a2db33b6f1
Update rcheevos submodule to master
2024-03-03 17:55:47 -05:00
aba9b110e8
Merge pull request #12612 from LillyJadeKatrin/retroachievements-logout-bug
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Don't Publish Unofficial Achievements
2024-03-03 14:51:04 -05:00
93c95ee1a3
Merge pull request #12592 from LillyJadeKatrin/retroachievements-enable-hardcore
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Properly enable RetroAchievements hardcore mode
2024-03-03 13:20:23 -05:00
f556f646a2
Don't Publish Unofficial Achievements
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Check an achievement's category and only request RetroAchievements to award if it is CORE and not UNOFFICIAL.
2024-03-03 12:58:20 -05:00
8d5e39751e
BranchWatchDialog: Fix GCC Warnings
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GCC can't lambda right.
2024-03-02 07:53:23 -08:00
58616a6e4c
Merge pull request #12438 from Filoppi/custom_relative_aspect_ratio
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Add Custom Relative and Raw (Squared Pixels) aspect ratios
2024-03-02 14:14:19 +01:00
f2e04e0603
Merge pull request #12359 from mitaclaw/code-diff-dialog-refresh
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BranchWatchDialog: A Total Replacement for CodeDiffDialog
2024-03-02 14:13:54 +01:00
8840f7f8bc
Merge pull request #12599 from lioncash/vertman
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VertexManagerBase: Initialize m_ticks_elapsed on construction
2024-03-02 14:11:23 +01:00
349e21aa3a
Merge pull request #12607 from Naim2000/devaes
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AesDevice: fix key & iv arrays
2024-03-02 14:08:24 +01:00
16c609dcd4
BootManager: Avoid Global System Accessor
2024-03-01 23:39:04 -08:00
0344ec6d79
Add simple unit tests for SettingsHandler
2024-03-01 20:52:45 -08:00
f208b320a3
AesDevice: fix key & iv arrays
2024-03-01 15:00:28 -05:00
0d4cb5ddc7
State: Avoid Global System Accessor
2024-03-01 10:52:50 -08:00
26141eece8
Memory(View)Widget: Avoid Global System Accessor
2024-03-01 07:09:20 -08:00
41b19e262f
Add custom relative and raw (squared pixels) aspect ratio modes
2024-02-29 21:11:19 +02:00
e52109a356
DSPJitRegCache: Take DynamicReg instances by reference in FlushRegs()
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A DynamicReg instance is 80 bytes in size, so this just gets rid of some
unnecessary copy churn.
2024-02-28 10:27:35 -05:00
7bf77a56f4
VertexManagerBase: Initialize m_ticks_elapsed on construction
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Ensures that this always has a deterministic value on construction like
everything else in the class.
2024-02-28 10:21:08 -05:00
5a81916ee9
Merge pull request #12598 from mitaclaw/case-insensitive
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CodeWidget: Simplify Case-Insensitive Contains
2024-02-28 08:48:10 -05:00
8eeb93d51a
CodeWidget: Simplify Case-Insensitive Contains
2024-02-27 12:03:38 -08:00
8134c8a572
BranchWatchDialog: A Total Replacement for CodeDiffDialog
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With a purpose-built Branch Watch feature built into the emulated system: BranchWatchDialog, replacing CodeDiffDialog, is now better than ever!
2024-02-27 11:40:58 -08:00
aae61894f8
Merge pull request #12595 from LillyJadeKatrin/retroachievements-bugfix-2
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Clear active challenges when game closes
2024-02-27 02:30:34 -05:00
fd8f2c7822
JitArm64: Install BranchWatch
2024-02-26 19:38:27 -08:00
7cccedca1e
Jit64: Install BranchWatch
2024-02-26 19:38:27 -08:00
2aa250a68a
Interpreter: Install BranchWatch
2024-02-26 19:38:27 -08:00
67f60bec7e
PowerPC: Implement BranchWatch
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This new component can track code paths by watching branch hits.
2024-02-26 19:38:27 -08:00
56b82e764c
Clear active challenges when game closes
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Failing to do this was causing challenge icons to carry over into the next game if a game was closed while the icons were active, even if the next game to run was a completely different game entirely with completely different badges.
2024-02-26 22:21:05 -05:00
5090a028e6
Merge pull request #12435 from Filoppi/fix-aspect-ratio-stuck
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Fix aspect ratio heuristics getting stuck to a state
2024-02-20 21:36:43 +01:00
4b56ce3988
Merge pull request #12437 from Filoppi/improve-window-presentation-resolution
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Improve window presentation at native resolution
2024-02-20 21:28:10 +01:00
48fbbdba7c
Video: update widescreen heuristic code to never get stuck to specific old values when changing settings
2024-02-20 22:26:19 +02:00
3a41d991ce
Merge pull request #12591 from JesseTG/jtg/cmake-flexibility
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Have dolphin_scmrev run `ScmRevGen` from `CMAKE_CURRENT_SOURCE_DIR`
2024-02-20 20:34:14 +01:00
d66b96b1c0
Properly enable RetroAchievements hardcore mode
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RetroAchievements plans to use the user_agent in unlock requests to determine which software version was used to play the game, and can filter older software versions out. As such, I have been given the go-ahead to remove the hardcoded line that forces hardcore to always be false.
2024-02-20 12:59:01 -05:00
a84dc3123e
Use CMAKE_CURRENT_SOURCE_DIR
for the CMake module path
2024-02-20 08:09:06 -05:00
3f102ea8c2
Video: Make the game resolution (within the window) snap to the XFB size if they are within a ~1 pixel treshold on one axis only.
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This takes care of making the image clearer in some edge cases where the game was already running at near perfect
4:3 with no stretching, and the VI aspect ratio didn't match the XFB by one pixel, making the image stretched and blurry.
-Video: Fix `FindClosestIntegerResolution() using the window aspect ratio and not the draw aspect ratio, causing it to prefer
stretching over black bars in cases when it wasn't desirable.
2024-02-20 03:09:11 +02:00
95ee0ac781
Video: Fix aspect ratio heuristics getting stuck to widescreen (or to non widescreen) (m_is_game_widescreen
variable) if the user first forced the aspect ratio to 16:9/4:3 and then set it back to Auto.
2024-02-20 02:42:52 +02:00
edaafaae2f
Have dolphin_scmrev run ScmRevGen
from CMAKE_CURRENT_SOURCE_DIR
2024-02-19 11:41:01 -05:00
ccf2435047
Merge pull request #12586 from LillyJadeKatrin/retroachievements-pointspread-fix
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Fixes to Achievement points count/mastery
2024-02-19 02:41:14 +01:00
e5b73fec08
Fixes to Achievement points count/mastery
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Two minor updates to improve the Achievement Manager's handling of a player's completion rate.
One, UnlockStatus and the unlock map now track achievement category, such that TallyScore does not count unofficial achievements in counts/points.
Two, the determinations for mastery/completion are now improved to check (1) that the achievement triggering this is CORE (not UNOFFICIAL) and (2) that it has not already been unlocked at this level on the site, which should be sufficient to determine that the unlocking of this particular achievement completes/masters the game.
2024-02-18 19:27:18 -05:00
22d96ef5b5
Merge pull request #12590 from iwubcode/graphics_mod_action_factory_name
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VideoCommon: move factory names to be a static inside each action class
2024-02-18 17:13:03 -05:00
27415b0ba1
Merge pull request #12587 from AdmiralCurtiss/localtime
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Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out
2024-02-18 17:12:29 -05:00
cd9a7db4c1
Merge pull request #12589 from AdmiralCurtiss/ios-fs-logs
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IOS/FS: Display the invalid path in the ASSERT in BuildFilename().
2024-02-18 17:11:53 -05:00
a1147dae6e
VideoCommon: move factory names to be a static inside each action class, so that they can be reused in the future for serialization
2024-02-18 15:45:10 -06:00
638808c944
IOS/FS: Display the invalid path in the ASSERT in BuildFilename().
2024-02-18 20:06:32 +01:00
0157166940
Merge pull request #12585 from iwubcode/json_util_vec3
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Common: add json utility functions for Vec3 serialization
2024-02-18 19:02:59 +01:00
edbf8f1772
Common: add json utility functions for Vec3 serialization
2024-02-17 22:06:06 -06:00
d3140e72c3
Core: Fix crash when inspecting a savestate with a timestamp that causes localtime() to error out.
2024-02-18 04:45:37 +01:00
52410813f2
Common: Add utility function that wraps localtime_s() or localtime_t().
2024-02-18 04:40:25 +01:00
982ad93355
Merge pull request #12582 from LillyJadeKatrin/retroachievements-bugfix-2
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Improved achievements disabled messaging
2024-02-18 03:49:44 +01:00
7d6a5d3665
Merge pull request #12583 from JesseTG/jtg/cmake-flexibility
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Simplify including Dolphin via `FetchContent`
2024-02-18 03:06:03 +01:00
acb18a58cf
Make the path given to CMAKE_USER_MAKE_RULES_OVERRIDE
absolute
2024-02-17 20:36:17 -05:00
9b5fd5d34e
Merge pull request #12281 from TellowKrinkle/AsahiGL33
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VideoCommon: Don't use indexed output for fbfetch
2024-02-18 02:33:50 +01:00