Lioncash
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50a476c371
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Assert: Uppercase assertion macros
Macros should be all upper-cased. This is also kind of a wart that's
been sticking out for quite a while now (we avoid prefixing
underscores).
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2018-03-14 22:03:12 -04:00 |
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Stenzek
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4c24a69710
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VideoCommon: Add support for Abstract Framebuffers
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2018-03-02 20:20:48 +10:00 |
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Stenzek
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6374a4c4a8
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AbstractTexture: Support multisampled abstract texture
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2018-03-01 17:31:24 +10:00 |
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Stenzek
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38e0b6e2ab
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AbstractTexture: Move Bind() method to Renderer
This makes state tracking simpler, and enables easier porting to command
lists later on.
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2018-01-22 13:22:09 +10:00 |
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Stenzek
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db1d9de933
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AbstractTexture: Drop slow map readback path
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2017-11-22 18:49:33 +10:00 |
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Stenzek
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56afebeb44
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AbstractTexture: Seperate CopyRectangleFromTexture to two methods
ScaleRectangleFromTexture, which does a draw, and
CopyRectangleFromTexture, which where possible, does a bit-for-bit copy.
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2017-11-22 18:47:04 +10:00 |
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Stenzek
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f43d85921d
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VideoBackends: Add AbstractStagingTexture class
Can be used for asynchronous readback or upload of textures.
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2017-11-22 18:47:04 +10:00 |
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iwubcode
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bf7db3f888
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Software Backend: Remove reinterpret_cast which violates the strict aliasing rule
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2017-11-17 22:11:33 -06:00 |
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iwubcode
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1a1c3560ce
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Software Backend: Rename 'copy_region' to 'CopyRegion'
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2017-11-17 22:11:33 -06:00 |
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iwubcode
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0f7f4ccaf9
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Software Backend: allow screenshots/video to be taken with valid data
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2017-11-17 22:11:33 -06:00 |
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iwubcode
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53684701fa
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HybridXFB: Fix lint errors
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2017-11-17 22:11:31 -06:00 |
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iwubcode
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6e686f6ea1
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Software Backend: Fix xfb output and add vertical scaling support
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2017-11-17 22:11:31 -06:00 |
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iwubcode
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2cdc93f4ab
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Video Backends: Split texture cache code out into separate files, introduce 'AbstractTexture'
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2017-06-13 00:41:51 -05:00 |
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