f434bd7d3f
D3D: Implemented cache for dynamic render states
2014-10-15 20:22:39 +02:00
8912315596
Merge pull request #1290 from lioncash/xfb
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Fix XFB scaling in D3D
2014-10-15 14:09:33 +11:00
8ef21bc5e2
Merge pull request #1272 from RisingFog/sconfig-dump-frames
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Move bDumpFrames to SConfig (and it's references)
2014-10-15 13:42:37 +11:00
9f5ea81ffe
Merge pull request #1274 from lioncash/uninit
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TASInputDlg: Fix some potential uninitialized variable warnings.
2014-10-15 13:25:52 +11:00
5a3f19aeaf
Fix XFB scaling in D3D
2014-10-14 22:25:31 -04:00
8f61c6f239
Merge pull request #1243 from comex/warning-fixes
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Misc / warning fixes
2014-10-14 01:14:26 -04:00
6650f8922d
Merge pull request #1283 from FioraAeterna/removebats
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MMU: disable BAT resolution
2014-10-14 01:14:14 -04:00
b93953250a
TAS warning fixes: unused vars, shadowing, incorrect (unsigned)
2014-10-14 01:11:31 -04:00
5b8722b6f2
Don't pass u64 (which may be long long) to %lu.
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A type-safe StringFromFormat sure would be nice...
2014-10-14 01:10:35 -04:00
d4e8e3a6a3
Properly handle the Wiimote speaker data format being unknown.
2014-10-14 01:10:35 -04:00
a27f5fe301
Remove another auto .. -> declaration.
2014-10-14 01:10:35 -04:00
47faf7c4fd
Merge branch 'Remove-MMU-Speed-Hack-option' of https://github.com/skidau/dolphin into skidau-Remove-MMU-Speed-Hack-option
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Conflicts:
Source/Core/Core/PowerPC/Jit64/JitAsm.cpp
2014-10-14 01:08:20 -04:00
6ac2fcca61
MMU: disable BAT resolution
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No known games, not even Wii MMU games like Cars 2 and Toy Story 3, use custom
BATs. This makes BAT resolution a waste of time. BAT handling could be
optimized significantly, but as long as nothing uses it, it's easier to just
disable it.
Should significantly improve performance in MMU-heavy games.
2014-10-13 22:04:03 -07:00
fd33ecaecd
Merge pull request #1268 from lioncash/append
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ControllerEmu: Get rid of redundant string appending
2014-10-14 12:50:18 +11:00
a069183316
Merge pull request #1267 from lioncash/statics
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VolumeCreator: Make master key arrays static
2014-10-14 12:49:25 +11:00
01359a481b
Merge pull request #1265 from skidau/debugger-registers-mmu
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Added some of the MMU registers into the debugger Register window
2014-10-14 12:47:47 +11:00
e50dad67ce
Merge pull request #1252 from FioraAeterna/regallocator
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JIT: add basic register allocation heuristics
2014-10-14 12:45:48 +11:00
b4e82a5b9b
Merge pull request #1192 from skidau/dsp-acc-loop-adpcm
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Fixed the step_size_bytes in the ADPCM Accelerator loop
2014-10-14 12:38:54 +11:00
ce35cd301b
Merge pull request #1169 from lioncash/cpu-core
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Core: Use an enum for indicating CPU cores
2014-10-14 12:36:02 +11:00
96a2b74c02
Merge pull request #846 from lioncash/fpscr-enum
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Core: Move FPSCR exception flags to a typed enum
2014-10-14 12:33:57 +11:00
9f2b48ab07
Core: Use an enum for indicating CPU cores
2014-10-13 10:35:31 -04:00
32dbdbe92f
Corrected the step size bytes for the start of the DSP accelerator chunk. Patch by hk.konpie
2014-10-13 22:10:37 +11:00
711a8aa6ad
Fixed the step_size_bytes in the ADPCM Accelerator loop taking into account the varying number of bytes that ADPCM steps by.
2014-10-13 22:10:37 +11:00
81e2cf7490
Merge pull request #1271 from Sonicadvance1/AArch64-JIT-UI
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Add AArch64 JIT recompiler to wxWidgets UI.
2014-10-13 02:01:14 -04:00
9551650c42
Merge pull request #1095 from crudelios/sw-bbox
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Reimplement Bounding Box calculation using the software renderer.
2014-10-13 15:57:11 +11:00
01f1768c55
Merge pull request #1273 from lioncash/iamanidiot
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Software: Remove obsoleted VideoConfigDialog.
2014-10-13 00:46:42 -04:00
6d3487aee9
TASInputDlg: Fix some potential uninitialized variable warnings.
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Also guard against null (even if it doesn't happen it stops more warnings if someone compiles with -Wall or runs analysis with clang.
2014-10-13 00:40:17 -04:00
b315040c6b
Software: Remove obsoleted VideoConfigDialog.
2014-10-13 00:30:08 -04:00
8d424b114a
Move bDumpFrames to SConfig (and it's references)
2014-10-12 23:56:16 -04:00
0a0183ee44
Add AArch64 JIT recompiler to wxWidgets UI.
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This also fixes an issue where it would show the ARMv7 JIT recompiler on AArch64, also the issue of showing the now non-existant ARM JITIL.
Also fixes an issue where it would show the x86 JIT recompilers on a non ARM platform.
2014-10-12 22:49:07 -05:00
cd0c784d5a
Changed Dump Frames References
2014-10-12 19:51:13 -04:00
a1bee05f5f
ControllerEmu: Get rid of redundant string appending
2014-10-12 17:47:10 -04:00
00b3cc3b09
VolumeCreator: Make master key arrays static
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Only used within this translation unit.
2014-10-12 15:07:39 -04:00
6d9990585c
Added some of the MMU registers into the debugger Register window
2014-10-12 20:03:29 +11:00
18c81dbc33
Merge pull request #1261 from lioncash/mesa-resonance-cascade
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AVIDump: Add missing CoreTiming header
2014-10-12 14:26:23 +11:00
e283839b68
AVIDump: Add missing CoreTiming header
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Fixes build on the mesa buildbot
2014-10-11 23:12:19 -04:00
88f885f5a4
Merge pull request #1257 from RisingFog/moviemenudumping
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Added Dump Frames/Audio to Movie Menu
2014-10-12 14:06:29 +11:00
a00ad6871c
Merge pull request #1220 from RisingFog/avsync
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Proper Audio/Video Dumping
2014-10-12 14:04:45 +11:00
7443a07f6e
Merge pull request #1253 from lioncash/jitcache
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JitCache: Use std::array to back the arrays within it.
2014-10-12 13:59:37 +11:00
9ddbdeb39f
Merge pull request #995 from FioraAeterna/fma
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Add FMA support to emitter and use it in the JIT
2014-10-12 13:56:18 +11:00
432e89b68d
Added Dump Frames/Audio to Movie Menu
2014-10-11 12:31:02 -04:00
a373cc0654
Merge pull request #1231 from Armada651/borderless
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Support the borderless fullscreen option in all backends.
2014-10-11 14:27:49 +11:00
8738b1879c
Removed the MMU Speed Hack option. The TLBHack is now enabled if the MMU option is disabled. This will help catch cases where a game requires the TLBHack but the option has not been set in the game ini. It also removes the possibility to mistakenly enable both the MMU and TLBHack.
2014-10-11 11:31:16 +11:00
98d9a38fe0
Merge pull request #1242 from lioncash/sync
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Android: Use apply() instead of commit() for SharedPreference changes.
2014-10-10 18:42:54 -04:00
f6233cd531
Merge pull request #1254 from RachelBryk/unicode
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Replace wxFileExists() with File::Exists().
2014-10-10 17:35:22 -05:00
877081c7df
Be consistent with braces.
2014-10-10 22:34:03 +02:00
9bca1a00d7
x64 emitter: Add some more missing ops (MOVDQA, MOVDQU, PSHUFHW)
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Also constify some pointers.
2014-10-10 18:30:05 +02:00
a2c46665c5
x64 emitter: Add a few missing instructions
2014-10-10 18:30:04 +02:00
bf7de71fd0
Replace wxFileExists() with File::Exists().
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It did not handle unicode properly.
2014-10-10 11:22:47 -04:00
1e3b9ecdc1
Fix compile errors after rebase.
2014-10-10 12:44:44 +01:00