Commit Graph

23119 Commits

Author SHA1 Message Date
Léo Lam
80b1bf13c2 IOS: Change devices to always return IPCCommandResult
This commit changes devices to always return IPCCommandResult rather
than just a return code for Open() and Close() in order to be able
to better emulate reply timing.

In hindsight, I should have considered we would want to emulate
timing when I cleaned up the device interface, but alas.
This rectifies that mistake.
2018-02-27 21:12:07 +01:00
Léo Lam
9282be1058 IOS: Fix regression affecting BC launch
8e06257f19 caused Dolphin not to consider BC as emulated anymore.
2018-02-27 18:16:05 +01:00
Léo Lam
1de17d20e1 Fix render surface when using Render to Main and debugger
This fixes a regression introduced by de632fc9c.
2018-02-27 13:18:43 +01:00
Stenzek
25a516bae3
Merge pull request #6403 from degasus/master
OGL: Use glBufferData on Mali.
2018-02-27 17:54:41 +10:00
spycrab
a3fd99032c IsSettingSavable: Make GFX_CACHE_HIRES_TEXTURES savable 2018-02-26 19:04:06 +01:00
Markus Wick
227db66e4f OGL: Use glBufferData on Mali.
tl;dr: This PR speedups dolphin on mobiles with the Mali GPU and ES 3.2
drivers by a factor of 10 by using the method with the biggest overhead.
Please keep care not to buy this shit!

The ARM driver team seems to care very well about their customers. But
bad luck, users and open source developers are *not* their customers. So
even device-independent feature requests are just ignored for *years*:

https://community.arm.com/graphics/f/discussions/4645/gl_ext_buffer_storage-support

The bad point, they neither implement any of the other common ways to
stream dynamic content in unextented GL:
- They just ignore the GL_MAP_UNSYNCHRONIZED_BIT flag
- They don't support on-device buffer updates and just stall with
glBufferSubData

It seems like no benchmark is using any dynamic content - and like no
customer cares about anything but benchmarks, or users...

We have a flag to disable the glBufferSubData way, this PR adds the flag
to also disable the unsychronized mapping way. The second one is
available since their ES 3.2 update, but slow as hell.

So how to continue? The last remaining technical way to stream dynamic
content at all is to alloc a new buffer per draw call with glBufferData.
This is very gross, but still a factor 10 speedup compared to stalling
the GPU. Small tests shows that you can expect another 3-5 times speedup
with EXT_buffer_data, so Mali would be on pair with Adreno here. So if
you have bought such a device unfortunately, please try to make noise on
your vendor forums/support and ask for this extension. If you are going
to buy a new mobile, I'd recormend to avoid *any* mobile with a Mali GPU
in it.
2018-02-25 17:12:36 +01:00
Stenzek
e4d3b5f626 OGL: Only create bad shader files in Dump when compile failed
Warnings are still logged.
2018-02-25 18:03:58 +10:00
Anthony
a3674e3f73
Merge pull request #6396 from spycrab/qt_osx_theme
CMake/OSX: Fix missing QMacStylePlugin
2018-02-24 15:44:43 -08:00
Anthony
941ddfb830
Merge pull request #6397 from spycrab/qt_osx_icon
Qt/OSX: Fix icon
2018-02-24 12:20:31 -08:00
spycrab
7f3c1a2de4 Qt/OSX: Fix icon 2018-02-24 21:12:22 +01:00
spycrab
5ddbb3459b CMake/OSX: Fix missing QMacStylePlugin 2018-02-24 18:48:29 +01:00
Markus Wick
15b23270b2
Merge pull request #6391 from gwicks/android-reloverlay
Android: Make on-screen joysticks center on the initial touch input.
2018-02-24 18:33:26 +01:00
Anthony
b66f96c617
Merge pull request #6042 from stenzek/videocommon-pipelines
VideoCommon pipelines ("Abstract Pipeline")
2018-02-23 09:18:19 -08:00
Stenzek
2ba8f67feb OGL: Call GLInterface->Update() on window resize
macOS in particular requires the context be updated manually when the window
is resized.
2018-02-23 22:27:10 +10:00
Léo Lam
1e6dc196aa Qt: Fix warning about parentheses
The original code had parentheses placed in weird locations IMO, which
even caused compilers to issue warnings.
2018-02-22 17:55:16 +01:00
Léo Lam
f1f2bd9c94 Qt: Fix warning about array initialisation 2018-02-22 17:54:58 +01:00
Léo Lam
fd063bdc31 Qt: Use std::abs instead of abs
...since <cmath> is included, not <math.h>. May or may not fix
https://bugs.dolphin-emu.org/issues/10906
2018-02-22 17:54:19 +01:00
Stenzek
fec6bb4d56 VideoBackends: Add AbstractShader and AbstractPipeline classes 2018-02-22 22:02:34 +10:00
Stenzek
31111ef143 D3D: Remove state stack from tracker, set explicitly instead 2018-02-22 19:40:55 +10:00
Stenzek
e18c7b1c33 D3D: Support state tracking of compute shaders 2018-02-22 19:11:27 +10:00
Stenzek
e8ff2b2006 D3D: Support compiling compute shaders 2018-02-22 19:11:25 +10:00
Stenzek
aaea515d71 GLUtil: Drop now-unused attributeless VAO helpers 2018-02-22 19:09:28 +10:00
Stenzek
052d78bcb1 OGL: Log warnings from shader compiles, even if it compiled successfully 2018-02-22 19:08:54 +10:00
Stenzek
3fd4142f36 OGL: Track state of last bound vertex array object
This reduces the overhead of calling glBindVertexArray() every time
RestoreAPIState() is called, even when it is redundant.
2018-02-22 19:08:52 +10:00
Greg Wicks
b28236611d Android: Make on-screen joysticks center on the initial touch input. 2018-02-21 20:36:03 -05:00
Lioncash
abfaff8ca9 Qt: Remove unnecessary <iostream> includes
<iostream> injects a static constructor into the translation units that
it's included into. This is trivially avoidable in these cases.
2018-02-21 16:38:08 -05:00
JosJuice
619f98b97b
Merge pull request #6389 from spycrab/fix_wiimote
Fix emulated Wiimotes
2018-02-20 21:37:30 +01:00
spycrab
de1af2e45d Fix emulated Wiimotes 2018-02-20 20:41:29 +01:00
Markus Wick
9d3d31a8e8
Merge pull request #6387 from mahdihijazi/fix_build_no
Android: Use the git rev-list --count for versionCode
2018-02-20 10:42:22 +01:00
Markus Wick
e01fe46068
Merge pull request #6367 from stenzek/gl-flush
OGL: Use explicit flush instead of GL_SYNC_FLUSH_COMMANDS_BIT
2018-02-19 16:26:35 +01:00
Stenzek
0dddaf9d7d Android: Update renderer surface before resuming emulation
Previously, this could cause a race condition which resulted in the
Vulkan backend attempting to acquire a swap chain image from a now
non-existant surface. By ensuring the backend knows about the surface
before a frame is presented, this race does not happen.
2018-02-20 01:15:55 +10:00
Stenzek
de632fc9c8 Renderer: Handle resize events on-demand instead of polling
We now differentiate between a resize event and surface change/destroyed
event, reducing the overhead for resizes in the Vulkan backend. It is
also now now safe to change the surface multiple times if the video thread
is lagging behind.
2018-02-20 01:15:55 +10:00
Stenzek
5baf3bbe2e OGL: Clear backbuffer before presenting instead of at start of frame 2018-02-20 01:11:40 +10:00
Stenzek
c1b39ecc58 BPFunctions: Move upscaling of scissor rect to VideoCommon 2018-02-20 00:49:32 +10:00
Stenzek
5359396099 BPFunctions: Move GX viewport conversion to VideoCommon 2018-02-20 00:49:32 +10:00
mahdihijazi
135ac2a7a8 Android: Use the git rev-list --count for versionCode 2018-02-19 15:33:46 +01:00
Markus Wick
a2d2a0a356
Merge pull request #6384 from jeffythedragonslayer/master
Jit64: fixed some signed to unsigned integer warnings
2018-02-19 15:28:06 +01:00
Markus Wick
be1a7366a4
Merge pull request #6225 from gwicks/android-game-settings
Android: Implement user game-specific settings overrides.
2018-02-19 15:19:57 +01:00
Anthony
4876b9d8e0
Merge pull request #6362 from spycrab/qt_indicators
Qt/Mapping: Implement indicators
2018-02-18 11:45:12 -08:00
Jeff Linahan
caf721fb3f Jit64: fixed some signed to unsigned integer warnings 2018-02-16 17:41:16 -05:00
Greg Wicks
e19922c5de Android: Implement game-specific settings overrides UI 2018-02-16 13:47:52 -05:00
Stenzek
340ee8fff8 PixelShaderGen: Implement table-based fog range as in software renderer 2018-02-15 22:19:21 +10:00
Markus Wick
e7d0aae5be
Merge pull request #6335 from stenzek/membp
Jit64: Fix incorrect PC in PPC state during fastmem trampoline
2018-02-15 11:13:52 +01:00
spycrab
ec54b421a4 Qt/Mapping: Implement indicators 2018-02-15 05:01:44 +01:00
Stenzek
7c517226ed Vulkan: Remove redundant YUYV conversion shaders
These are no longer used as of hybrid XFB.
2018-02-14 15:26:35 +10:00
Léo Lam
dbdf964f2e
Merge pull request #6376 from sepalani/es-fix
ES: Make it not fail on something that isn't IOS
2018-02-13 16:42:17 +01:00
Sepalani
68f7a03d05 ES: Make it not fail on something that isn't IOS 2018-02-13 15:47:38 +01:00
Anthony
f9b809a57e
Merge pull request #6361 from spycrab/qt_fix_layout
Qt/GCMemcardManager: Misc. improvements
2018-02-12 13:59:31 -08:00
Lucas Kent
5fe72700fa Qt: TAS input window - Fix mac os 2018-02-13 08:03:01 +11:00
Rukai
a8d482d8e1 IR widget is now a rectangle 2018-02-13 07:17:16 +11:00