Commit Graph

43071 Commits

Author SHA1 Message Date
761e65ed26 Merge pull request #13275 from Pokechu22/d3d12-custom-root-param-index
D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled
2025-01-20 14:53:40 -08:00
a9a720faa7 Merge pull request #13204 from LillyJadeKatrin/retroachievements-allow-batch
Gecko/AR Batch Approval
2025-01-20 23:35:17 +01:00
4f912000cd Merge pull request #13289 from iwubcode/small_vector_clear
Common: add 'clear' function to SmallVector
2025-01-20 15:50:16 -06:00
75425ced05 Common: add 'clear' function to SmallVector 2025-01-20 15:13:56 -06:00
25c805be99 Externals / VideoCommon: update imgui to 1.91.7 and implot to v0.16; imgui changed types for ImTextureId, which was addressed by using an implicit cast 2025-01-20 14:47:14 -06:00
ee906ae6e8 VideoCommon: add formatter for AbstractTextureType 2025-01-20 14:24:54 -06:00
7ba56bc738 Merge pull request #13269 from OatmealDome/memarena-darwin
MemArena: Add Darwin implementation
2025-01-20 14:11:37 -05:00
0b8301ff97 MemoryViewWidget: Add auto update toggle. 2025-01-19 23:24:59 -07:00
7b19192134 MemoryViewWidget: Color recently changed memory when auto updating. 2025-01-19 23:24:08 -07:00
6d8f40c245 MemoryViewWidget: Reduce amount of unnecessary update calls. 2025-01-19 23:19:40 -07:00
32e135e6a9 MemoryViewWidget: Add OnFrameEnd callback to auto-update memory while a game is running. 2025-01-19 23:18:38 -07:00
cbe44efe5f Gecko/AR Batch Approval
Adding a community-requested list of Gecko and Action Replay codes to the allowlist. Many of these codes were from the wiki and are being added to Dolphin's repo for the first time.
2025-01-19 22:20:31 -05:00
78bb30d44c InputCommon/ExpressionParser: Require delimited tokens actually have their terminating delimiter. 2025-01-19 17:20:07 -06:00
90eba2b1a0 Merge pull request #13273 from JoshuaVandaele/master
Fix build with minizip-ng>=4.0.8
2025-01-19 23:59:14 +01:00
d87ee2daa5 Merge pull request #13281 from jordan-woyak/iowindow-signal-proper-fix
DolphinQt: Fix QObject::connect: signal not found in IOWindow error.
2025-01-19 23:52:58 +01:00
015c2e7709 Translation resources sync with Transifex 2025-01-19 13:34:44 +01:00
af87d60b6c Merge pull request #13266 from JosJuice/jitarm64-cr-bits-1-to-31
JitArm64: Fix creqv/crorc setting eq bit
2025-01-19 13:00:30 +01:00
dabb4350bd Merge pull request #13282 from jordan-woyak/onion-tweaks
Core/Config: Replace some std::pair with struct to make code more readable.
2025-01-19 12:20:48 +01:00
fa442dc90b Fix build with minizip-ng 4.0.8 2025-01-19 10:30:41 +01:00
8e9596e221 Merge pull request #13259 from TryTwo/PR_Config_signals
Qt: Fix some options not changing enabled status on game start.
2025-01-18 18:11:04 -05:00
fb3a727fcc WiiTASInputWindow: Update controls when attachment changes
Change the displayed controls in the TAS Input window when the
controller's extension (including MotionPlus) is changed.

This previously required restarting Dolphin after the attachment was
changed, as the controls were never updated after the WiiTASInputWindow
was created at Dolphin startup.
2025-01-18 14:15:20 -08:00
28ce81f09b Core/Config: Use structured bindings for cleaner std::map/pair usage. 2025-01-17 22:21:39 -06:00
b44aaf8a86 Core/Config: Replace some std::pair with struct to make code more readable. 2025-01-17 22:06:02 -06:00
ce508ba434 Merge pull request #13248 from Nystrata/metroid-prime-suggestedaspectratio
Force Metroid Prime GCN and Metroid Prime 2 GCN to be 4:3
2025-01-17 22:16:57 -05:00
205a85b991 DolphinQt: Fix QObject::connect: signal not found in IOWindow error. 2025-01-17 20:17:01 -06:00
795e78685f Merge pull request #13187 from OatmealDome/flatpak-appinfo
Flatpak: Use ScmRevGen to generate metainfo XML
2025-01-17 17:47:10 -05:00
f65465b96c Merge pull request #13250 from Charlese2/fix-sound-system-crash
GameINI: fix `Summoner: Goddess Reborn` sound system crash during transitions
2025-01-17 16:42:21 -05:00
e91b83d166 DolphinQt: Make input expression syntax highlighting less hacky. 2025-01-17 02:44:31 -06:00
a618854413 ExpressionParser: Remove RemoveInertTokens. 2025-01-17 02:31:33 -06:00
c94ec85460 InputCommon: Make input expression multiline-comment tokenizing less hacky. 2025-01-17 02:29:23 -06:00
2c83a256ae Merge pull request #13277 from jordan-woyak/iowindow-debug-assert-fix
DolphinQt: Fix ASSERT failure in IOWindow in debug build.
2025-01-16 10:04:55 +01:00
c3f66e83e6 DolphinQt: Fix ASSERT failure in IOWindow in debug build. 2025-01-15 16:39:45 -06:00
85cd0ca51b JitArm64: Optimize creqv setting eq/gt bit
For the eq and gt bits specifically, setting negate_result is one
instruction shorter than not setting it.
2025-01-15 21:22:31 +01:00
c344514ba2 Merge pull request #13270 from OatmealDome/vk-metal-layer
Vulkan: Only attempt to create a CAMetalLayer on macOS
2025-01-15 15:08:03 -05:00
aa9696e1c1 JitArm64: creqv/crorc setting eq bit
When I wrote 71e9766519, there was an interaction I didn't take into
account: When setting eq, SetCRFieldBit assumes that all bits in the
passed-in host register except the least significant bit are 0. But if
we use EON or ORN, all bits except the least significant bit get set to
1. This can cause eq to end up unset when it should be set.

This commit fixes the issue.

crandc is unaffected by the issue because the "1" bits get ANDed with
"0" bits from the first operand.

Note that in practice, we never have both bits_1_to_31_are_set and
negate at once, so while it looks like this commit adds an extra AND
instruction in some cases, those cases don't happen in practice, meaning
this fix shouldn't affect performance.
2025-01-15 18:35:05 +01:00
64514bd8d4 D3D12: Fix out of bounds root parameter index when per-pixel lighting is disabled 2025-01-14 22:30:31 -08:00
3ea870ef8c Merge pull request #13244 from dreamsyntax/bugfix-double-osd-texture-messages
Core/VideoCommon: Fix duplicate OSD Custom Textures messages
2025-01-12 16:16:09 +01:00
ede963d4db Merge pull request #13272 from dreamsyntax/ppc-crlf
PPCSymbolDB: Fix loading maps with CRLF endings
2025-01-12 14:26:27 +01:00
b0e5ebc80d Merge pull request #13247 from sepalani/debug-map-ranges
PPCSymbolDB: Refactor SymbolMap Save/Load
2025-01-12 14:26:04 +01:00
da0a0c87c2 Merge pull request #13274 from dpeukert/master
Clean up CRLF line endings
2025-01-12 14:11:50 +01:00
f28e134c88 Clean up CRLF line endings 2025-01-12 11:06:04 +01:00
b9a2d89035 PPCSymbolDB: Fix loading maps with CRLF endings
Symbol maps ending in CRLF were not properly loading on non-windows
systems.
2025-01-10 14:37:58 -07:00
93fc5c02ac Merge pull request #13179 from TellowKrinkle/ForceSystemLib
CMake: Optional system library fixes
2025-01-10 04:56:08 +01:00
98a80239f1 Merge pull request #13030 from JosJuice/android-wait-for-surface-in-run
Android: Wait for surface in Run
2025-01-10 04:50:34 +01:00
75abda6a3a Merge pull request #12864 from JosJuice/android-window-compat
Android: Replace deprecated setSystemUiVisibility
2025-01-10 04:45:11 +01:00
d10cb9dfc4 Merge pull request #13238 from JosJuice/jitarm64-rlwinmx-imm-mask
JitArm64: Handle rlwinmx with zero mask
2025-01-10 04:44:22 +01:00
e24e107b3c Merge pull request #13265 from Sintendo/warnings
Fix several minor warnings
2025-01-08 21:44:24 +00:00
ffa312f8e8 Merge pull request #13158 from jordan-woyak/wiiu-rename
DolphinQt: Rename "GameCube Adapter for Wii U".
2025-01-08 21:39:08 +00:00
0e5d7d0f2d Merge pull request #13268 from AdmiralCurtiss/ini-delete-case-sensitive
Common/IniFile: Fix case sensitivity mismatch in IniFile::Section::Delete()
2025-01-08 21:42:32 +01:00
3edb5accca MemoryViewWidget: Refactor updates using a dispatch function. Isolate memory reads from table updates.
Preparations for auto update while a game is running.
2025-01-08 13:40:46 -07:00