from lioncash/iamanidiot
Software: Remove obsoleted VideoConfigDialog.
2014-10-13 00:46:42 -04:00
Lioncash
6d3487aee9 TASInputDlg: Fix some potential uninitialized variable warnings.
Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
2014-10-13 00:40:17 -04:00
Lioncash
b315040c6b Software: Remove obsoleted VideoConfigDialog. 2014-10-13 00:30:08 -04:00
Fog
8d424b114a Move bDumpFrames to SConfig (and it's references) 2014-10-12 23:56:16 -04:00
Ryan Houdek
0a0183ee44 Add AArch64 JIT recompiler to wxWidgets UI.
This also fixes an issue where it would show the ARMv7 JIT recompiler on AArch64, also the issue of showing the now non-existant ARM JITIL.
Also fixes an issue where it would show the x86 JIT recompilers on a non ARM platform.
2014-10-12 22:49:07 -05:00
skidau
26fc3c168a Merge pull request #1262 from RisingFog/movie-dump-fix
Changed Dump Frames References
2014-10-13 13:26:01 +11:00
Fog
cd0c784d5a Changed Dump Frames References 2014-10-12 19:51:13 -04:00
Lioncash
a1bee05f5f ControllerEmu: Get rid of redundant string appending 2014-10-12 17:47:10 -04:00
Lioncash
00b3cc3b09 VolumeCreator: Make master key arrays static
Only used within this translation unit.
2014-10-12 15:07:39 -04:00
skidau
6d9990585c Added some of the MMU registers into the debugger Register window 2014-10-12 20:03:29 +11:00
skidau
18c81dbc33 Merge pull request #1261 from lioncash/mesa-resonance-cascade
AVIDump: Add missing CoreTiming header
2014-10-12 14:26:23 +11:00