8ad1292df7
NativeLibrary: Add function to start system menu
2022-01-21 17:23:05 -05:00
30d51348f9
WiiUtils: Add function to get current system menu version
2022-01-21 17:19:14 -05:00
36257f7f42
WiiUtils: Add function to check if system menu is installed
2022-01-21 17:18:38 -05:00
2fc7671eaf
WiiUtils: Add doOnlineUpdate() function
2022-01-21 17:17:42 -05:00
19e1809cdf
WiiUtils: Add function to convert UpdateResult to jint
2022-01-21 17:16:23 -05:00
7c86baee50
WiiUpdateCallback: Add interface for update callback
2022-01-21 17:14:16 -05:00
7b8e846d0a
Merge pull request #10367 from Pokechu22/fmt-8.1.1
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Update to fmt 8.1.1
2022-01-20 21:14:41 +01:00
73bcf9c24b
Translation resources sync with Transifex
2022-01-18 23:28:24 +01:00
78bcc6173f
Merge pull request #10378 from Pokechu22/fifoplayer-LoadSettings
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FifoPlayer: Add missing call to LoadSettings()
2022-01-17 14:24:18 -08:00
75cdcd5ac2
FifoPlayer: Add missing call to LoadSettings()
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This resulted in the loop checkbox appearing unchecked, even though loop was enabled.
2022-01-17 11:00:13 -08:00
b7e55e2d52
Merge pull request #10368 from Pokechu22/gamelist-lowercase-extension
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GameList: Convert file extensions to lowercase
2022-01-17 11:43:50 +01:00
43e146a1d5
GameList: Convert file extensions to lowercase
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This means that dol/elf files with upercase extensions (e.g. BOOT.DOL) are properly detected.
2022-01-16 17:00:16 -08:00
6e5f4125e3
Use Common::ToLower and Common::ToUpper
2022-01-16 17:00:12 -08:00
aaec64501a
Create Common::ToLower and Common::ToUpper
2022-01-16 16:56:53 -08:00
e627718560
Merge pull request #10373 from Pokechu22/cmake-tab
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CMakeLists: Replace tab characters with spaces
2022-01-17 00:47:29 +01:00
cb19472f54
Merge pull request #10372 from Pokechu22/discio-core-dep
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CMakeLists: Change DiscIO dependency from common to core
2022-01-17 00:39:55 +01:00
ad9e8d97a9
CMakeLists: Replace tab characters with spaces
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This commit only touches CMakeLists in Source and the main one; it doesn't touch them in Externals.
2022-01-16 15:20:40 -08:00
b7ac11080e
Merge pull request #10364 from Pokechu22/exi-device-refactor
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Create enum classes for EXI devices and slots
2022-01-16 15:10:55 -08:00
65788290f6
Raise a panic alert if a movie is recorded with memcards but no memcards are inserted
2022-01-16 14:21:33 -08:00
19ef936e27
Use Slot in GameCubePane
2022-01-16 14:21:33 -08:00
9109258b85
Use Slot in GCMemcardManager
2022-01-16 14:21:32 -08:00
777bb4d82c
Use Slot in EXI devices
2022-01-16 14:21:28 -08:00
7935e614d1
CMakeLists: Change DiscIO dependency from common to core
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DiscIO depends on some IOS functions and other functions, which are in Core and not Common. This results in link errors if using DiscIO on its own (which is why DolphinTool had a listed dependency on videocommon; videocommon has a dependency on core so adding that made things build).
2022-01-16 13:29:51 -08:00
3f0b23ed2b
Create Slot enum class for EXI slots
2022-01-14 20:24:53 -08:00
fefde0481d
Use EnumFormatter to generate names for EXI devices
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This simplifies the code in GameCubePane, and allows us to use the EXIDeviceType enum in error messages.
2022-01-14 20:24:53 -08:00
d354163fbe
Replace TEXIDevices with an enum class
2022-01-14 20:24:53 -08:00
e8bbfc26fe
Merge pull request #10370 from leoetlino/siof
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Fix static initialisation order fiasco issue for Version variables
2022-01-13 23:34:55 -05:00
83c5446d85
Fix static initialisation order fiasco issue for Version variables
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Fixes a crash that could occur if the static constructor function for
the MainSettings.cpp TU happened to run before the variables in
Common/Version.cpp are initialised. (This is known as the static
initialisation order fiasco.)
By using wrapper functions, those variables are now guaranteed to be
constructed on first use.
2022-01-14 00:04:22 +01:00
fd04f4f32d
Replace use of of unsigned char* with fmt
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Using unsigned char* or signed char* results in a deprecation warning, which is treated as an error. It needs to be casted to regular char* for it to work.
2022-01-13 11:11:08 -08:00
29d6dd609c
Fix non-constexpr format strings
2022-01-13 11:11:08 -08:00
18cf8ac767
Create EnumFormatter for WD Command enums
2022-01-13 11:11:08 -08:00
1a92699455
Cast to int for enums that are not formattable
2022-01-13 11:11:08 -08:00
5465775d11
Fix ambiguous uses of format_to
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At least in MSVC (which is not restricted from targetting C++20), these can be resolved to either std::format_to or fmt::format_to (though I'm not sure why the std one is available). We want the latter.
2022-01-13 11:11:08 -08:00
ac46b91673
Make all fmt::formatter constructors constexpr
2022-01-13 11:11:08 -08:00
78e43a4404
Make all custom fmt::formatter's format functions const
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fmt 8.0.0 requires this.
2022-01-13 11:11:08 -08:00
cc592ab814
Use fmt::runtime in FmtFormatT
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This format string is by definition dynamic and can't be checked at compile time. There are other similar strings in the log handler and in asserts, but they use vformat and thus don't need fmt::runtime. We might be able to do a similar thing where the untranslated string is compile-time checked, but FmtFormatT is used in so few places that I don't want to handle that in this PR.
2022-01-13 11:11:08 -08:00
0cc211d1ef
Use fmt::format_string
2022-01-13 11:11:08 -08:00
ff8965c40b
Replace uses of undocumented/deprecated fmt::format_to overload
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This was deprecated in fmt 8.0.0.
2022-01-13 11:11:08 -08:00
54cf8d030c
Add fmt/xchar includes where wstring is used
2022-01-13 11:11:08 -08:00
cb662509f2
CMake: Bump fmt version requirement to 8.0
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We will be using fmt::runtime, which was added in fmt 8.0.0.
2022-01-13 11:11:01 -08:00
1a2e88cbf3
Externals: Update fmt to 8.1.1
2022-01-13 11:11:01 -08:00
07fd17445c
Merge pull request #10366 from Pokechu22/bad-int3-constructor
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PixelShaderGen: Fix invalid use of int3(0)
2022-01-13 14:37:36 +01:00
21b9e6a34f
Merge pull request #10355 from Pokechu22/fifo-player-config
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FifoPlayer: Store early memory updates option in the config and allow changing loop option at runtime
2022-01-13 14:36:48 +01:00
1cea399e9c
Merge pull request #10345 from jordan-woyak/modifier-range
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InputCommon: Re-enable "Modifier" "Range" settings.
2022-01-13 08:32:15 -05:00
cfb8b9bcf4
Merge pull request #10357 from JosJuice/android-main-debug
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Android: Make Main.Debug setting declarations match C++
2022-01-13 07:41:35 -05:00
7ebc689b57
Merge pull request #10360 from JosJuice/android-div-6
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Android: Don't divide SI device by 6
2022-01-13 07:41:08 -05:00
fc0d958e26
PixelShaderGen: Fix invalid use of int3(0)
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This syntax is allowed by GLSL, but HLSL doesn't allow it. This meant that games using R8 comparisons in equal mode would produce shaders that failed to compile. Super Mario Galaxy's water levels were affected by this.
2022-01-12 21:50:34 -08:00
e4372a317d
Merge pull request #10247 from mbc07/GameINI
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Game INI updates
2022-01-11 19:15:41 -05:00
ca96421f42
Merge pull request #10365 from JosJuice/missing-ini-section
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Config: Add missing legacy game INI mappings
2022-01-11 19:12:58 -05:00
2ca37922dc
Config: Use "Controls" section for PadType in game INIs
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This matches BootManager.cpp's old behavior.
Note: The other settings of the "Controls" section (WiimoteSource
and WiimoteSourceBB) are still handled in BootManager.cpp.
2022-01-11 22:38:37 +01:00