80b09c074e
Changing the Gecko code comparison from metadata to data comparison
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because different data sometimes have the same metadata
2013-06-01 09:21:57 +02:00
4dad640d5f
Reading shake force from calibration rather than a constant
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because that allow maximum force regardless of calibration
2013-05-28 23:46:01 +02:00
388ddee685
Adding condition to CoreTiming state function
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because ev->type might be undefined in MODE_READ
2013-05-27 23:26:17 +02:00
2697b8c04f
Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly.
2013-05-26 22:30:38 -05:00
f06fc78814
[Android] Properly open the navigation drawer when pressing menu or back in the game list.
2013-05-26 22:29:40 -05:00
0bd8aaf9d4
[Android] 0.3 Release
2013-05-25 23:16:47 -05:00
4a3bbf6165
[Android] Drop minimum Android version support to 2.3 since there is a /bunch/ of people asking for it.
2013-05-25 23:00:30 -05:00
92bea77e56
[Android] Disable OpenGL in the settings menu since it doesn't work yet. Change some theme settings so the back button shows up on screen where needed.
2013-05-25 22:20:34 -05:00
61aa272bfb
[Android] Qualcomm drivers require that the EGL context is created on the same thread that the OpenGL commands are run on. Crappy driver limitation since eglMakeCurrent should work to let it be on a different thread.
2013-05-25 22:20:34 -05:00
ca12e7ee8f
Make auto fullscreen resolution the default.
2013-05-25 13:51:52 -04:00
3378f7d6a7
fix auto fullscreen resolution on linux
2013-05-25 11:43:56 +02:00
743230500f
Add auto fullscreen resolution option. Not tested on Linux, let me know if it doesn't work (it probably does).
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Fixes issue 6082.
2013-05-25 03:08:09 -04:00
026ab26755
Save settings to file when booting a game.
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Fixes issue 6310.
2013-05-24 19:06:01 -04:00
a51d6a6ddd
add new statistics for gpu buffer streaming
2013-05-23 21:07:01 +02:00
6a5e7d7be4
also hide hacked buffer option on d3d
2013-05-23 13:58:37 +02:00
ae55d82e43
disable hacked buffer option for d3d
2013-05-23 11:08:07 +02:00
f452a6442f
Adding MMU state values to state
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because that allow the MMU state to be loaded
2013-05-23 01:55:29 +02:00
2f00f87e8e
Use working directory for executions.
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Fixes issue 6318
2013-05-22 23:34:02 +12:00
3778c96d48
Edge case where balance board returns corrupt extension type...
2013-05-22 22:39:55 +12:00
2effab9a9f
[Android] Make it less stupid to add a folder to the search list. Now just hit the menu button and select 'Add current folder'
2013-05-22 05:29:47 -05:00
9ab63aba88
Adding unit test project to VS solution
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because that inform about compile errors because of changes in function identity
DSP unit test build fix
2013-05-22 03:29:58 +02:00
2412b2287a
Buildfix for dsptool.
2013-05-21 20:30:09 -04:00
10630989a4
Merge remote-tracking branch 'john-peterson/state4'
2013-05-21 20:14:15 -04:00
5e801fd6ef
Adding DSP state values to state
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because that allow the DSP state to be loaded
2013-05-22 02:13:23 +02:00
10d1d19409
Set graphics settings while playing a movie in UpdateActiveConfig(), so settings can't be changed for a frame.
2013-05-21 19:20:22 -04:00
86b4a87fef
Merge branch 'wii_bb'
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Adds Balance Board support.
2013-05-21 23:34:58 +12:00
d642abce46
Only show 4 config dialogs in wiimote config.
2013-05-21 23:31:41 +12:00
f178015461
Better checking for extension.
2013-05-21 22:54:01 +12:00
e2b0632334
Added a method for detecting Wiimote extension.
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This is run before a Wiimote will be considered.
2013-05-21 21:42:19 +12:00
f8a5d05c07
[Android] Redo the Settings menu, Can now change the CPU Core, dual core setting, and video backend in the settings"
2013-05-20 02:59:12 -05:00
9a1b9e9b3b
Removing ISO ini presence requirement for reading movie settings
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because it's not necessary for running a movie
2013-05-19 19:47:32 +02:00
252edb942d
[Android] Beginning of setting menu, doesn't do anything yet.
2013-05-19 05:25:02 -05:00
56976ad6ea
Fix coding style.
2013-05-19 14:57:04 +12:00
065d772696
Windows should have support for Balance Board now.
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Needs to be tested.
2013-05-19 14:45:24 +12:00
7208823396
Added config for enabling Balance Board.
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Fixed other structures that still assumed 4 of everything.
2013-05-19 00:30:20 +12:00
59924d0291
It never had logging here anyway...
2013-05-18 22:31:22 +12:00
08f6ba8274
I'm bad at mac.. sorry.
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Used the correct name string.
2013-05-18 22:29:51 +12:00
0b869cf12d
Add mac support for balance board.
2013-05-18 22:26:00 +12:00
10018cfe9a
[Android] Add in the Android Studio project files so one can use Android Studio instead of ADT.
2013-05-18 04:04:07 -05:00
2c7f9b1b78
[Android] Copy over the Dolphin shared library to the Android APK build directory so it doesn't need to be manually copied each time.
2013-05-18 03:56:45 -05:00
fccf377180
Fix IODummy FindWiimote method.
2013-05-18 20:35:37 +12:00
19252f4e0e
Initial commit with balance board working on Linux.
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Will not work on any other platform currently.
Missing any sort of config, and definitely no emulation mode.
2013-05-18 20:31:37 +12:00
39c9516197
[Android] Qualcomm driver has a bug where it returns an invalid length for GL_INFO_LOG_LENGTH with glGetShaderiv. Qualcomm drivers seem to max out at ~512bytes returned from glGetShaderInfoLog so this is a reasonable max.
2013-05-17 21:13:02 -05:00
c30d00e904
[Android] Support DFF files in the interface.
2013-05-17 21:13:02 -05:00
a905b18ef1
Merge branch 'ppd' - per pixel depth
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use always ppd is a huge gpu performance drop: 20%-50%
and always disable it cause some rendering issues
so there is an option again
But this time it's called "Fast Depth Calculation"
2013-05-12 07:29:31 +02:00
6113cc12a2
Gameini database update. Fixes issue 6258, Where's Waldo? The Fantastic Journey missing ingame pointer, and Battleship font. Various small changes.
2013-05-12 00:17:48 +03:00
bf67378812
Fix the integer compare in our GLSL fmod function
2013-05-11 00:16:20 -05:00
82cd91e944
DSPJIT: the shift value must still be loaded into the correct register
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Fixes issue 6295
2013-05-10 20:12:49 +02:00
f348712d3a
BPMemory: Fix a small documentation mistake from revision 9365187f89
.
2013-05-10 11:47:06 +00:00
f7c3cacb5c
ppd: fix small issues in my last commit
2013-05-10 12:51:06 +02:00