Commit Graph

9938 Commits

Author SHA1 Message Date
80b09c074e Changing the Gecko code comparison from metadata to data comparison
because different data sometimes have the same metadata
2013-06-01 09:21:57 +02:00
4dad640d5f Reading shake force from calibration rather than a constant
because that allow maximum force regardless of calibration
2013-05-28 23:46:01 +02:00
388ddee685 Adding condition to CoreTiming state function
because ev->type might be undefined in MODE_READ
2013-05-27 23:26:17 +02:00
2697b8c04f Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly. 2013-05-26 22:30:38 -05:00
f06fc78814 [Android] Properly open the navigation drawer when pressing menu or back in the game list. 2013-05-26 22:29:40 -05:00
0bd8aaf9d4 [Android] 0.3 Release 2013-05-25 23:16:47 -05:00
4a3bbf6165 [Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it. 2013-05-25 23:00:30 -05:00
92bea77e56 [Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed. 2013-05-25 22:20:34 -05:00
61aa272bfb [Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread. 2013-05-25 22:20:34 -05:00
ca12e7ee8f Make auto fullscreen resolution the default. 2013-05-25 13:51:52 -04:00
3378f7d6a7 fix auto fullscreen resolution on linux 2013-05-25 11:43:56 +02:00
743230500f Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
Fixes issue 6082.
2013-05-25 03:08:09 -04:00
026ab26755 Save settings to file when booting a game.
Fixes issue 6310.
2013-05-24 19:06:01 -04:00
a51d6a6ddd add new statistics for gpu buffer streaming 2013-05-23 21:07:01 +02:00
6a5e7d7be4 also hide hacked buffer option on d3d 2013-05-23 13:58:37 +02:00
ae55d82e43 disable hacked buffer option for d3d 2013-05-23 11:08:07 +02:00
f452a6442f Adding MMU state values to state
because that allow the MMU state to be loaded
2013-05-23 01:55:29 +02:00
2f00f87e8e Use working directory for executions.
Fixes issue 6318
2013-05-22 23:34:02 +12:00
3778c96d48 Edge case where balance board returns corrupt extension type... 2013-05-22 22:39:55 +12:00
2effab9a9f [Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder' 2013-05-22 05:29:47 -05:00
9ab63aba88 Adding unit test project to VS solution
because that inform about compile errors because of changes in function identity

DSP unit test build fix
2013-05-22 03:29:58 +02:00
2412b2287a Buildfix for dsptool. 2013-05-21 20:30:09 -04:00
10630989a4 Merge remote-tracking branch 'john-peterson/state4' 2013-05-21 20:14:15 -04:00
5e801fd6ef Adding DSP state values to state
because that allow the DSP state to be loaded
2013-05-22 02:13:23 +02:00
10d1d19409 Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame. 2013-05-21 19:20:22 -04:00
86b4a87fef Merge branch 'wii_bb'
Adds Balance Board support.
2013-05-21 23:34:58 +12:00
d642abce46 Only show 4 config dialogs in wiimote config. 2013-05-21 23:31:41 +12:00
f178015461 Better checking for extension. 2013-05-21 22:54:01 +12:00
e2b0632334 Added a method for detecting Wiimote extension.
This is run before a Wiimote will be considered.
2013-05-21 21:42:19 +12:00
f8a5d05c07 [Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings" 2013-05-20 02:59:12 -05:00
9a1b9e9b3b Removing ISO ini presence requirement for reading movie settings
because it's not necessary for running a movie
2013-05-19 19:47:32 +02:00
252edb942d [Android] Beginning of setting menu, doesn't do anything yet. 2013-05-19 05:25:02 -05:00
56976ad6ea Fix coding style. 2013-05-19 14:57:04 +12:00
065d772696 Windows should have support for Balance Board now.
Needs to be tested.
2013-05-19 14:45:24 +12:00
7208823396 Added config for enabling Balance Board.
Fixed other structures that still assumed 4 of everything.
2013-05-19 00:30:20 +12:00
59924d0291 It never had logging here anyway... 2013-05-18 22:31:22 +12:00
08f6ba8274 I'm bad at mac.. sorry.
Used the correct name string.
2013-05-18 22:29:51 +12:00
0b869cf12d Add mac support for balance board. 2013-05-18 22:26:00 +12:00
10018cfe9a [Android] Add in the Android Studio project files so one can use Android Studio instead of ADT. 2013-05-18 04:04:07 -05:00
2c7f9b1b78 [Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time. 2013-05-18 03:56:45 -05:00
fccf377180 Fix IODummy FindWiimote method. 2013-05-18 20:35:37 +12:00
19252f4e0e Initial commit with balance board working on Linux.
Will not work on any other platform currently.
Missing any sort of config, and definitely no emulation mode.
2013-05-18 20:31:37 +12:00
39c9516197 [Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this is a reasonable max. 2013-05-17 21:13:02 -05:00
c30d00e904 [Android] Support DFF files in the interface. 2013-05-17 21:13:02 -05:00
a905b18ef1 Merge branch 'ppd' - per pixel depth
use always ppd is a huge gpu performance drop: 20%-50%
and always disable it cause some rendering issues
so there is an option again
But this time it's called "Fast Depth Calculation"
2013-05-12 07:29:31 +02:00
6113cc12a2 Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes. 2013-05-12 00:17:48 +03:00
bf67378812 Fix the integer compare in our GLSL fmod function 2013-05-11 00:16:20 -05:00
82cd91e944 DSPJIT: the shift value must still be loaded into the correct register
Fixes issue 6295
2013-05-10 20:12:49 +02:00
f348712d3a BPMemory: Fix a small documentation mistake from revision 9365187f89. 2013-05-10 11:47:06 +00:00
f7c3cacb5c ppd: fix small issues in my last commit 2013-05-10 12:51:06 +02:00