Commit Graph

28462 Commits

Author SHA1 Message Date
Shawn Hoffman
9888adad54 msbuild: always enable /Gy and /Gw 2020-08-27 15:15:52 -07:00
Shawn Hoffman
9717a418b9 msbuild: properly enable /Brepro 2020-08-27 15:15:52 -07:00
Shawn Hoffman
d35514399e msbuild: fix a typo 2020-08-27 15:15:52 -07:00
Shawn Hoffman
7279f31b24 msbuild: re-enable C4996 and C4351
C4996 enables warnings about deprecated items
C4351 was phased out (thus a no-op) years ago
2020-08-27 15:15:52 -07:00
Shawn Hoffman
ae061276d6 msbuild: enable /Zc:externConstexpr,lambda note about preprocessor 2020-08-27 15:15:34 -07:00
Kate
5981a1929d Add support for FreeBSD/arm64 2020-08-27 21:54:04 +01:00
Sepalani
17ad2ac719 HLE: Rename GetFunctionIndex functions 2020-08-27 22:12:15 +04:00
Sepalani
6b05e48bd6 HLE: Make naming closer to the current coding style 2020-08-27 22:01:04 +04:00
Sepalani
e0605d7911 HLE: Remove unused OSBreakPoints 2020-08-27 21:41:32 +04:00
Sepalani
79bfb48d68 HLE: Remove unused function 2020-08-27 21:07:42 +04:00
Ryan Meredith
9fe6466c79 Android: Better GCAdapter scanning thread management 2020-08-27 07:43:20 -04:00
Ryan Meredith
acd717ffae GCAdapter_Android: Minor cleanup 2020-08-26 16:40:22 -04:00
Admiral H. Curtiss
306a5e6990 Jit64: Keep track of free code regions and reuse space when possible. 2020-08-24 19:31:32 +02:00
Admiral H. Curtiss
fdab9783c7 Externals: Add rangeset. 2020-08-24 19:31:32 +02:00
Admiral H. Curtiss
5b52b3e9cb x64Emitter: Check end of allocated space when emitting code. 2020-08-24 19:31:32 +02:00
Shawn Hoffman
fcc8dfd189 Common/Assert: no longer needs special impl for msvc 2020-08-23 13:57:05 -07:00
Shawn Hoffman
89b6a4cbee DolphinQt: resolve Qt5.15 deprecations 2020-08-23 13:57:05 -07:00
Shawn Hoffman
c629af6319 replace is_pod with is_standard_layout && is_trivially_copyable 2020-08-23 13:57:05 -07:00
Shawn Hoffman
2c2fd21d41 msbuild: silence warnings about deprecated codecvt items 2020-08-23 13:57:05 -07:00
Shawn Hoffman
12ea56a6b2 remove extraneous WIN32_LEAN_AND_MEAN definition 2020-08-23 13:57:05 -07:00
Shawn Hoffman
181e0dba21 apply if constexpr in a couple places 2020-08-23 13:57:05 -07:00
Shawn Hoffman
ccbc4c2d99 fix possible dangling shared_ptr ptr in ios 2020-08-23 13:57:05 -07:00
Shawn Hoffman
3ee4c53d65 wiimotereal: add some error handling. replace malloc with make_unique 2020-08-23 13:57:05 -07:00
Shawn Hoffman
938fd4e438 use constexpr for some compile-time expressions 2020-08-23 13:57:05 -07:00
Shawn Hoffman
79f5ea0474 initialize some variables which need to be 2020-08-23 13:57:05 -07:00
Shawn Hoffman
c22748dc38 windows: fix some incorrect string lengths 2020-08-23 13:55:15 -07:00
Shawn Hoffman
b021573a70 GekkoDisassembler: fix rld* 2020-08-23 13:55:14 -07:00
Shawn Hoffman
49590c9a42 FileUtil: handle some error conditions 2020-08-23 13:55:14 -07:00
Shawn Hoffman
3bc8a26083 don't use std::move on const variables 2020-08-23 13:55:14 -07:00
Shawn Hoffman
1b1fc39f02 handle to GetFileVersionInfoW must be zero 2020-08-23 13:55:14 -07:00
Shawn Hoffman
6ef9d70701 name some threads 2020-08-22 17:22:07 -07:00
Shawn Hoffman
a769dff1d0 windows: additionally set thread name via SetThreadDescription 2020-08-22 17:22:07 -07:00
LC
4a34b74e68
Merge pull request #9035 from shuffle2/vs-pretty
misc vcxproj cleanup
2020-08-22 20:13:25 -04:00
LC
f3431f3ff8
Merge pull request #9043 from Ebola16/GS
Android: Prevent getSetting ClassCastExceptions in ItemViews
2020-08-22 19:44:13 -04:00
Shawn Hoffman
cff4806d8d windows: fix build if pch were to be disabled 2020-08-22 16:18:24 -07:00
Shawn Hoffman
1104fcf807 msbuild: allow _WIN32_WINNT to be naturally defined by headers 2020-08-22 16:17:51 -07:00
Shawn Hoffman
c88d832e05 msbuild: prettify include paths 2020-08-22 16:17:51 -07:00
Shawn Hoffman
af55938538 msbuild: use the moc dispatcher from Qt's vstools
The new method supports build parallelism and cleaner
integration into msbuild dependency flows.
2020-08-22 16:17:51 -07:00
Shawn Hoffman
03a263db20 msbuild: fixup linking of discord-rpc 2020-08-22 16:17:50 -07:00
Shawn Hoffman
2f47f486af msbuild: re-enable standalone vcxproj processing 2020-08-22 16:17:50 -07:00
Shawn Hoffman
1f8cda6281 DolphinQt: sort the files in vcxproj 2020-08-22 16:17:50 -07:00
Shawn Hoffman
390f509bbf windows: disable C4200 directly in libusb.h 2020-08-22 16:17:50 -07:00
Shawn Hoffman
94bf48b67c msbuild: refactor stuff out of project files (for dolphin) 2020-08-22 16:17:50 -07:00
Shawn Hoffman
3a0d8c0208 msbuild: enable D3DCommon to use pch 2020-08-22 16:17:50 -07:00
Shawn Hoffman
36ace8eb52 prettify some constructs in vcxproj files 2020-08-22 16:17:50 -07:00
JosJuice
f7f0fa2d85 DiscIO: Adjust WIA/RVZ header size heuristic
The heuristic was not allocating enough space for Metroid: Other M,
at least when using the default settings. (This didn't break the
file, it just caused some headers to be placed at the end of the
file instead of at the start and wasted a few hundred kilobytes.)
2020-08-22 22:26:55 +02:00
Admiral H. Curtiss
f859da112e Update Windows build to use Qt 5.15.0. 2020-08-22 20:08:38 +02:00
Ryan Meredith
d5ea4b4b80 Android: Prevent getSetting ClassCastExceptions in ItemViews 2020-08-21 11:09:24 -04:00
JosJuice
fc6c1931fa VolumeVerifier: Adjust problem descriptions for new netplay check
The new hash check catches essentially all desync problems
that VolumeVerifier can catch, so from the user's perspective,
such problems will result in Dolphin refusing to start the
game on netplay rather than actually getting a desync.
2020-08-19 17:21:38 +02:00
LC
905df6756b
Merge pull request #9024 from JosJuice/android-wiimote-false
Android: Fix defaults for WiimoteContinuousScanning/EnableSpeaker
2020-08-17 15:25:23 -04:00
LC
24ff8b8d1e
Merge pull request #9034 from JosJuice/android-menu-animation-rtl
Android: Take RTL layout into account for menu animations
2020-08-17 15:24:52 -04:00
JosJuice
ac17e49243 Android: Take RTL layout into account for menu animations 2020-08-17 19:37:40 +02:00
Léo Lam
d1439a1fa9
IOS/USB: Move scan thread logic into a separate class
This moves the scan thread logic and variables into a separate
ScanThread class. By turning ScanThread instances into members of the
most derived class, this ensures that the scan thread is always
properly stopped when the most derived class is destructed and fixes
a race condition that could cause the scan thread to call virtual
member functions from a derived class whose members have already
been destructed.

A drawback of this approach is that the scan thread must be the last
member variable, so this commit also adds static assertions to ensure
that the assumption stays valid.
2020-08-17 15:14:45 +02:00
Léo Lam
55c931d624
Merge pull request #8995 from Tilka/warnings
Fix some more GCC warnings
2020-08-17 14:49:28 +02:00
Léo Lam
6104018fe1
Merge pull request #9020 from Tilka/usb
IOS/USB: fix potential race condition
2020-08-17 12:15:26 +02:00
Shawn Hoffman
d40ae8a84b UnitTests: expliticly list files to be compiled.
Fixes VS warning / bad behavior.
2020-08-16 15:17:11 -07:00
Shawn Hoffman
9a5a705d01 Fix comparison to invalidated vector iterator.
GetFstEntryForPath may modify the children vector,
so do it before taking an iterator to the vector.
2020-08-16 15:17:11 -07:00
Shawn Hoffman
9d880c2db3 UnitTests: quiet warnings 2020-08-16 15:17:11 -07:00
Shawn Hoffman
deb73d0167 msvc: temporary workaround for C4789 false positive 2020-08-16 12:49:00 -07:00
Jordan Woyak
0ad123bdbb BTEmu: Fix home menu inquiry assigning multiple wii remotes to wrong slots. 2020-08-16 11:38:13 -05:00
Jordan Woyak
6a6f1451ff Update state version. 2020-08-16 11:38:13 -05:00
Jordan Woyak
13ee6bd7bb BTEmu/Wiimote: Cleanups/Fixes. 2020-08-16 11:38:13 -05:00
LC
2c5920dccc
Merge pull request #9028 from cristian64/netplaybrowser_deadlock_on_exit
DolphinQt: Prevent deadlock when exiting the NetPlay Session Browser dialog
2020-08-16 08:57:35 -04:00
Christian Aguilera
ddeb2236ae Removed RunOnObject() usage to prevent deadlock on exiting the NetPlay Session Browser dialog. 2020-08-16 12:32:50 +01:00
LC
6fc7135047
Merge pull request #8855 from shuffle2/dol
DolReader: treat overly large data segment as bss
2020-08-16 06:02:39 -04:00
Jordan Woyak
89ca9b51ad Bluetooth/WiimoteDevice: Remove some silly comments. 2020-08-15 21:23:37 -05:00
Jordan Woyak
1cddf9c527 BTEmu: Remove a wrong INFO_LOG. 2020-08-15 21:23:37 -05:00
Christian Aguilera
eee1589aa3 Restoring NetPlay Session Browser dialog's settings before connecting widgets, to prevent multiple refresh requests on change. 2020-08-15 22:29:23 +01:00
JosJuice
07a0d44b36
Merge pull request #8571 from Pokechu22/di-interrupts
Fix gamecube games not noticing disc changes
2020-08-11 20:03:41 +02:00
JosJuice
bd87285f3a FrameDump: Don't ignore the time base numerator
Fixes a regression where f72b756 made all dumped video super long.
2020-08-11 11:17:22 +02:00
JosJuice
bd9d0964cd Android: Fix defaults for WiimoteContinuousScanning/EnableSpeaker
The default values need to match the default values defined in C++.
2020-08-11 09:18:15 +02:00
JosJuice
02fe1cdec4 Android: Rewrite GetRenderSurfaceScale in Java
Long sequences of JNI calls are both hard to read and slow.
2020-08-09 21:07:22 +02:00
Tillmann Karras
ca61b6c1ab DiscIO: make use of std::nullopt
This also fixes a bogus GCC warning.
2020-08-08 21:53:27 +01:00
Tillmann Karras
d2b06f4786 Fix various -Wshadow warnings 2020-08-08 21:45:03 +01:00
Tillmann Karras
ee0d4661ab IOS/USB: deduplicate scan thread stopping
Unlike other functions, base ctors/dtors are always called automatically.
2020-08-08 21:40:23 +01:00
Tillmann Karras
1f4b9adbf5 ISO/USB: fix potential race condition 2020-08-08 21:40:23 +01:00
Tilka
a161e58591
Merge pull request #8914 from JosJuice/jit64-low-dcbz
Jit64: Implement low DCBZ hack
2020-08-08 21:19:16 +01:00
Tilka
8b236fc8f8
Merge pull request #8986 from jordan-woyak/button-pressed-no-ext
WiimoteEmu: Don't check extension button press for Wii remote reconnection.
2020-08-08 21:06:46 +01:00
Tilka
c0fde32d80
Merge pull request #9019 from JosJuice/verify-wad-split-tmd-ticket
VolumeVerifier: Split TMD error from ticket error for WADs
2020-08-08 21:05:21 +01:00
JosJuice
76228fa482 Jit64: Implement low DCBZ hack
I was hoping this would improve the performance of Cars 2 by
avoiding interpreter fallbacks, but it doesn't seem to have
made any measurable impact.
2020-08-08 22:03:34 +02:00
Tilka
3101d957b6
Merge pull request #8886 from JosJuice/stack-check-instruction
PatchEngine: Attempt to fix crash in IsStackSane
2020-08-08 20:59:48 +01:00
Tilka
6356cc8b08
Merge pull request #8910 from OatmealDome/os-deprecated-cleanup
Analytics: Replace usage of Gestalt for retrieving macOS version
2020-08-08 20:53:14 +01:00
Tilka
f17b5dd41b
Merge pull request #8804 from iwubcode/dsu-improvements
DolphinQt / InputCommon - Support multiple DSU servers
2020-08-08 20:45:57 +01:00
JosJuice
7ef0bc0359 VolumeVerifier: Split TMD error from ticket error for WADs
When I first made VolumeVerifier, I figured that the distinction
between an unsigned ticket and an unsigned TMD was a technical
detail that users would have no reason to care about. However,
while this might be true for discs, it isn't equally true for
WADs, due to the widespread practice of fakesigning tickets to
set the console ID to 0. This practice does not require
fakesigning the TMD (though apparently people do it anyway,
at least sometimes...), and the presence of a correctly signed
TMD is a useful indicator that the contents have not been
tampered with, even if the ticket isn't correctly signed.
2020-08-08 21:15:51 +02:00
Tilka
76b955e090
Merge pull request #8940 from RenaKunisaki/master
add Break On Hit and Log On Hit for instruction breakpoints
2020-08-08 19:46:10 +01:00
Tilka
6d0bc03e00
Merge pull request #8992 from Sintendo/fselx-avx
Jit64: Avoid unnecessary MOVAPS instructions
2020-08-08 19:38:48 +01:00
Tilka
d7a96f927c
Merge pull request #9002 from OatmealDome/renderwidget-sheet
MainWindow: Attach quit emulation sheet to RenderWidget if shown on macOS
2020-08-08 19:18:32 +01:00
Tilka
4c64446afe
Merge pull request #9005 from OatmealDome/macos-psn-arg
DolphinQt: Ignore "-psn" command line option on macOS
2020-08-08 19:11:39 +01:00
Tilka
340c08a88d
Merge pull request #9008 from Sintendo/dspjitlea
DSPJit: Various minor improvements
2020-08-08 19:08:24 +01:00
Tilka
3201944208
Merge pull request #9016 from JosJuice/jitarm64-fctiwzx-fcvt
JitArm64: Avoid double rounding in fctiwzx
2020-08-08 17:55:49 +01:00
JosJuice
8b4f16a310 JitArm64: Avoid double rounding in fctiwzx
FCVT doesn't necessarily round to zero, so the result
might be inaccurate if we use it. To ensure correct
rounding, we use FCVTS from double FPR to 32-bit GPR.
Unfortunately, FCVTS can't do double FPR to single FPR.
2020-08-07 22:44:04 +02:00
Jordan Woyak
a77977d0aa
Merge pull request #8999 from AdmiralCurtiss/input-expression-math
Add a few input expression functions (trigonometry, sqrt, pow, min, max, clamp)
2020-08-07 14:40:29 -05:00
LC
5ec65a20d6
Merge pull request #9009 from JosJuice/android-settings-recreation
Android: Fix SettingsActivity lifecycle management
2020-08-06 19:46:16 -04:00
LC
d8c0344ee8
Merge pull request #9010 from JosJuice/android-settingsadapter-redundant-static
Android: Remove some static variables from SettingsAdapter
2020-08-06 19:45:54 -04:00
LC
7b3056fee0
Merge pull request #9011 from JosJuice/android-settings-viewmodel
Android: Persist Settings using ViewModel
2020-08-06 19:45:17 -04:00
LC
de5d0e54be
Merge pull request #9013 from JosJuice/savescreenshot-wait-for-completion
Remove wait_for_completion parameter from Renderer::SaveScreenshot
2020-08-06 19:44:43 -04:00
JosJuice
7385e9129c Remove wait_for_completion parameter from Renderer::SaveScreenshot
This is now unused. Seems like it was an improper fix
(there would be a race if saving the screenshot took longer
than 2 seconds) back when it was used too.
2020-08-06 21:57:12 +02:00
JosJuice
05e49b13ef Android: Fix SettingsActivity back stack behavior after stop+start
Fixes the behavior where the settings activity would go back to
the top-level menu after switching to a different app and back.
2020-08-05 21:21:45 +02:00
JosJuice
a427eafa7b Android: Persist Settings using ViewModel
Just for maintainability. This is a shorter and more standard
solution compared to our current one where the Fragment
persists the Settings and passes it to the Activity.
2020-08-05 19:50:11 +02:00
JosJuice
e3911736c2 Android: Remove some static variables from SettingsAdapter
All of these have non-static equivalents (mView and mClickedItem).
2020-08-05 18:47:17 +02:00
JosJuice
c727f03590 Android: Properly restore state of SettingsActivityPresenter
Fixes https://bugs.dolphin-emu.org/issues/10815
2020-08-05 13:21:07 +02:00
Sintendo
363f3f82bb DSPJitRegCache: Simplify WriteReg
The intent here is to generate a more compact instruction if a 32-bit
immediate can be zero-extended to the desired 64-bit immediate.

Nowadays the emitter is smart enough to do this for us, so this logic is
redundant.
2020-08-05 10:23:28 +02:00
Sintendo
618d261b91 DSPJitMultiplier: addpaxz - AND constant directly
There's no need to load the 64-bit immediate into a temporary register.
x64 will sign-extend 32-bit immediates to 64 bits, giving us the exact
value we need in this case.

48 C7 C0 00 00 FF FF    mov         rax,0FFFFFFFFFFFF0000h
48 21 C2                and         rdx,rax

48 81 E2 00 00 FF FF    and         rdx,0FFFFFFFFFFFF0000h
2020-08-05 10:22:51 +02:00
Sintendo
49a4e09719 DSPJit: Replace/optimize LEAs
- LEA is a bit silly when the source and the destination are the same. A
simple ADD or SHL will do in those cases.

66 8D 04 45 00 00 00 00 lea         ax,[rax*2]
66 03 C0                add         ax,ax

48 8D 04 00             lea         rax,[rax+rax]
48 03 C0                add         rax,rax

66 8D 14 D5 00 00 00 00 lea         dx,[rdx*8]
66 C1 E2 03             shl         dx,3

- When scaling by 2, consider summing the register with itself instead.
The former always needs a 32-bit displacement, so the sum is more
compact.

66 8D 14 45 00 00 00 00 lea dx,[rax*2]
66 8D 14 00             lea dx,[rax+rax]
2020-08-05 10:22:50 +02:00
OatmealDome
5c1693587f DolphinQt: Ignore "-psn" command line option on macOS 2020-08-04 15:55:51 -04:00
JosJuice
b0f9bb9f13 Port some settings to the new config system
Other than the controller settings and JIT debug settings,
these are the only settings which were defined in Java code
but not defined in the new config system in C++. (There are
still a lot of settings that are defined in the new config
system but not yet saveable in the new config system, though.)
2020-08-03 15:07:53 +02:00
OatmealDome
fae8f8d68b MainWindow: Attach quit emulation sheet to RenderWidget on macOS 2020-08-03 05:48:57 -04:00
Ryan Meredith
6020133f5b LogManager: Add missing include 2020-08-02 19:52:10 -04:00
JosJuice
5cad82137d Allow translations and custom names in GameFile::GetNetPlayName
There is no longer any major reason for why this function would
need to return the same result for all players.
2020-08-02 22:46:53 +02:00
JosJuice
a41166bb37 Make netplay's "same game" check more robust
Instead of comparing the game ID, revision, disc number and name,
we can compare a hash of important parts of the disc including
all the aforementioned data but also additional data such as the
FST. The primary reason why I'm making this change is to let us
catch more desyncs before they happen, but this should also fix
https://bugs.dolphin-emu.org/issues/12115. As a bonus, the UI can
now distinguish the case where a client doesn't have the game at
all from the case where a client has the wrong version of the game.
2020-08-02 22:46:53 +02:00
Admiral H. Curtiss
cdf2a29b5e Qt/IOWindow: Add a handful of math functions to the function dropdown. 2020-08-02 22:09:09 +02:00
Admiral H. Curtiss
2281cde28b InputCommon: Add a handful of math functions to the expression parser. 2020-08-02 22:09:09 +02:00
JosJuice
7414020563
Merge pull request #8966 from Ebola16/WP
Android: Clear game profiles and GameSettings
2020-08-02 22:06:16 +02:00
JosJuice
e33876fbe2
Merge pull request #8978 from Ebola16/RS
Android: Settings and Emulation activities skip (Tv)MainActivity library rescan
2020-08-02 22:05:38 +02:00
JosJuice
234eaa0ff9
Merge pull request #7252 from Ebola16/Log
Android: Add Log Configuration to UI
2020-08-02 22:00:48 +02:00
JosJuice
bf3d1fa2d8
Merge pull request #8858 from Ebola16/PUP
Android: Add Pause / Unpause Emulation Toggle
2020-08-02 21:56:25 +02:00
Sintendo
08bdeefe05 Jit64AsmCommon: Use AVX in ConvertDoubleToSingle
Using AVX we can eliminate another MOVAPS instruction here.

Before:
0F 28 C8                movaps      xmm1,xmm0
66 0F DB 0D CF 2C 00 00 pand        xmm1,xmmword ptr [1F8D283B220h]

After:
C5 F9 DB 0D D2 2C 00 00 vpand       xmm1,xmm0,xmmword ptr [271835FB220h]
2020-08-02 18:07:47 +02:00
Felk
f775e9b99d OnScreenDisplay: fix names rgba -> argb 2020-08-02 01:37:20 +02:00
Tilka
dbacffd75d
Merge pull request #8731 from Pokechu22/dsp-lle-cpu-int-crash
Fix crash when using DSP LLE with CPU interpreter (or fastmem off)
2020-08-01 15:26:27 +01:00
JosJuice
13f20ecd34 DolphinQt: Don't capture local pointer by reference
This may be the cause of a crash that has been reported on the
forums, but I'm not sure since I can't reproduce it myself.
2020-07-31 11:33:48 +02:00
LC
0f4cf4a84d
Merge pull request #8991 from JosJuice/android-rumble-without-touchscreen
Android: Remove touchscreen check for rumble
2020-07-30 21:45:56 -04:00
LC
0aaddf8b19
Merge pull request #8990 from JosJuice/wia-conversion-warning
DiscIO: Fix conversion warning
2020-07-30 21:45:24 -04:00
JosJuice
9be5fe5996 CMake: Add -D_SILENCE_CXX17_CODECVT_HEADER_DEPRECATION_WARNING
The CMake Windows build was broken because of me adding a usage
of std::codecvt_utf8_utf16 to StringUtil.cpp. Kinda silly to have
a warning for an API with no standard replacement available...
2020-07-30 20:22:57 +02:00
Pokechu22
9183c0c482 Bump state version 2020-07-29 16:57:37 -07:00
Pokechu22
e5e23c6b27 Mark several DVDInterface functions as static 2020-07-29 16:57:36 -07:00
Pokechu22
4415df463f Remove DVDInterface::Reset
It only resets the registers, which isn't something that needs to be done except for in DVDInterface::Init
2020-07-29 16:57:36 -07:00
Pokechu22
0fa96df818 Remove DriveState::DiscChangeDetected hack
Since both GameCube and Wii resets now work correctly, this hack is not needed anymore.
2020-07-29 16:57:36 -07:00
Pokechu22
a73eaf5712 Fix DVDLowReset spinup flag being read incorrectly 2020-07-29 16:57:35 -07:00
Pokechu22
9a8d426645 Implement PI_RESET_CODE resetting DI 2020-07-29 16:57:35 -07:00
Pokechu22
b8715b42d2 Only reset drive chip state (not DI registers) when changing discs
Resetting the DI registers disables interrupts, which means any errors reported (for instance) are just not sent though.
2020-07-29 16:57:35 -07:00
Pokechu22
537e40afb5 Only update DIMAR and DILENGTH if transfer completed without error
Turns out, Gamecube games actually do check DILENGTH, and if DILENGTH is at 0, they'll think the transfer completed successfully even if DEINT is used, since after all, surely that means everything was sent.  That caused all sorts of issues, from audio looping when a disc is removed since it's re-using the same buffer to just flat-out crashing instead of showing the disc removed screen.
2020-07-29 16:57:35 -07:00
Pokechu22
fba51b2956 Split drive state and drive error into 2 fields, and fix some inaccuracies
In particular:
- Trying to play audio in a non-ready state returns the state-specific error, not an audio buf error
- Audio status cannot be requested in non-ready states
- The audio buffer cannot be configured in states other than ReadyNoReadsMade
- Using the stop motor command while the motor is already stopped doesn't change states

Additionally, the internal state IDs are used (which distinguish ReadyNoReadsMade and Ready), instead of the state IDs exposed in request error.  This makes some of the weird behavior a bit more obvious.

State and error behavior of the seek command was not implemented in this commit.
2020-07-29 16:57:34 -07:00
JosJuice
2e8c5b4521 DolphinQt: Show a warning when launching an NKit disc image
It is my opinion that nobody should use NKit disc images without
being aware of the drawbacks of them. Since it seems like almost
nobody who is using NKit disc images knows what NKit is (hmm, now
how could that have happened...?), I am adding a warning to Dolphin
so that you can't run NKit disc images without finding out about the
drawbacks. In case someone really does want to use NKit disc images,
the warning has a "Don't show this again" option. Unfortunately, I
can't retroactively add the warning where it's most needed:
in Dolphin 5.0, which does not support Wii NKit disc images.
2020-07-29 21:05:57 +02:00
Ryan Meredith
12d277b4a0 Android: Add Pause / Unpause Emulation Toggle 2020-07-29 13:03:52 -04:00
JosJuice
709031bb1d Android: Remove touchscreen check for rumble
That a device doesn't have a touchscreen doesn't necessarily mean
that it doesn't support rumble (though it is usually the case).
setPhoneVibrator already contains a check for whether the device
supports rumble, so we can simply remove the touchscreen check.
2020-07-29 17:48:56 +02:00
Sintendo
31755bc13a Jit64: fselx - Optimize SSE4.1 packed
Pretty much the same optimization we did for AVX, although slightly more
constrained because we're stuck with the two-operand instruction where
destination and source have to match.

We could also specialize the case where registers b, c, and d are all
distinct, but I decided against it since I couldn't find any game that
does this.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
66 41 0F C2 C1 06    cmpnlepd    xmm0,xmm9
41 0F 28 CE          movaps      xmm1,xmm14
66 41 0F 38 15 CC    blendvpd    xmm1,xmm12,xmm0
44 0F 28 F1          movaps      xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
66 41 0F C2 C1 06    cmpnlepd    xmm0,xmm9
66 45 0F 38 15 F4    blendvpd    xmm14,xmm12,xmm0
2020-07-29 17:28:48 +02:00
Sintendo
afb86a12ab Jit64: fselx - Optimize AVX packed
For the packed variant, we can skip the final MOVAPS and write the
result directly into the destination register.

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
66 41 0F C2 C1 06    cmpnlepd    xmm0,xmm9
C4 C3 09 4B CC 00    vblendvpd   xmm1,xmm14,xmm12,xmm0
44 0F 28 F1          movaps      xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
66 41 0F C2 C1 06    cmpnlepd    xmm0,xmm9
C4 43 09 4B F4 00    vblendvpd   xmm14,xmm14,xmm12,xmm0
2020-07-29 17:06:52 +02:00
JosJuice
a05b1f9ab9 DiscIO: Fix conversion warning
Should fix https://bugs.dolphin-emu.org/issues/12208.
2020-07-29 10:55:02 +02:00
LC
b354e343a7
Merge pull request #8988 from JosJuice/no-refresh-rate-round
VideoCommon: Don't round the refresh rate
2020-07-28 17:17:34 -04:00
Sintendo
a52774ca63 Jit64: fselx - Add AVX path
AVX has a four-operand VBLENDVPD instruction, which allows for the first
input and the destination to be different. By taking advantage of this,
we no longer need to copy one of the inputs around and we can just
reference it directly, provided it's already in a register (I have yet
to see this not be the case).

Before:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
41 0F 28 CE          movaps      xmm1,xmm14
66 41 0F 38 15 CA    blendvpd    xmm1,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1

After:
66 0F 57 C0          xorpd       xmm0,xmm0
F2 41 0F C2 C6 06    cmpnlesd    xmm0,xmm14
C4 C3 09 4B CA 00    vblendvpd   xmm1,xmm14,xmm10,xmm0
F2 44 0F 10 F1       movsd       xmm14,xmm1
2020-07-28 23:17:18 +02:00
LC
5066d4d239
Merge pull request #8989 from JosJuice/android-minimal-post-processing
Android: Set preferMinimalPostProcessing="true"
2020-07-28 17:16:47 -04:00
JosJuice
9c44ad11e3 Android: Set preferMinimalPostProcessing="true"
When using the combination of Android 11 and HDMI 2.1,
this will send a signal to the TV suggesting it to switch to
a low latency mode ("game mode").
2020-07-28 22:21:57 +02:00
JosJuice
f72b756778 VideoCommon: Don't round the refresh rate
We now provide a double to the FPS counter and exact values
to FIFO recording and frame dumping.
2020-07-28 21:01:38 +02:00
Jordan Woyak
bdfb320b3d WiimoteEmu: Don't check extension button press for wii remote reconnection. A real remote doesn't. We won't either. 2020-07-26 11:20:23 -05:00
Pokechu22
1ca3710bd2 DSPLLE: Use Memory functions isntead of directly using Memory::physical_base
Fixes bug 11980
2020-07-24 15:06:39 -07:00
Pokechu22
59dc7cfe7d Use size_t in some DSP code code 2020-07-24 15:06:39 -07:00
Lioncash
f9b856aeda WiimoteEmu: Mark several getters as const
These don't modify internal class state, so they can be made const.
2020-07-24 15:48:27 -04:00
Ryan Meredith
fdcc6a436b Android: Add Log Configuration to UI 2020-07-24 13:59:13 -04:00
Ryan Meredith
e7d53224b2 Android: Clear game profiles and GameSettings 2020-07-24 13:36:38 -04:00
Tillmann Karras
062dd5ab0a DolphinQt: fix -Wunused-variable warning 2020-07-24 17:44:32 +01:00
Tillmann Karras
5bd2b2699c DolphinQt: fix -Wsign-compare warning 2020-07-24 17:44:32 +01:00
Tillmann Karras
750cb1f830 DolphinQt: fix -Wunused-but-set-variable warning 2020-07-24 17:41:37 +01:00
Tillmann Karras
bf5b1092b2 DiscIO: fix -Wreorder warning 2020-07-24 17:41:37 +01:00
Tillmann Karras
04b31e7eee IOS: work around incorrect -Wunused-but-set-variable warning
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=96311
2020-07-24 16:38:54 +01:00
Tillmann Karras
fbd34f72ad EXI: fix -Wunused-variable warning 2020-07-24 15:35:35 +01:00
Tillmann Karras
7b2e93eea8 EXI: fix -Wreorder warning 2020-07-24 15:35:24 +01:00
Ryan Meredith
a0ab90f4c6 Android: Settings and Emulation activities skip (Tv)MainActivity library rescan 2020-07-24 04:04:31 -04:00
JMC47
781662c6ad
Merge pull request #8793 from iwubcode/dump-texture-options
DolphinQt / VideoCommon: Add additional texture dumping options
2020-07-24 01:38:10 -04:00
JosJuice
213c1841f7
Merge pull request #8903 from AdmiralCurtiss/gcmemcard-file-identity-check
GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
2020-07-23 17:44:16 +02:00
iwubcode
9c8338ec4c DolphinQt / VideoCommon: Add additional texture dumping options. Specifically, this enables users to choose whether to dump mip maps, base level textures, or both. 2020-07-22 19:30:27 -05:00
LC
d7a91316da
Merge pull request #8974 from Filoppi/patch-4
Fix disc image conversion button not being clear #3
2020-07-22 17:24:23 -04:00
LC
bf49849f88
Merge pull request #8971 from JosJuice/simplify-issettingsaveable
Config: Simplify IsSettingSaveable
2020-07-22 16:27:34 -04:00
Filippo Tarpini
f6ba54b74e
Fix disc image conversion button not being clear #3
It wasn't clear whether the conversion would create a new file or replace the old one

Recreated #8952 directly from github
2020-07-22 23:00:20 +03:00
Ryan Meredith
9ac24a0580 Android: Some simple Clang-Tidy suggestions 2020-07-22 15:38:45 -04:00
JosJuice
26536832c3 Config: Simplify IsSettingSaveable
Should make it both easier to edit and faster to run.
2020-07-22 11:46:47 +02:00
JosJuice
e9cc89af83 Android: Remove hacks for Wii Remote extension and video backend settings 2020-07-20 15:25:53 +02:00
LC
ae2348023b
Merge pull request #8964 from JosJuice/list-wad-file-type
DolphinQt: Show WAD as "WAD" instead of "" in file format column
2020-07-19 17:35:34 -04:00
JosJuice
fe5e92f706 DolphinQt: Show WAD as "WAD" instead of "" in file format column
https://bugs.dolphin-emu.org/issues/12190
2020-07-19 21:30:48 +02:00
Jordan Woyak
ae44f17667 HW/GCPadEmu: Adjust gate radius values to more closely match the real hardware. 2020-07-19 09:45:33 -05:00
LC
487cd7abd9
Merge pull request #8905 from JosJuice/jni-encoding
Android: Use correct encoding when converting strings
2020-07-18 22:13:14 -04:00
Filip Gawin
0ede5d1537 Use range loop (if possible) 2020-07-18 18:29:16 -05:00
iwubcode
97c9cf3e21 DolphinQt / InputCommon - add DSU string validator to avoid crashes, limited backwards compatibility support 2020-07-17 14:53:39 -05:00
iwubcode
58aa0150e1 DolphinQt / InputCommon: Support multiple DSU servers 2020-07-17 14:53:39 -05:00
JosJuice
aa4896fb3f DolphinQt: Add i18n comment for "Surround" 2020-07-17 19:10:31 +02:00
Jordan Woyak
8b3e9e6a81 DolphinQt: Replace unusual Qt::InitialSortOrderRole usage with a custom role. 2020-07-16 20:27:07 -05:00
LC
a7e475e57b
Merge pull request #8958 from jordan-woyak/sort-fix
DolphinQt: Fix default sort direction of game list.
2020-07-16 21:20:43 -04:00
Jordan Woyak
ecf016e80a DolphinQt: Fix default sort direction of game list. 2020-07-16 19:21:14 -05:00
Techjar
037aa2192f NetPlay: Limit nickname length
Ridiculously long nicknames cause UI silliness, so 30 characters seems
like a reasonable limit, as it's the same as the forum.
2020-07-16 19:03:54 -04:00
Techjar
92812d0b0b QtUtils: Add UTF8CodePointCountValidator 2020-07-16 19:03:46 -04:00
LC
c59648337a
Merge pull request #8955 from JosJuice/android-no-ashmem
Android: Don't access /dev/ashmem on newer Android versions
2020-07-16 14:23:51 -04:00
JosJuice
00cde7cbbd Android: Don't access /dev/ashmem on newer Android versions
Fixes a critical regression where 95945a0 made us unable to
start emulation on Android 10 and newer. Android is restricting
direct access to /dev/ashmem starting with the new SDK version,
but we can use the new (and simpler) ASharedMemory API instead.
We have to keep using the /dev/ashmem approach on old versions
of Android, though.
2020-07-16 20:06:58 +02:00
JosJuice
f2cc3a2948 Add Android check for strerror_r variant
I don't know why Android does it like this, but at least
it's easy to fix. (We are currently at __ANDROID_API__ == 21.)
2020-07-16 18:51:58 +02:00
Admiral H. Curtiss
556e93f357 GCMemcard: Change behavior of TitlePresent() to more closely resemble how saves are actually identified.
This modifies GCMemcard::TitlePresent() to match my findings of how the GC BIOS and various games behave when you alter the fields in the directory entry.

It looks like for a save to be recognized by a game, the following have to be true:
- Game code and maker code must exactly match what the game expects.
- Filename is only checked up to the first null byte. All bytes afterwards can be whatever.

The BIOS itself does a full compare of the filename when checking for whether it should allow copying a file from one card to another, but behaves oddly in some cases when there's non-null bytes after the first null. See the big comment in `HasSameIdentity()` for details.
2020-07-15 19:17:22 +02:00
LC
b6ee3228be
Merge pull request #8953 from JosJuice/android-target-sdk-29
Android: Increase targetSdkVersion to 29
2020-07-14 12:51:44 -04:00
Tilka
a98df567b1
Merge pull request #8949 from JosJuice/android-cache
Android: Use system cache directory as cache directory
2020-07-13 12:21:21 +01:00
Tilka
695a96498a
Merge pull request #8922 from Filoppi/timer-fixes
Timer fixes
2020-07-13 00:16:45 +01:00
JMC47
3c70fb7277
Merge pull request #8950 from jordan-woyak/double-time-fix
Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008.
2020-07-12 15:52:15 -04:00
Jordan Woyak
eab07866a3 Common/Timer: Fix integer underflow in Timer::GetDoubleTime for dates before ~2008. 2020-07-12 12:55:02 -05:00
LC
4d36f6a5b0
Merge pull request #8936 from jordan-woyak/wiimote-extension-calibration-fix
ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration.
2020-07-12 12:46:15 -04:00
JosJuice
05da2e30ad Android: Use system cache directory as cache directory
This lets Android automatically delete data in the cache
directory when the device is running low on space or
when Dolphin is uninstalled.
2020-07-12 13:33:07 +02:00
JosJuice
95945a000e Android: Increase targetSdkVersion to 29
Since updating to 28 took us so long that Google Play started
requiring updates to target 28 before we actually merged the PR that
made us target 28, I'm trying to get the update to 29 done early.

Setting targetSdkVersion to 28 would normally force scoped storage
on us, which we do not support yet. However, we can easily
avoid this by setting android:requestLegacyExternalStorage="true".
There will be no such luxury with targetSdkVersion 30, however...
2020-07-12 12:02:37 +02:00
Jordan Woyak
d9e7d0514c WiimoteEmu: Allow writes of the i2c bus to play speaker data. 2020-07-11 21:19:16 -05:00
Jordan Woyak
5299e902aa ControllerInterface/Wiimote: Provide fallback values for extensions with bad calibration data. 2020-07-11 19:55:14 -05:00
Rena Kunisaki
a553f22385 Add Break On Hit and Log On Hit for instruction breakpoints 2020-07-11 13:38:58 -04:00
LC
ed32a2a1fe
Merge pull request #8946 from jordan-woyak/unbreak-mayflash
InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail.
2020-07-11 11:56:30 -04:00
JosJuice
f7c32bc04e RVZ: Fix split seed reads
This could cause read errors if chunks were laid out a certain
way in the file and the whole chunk wasn't being read at once.
Should fix https://bugs.dolphin-emu.org/issues/12184.
2020-07-11 17:45:16 +02:00
Jordan Woyak
b350d3cca3 InputCommon/GCAdapter: Unbreak Mayflash GCAdapters by allowing libusb_control_transfer call to fail. 2020-07-09 17:17:44 -05:00
JosJuice
9c7704c0ac DolphinQt: Attempt to fix ParallelProgressDialog constantly reopening
I believe the value returned by value() resets when we call
setValue() with the maximum (due to auto-reset). I have been
unable to test this because I can't reproduce the issue, which is
described at https://bugs.dolphin-emu.org/issues/12158#note-9.
2020-07-09 15:45:29 +02:00
JosJuice
aeeb85aa3a DolphinQt: Replace QTBUG-10561 workaround with better workaround
This workaround is not timing sensitive, unlike the old one.

Hopefully fixes https://bugs.dolphin-emu.org/issues/12158
and https://bugs.dolphin-emu.org/issues/12180.
2020-07-08 20:29:26 +02:00
JosJuice
a23e14fe76 Android: Fix saving Horizonal Wii Remote overlay A/B/1/2 positions
saveControlPosition was not applying the _H part of the key.
2020-07-08 15:51:11 +02:00