Commit Graph

17 Commits

Author SHA1 Message Date
Jordan Woyak
566dfc1cf4 ControllerInterface: Update sort priorities. 2022-04-03 19:03:44 -05:00
Filoppi
125971d9f2 InputCommon: fix default input config default device not being loaded/found
Fixes bug: https://bugs.dolphin-emu.org/issues/12744

Before e1e3db13ba
the ControllerInterface m_devices_mutex was "wrongfully" locked for the whole Initialize() call, which included the first device population refresh,
this has the unwanted (accidental) consequence of often preventing the different pads (GC Pad, Wii Contollers, ...) input configs from loading
until that mutex was released (the input config defaults loading was blocked in EmulatedController::LoadDefaults()), which meant that the devices
population would often have the time to finish adding its first device, which would then be selected as default device (by design, the first device
added to the CI is the default default device, usually the "Keyboard and Mouse" device).

After the commit mentioned above removed the unnecessary m_devices_mutex calls, the default default device would fail to load (be found)
causing the default input mappings, which are specifically written for the default default device on every platform, to not be bound to any
physical device input, breaking input on new dolphin installations (until a user tried to customize the default device manually).

Default devices are now always added synchronously to avoid the problem, and so they should in the future (I added comments and warnings to help with that)
2021-12-05 23:35:47 +02:00
Pierre Bourdon
e149ad4f0a
treewide: convert GPLv2+ license info to SPDX tags
SPDX standardizes how source code conveys its copyright and licensing
information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX
tags are adopted in many large projects, including things like the Linux
kernel.
2021-07-05 04:35:56 +02:00
Filoppi
a77e3b4a9b InputCommon: Make Wiimote rumble variable thread safe 2021-06-07 11:48:30 +03:00
Filoppi
dcc345400e ControllerInterface: devices population is now async so implement devices sorting priority
This helps us keeping the most important devices (e.g. Mouse and Keyboard) on the top
of the list of devices (they still are on all OSes supported by dolphin
and to make hotplug devices like DSU appear at the bottom.
2021-06-07 11:07:06 +03:00
Filoppi
1d816f8f26 ControllerInterface: make real Wiimote use PlatformPopulateDevices() 2021-06-07 11:07:06 +03:00
Shawn Hoffman
7e1df34735 rename InputCommon/ControllerInterface/Device to CoreDevice 2021-01-27 14:29:48 -08:00
Shawn Hoffman
0be1491ef0 rename ciface::Wiimote to ciface::WiimoteController 2021-01-27 14:29:48 -08:00
Lioncash
a5e1415e74 InputCommon: Migrate logging over to fmt
Continues the migration of the logging calls over to the fmt capable
ones.
2020-10-23 13:16:18 -04:00
Jordan Woyak
09431635f3 InputCommon/WiimoteEmu: Replace stateful rotational matrices with quaternions. 2020-10-19 16:33:55 -05:00
Jordan Woyak
f9280d0f66 ControllerInterface/Wiimote: Add "IR Distance" input providing a calculated distance from sensor bar in meters. 2020-09-28 18:09:34 -05:00
Jordan Woyak
13ee6bd7bb BTEmu/Wiimote: Cleanups/Fixes. 2020-08-16 11:38:13 -05:00
Jordan Woyak
5299e902aa ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration data. 2020-07-11 19:55:14 -05:00
Jordan Woyak
d382c6bab9 WiimoteCommon: Tweak battery level math. 2020-06-28 19:40:26 -05:00
Jordan Woyak
da12f3eebc InputCommon: Constify Device::Input::IsDetectable function. 2020-02-22 10:27:43 -06:00
Jordan Woyak
70ac9ad2e6 InputCommon: Remove Wii Remote real-time calibration of M+ in favor of functionality provided by ControllerEmu. 2020-02-17 16:14:03 -06:00
Jordan Woyak
58448d74c5 InputCommon: Add real Wii Remote support to ControllerInterface. Add option to connect additional Wii Remotes. 2020-02-17 16:14:01 -06:00